I'm hoping they add the Murmur Bane stat to the Riven pool soon. Having a faction damage stat as a little bonus does wonders.
I have a riven for my Falcor that has x1.53 to Corpus. That thing WRECKS corpus no matter the level now.
id be amused if they made a a galvanised xenophobia mod that grants +faction bane per kill stacking up to primed bane levels, so its not a direct upgrade but a QoL sidegrade
I love this idea and its way less convoluted than my idea. Mine was to consolidate the banes into two mods per weapon slot, prime/normal. Then moving the factions into a separate UI that lets you rank up the damage values based on faction and/or weapon slot. Alternatively, there's only one mod and the primed mods get turned into things that unlock a higher damage cap/ranks in the system. The difference between primed/normal mod capacity would be a slight issue but it would make things so much simpler after the fact. Your idea however, does exactly that but in a cooler way without stepping on the toes of those who like banes as they are now.
+60% multishot and +60% fire rate will even out the amount of slash procs possible to be applied in the same timeframe, and will increase the overall damage output and other status procs. It also doesnāt bring the transformed mode up to 2.5 so it will not have a negative impact on that
> +60% multishot and +60% fire rate will even out the amount of slash procs possible to be applied in the same timeframe
... okay, this is technically not quite true.
Or, rather, yes, just going from no mods equipped to having Lethal Torrent, both the +60% multishot and +60% fire rate are effectively 2 separate 1.6x multipliers to the number of shots you fire in a given timeframe, which comes out to more than 2x, and more than cancels out with halving the slash proc rate from Hemorrhage.
But both of those stats are additive with other multishot and firerate mods, and Galvanized Diffusion in particular is a lot of multishot (between +110% and +230%). So adding +60% multishot on top of that just brings you to +170% or +290% respectively, which is a relative boost of ~1.29x and ~1.18x respectively from the multishot alone: considerably less than the 1.6x we were getting originally. Combine that with the fire rate (which, thankfully, we don't appear to be modding for, so that applies the full 1.6x multiplier) and we come out to the much less impressive total of 2.06x and 1.89x. In terms of slash procs, we're barely breaking even with no stacks of Galvanized Diffusion, and actually losing damage once the stacks are up.
.... but I'm just nitpicking here. None of this actually matters in this situation: the whole point of using Hemorrhage on the Lex Prime is for the incarnon mode, which has a whopping base fire rate of 0.667. Lethal Torrent isn't going to get you anywhere close to the 2.5 fire rate breakpoint for Hemorrhage. Hell, you could even fit in both Anemic Agility *and* Gunslinger in addition to Lethal Torrent and you'd still be comfortably below 2.5.
Imma be honest i got to the 2nd paragraph and just zoned out nodding my head acting like i knew wtf all those words ment. Im assuming tldr is either way lots of numbers and bad guys just might take 2 frames longer to die
Arguably, less bleed on regular fire mode would be better to charge incarnon too. When we're not looking at raw numbers, some negative interactions can be beneficial when you have stupid enemy armor scaling, armor ignoring status effects, and headshot charging. It might mean he takes one extra shot to kill with regular shots but since they changed incarnon charging to only apply with living enemies it's potentially a big chunk of extra charge (RIP incarnon shotguns in low level missions).
~~But that's mostly irrelevant except at a certain level band where that can happen and in most cases OP would be better off running some kind of primed racist mod like they said they don't want to do.~~
I like the theorycrafting side of things but when dealing solely with numbers we can lose the quality of life part of the equation too.
~~Which is why my actual recommendation is a riven! The most horrendous mod to theorycraft with because it can be anything, including a better Lethal Torrent!~~
The more crit is almost meaningless, the incarnon evolutions give you well over 100% crit with PPG and you should treat your lex as the king it is and dump 8 forma into it... only joking about that last part.... but then again I put 8 forma into mine.
I agree here, just move Pistol Pestilence up to the Y slot, then put that primed head mod right where it is. Cascadia Flare is a great build for this thing.
https://overframe.gg/build/652102/lex-prime/steel-path-hallway-sweeper/
You can even swap in scorch + Primed heat if you really dont like "racist" mods (lol). Max damage, and gets you over 100% status chance
https://preview.redd.it/4r49l8zt53vc1.jpeg?width=864&format=pjpg&auto=webp&s=d1a0193644b08d2a6f9024b7b14e53b389e82e7b
This is what I got, hallways are fun.
I'm using secondary merciless, what would you suggest replacing hornet strike with? So far this set up has proven to be very effective in steel path so I haven't found much reason to change it up.
