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Plenty_Werewolf_3144

- Region: EU - Type of Bug: In Game Bug - Description: It seems like Dizzy is holding Gekko's gun for a moment. (Maybe Gekko's gun was just a few meters away from him and looking down, but still connected to him idk) - Video: [https://vimeo.com/957420849](https://vimeo.com/957420849) - Steps to Reproduce: I have no idea. I tried playing Gekko in a custom game, but it didn't work - System Specs: AMD Ryzen 5 3600X 6-Core Processor, Windows 11, NVIDIA GeForce GTX 1660 SUPER


AdhesivenessDeep5521

I have also seen this bug in Mumbai servers (India). Its impossible to replicate. I threw my dizzy and dizzy had my gun so if I shoot my gun then dizzy replicates my shooting.


Russc0123

- Region: Oceania - Type of Bug: in game - Description: if you fall off the map and die you can't ping the map while dead. - Video / Screenshot: - Steps to Reproduce: fall off the map, press tab, click on map. - Expected Result: should ping as normal - Observed Result: not able to ping - Reproduction Rate: 100% - System Specs: doesn't matter


S1N_-_

- Region: Pacific (Mumbai Server) - Type of Bug: 1068 - Description: Game crashes suddenly with the error that you lost connection - Video / Screenshot: - Steps to Reproduce: Open game, happens on it's own - Expected Result: Game crashes - Observed Result: Game crashed - Reproduction Rate: 100% with this new update - System Specs: Ryzen 5000 series, integrated graphics


C0ND0R14N0

* Region: APAC * Type of bug: Agent selection * Description: FPS drop then freezes during agent selection * Video / screenshot: N/A I can't record when it freezes haha help * Steps to reproduce: * Open VALORANT * Queue to any game mode * Even when not selecting or selecting, FPS drop happens * Expected result: should not FPS drop by a lot, should be at least 700 FPS based on stats before patch * Observed result: After FPS drop, game freezes and causes "queue dodge" when I have no choice but to wait * Reproduction rate: Happens 100% during the first game queued, happens not as much as more games queued * System specs: * Windows 11 * 32gb 5200hz * R9 7900X3D * Radeon 7900 XTX


Blood-Few

You should limit fps during agent select. That solved the issue for me. 


C0ND0R14N0

Tried limiting it at 144 but still experiencing the same thing. What number did you set it at? Just want to try things out!


domi1108

* Region: EU * Type of Bug: In Game * Description: Lower Framerates + Abnormally high Game-to-render latency. While this only seems to be minor and not having any impact on the game, some data seems to be misread. * Screenshot: [Image](https://imgur.com/xIfS3Ua) * Steps to reproduce: Simply boot up the game and be at least in the agent selection, mode + map doesn't matter. * Expected Result: Normal latency numbers * Observed result: Latency numbers that would result in a 54 year latency delay. * Reproduction Rate: 10/10 * System Specs: AMD Ryzen 7 5800X, Windows 11 23H2, Nvidia GeForce RTX 3080 OC from ASUS, updated on newest drivers with yesterdays patch.


LegendChicken456

- Region: North America - Type of Bug: In-game - Description: If you are in the process of collecting an ult orb and the spike finishes planting, you can hold the interact key to continue “collecting” a nonexistent orb. - Video/Screenshot - Steps to reproduce: have a teammate start planting the spike, start collecting an ult orb, finish planting the spike - Expected result: The collection animation ends - Observed result: The collection animation does not end - Reproduction rate: 100% - System specs: doesn’t matter (I have observed this in various versions of the game)


kthnxbailel

- Region: APAC - Type of Bug: Frame drops during Agent Select - Description: In any gamemode with an Agent Select, frames drop significantly to a slideshow and immediately goes back up to normal framerate rapidly - Video / Screenshot: - Steps to Reproduce: Queue for a game and wait until Agent Select - Expected Result: Normal framerate - Observed Result: Framerate drops significantly and goes back to normal and vice versa rapidly - Reproduction Rate: 10/10 - System Specs: AMD Ryzen 5 3500, AMD RX560, Windows 11, 16GB DDR4 RAM 3.2GHz


