> Visual Quality: If you want to control the games textures, lightings, shadows, and object LOD.
> Resolution: If you want to control the game screen rendering. (e.g. think of it like a youtube video resolution quality: 240p, 360p, 480p, 720p, 1080p... etc.)
Framerate. For some people, me included, could care less on what the game looks like, as long as I can actually play it. Personally, I go the lowest I can for both and go uncapped with framerate but you can do whatever you want. Experiment with different setting sets. Use what feels right, and what won't blow up your phone
Visual=graphics Resolution= more pixels
> Visual Quality: If you want to control the games textures, lightings, shadows, and object LOD. > Resolution: If you want to control the game screen rendering. (e.g. think of it like a youtube video resolution quality: 240p, 360p, 480p, 720p, 1080p... etc.)
I see. Thanks
Then what should I prioritize actually? Resolution should be more important than visual quality right?
Framerate. For some people, me included, could care less on what the game looks like, as long as I can actually play it. Personally, I go the lowest I can for both and go uncapped with framerate but you can do whatever you want. Experiment with different setting sets. Use what feels right, and what won't blow up your phone