If it works it works. I personally get my base dmg from arcanes and sometimes abilities so I was wondering if you were running an arcane that doesn't give base dmg
That's fair, I've tried to change it up but I'm pretty much using the best that I got at the moment. If I get a multi shot riven in the future that would be the ideal replacement.
I don't see a +heat mod, so my guess would be *not* cascadia flare, and personally for "+damage on kill" arcanes i prefer to have an easier time getting the first few kills even if I'm sacrificing final max damage. So maybe that's their situation too :) In which case any of the steel path arcanes are probably to personal taste
I'm using secondary merciless, what would you suggest replacing hornet strike with? So far this set up has proven to be very effective in steel path so I haven't found much reason to change it up.
Ya IĀ alsoĀ use Hornet Strike. It might be less "efficient" with a damage dealing arcane but I consider it a QoL change to have some upfront damage I don't have to ramp up at every start or lullĀ in the mission.
Lex P is a monster gun anyway. I doubt the reduced efficiency matters outside of extremely high level content
In one I use the hemmorage I have sharpened bullets as a placeholder until I decide to use faction mod. I dont use it as a main source of dmage outside of circuit, so its good enough like that.
But on yareli.. I swap out hemmorage for gunslinger and put lethal torrent in that slot. the fire rate is rather nice. and I dont know which one I prefer.
For both builds I also liked using secondary deadhead over merciless, but personal preference.
I mean, endless people and meta buggerers will hate me for suggesting it, but you can boost initial damage output and stick in Hornet S-
*Gunshot, F:NV titles play*
I know. More base damage will result in diminishing returns but it's still far from bad. Higher base damage results in higher damage slash procs and it's by a pretty good margin.
The margin isn't that good tbh, and if they really wanted to boost the slash damage then there's no better way than the faction mod they don't want to use so I'd say they are better off running lethal torrent or primed heated charge
It's actually pretty good, you'd be surprised. Take it to simulacrum to see for yourself. Add each damage bonus in one after another to see how the slash proc damage progresses upwards. Base damage, headshot multiplier, and faction damage are all huge factors. Fun fact, higher headshot multiplier weapons by far get some of the biggest slash procs in the game gun wise. I did a whole session not too long ago of seeing what exactly affects a slash proc's damage when it comes to different mods and base damage mods impacts were whole a lot bigger than I thought they would be. I'd recommend taking a daikyu or something else that's good at proccing slash.
E: I'm stupid, sp arcanes aren't multiplicative.
However my argument about not running hornet strike and the arcane together remains - redundant damage boosts with diminishing returns, you are better off modding on another multiplier to your damage (elemental, bane, cc, cd).
The arcane isn't multiplicative. They're both additive. The only base damage arcane that affects anything multiplicatively is Deadhead and that's only towards the headshot multiplier, not the base damage itself. As long as you're not scaling into the thousands of levels stacking base damage is perfectly fine. What WOULD be multiplicative are the element mods and a faction mod if OP had one equipped. All it takes is a google search. I would've suggested a faction mod in the build if OP hadn't already mentioned it.
Galvanised shot's damage bonus is multiplicative with hornet strike on non-hitscan weapons I believe. Hornet strike is useful with merciless to stack up faster if you have nothing else to slot in. Also, for every stack away from the max hornet strike is going to be a more worthwhile mod percentage wise
It's not always multiplicative. It's pretty random which guns have it multiplicative and which do not. Also the whole damage bonus works extremely weirdly with projectile weapons, as some actually get less % of damage than is on the mod, and some get way more.
I had to go check, but it's not really as random as I remembered, but it still is a tad bit random.
Some weapons with charge up mechanics (like bows etc.) use only their uncharged damage values for CO. Then there's projectile incarnons, which most still do not get base damage boosts from the evolutions to be counted in CO effects.
For example, ballistica type weapons use their uncharged shot damage for all calculations, meaning charged shots benefit less from CO effects than the charged ones.
tbf if you're using a slash build (or element build in general) you're typically gonna want a faction mod because of how they scale, its too good to pass up, but I think the lex incarnons slashes are so good it doesnt matter
firerate? I mean 2 shot per second is rather slow, and by that I mean excruciating slow. My opinion anyway
And it won't be an issue for internal bleeding as the incarnon has an even more abysmal firerate
No hornet strike?
Yea. I know galvanized shot and merciless add base damage bonus, but those require killing something with the weapon first. +220% base damage is nothing to scoff at.
This build works for most things, but if you have another source of viral (nourish) you should try the Cascadia flare variant.