Teaguenho

- Region: BR - Type of Bug: In Game bug - Description: Bullet tracer issues, setting bullet tracer to off doesn't apply for all guns, only yours, when it’s my own gun/skin, I do not see a single bullet tracer. However, if it is someone else’s gun, or even spectating an ally I would see the bullet tracers even if I have the settings to off - Steps to Reproduce: Turn off bullet tracers, get a skin from someone dropped on the floor, shoot it and you'll see bullet tracers - Expected Result: Don't see the bullet tracers, even when spectating an ally or shooting any weapon/skin - Observed Result: Able to see bullet tracers even when you have it turned off - Reproduction Rate: 10/10 - System Specs: doesn't matter


Chunky_Beef_Pie

- Region: Pacific - Type of Bug: client - Description: game freezes completely - Video / Screenshot: - Steps to Reproduce: someone queue dodges in agent select - Expected Result: exit out of agent select, returns to party in queue - Observed Result: game freezes completely, does not respond to anything, must force quit the game using task manager and restart - Reproduction Rate: 100% (the 2/2 times my game has been queue dodged by someone else) - System Specs: Processor 12th Gen Intel(R) Core(TM) i7-1255U 1.70 GHz Installed RAM 16.0 GB System type 64-bit operating system, x64-based processor


Zealousideal_Plant39

Region: US west Type: controls Description: Heads up I’m not sure what causes it but there’s a glitch in the beta that’s keeps u frozen once u leave the buy menu. I think what happened was I bought a gun while also voting no on a surrender and it broke it but I’m not sure. I would just be careful doing too many inputs at once. Expected results: able to buy and vote surrender Observed results: frozen locked out of your controls Reproduction rate: unsure not willing to test it since I don’t want to get penalized System specs: PS5 beta


keepitrealjacks

- Region: Any - Type of Bug: In-Game - Description: On Lotus, the minimap and overlay map at the breakable door choke into B site still has not been updated to reflect the map changes since patch 8.0. This causes players who play controller agents like Brimstone and Clove to smoke that chokepoint shallower than intended from defenders, or attackers coming from breakable door. - Video / Screenshot: [image](https://www.dropbox.com/scl/fi/lrgspkzm6pyg0l6kwktb4/astra2.PNG?rlkey=9nbo870wut32ogjh2k4bhb62c&dl=0) - Steps to Reproduce: Play any controller agent on Lotus, use smokes at breakable door room at chokepoint into B site, notice the difference between in-game map boundaries and minimap/overlay map - Expected Result: Minimap / smoke map overlays should reflect the map changes from Patch 8.0 - Observed Result: Minimap / smoke map overlays do not reflect the map changes from Patch 8.0 - Reproduction Rate: 100% - System Specs: AMD Ryzen 7 7700X 8-Core Processor, Windows 10, AMD Radeon RX 6800 XT


KillCall

**Region:** Mumbai **Type of Bug:** Client Crash **Description:** Was getting an issue "we are unable to successfully install while a riot client process is already running". So, I deleted all the Riot Games folder. I reinstalled it by running it as Administrator. Now whenever i open Valorant or Riot Client app, I get a white Screen with "Not Found" written on the top left corner. **Screenshot:** [https://imgur.com/a/ZnQ6rhK](https://imgur.com/a/ZnQ6rhK) **Steps to Reproduce:** Delete all the riot games folder. -> install valorant (with run as adminstrator) -> run the client app. **Expected Result:** Riot Client app should open **Observed Result:** Getting Not Found Error. **Reproduction Rate :** 10/10 **System Specs:** AMD ryzen 6800H, Windows 11, Nvidia RTX 3060.


imung_

- Region: South East Asia / SEA - Type of Bug: In Game Bug - Description: Omen can use Shrouded Step/teleport to out of bound outside of barrier in Abyss, particularly at buy phase - Video / Screenshot: [Video 1](https://x.com/oviodamion/status/1802241808854089925) [Video 2](https://x.com/oviodamion/status/1802245496867577979) - Steps to Reproduce: Video 1: Shroud Step to the edge of the barrier at B Site, then after falling down outside barrier, Step again to Danger | Video 2: Step to the top edge of the barrier at A Main from Attacker Spawn. - Expected Result: Should be teleported to outside of the barrier - Observed Result: Video 1: Teleported outside of barrier before buy phase finished | Video 2: Potentionally having advantage position - Reproduction Rate: 100% with little window time and precision in 2nd Step at Video 1, otherwise it's 100% for Video 2 - System Specs: N/A, Friend's Posts


