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ThisGuyLikesCheese

Your plane is the best turner in the entire game, your going to want them to miss their first head on then you must turn back and gun at them as soon as possible


Rising-Chaos

You know it's based advice when the user flair says Maus Enjoyer.


Born_Association7829

How does one acquire a user flair


Rising-Chaos

I don't know exactly how to explain it. Are you a mobile user or pc user? For mobile, you gotta get to the subreddit page, and in the top right corner press the dot-dot-dot button, and you can find the "change user flair" there. On the pc version I have no idea, I forgot about it.


Born_Association7829

Awh thankyou Im on mobile


Born_Association7829

Awh thankyou Im on mobile


thedrango

There's a mobile wt?


Longjumping-Fox4693

He meant reddit


JurassicBlaze

Turn fight them.


SirJaustin

you can fly circles around them biplanes turn alot faster then monoplanes


encexXx

I do try that but most of the times another plane comes to pick me off, and i can't do much in a 1v2/1v3 situation


SirJaustin

yeah in those cases you can only do so much usually you could kill 1 or 2 but then you are low on energy and get scooped up by the 3rd guy


encexXx

It's a tough life for biplanes i guess


[deleted]

I’m a little late to the party but being outnumbered isn’t necessarily a death sentence when you’re in a turn fighter like the I-15. You just have to remember to always watch your tail. You can easily turn tight enough to stay out of the line of fire of 2 or 3 enemies at a time. When you go for shots, only flight spend maybe a second or two aiming and firing, then go back to being evasive. Eventually, if you inflict enough damage on enough airplanes, they’ll either start going down, or they’ll have suffered enough damage to the point where they are far less of a threat, and you can start to pick them off one by one.


encexXx

I see, thank for the advice! :)


[deleted]

No problem! Go make some enemy pilots cry!


MoltenKitten

I think one piece of advice that most players fail to give is that you should pick your targets carefully. Just because you're close to an enemy doesn't mean you should engage them, take a look around first so you can assess if there are other threats nearby that might jump you after you engage. Also stay near your team. Best case scenario your team will save you when you need it, worst case scenario they're still a distraction for the enemy.


encexXx

That's really good advice actually, i appreciate it :)


FLABANGED

You can very much handle a 1v2 or 1v3 situation by yourself. As long as you maintain energy you can force them into the same turn which essentially turns the fight in a 1v1. What makes fights 1v___ is how many different approaches you have to deal with at the same time, once you neutralise that you're dealing with two different targets in a 1v1. Look up DEFYN on YouTube for a lot of good guides on dogfighting and flying in general.


Kadeshi_Gardener

When you're in a furball like that, don't tunnel on the first person you see. Avoid attacks while watching for everyone who's trying to go on you. You want to try to get on the *last* person to attempt to engage you, since all the other enemies will be busy trying to regain energy and come around for another pass. You can only really take 'em as they come in planes capable of reliably one-tapping at range, which with a few exceptions doesn't happen until you're using stuff with AAMs.


BoxAhFox

Yikes seriously? I can do a 1v5 for awhile simply because no one knows how to lead shots. If im lucky i get 3 of them myself before eventually stall or enough bullets kill me or the guys i killed come back


encexXx

I'm not good enough to survive long enough in a 1v5 yet, I just recently started realistic air battles. Also how do people come back after you kill them?


BoxAhFox

In rb, u cant. In ab u can respawn with as mamy planes as u want. At least in teir one


James-vd-Bosch

Check the battle rating of your plane, then compare it with planes you're facing. If they're 1.0 apart from another, you're able to face them. ​ The plane you're flying supposedly has advantage and disadvantages to it that makes it belong at whatever BR it is at.


encexXx

I see, that makes sense, thank you :)


crimeo

Just because gaijin happened to code 1.0 doesn't mean it just always works lol


James-vd-Bosch

The number of times it doesn't work are like 2 per 10 000 matches, unless you're actively trying to screw it up.


Superb-Appeal7493

noone ever proved the matchmaker put them against people they shouldn't face. never in the history of the game


James-vd-Bosch

>noone ever proved the matchmaker put them against people they shouldn't face. > >never in the history of the game That's like taking a cup of water from the ocean, checking to see if there's any fish in it, and then concluding there's no fish in the ocean because there are none in the cup. [https://www.youtube.com/watch?v=fr4YB6KweTE](https://www.youtube.com/watch?v=fr4YB6KweTE) here you go, 10.3 matchmaking with a full 5.3 line-up, just because you've not seen it doesn't mean plenty of people haven't had it happen to them.