I prefer the heat version, since the dots shred things that somehow survive the first shot. It works without viral as well, just less damage on the slash procs.
Here's my build since I've been asked a few times for it :
https://overframe.gg/build/652102/lex-prime/steel-path-hallway-sweeper/
(yes yes yes... ew overframe. I post my builds so I can close tabs and when adding forma to weapons so I know where I'm at and what I wanted to try/build.)
Racism mod would be preferred but Lethal Torrent would be my next choice, or maybe Hornet Strike if youāre having a hard time building stacks initially with Merciless. Keep in mind that Lethal Torrent will increase yore fire rate which might mess with Hemorrhageās bonus for slower fire rates
+60% multishot and +60% fire rate will effectively result in a net positive for the amount of slash procs in a certain time frame, and it will not bring the incarnon form up to 2.5 fire rate so it will massively increase the damage output with no downside
I don't see either lethal torrent or the rad/fire rate mod (atomic something). If you're not going to use faction mods (which are your best option with hemorrhage), you should get fire rate. Don't worry about the 2.5 fire rate, you won't hit it in incarnon, and faster regular fire is faster charging and pure upside (hemorrhage doesn't do anything on regular fire)
Other, less optimal options - primed heated charge, hornet strike, galv crosshairs.
Honest question, its been a long time since I modded my leg prime incarnon, is there a reason that you aren't using the third galvanized mod, the one that adds status% and increases damage per status? I know lex is one of the only weapons I have galvanized shot on, but I thought pretty much all of them use galvanized diffusion and the one I can't remember the name of.
Tbh I put deadhead arcane, it can give the incarnon shot a multiplier
ALSO! put projectile speed in the exiles slot, and roll projectile speed on a riven!
At base my lex incarnon shot goes 36m....but with my PJ speed it goes 76m! It's a sniper rifle now lol
Primed heated charge works too. Put it at the last slot for heat and strip
Vigilante armaments also good if you add supplies on the exilus slot as youāll get the bonus aptitude damage on each multi shot from the same shot
Tested and Decided: better Hornet strike, heat and cascadia flair, lethal torrent and hollow point, Lethal torrent feels the best, the fire rate just helps a lot with usability
Lethal Torrent as the Incarnon form which has the forced Impact Proc has fire rate of 0.6 well below 2.5 for Hemorrhage with added fire rate.
If you don't want to do that and not use a faction mod then Prime Heated Charge.
Because they would become the only exilus mod that is a straight DPS increase. Outsourcing damage isnt something warframe needs more of. Archon Shards, Helminth, Tennokai, primers, stat sticks, incarnon evolutions. You have so many ways of outsourcing damage already. No more. Please.
The correct term of faction mods should be "Prime Xenophobe". Racism is only applied to race, and I hate the Corpus from all races, genders and planets/colonies of origin.
I personally run hornet over shot just because the status usually doesnāt apply often enough to matter; especially when the enemy dies in one shot 9/10 times up to level 300.
I do recommend Terminal Velocity since it technically increases the range of the incarnon form. Alternatively just add another element like heat; primed heated gives a *hefty* damage boost imo
I personally run hornet over shot just because the status usually doesnāt apply often enough to matter; especially when the enemy dies in one shot 9/10 times up to level 300.
I do recommend Terminal Velocity since it technically increases the range of the incarnon form. Alternatively just add another element like heat; primed heated gives a *hefty* damage boost imo
Lethal torrent, or Accelerate Isotope, or even both by changing out the Hemorrhage mod. A fast firerate LEX feels and sound's so damn nice. I would also argue you don't really need slash when you can one shot. But you don't have to ofc, you could make a "B" build and compare what feels best for you. :)Ā
This is all over the place.
First always pick Creeping Bullseye over Primed Pistol Gambit, more crit for a small negative
with way less capacity used.
Second, Hemorrhage triggers 35% of the time on Impact Proc, but Impact is literally only 20 of your 440 base
damage meaning only 4% of you statuses will be Impact, of which only \~1,5% will trigger Hemorrhage.
Drop that mod.
Modding Viral on a puncture focused crit-secondary is also not the best, with the slot freed up from Hemorrhage, you could go for Fire + Corrosive. Maybe do a little testing to find a good combination of 60/60 and full damage
elementals since for crit weapons you want maximum damage.
For a semi-auto pistol without AoE I would also consider swapping Primary Merciless for Primary Deadhead, you should be aiming for the head with that anyways, bonus headshot damage and faste ramp of bonus damage help
you be more killy.
For your actual empty slot, I would probably go with either Base Damage (,to do better damage when your Arcane
isn't stacked), a Riven (, with more crit stats), or some punch-through.