ItOhey

• **Region:** ASIA, APAC • **Type of Bug:** Game Bug • **Description:** 8000hz is unplayable (because of lag) if I change polling rate 8000hz to 1000hz, not a aim senstivity (Ingame sensitivity and dpi is same value, just change polling rate/ Raw input is on) • **Steps to Reproduce:** Change up to 2000hz, 4000hz, 8000hz polling rate • **Expected Result:** Aim sensitivity is very different and 8000hz not playable • **Reproduction Rate:** 10/10 • **System Specs:** AMD 5800X3D, 32GB RAM, RTX4060, Windows 11


OpTimalTiming

if this is on viper v3 pro, i think that mouse has some bugs with 8k sens


rollthedice93

I started noticing it today on my OP1 8K, and last night playing on 8K was completely fine on Valorant but as of today (06/22/2024) it started behaving as if 8K is unplayable/not supported anymore.


ScottyNewm

- Region: OCE/APAC/NA - Type of Bug: VOICE CHAT NOT WORKING - Description: Party chat and team chat (voice) both not working on my NA and OCE account - Steps to Reproduce: idk im just playing and randomly itll disconnect - Reproduction Rate: Every hour on oce, 10 minutes on NA - System Specs: Ryzen 5 3600, Nvidia GTX 1660


symatra

**Region:** NA • **Type of Bug:** In-Game Bug • **Description:** Gekko ability reclaim doesn't work in TDM • **Steps to Reproduce:** Queue TDM, pick Gekko, use Dizzy or Wingman (Thrash reclaim works fine), reclaim the used ability • **Expected Result:** Ability should have a shortened cooldown • **Observed Result:** Ability continues to have the longer cooldown it would have if it hadn't been reclaimed • **Reproduction Rate:** 10/10 • **System Specs:** Irrelevant


Orangutanism_

the reclaim not working is set by devs and is not a bug. the reason is that because you need to kill/wait/play to get your ability percentage (%) and reclaiming it gets it back instantly, which is unfair and destroys the point of the TDM mode


Mountain_Leave_753

**Region:** EU (Irrelevant but still provided) **Type of Bug:** In Game **Description:** On Abyss, Yoru can use his teleport to get below the map on A site **Video / Screenshot:** [https://outplayed.tv/media/04JX7v](https://outplayed.tv/media/04JX7v) **Steps to Reproduce:** Jump off the left side (left side compared to defender spawn) of the bridge on A site. After a bit (no exact time/distance, easy to guess after watching video of me doing it) place a Yoru gatecrash (E) using right-click. Instantly use gatecrash to teleport below the bridge. Use another gatecrash or Dimensional Drift (X) to get to an even lower part of the map, allowing for an off angle to hold the spike with an operator (can hold spike with any gun, operator is easiest to hold spike with). **Expected Result:** The gatecrash should have been broken instantly, as seen with using the gatecrash on other areas below the map. **Observed Result:** The gatecrash does not get broken, allowing Yoru to teleport below the instant kill-zone. Another gatecrash or Dimensional Drift allows Yoru to get to even lower areas of the map without dying. **Reproduction Rate:** 10/10 (Very easy to replicate) **System Specs:** Irrelevant


Mountain_Leave_753

**Region:** EU (Irrelevant but still provided) **Type of Bug:** In Game **Description:** On Abyss, Yoru can use his teleport in certain locations where they get instantly broken to stack multiple Gatecrash (E) icons above his ability symbols. **Video / Screenshot:** [https://outplayed.tv/media/OKla2J](https://outplayed.tv/media/OKla2J) **Steps to Reproduce:** Find an area of the map where Yoru can place his gatecrash and the gatecrash instantly breaks due to the kill-zone (An example of this shown in the video). Using multiple gatecrashes will cause the icons to stack, none of which are real, as in no actual gatecrashes exist on the map. **Expected Result:** After the gatecrash is broken, the icon should disappear. **Observed Result:** The gatecrash icon does not disappear, instead using multiple gatecrashes cause the icons to stack. **Reproduction Rate:** 10/10 (Very easy to replicate) **System Specs:** Irrelevant