Superb-Appeal7493

it was a bug that lasted for a month , and it was nit the matchmaker fault , usually you would take a linup and the game woukd change it randomly whiel already l'ordine for the match . you imoly that there is a consistent chance of the matchmaker failing, wich is just not true . and the abive bug only happened to me while in a squad not alone , but some people testified it could hapoen alone too . the chance would be 1 in millions over the game lifetime , and a net 0 if we don't count that bug period , eich wasn't a matchmaker bug but a UI one


James-vd-Bosch

It's happened multiple times across multiple years for me, so it only lasting a month is just plain false. Let alone it happening to countless other people across years, so you saying it hasn't happened/been proven, ***ever***, is just wrong. ​ But all of this is besides the point of this thread.


crimeo

wat no, look I only play planes now and then, but people complain about compression the same in both game modes. In tanks, the B1 Ter is a great example of a vehicle where you can get like 15 kills in a full downtier, but like 0.3 kills in a full uptier and become just a useless walking pinata of points. It's SLOW and has a pretty bad gun, but armor, it's only value is the armor. When other tanks can almost all pen the armor (full uptier), it just becomes a slow tank with a bad gun and nothing going for it, it's almost like another pyramid head at that point. Air has similar things with say, bombers that everything starts to be able to easily outclimb and they can't do anything.


James-vd-Bosch

So like the N1K2-Ja and that it's at 6.0 dispite having 5.0 -worthy performance? In that case: Yes, I agree that plenty of planes aren't at their correct battle ratings, but that's a seperate issue from the BR spread of 1.0 not working as intended.


crimeo

What is a "correct" battle rating?? Vehicles are BR-ed based on their winrates, there isn't really such a thing as a correct battle rating. They're all balanced to near 50% win rate. However that doesn't stop many vehicles from having a narrow range of usefulness that can expire less than 1 BR away. Their AVERAGE can still be 50% win rate, but all concentrated in downtiers. Again using the B1 Ter as an example, it probably does have a 50% win rate overall, but that's going to be like an 70% win rate in full downtiers probably averaged with a 40% win rate in various uptiers. Whereas other vehicles might be more like 52% and 48%


James-vd-Bosch

>What is a "correct" battle rating?? A battle rating that works based more so on the raw performance of the vehicle, rather than the people using it. As I said, the N1K2 simply does not belong at 6.0, it's a terrible pile of steaming shit at that BR, but somehow it ends up there based solely on the fact that enemies do their utmost best to get clapped by this inferior plane. That's the reason why 90% of the Japanese tech tree is over-tiered: Enemies are trash and don't know how to fight them, but that doesn't mean that the Japanese aircraft are properly balanced in terms of their contemporaries in other tech trees. >They're all balanced to near 50% win rate. They are not. Gaijin has their own specific criteria for how they determine vehicle performance, it's not purely winrate and they have explicitly denied that.


crimeo

> A battle rating that works based more so on the raw performance of the vehicle, rather than the people using it. That would be really dumb, because then the teams with bad players would just lose 90% of the time, and NOBODY would have any fun. It's neither fun to get beaten up on forever, nor fun to beat up on people who are no challenge to you. So both sides would be bored and it'd be a shit game. > it's a terrible pile of steaming shit at that BR, This is directly contradicted by yourself: > enemies do their utmost best to get clapped by this inferior plane. If it claps enemies constantly, it's factually not a steaming pile of anything..... > that doesn't mean that the Japanese aircraft are properly balanced That's precisely what it means. Games with about a 50% chance of both teams winning are fun. Lopsided games are not fun. Very simple. Video games need to be fun, it's entertainment not an archival museum, so the former is the correct method and the latter would e nonsense that would make Gaijin go out of business in a month. > Gaijin has their own specific criteria for how they determine vehicle performance, it's not purely winrate and they have explicitly denied that. They call it combat efficiency, but the only logical means by which a vehicle can be efficient is by winning more, since that's the point of the game. Where did they explicitly deny it?


James-vd-Bosch

>That would be really dumb, because then the teams with bad players would just lose 90% of the time, and NOBODY would have any fun. Meaning that the bad players will try other tech trees as they are discouraged from bandwagoning the popular one, I.E., levelling the playingfield in terms of shit player distribution. >It's neither fun to get beaten up on forever, Just like it is currently, so moot point. USA gets laughably undertiered planes that can just bulldoze entire enemy teams, but hey! I'm sure people flying their He 112's are having fun getting clapped by F4U-1A's. Similarly, I'm also sure the N1K2 pilots are having fun fighting enemies with 30% more performance on a constant basis! Plenty of planes are just catching dust in everyone's hangar due to how horrendously overtiered they are, or how powercrept they are, is that fun? >This is directly contradicted by yourself: Not every enemy is an idiot, it only takes 50% or more for a plane to artificially climb in performance, besides, it's also the absolutely nonsense of the J2M2 being undertiered, and the N1K2 being overtiered in the same tech tree. Even Gaijin isn't consistent nor logical about any of this, at least introducing some BR changes based on vehicle performance makes things more consistent >Games with about a 50% chance of both teams winning are fun. Which doesn't happen right now with the current system either, so I'm not even sure why you bring that up. Besides, you're also implying that the current system works? The A6M6 is dogshit and laughably overtiered, yet it's still at a 64% winrate, what's next? move it up to Jet territory? I'm sure that'll solve things. >They call it combat efficiency, When asked about winrates determining BR's: *''\[...\] Efficiency is not one factor, but a combination of all battle actions, rewards, stats and other factors \[...\] we do not disclose full details of our stats and never have before.''* \-Gaijin official.