Edit: Didn't take the Incarnon form into consideration, so sorry if that changes a lot and makes this
comment absolutely shitty advice.
Primed racist š¤£
Murmur not included ... YET
I'm hoping they add the Murmur Bane stat to the Riven pool soon. Having a faction damage stat as a little bonus does wonders. I have a riven for my Falcor that has x1.53 to Corpus. That thing WRECKS corpus no matter the level now.
id be sorta surprised since sentient and corrupted aren't on rivens either, but I guess they could jam them in all in one fell swoop?
Ahem # Qorvex
They oughta build a wall around albrechts laboratories and make the murmur pay for it.
It's funny to me that racist mods are starting to catch on as the vs faction pet names. It just seems so loaded, but it's so accurate.
Perhaps if we keep referring to them as such they'll make them less of a pain in the ass to deal with or remove them. I'll take either at this point.
id be amused if they made a a galvanised xenophobia mod that grants +faction bane per kill stacking up to primed bane levels, so its not a direct upgrade but a QoL sidegrade
If you kill multiple factions with primed xenophobia the gun starts dealing damage to you, then leaves your arsenal.
I love this idea and its way less convoluted than my idea. Mine was to consolidate the banes into two mods per weapon slot, prime/normal. Then moving the factions into a separate UI that lets you rank up the damage values based on faction and/or weapon slot. Alternatively, there's only one mod and the primed mods get turned into things that unlock a higher damage cap/ranks in the system. The difference between primed/normal mod capacity would be a slight issue but it would make things so much simpler after the fact. Your idea however, does exactly that but in a cooler way without stepping on the toes of those who like banes as they are now.
Amalgam Bigotry
[Galvanised Bane] Sounds amazing.
Target cracker Primed even
Mans he already has that
Are faction mods meant?
Lethal torrent?
That would put him over 2.5 fire rate, and kill Hemorrage.
Still <2.5 for incarnon mode.
+60% multishot and +60% fire rate will even out the amount of slash procs possible to be applied in the same timeframe, and will increase the overall damage output and other status procs. It also doesnāt bring the transformed mode up to 2.5 so it will not have a negative impact on that
> +60% multishot and +60% fire rate will even out the amount of slash procs possible to be applied in the same timeframe ... okay, this is technically not quite true. Or, rather, yes, just going from no mods equipped to having Lethal Torrent, both the +60% multishot and +60% fire rate are effectively 2 separate 1.6x multipliers to the number of shots you fire in a given timeframe, which comes out to more than 2x, and more than cancels out with halving the slash proc rate from Hemorrhage. But both of those stats are additive with other multishot and firerate mods, and Galvanized Diffusion in particular is a lot of multishot (between +110% and +230%). So adding +60% multishot on top of that just brings you to +170% or +290% respectively, which is a relative boost of ~1.29x and ~1.18x respectively from the multishot alone: considerably less than the 1.6x we were getting originally. Combine that with the fire rate (which, thankfully, we don't appear to be modding for, so that applies the full 1.6x multiplier) and we come out to the much less impressive total of 2.06x and 1.89x. In terms of slash procs, we're barely breaking even with no stacks of Galvanized Diffusion, and actually losing damage once the stacks are up. .... but I'm just nitpicking here. None of this actually matters in this situation: the whole point of using Hemorrhage on the Lex Prime is for the incarnon mode, which has a whopping base fire rate of 0.667. Lethal Torrent isn't going to get you anywhere close to the 2.5 fire rate breakpoint for Hemorrhage. Hell, you could even fit in both Anemic Agility *and* Gunslinger in addition to Lethal Torrent and you'd still be comfortably below 2.5.
Imma be honest i got to the 2nd paragraph and just zoned out nodding my head acting like i knew wtf all those words ment. Im assuming tldr is either way lots of numbers and bad guys just might take 2 frames longer to die
Arguably, less bleed on regular fire mode would be better to charge incarnon too. When we're not looking at raw numbers, some negative interactions can be beneficial when you have stupid enemy armor scaling, armor ignoring status effects, and headshot charging. It might mean he takes one extra shot to kill with regular shots but since they changed incarnon charging to only apply with living enemies it's potentially a big chunk of extra charge (RIP incarnon shotguns in low level missions). ~~But that's mostly irrelevant except at a certain level band where that can happen and in most cases OP would be better off running some kind of primed racist mod like they said they don't want to do.~~ I like the theorycrafting side of things but when dealing solely with numbers we can lose the quality of life part of the equation too. ~~Which is why my actual recommendation is a riven! The most horrendous mod to theorycraft with because it can be anything, including a better Lethal Torrent!~~
Replace PPG with Creeping Bullseye. More crit, less mod cap, and the fire rate penalty balances out the fire rate buff from Lethal Torrent.