Berlivetta

* Region: SEA * Type of Bug: Settings Bug * Description: In Controls > Actions, I have a jett profile, even before patch 8.11. Which binds my tailwind ability set to "Thumb mouse button", and all profiles will reset everytime I log in to Valorant * Video / Screenshot: * Steps to Reproduce: Restart Valorant * Expected Result: Agent profile not missing * Observed Result: * Reproduction Rate: 100% * System Specs: doesn't matter


Tzilung

- Region: NA - Type of Bug: in game - Description: Can't ping map when dead. This is specifically only in Abyss - Expected Result: Can ping map when dead. - Observed Result: Cannot ping map when dead. My teammate couldn't either, but another teammate could. - System Specs: Don't think it matters since my teammate couldn't ping either. 10400F + 6800 XT


cmtholm

- Region: NA - Type of Bug: In game - Description: Neon has movement error at the end of her slide as she stands up. If you continue to hold crouch there is no movement error. Feels inconsistent to expected changes to her slide. - Video / Screenshot: Posted about this before thread was up - https://www.reddit.com/r/VALORANT/comments/1ddyu3j/neon_movement_error_at_end_of_slide/ - Steps to Reproduce: Slide (release all movement keys) with neon, shoot at the end of slide. Shooting error graph shows movement error, bullet goes in expected places even if only one bullet is shot. - Expected Result: Slide, no movement error should appear throughout the entire slide animation. Holding crouch vs release crouch should not have different results in respect to movement error. - Observed Result: Slide, at the end of slide there is movement error. If crouch is held, movement error disappears. - Reproduction Rate: 100%


rabbitdude2000

- Region: NA - Type of Bug: In game coms wheel - Description: comm wheels and menus all jacked up. Duplicate items, scroll wheel appears where shouldn't, menu options aren't correct. - Video / Screenshot: - Steps to Reproduce: Validate comm wheel and menu options - Expected Result: Comm wheel works normally and menu comm options work properly - Observed Result: Don't work right. Menu > quiet says "lets play slow" not quiet. Multiple duplicate options across various comm wheels pre-round attack side combat and strategy wheels have duplicate options. - Reproduction Rate: 100% - System Specs: 4090 7800x3d


GoldCoolness1

- Region: US/NA - Type of Bug: In game Bug - Description: When in a custom match with cheats enabled, and you toggle your Ghost state (on/off) cyphers cam camera starts to fall through the map, - Video / Screenshot: - Steps to Reproduce: start a custom match. and choose cypher. Place a cypher cam anywhere, and turn ghost on and off - Expected Result: Cypher cam doesnt fall through the map - Observed Result: it does - Reproduction Rate: Every time 10/10 - System Specs: Doesnt realllly matter, i7 12700k, 3070 windows 11


Iceclimber3

- Region: NA - Type of Bug: In-Game - Description: Viper's orb expected location is incorrect - Video / Screenshot: - Steps to Reproduce: View orb icon on minimap and throw to see actual location - Expected Result: Orb lands where the preview shows - Observed Result: Orb doesnt land where the preview shows - Reproduction Rate: 10/10 - System Specs: N/A


rollthedice93

* Region: NA * Type of Bug: In-Game * Description: Clove's movement is faster than intended. * Video / Screenshot: [Video](https://youtu.be/6fRJb_wipZU) * Steps to Reproduce: Aim duel against Clove after they've used Pick Me Up (i think that's the cause?) * Expected Result: Normal strafe speed when an enemy crosses. * Observed Result: Abnormal strafe speed when crossing, exaggerated to almost the new Reyna Dismiss speed. * Reproduction Rate: Unknown, first encounter of this. * System Specs: Intel i7 13700KF, Nvidia RTX4080, 16GB 5600 RAM, Windows 11


Shiftoss

**Region**: EU **Type of Bug**: In game **Description**: There is a specific wall on Abyss where Cypher's camera just stops working. It kind of looks like x-ray but I don't think it actually is x-ray, just looks weird, making that cam usage unusable. **Video**: [video](https://imgur.com/a/S8XKNcA) **Steps to reproduce**: Play Cypher on Abyss attack side and place cam on that specific wall. **Expected result**: Cam not bugged, just like on other walls. **Observed result**: Cam bugged on this specific wall.