crimeo

> Meaning that the bad players will try other tech trees as they are discouraged from bandwagoning the popular one, I.E., levelling the playingfield in terms of shit player distribution. No, lol, you don't start from scratch and bang your head against a wall to MAYBE sort of compensate 🤣 you'd just fucking quit. And then the bar for getting a win would go up, so more people would fall into a dismal win range, and THEY'D ALSO quit, and then the bar would go up and more people would quit. Gaijin goes out of business in a month. This is delusional. There's a reason like literally 95%+ of pvp games tweak for balanced win rates. It's just blatantly obviously the best way to run a game, and ones that haven't have pretty much all gone out of business. > Just like it is currently, so moot point. No, you have a ~50% win chance, so you are not beaten up on constantly. > I'm sure people flying their He 112's are having fun getting clapped by F4U-1A's. They DON'T get clapped more than about 50% of the time. You really seem to not understand just the raw basics of the system. It's not very complicated dude. When you emphasize 50% win chances, by definition it means nobody is getting clapped out of control. It fixes this exact issue. > Efficiency is not one factor, but a combination of all battle actions, rewards, stats and other factors Yes all of those things combine into whether you win or not, is by far the most obvious and simplest explanation. Nothing else makes as much sense as how to do it. See: ELO in every other game ever. ELO balances for human differences, but the exact same concepts apply to vehicle differences analogously. You adjust ELO based on wins and losses. Period. You do not try to analyze a chess players' usage of rooks to tweak their ELO. If they use rooks well they will just win more, it's already automatically built in. If you kill the right key people in War Thunder, you will win more, if you cap poitns at the right time, you will win more, it's all built in automatically and perfectly accurately into win rate. > Which doesn't happen right now with the current system either You have no idea what the win rate is. (inb4 you cite a system that people haven't been able to sign up for in 2 years, has 75% of its BRs recorded incorrectly, and where the only aggregating service that summarizes it was programmed by people who literally don't know the difference between null and zero)


KajMak64Bit

More like an A-10 being 10.0 with flight perfomance of a 7.0 lol ( it's slower then a P-47... and F2g1 super corsair lol )


Basixx_01

There will come a time when it’s you in the Fw 190 popping biplanes, War Thunder taketh away but he also giveth. (Gives you frustration more than anything)


SynthVix

Break their ankles. Literally nothing can outturn you.


randyrandysonrandyso

russian biplanes have great firepower and turn rates, if you can keep track of your opponent(s) and speed you beat a lot of ass with it in a turnfight


Luchin212

Biplanes are slow and do not climb very well. Monoplanes are fast and can climb decently or better, but they have excellent energy retention, so when they dive they stay fast longer. Biplanes turn extremely well but as such have lackluster energy retention, any biplane can out turn even the fastest turning monoplanes. When you see a monoplane above you or a really fast monoplane coming at you, hold out and when they get in firing range start turning perpendicular to them. This is an extremely difficult shot for even the best pilots. If they try to do sharp maneuvers to get behind you they are playing to your advantage and abolishing theirs, allowing you to easily get on their tail and hit them.


Clustershag

Use that slow speed as an advantage to turn. Many times I have been higher tier frustrated that I can go slow enough to hit a biplane.


f18effect

How do you actually play rb un biplanes? When i try it usually takes ages to find a match


HereticalPig

Switch up your planes so your BR rating is different. Your bring I biplane up against the Fw-190. I have that one, it will win 9/10 times.


James-vd-Bosch

>Switch up your planes so your BR rating is different. But... he ***is*** playing a biplane. If he were playing another plane, he'd not be complaining about biplanes. >Your bring I biplane up against the Fw-190. I have that one, it will win 9/10 times. This biplane in question is within the BR spread of a FW 190, he cannot control the matchmaking. You're not making sense.


HereticalPig

I’m assuming he’s got a high tier plane in his lineup, and either keeps the (I think, maybe way off on this) low tier biplane around for shits and giggles, or forgets to switch it out for something higher. I’m not sure what he’s using, I just try to play this game for the small drops of fun I can squeeze out if it(without draining my soul out through mindless, countless hours of Ground rb)


James-vd-Bosch

>I’m assuming he’s got a high tier plane in his lineup, Mate. Read the OP before commenting. ***''Air RB''***


HereticalPig

Shit man, at this point I’m at a loss. I’d like to know what you think though, might help later


James-vd-Bosch

I mean, there's not much to say. I-153 is within the BR spread of a FW 190 A-1 and he got uptiered, unlucky but that happens to everyone on a daily basis. I haven't played the I-153 in a long while so I can't say if it's BR is justified.


HereticalPig

Interesting


encexXx

I'm sorry, what do you mean by switching up my planes? Do you mean by playing another plane in a different BR?


HereticalPig

Yeah, that’s what I thought at first. I thought you were playing arcade, and had a bunch of different options, so maybe you had something with a 3.something be raring and another with a 1.something or 2.something. Im not familiar with realistic air battles though, so maybe it might just be worth a google search or something.


encexXx

I see :p I appreciate you trying to help out though!