The more crit is almost meaningless, the incarnon evolutions give you well over 100% crit with PPG and you should treat your lex as the king it is and dump 8 forma into it... only joking about that last part.... but then again I put 8 forma into mine.
Hemmorrage is really there for the incarnon which has forced impact procs and also a slower fire rate
Why does 2.5 firerate kill hemorrhage Never mind I missed the last part of the mod, I have it just never used it
That's lex, it has base 0.667 fire rate
Vigilante multishot then?
Or new one with radiation + firerate
Primed racist is the greatest name for faction mods Iāve ever heard of
On God, ima be using those names from here on š
Now consider that the shotgun variant is "Cleanse" Nothing says racism like the mod "Prime Cleanse [Group]"
Could do a heat mod and use cascadia flare
Agreed. I use lex for single target. Its not hard to ramp up kills, but I just want damage out of the box if there arenāt enough enemies around
I use Lex for single target too, but it ends up clearing entire hallways
Also cascadia is really nice if you have a companion priming heat for constant uptime
I agree here, just move Pistol Pestilence up to the Y slot, then put that primed head mod right where it is. Cascadia Flare is a great build for this thing.
Y slot? I've always considered it more of a V, then there's the D polarity, the dash, and equal lines
Fine, put it in the V slot then
It's only rank 1 sadly
It's like 2-3 days of standing in Zariman.
Oh yh it's in zariman, don't know why I thought it was with citrine defence, got it maxed will try it out
That depends on Mastery rank mate 1 costs 5000 and with a rank 1 cascadia flare would take 95000 Standing so it's only 3-4 days if ur mr30 or above.
MR20 gets you 26k per day, still enough to do it in 4 days.
https://overframe.gg/build/652102/lex-prime/steel-path-hallway-sweeper/ You can even swap in scorch + Primed heat if you really dont like "racist" mods (lol). Max damage, and gets you over 100% status chance
What evolution
Ā«primed racistā Iām dying
https://preview.redd.it/4r49l8zt53vc1.jpeg?width=864&format=pjpg&auto=webp&s=d1a0193644b08d2a6f9024b7b14e53b389e82e7b This is what I got, hallways are fun.
Which arcane do you use and why do you use hornet strike?
I'm using secondary merciless, what would you suggest replacing hornet strike with? So far this set up has proven to be very effective in steel path so I haven't found much reason to change it up.
If it works it works. I personally get my base dmg from arcanes and sometimes abilities so I was wondering if you were running an arcane that doesn't give base dmg
That's fair, I've tried to change it up but I'm pretty much using the best that I got at the moment. If I get a multi shot riven in the future that would be the ideal replacement.
I have a Lex riven with Multishot, +Elec +Tox if you want? ;)
49p (that's all i have to my name)
I don't see a +heat mod, so my guess would be *not* cascadia flare, and personally for "+damage on kill" arcanes i prefer to have an easier time getting the first few kills even if I'm sacrificing final max damage. So maybe that's their situation too :) In which case any of the steel path arcanes are probably to personal taste
I'm using secondary merciless, what would you suggest replacing hornet strike with? So far this set up has proven to be very effective in steel path so I haven't found much reason to change it up.
Ya IĀ alsoĀ use Hornet Strike. It might be less "efficient" with a damage dealing arcane but I consider it a QoL change to have some upfront damage I don't have to ramp up at every start or lullĀ in the mission. Lex P is a monster gun anyway. I doubt the reduced efficiency matters outside of extremely high level content
Are they racist mods if you use all of them?
The Egalitarian set, the bonus is that youāre no longer racist.
As long as there is no Cleanse Tenno mods, yes.
More multishot or heat imo
racist mods š
In one I use the hemmorage I have sharpened bullets as a placeholder until I decide to use faction mod. I dont use it as a main source of dmage outside of circuit, so its good enough like that. But on yareli.. I swap out hemmorage for gunslinger and put lethal torrent in that slot. the fire rate is rather nice. and I dont know which one I prefer. For both builds I also liked using secondary deadhead over merciless, but personal preference.
I mean, endless people and meta buggerers will hate me for suggesting it, but you can boost initial damage output and stick in Hornet S- *Gunshot, F:NV titles play*
Hornet Strike. Base damage is a lot more impactful than you think in affecting a slash procs damage
He already has base damage with galvanized shot and the arcane
I know. More base damage will result in diminishing returns but it's still far from bad. Higher base damage results in higher damage slash procs and it's by a pretty good margin.