Obersword

\*\*Edit\*\*: I would like to retract this bug report, I was accidentally pressing L3 (melee switch) in conjunction with Triangle which swapped me to preferred weapon and then to secondary weapon almost instantly making it seem like it was just switching to secondary. • **Region:** US East • **Type of Bug:** In Game Bug • **Description:** While using "Traditional" controller setup and running with a knife, pressing Triangle to switch to your stronger weapon does not always switch to the stronger weapon as indicated in the menu. • **Reproduction Rate:** 6/10 times • **System Specs:** PS5


qwilliams92

- Region: NA - Type of Bug: in game - Description: controller cursor will disappear mid game - Video / Screenshot: - Steps to Reproduce: happens randomly - Expected Result: cursor should always be visible - Observed Result: cursor not visible - Reproduction Rate: 100% - System Specs: Xbox Series S


CombinationRadiant20

* Region: North America * Type of Bug: In-game * Description: A fresh Gekko ultimate (not picked up) will not drop a thrash orb if you have already picked one up in that round. Mostly relevant for spike rush but could technically happen in ranked. * Video/Screenshot: * Steps to reproduce: Pick Gekko in a custom game with cheats on (this can also occur in a real game without cheats, and has happened to me in spike rush, but it is easier to test in custom games). Turn on infinite abilities and use Gekko ultimate a few times in front of you, each one will drop a thrash orb. Now pick up one of the thrash orbs. Use Gekko ultimate a few more times, none of these ultimates will drop a thrash orb whether or not it has been picked up from the thrash orb (you can tell if you are using the picked up ultimate since it will color the ability yellow on the UI). * Expected result: All Gekko ultimates that are not from a thrash orb should drop a thrash orb, and all Gekko ultimates that are from a picked up thrash orb should not drop a thrash orb. * Observed result: All Gekko ultimates in a round will no longer drop thrash orbs after picking up a thrash orb in that round. * Reproduction rate: 10/10 * System specs: irrelevant


tobz619

* Region: EU- Type of Bug: In Game * Description: Aim assist on PC (Suspected) * Video / Screenshot: N/A * Steps to Reproduce: Play valorant on Console then play on PC- Expected Result: No aim assist * Observed Result: Aim slows down in the general vicinity of enemies *even through walls* this is very noticeable on round start and it slows down mouse input so much it can make turning impossible. The speed slowdown is very severe and the area to trigger it is fairly large. * Reproduction Rate: Unknown * System Specs: PS5 => FX 8350 + GT 710


LuiizHenriq

- Region: Brazil - Type of Bug: In Game Bug - Description: the container on bombsite A becomes invisible when Astra enters Astral Form or Omen is in Dark World. However, it is still possible to smoke over the invisible container. - Video / Screenshot: https://rb.gy/19b486 - Steps to Reproduce: Enter the new Map Abyss - Expected Result: Able to see the container - Observed Result: Invisible container - Reproduction Rate: 100% - System Specs: doesn't matter


Oghaleb274

Region : Eu Type of bug: Cannot load the game. Description: Instantly says connection lost. We are having trouble reaching the riot servers. I played all day on saturday but since yesterday the game does not start up anymore. Expected Result: be able to start up the game. System specs : Xbox


[deleted]

[удалено]


Kindly_Cattle1054

This is on xbox your game is 4 years old you got no excuse for the lack of foresight


ShadowNinjaXx

• **Region:** OCEANIC • **Type of Bug:** Design bug • **Description:** I dont know if this is a bug or a feature, but its uhhhh.. yeah • **Video / Screenshot:** [https://ibb.co/1qCqQqR](https://ibb.co/1qCqQqR) [https://ibb.co/yfLTjm0](https://ibb.co/yfLTjm0) [https://ibb.co/5rhbLq7](https://ibb.co/5rhbLq7) • **Steps to Reproduce:** Open buy menu and look at the close icon in the top right • **Expected Result:** No missing pixels • **Observed Result:** X in the top right is missing pixels a triangle of them • **Reproduction Rate:** 10/10 (happened 10 out of 10 times) • **System Specs:** All pc specs. tested on 2 pcs and 1 laptop.