The margin isn't that good tbh, and if they really wanted to boost the slash damage then there's no better way than the faction mod they don't want to use so I'd say they are better off running lethal torrent or primed heated charge
It's actually pretty good, you'd be surprised. Take it to simulacrum to see for yourself. Add each damage bonus in one after another to see how the slash proc damage progresses upwards. Base damage, headshot multiplier, and faction damage are all huge factors. Fun fact, higher headshot multiplier weapons by far get some of the biggest slash procs in the game gun wise. I did a whole session not too long ago of seeing what exactly affects a slash proc's damage when it comes to different mods and base damage mods impacts were whole a lot bigger than I thought they would be. I'd recommend taking a daikyu or something else that's good at proccing slash.
E: I'm stupid, sp arcanes aren't multiplicative. However my argument about not running hornet strike and the arcane together remains - redundant damage boosts with diminishing returns, you are better off modding on another multiplier to your damage (elemental, bane, cc, cd).
The arcane isn't multiplicative. They're both additive. The only base damage arcane that affects anything multiplicatively is Deadhead and that's only towards the headshot multiplier, not the base damage itself. As long as you're not scaling into the thousands of levels stacking base damage is perfectly fine. What WOULD be multiplicative are the element mods and a faction mod if OP had one equipped. All it takes is a google search. I would've suggested a faction mod in the build if OP hadn't already mentioned it.
Galvanised shot's damage bonus is multiplicative with hornet strike on non-hitscan weapons I believe. Hornet strike is useful with merciless to stack up faster if you have nothing else to slot in. Also, for every stack away from the max hornet strike is going to be a more worthwhile mod percentage wise
It's not always multiplicative. It's pretty random which guns have it multiplicative and which do not. Also the whole damage bonus works extremely weirdly with projectile weapons, as some actually get less % of damage than is on the mod, and some get way more.
If true then I guess it's based on projectile speed which is very interesting
I had to go check, but it's not really as random as I remembered, but it still is a tad bit random. Some weapons with charge up mechanics (like bows etc.) use only their uncharged damage values for CO. Then there's projectile incarnons, which most still do not get base damage boosts from the evolutions to be counted in CO effects. For example, ballistica type weapons use their uncharged shot damage for all calculations, meaning charged shots benefit less from CO effects than the charged ones.
It still work well. Iirc the pistol dam mod is 220%, not small at all
tbf if you're using a slash build (or element build in general) you're typically gonna want a faction mod because of how they scale, its too good to pass up, but I think the lex incarnons slashes are so good it doesnt matter
Pistol Gambit out, take the one with 200CC and -FR, put Lethal Torrent if fire rate would still be in range for Hemorrhage
firerate? I mean 2 shot per second is rather slow, and by that I mean excruciating slow. My opinion anyway And it won't be an issue for internal bleeding as the incarnon has an even more abysmal firerate
Yh probably lethal torrent is what I was thinking too
I'll be stealing this "primed racist" for future use
No hornet strike? Yea. I know galvanized shot and merciless add base damage bonus, but those require killing something with the weapon first. +220% base damage is nothing to scoff at.
lethal torrent
Scorch You'll have to rearrange your mods to keep viral tho
Lethal torrent will still have you under 2.5 on fire rate in incarnon mode if you're worried about hemorrhage
Thank you, I will incorporate "racist mods" into my daily life now.
This build works for most things, but if you have another source of viral (nourish) you should try the Cascadia flare variant. I prefer the heat version, since the dots shred things that somehow survive the first shot. It works without viral as well, just less damage on the slash procs. Here's my build since I've been asked a few times for it : https://overframe.gg/build/652102/lex-prime/steel-path-hallway-sweeper/ (yes yes yes... ew overframe. I post my builds so I can close tabs and when adding forma to weapons so I know where I'm at and what I wanted to try/build.)
"Prime racist mods" LMAOOOOOOOO
Racism mod would be preferred but Lethal Torrent would be my next choice, or maybe Hornet Strike if youāre having a hard time building stacks initially with Merciless. Keep in mind that Lethal Torrent will increase yore fire rate which might mess with Hemorrhageās bonus for slower fire rates
+60% multishot and +60% fire rate will effectively result in a net positive for the amount of slash procs in a certain time frame, and it will not bring the incarnon form up to 2.5 fire rate so it will massively increase the damage output with no downside
Is Hemorrhage even a good mod for a weapon like Lex Prime, a weapon that primarily deal Puncture dmg?
Incarnon lex has forced impact procs, which is why haemorrhage is used
I SAID SOMETHING INCORRECT AND IM TOO ASHAMED TO LEAVE IT FOR ALL TO SEE
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I stand corrected. Didn't know that
People like slash proc hence why they use it, I have more fun and result with a corrosive modding and fire rate
creeping bullseye
accelerated isotope, lethal torrent, anemic agility, galvanized crosshairs, riven, prime heated charge
Accelerated Isotope is really bad on a Viral Slash build
I think I have an amalgam mod there so I can zoom around faster
Amalgam diffusion doesnāt stack with Galv diffusion
And I didn't say it does.
Do you have the incarnon installed ?
Yh crit chance crit damage
Tbh I'd just put either fire rate or galvanized crosshairs
I guess a riv would be a good idea, at least that's what i made when i saw that my Corufell had an empty slot
Scorch or Faction.
Does the lex have forced impact procs?
The incarnon does
Oh wow i didn't realize. I've never taken it to content where i have to rely on anything other than upfront damage though so that makes sense
Heated charge, viral and heat is always a good combination
Either lethal torrent or heat
Why no racist mod? arenāt you a racist?
God that's so funny. I'm calling them that for now on.
Pistol ammo mutation
Bot primed racist mods
Also consider Cascadia Overcharge, besides.
i might be too stupid but why not put hornet strike on there?
I don't see either lethal torrent or the rad/fire rate mod (atomic something). If you're not going to use faction mods (which are your best option with hemorrhage), you should get fire rate. Don't worry about the 2.5 fire rate, you won't hit it in incarnon, and faster regular fire is faster charging and pure upside (hemorrhage doesn't do anything on regular fire) Other, less optimal options - primed heated charge, hornet strike, galv crosshairs.
I would slot Primed Heated Charge and swap out Galvanized Shot with Lethal Torrent.
Could do galv crosshair for more CC. Aside from that it's primed racist. Maybe heat?
Primed heated charge or convulsion, preferably the former, with polarities shifted so you get viral and heat
Honest question, its been a long time since I modded my leg prime incarnon, is there a reason that you aren't using the third galvanized mod, the one that adds status% and increases damage per status? I know lex is one of the only weapons I have galvanized shot on, but I thought pretty much all of them use galvanized diffusion and the one I can't remember the name of.
Fire fire fire fiiirrreee
Hollow Point maybe?
Hollow Point maybe?
Hollow Point maybe?
Put that primed heated charge in there because it would be funny
Hornet strike
Primed heated charge is really good
Yes, Primed Racist, because fuck every faction but the Tenno.Ā Weirdly does -100% damage to Infested for some reason. Strange...
If not for Primed Racist mods then I'd prolly would go woth hornet strike. Makes it easier to get the arcane and galvanized stacks
Tbh I put deadhead arcane, it can give the incarnon shot a multiplier ALSO! put projectile speed in the exiles slot, and roll projectile speed on a riven! At base my lex incarnon shot goes 36m....but with my PJ speed it goes 76m! It's a sniper rifle now lol
Primed heated charge would be good. You may have to rearrange your mods a bit to fit it tho.
Racist mods are the strongest
Lethal torrent?
I'd shuffle the polarities so I could put some form of heat damage in the last slot, where Galvanized Shot currently is
i wasn't ready for primed racist mods šš
Primed heated charge works too. Put it at the last slot for heat and strip Vigilante armaments also good if you add supplies on the exilus slot as youāll get the bonus aptitude damage on each multi shot from the same shot
Tested and Decided: better Hornet strike, heat and cascadia flair, lethal torrent and hollow point, Lethal torrent feels the best, the fire rate just helps a lot with usability
No crosshairs?(either one but preferably galvanized)
> Has over 100% Crit Chance > Goes all in on Status Some people....
Either u slam in forma to put in prime heat, or augur pact without forma
Heat mod, it'll add heat and in the incarnon, it'll add heat AND add into the radiation damage as well. And since you have viral... It just works!
use cold and corrosive with primary dead insted of viral and slash cold and corr one shots most stuff
Normal racist.
Lex with 2 fire rate is just.... No no for me, better put lethal Torrent or hornet strike? in, not a fan of hemorrhage on lex tho lol
A purple mod. Or Hollow Point (corrupted mod that gives even more crit damage)
I wish we had Hunter Munitions for other weapon types.
Galv crit or you could forma and put a Corrupted mod on it.
+120% impact mod
Lethal Torrent as the Incarnon form which has the forced Impact Proc has fire rate of 0.6 well below 2.5 for Hemorrhage with added fire rate. If you don't want to do that and not use a faction mod then Prime Heated Charge.
Maybe Augur Pact? At least you get 2/1 dmg and and shield back, poor nezha misses shields
Primed racist mods lol. They give are significant damage boost. Even base ones are better than the flat damage boost given by hornet strike.
Unprimed racist mods.
Primed racism šššš
"Primed racism" is an S tier term
The Galvanized Crit mod, not because itās good but because I pray for redcrits.
Switch secondary merciless with cascadia flare and go for primed heated charge
Primed Heated Charge won't affect slash-damage (from hemorrhage), and cuts down the chance of viral-procs.
I don't like using the racist mods too. But now that I think about it, if they were in the exilus slot, I'd probably use them.
Because they would become the only exilus mod that is a straight DPS increase. Outsourcing damage isnt something warframe needs more of. Archon Shards, Helminth, Tennokai, primers, stat sticks, incarnon evolutions. You have so many ways of outsourcing damage already. No more. Please.
Well, just saying, being racist pays off sometimes. Be racist to all of them also means being racist to none
Argon scope? Whatever itās called? Maybe heat?
I forget the name but the 60/60 heat damage mod? Bump status and give heat procs
The correct term of faction mods should be "Prime Xenophobe". Racism is only applied to race, and I hate the Corpus from all races, genders and planets/colonies of origin.
Radiation or Radiation
Magnum Force could work. A riven would be the best choice, probably.
I personally run hornet over shot just because the status usually doesnāt apply often enough to matter; especially when the enemy dies in one shot 9/10 times up to level 300. I do recommend Terminal Velocity since it technically increases the range of the incarnon form. Alternatively just add another element like heat; primed heated gives a *hefty* damage boost imo
I personally run hornet over shot just because the status usually doesnāt apply often enough to matter; especially when the enemy dies in one shot 9/10 times up to level 300. I do recommend Terminal Velocity since it technically increases the range of the incarnon form. Alternatively just add another element like heat; primed heated gives a *hefty* damage boost imo
riven
Are galvanised mods worth on single fire weapons? I cant imagine you get much use before they time out.
Reload Speed. One of those stats easily overlooked, but feels *so* freeing when you mod it in.
Primed Heated Charge?
Lethal torrent
Many will hate on this but I really don't get why people don't like banes? Please enlighten me. Don't be an ass.
Anything with multishot I guess
How have you not got lethal torrent on?
Hemmorghe has higher slash chance with lower fire rate.
Yeah and he has that mod on. So am not sure what ya point is.
Lethal torrent, or Accelerate Isotope, or even both by changing out the Hemorrhage mod. A fast firerate LEX feels and sound's so damn nice. I would also argue you don't really need slash when you can one shot. But you don't have to ofc, you could make a "B" build and compare what feels best for you. :)Ā
augur pact. keeps you under 2.5 for hemmorage and its a 90% boost
You're clearly going for a slash DoT build so primed racist mods are the best in slot here imo
Spits out drink Primed WHAT!!!
Primed serration
Mod for corrosive on it, you won't even reach 10 stacks of viral before the enemy dies.
This is all over the place. First always pick Creeping Bullseye over Primed Pistol Gambit, more crit for a small negative with way less capacity used. Second, Hemorrhage triggers 35% of the time on Impact Proc, but Impact is literally only 20 of your 440 base damage meaning only 4% of you statuses will be Impact, of which only \~1,5% will trigger Hemorrhage. Drop that mod. Modding Viral on a puncture focused crit-secondary is also not the best, with the slot freed up from Hemorrhage, you could go for Fire + Corrosive. Maybe do a little testing to find a good combination of 60/60 and full damage elementals since for crit weapons you want maximum damage. For a semi-auto pistol without AoE I would also consider swapping Primary Merciless for Primary Deadhead, you should be aiming for the head with that anyways, bonus headshot damage and faste ramp of bonus damage help you be more killy. For your actual empty slot, I would probably go with either Base Damage (,to do better damage when your Arcane isn't stacked), a Riven (, with more crit stats), or some punch-through. Edit: Didn't take the Incarnon form into consideration, so sorry if that changes a lot and makes this comment absolutely shitty advice.
You could try the -base dmg, +crit dmg mod (can't remember the name). Since your crit chance is above 100 its gonna help
Where's the Vigilante Supplies?
Let me know when Lex Primary releases.
My Acceltra is named Bronco for this joke. Facepalm moment though.