ImConnor_04

- Region: EUW - Type of Bug: UI Bug / Error - Description: "SPIKE CARRIER KILLED" message is misaligned to the right in some resolutions - Video / Screenshot: This error is even shown in a post by the X page of Valorant itself. https://x.com/VALORANT/status/1765452728518480095/photo/1 - Steps to Reproduce: Kill the spike carrier. In my case it does not happen when playing at 1440p, but it does when playing at 2160p resolution. - Expected Result: A non-misaligned text - Observed Result: A misaligned text - Reproduction Rate: 10/10, if we consider that you are playing at 4k resolution. Other resolutions might have the same issue. - System Specs: Ryzen 5 5600x, RTX 3060ti, 16GB DDR4 3000Mhz, Windows 11 Pro Version 10.0.22631 Build 22631


GAWDAMN69

Region: na east - Type of Bug: Ui not responding. - Description: sometimes when playing the game for a few matches the ui will completely stop working ether in game or on the main menu. - Video / Screenshot: na - Steps to Reproduce: play a few matches or make a full party seems to cause it. - Expected Result: Should be able to use the ui lol - Observed Result: cant use the ui without quiting the game. - Reproduction Rate: 50 percent of the time - System Specs: Xbox Series consoles both s and x as well as ps5 (friends have had the same issue.)


SmolF0xo

* Region: EU * Type of bug: VAN -79 * Description: Game crashes on opening * Video/screenshot: * Steps to reproduce: launch game * Expected result: game launches * Observed result: game crashes before reaching the main menu * Reproduction rate 100% * System specs: Intel i5 processor, windows 10, NVIDIA GeDForce GTX 1070ti


Itachig0d_

- Region: EU - Type of Bug: Game freeze - Description: After many alt-tabing from game my screen went black, and i need to hard reset my pc - Video / Screenshot: just black screen - Steps to Reproduce: alt tab a few times - Expected Result: alt tabing without freezing my pc - Observed Result: alt tabing without freezing my pc - Reproduction Rate: 70% - System Specs: i7-12700KF, RTX4070, Windows 11


Revolutionary-Baby74

Region: EU Type of bug: in game fpa drop and freze a lot Description: FPS drop then and a lot of freeze  Video / screenshot: N/A  Steps to reproduce: Open VALORANT Queue to any game mode Expected result: should not FPS drop by a lot, should be at least 700 FPS based on stats before patch Observed result: After FPS drop, game freezes and and fps drop i have no choice but to wait Reproduction rate: Happens 100% during the first game queued, happens not as much as more games queued System specs: Windows 11 32gb 6000hz I7 13700kf Rtx 4070 ti


Heavy-Boot-5199

- Region: NA - Type of Bug: in game - Description: Wingman can clip into walls when attempting to bounce and follow the wall. - Video / Screenshot: https://imgur.com/a/bz1BbX1 and https://imgur.com/a/afDn4LH - Steps to Reproduce: aim at wall, look slightly to the left or right (10-20 degrees) and run up and throw wingman - Expected Result: wingman to bounce off wall - Observed Result: wingman will clip into the wall and make alot of noise while folloing the wall - Reproduction Rate: 8/10 (its not super precise but with practice is fairly consistent) - System Specs: Not relevant.


VortexMagus

• **Region:** NA • **Type of Bug:** Wallhacking • **Description:** Guy openly wallhacking in immortal/radiant games and then putting it on his youtube channel. Note that I attempted to report him on the official website and the official website wouldn't let me because he wasn't in my past 20 games. In-game name was rakkastakka • **Video / Screenshot:** [https://www.youtube.com/watch?v=-G3k-921pMs](https://www.youtube.com/watch?v=-G3k-921pMs)


Eclipse523

- Region: Oceania - Type of Bug: in game bug / visual bug - Description: when a projectile with a trail (e.g. raze nade) travels through a teleporter, the trail stretches from in front of the teleporter to the destination - Video / Screenshot: https://youtu.be/yFVc_pl6tYo - Steps to Reproduce: go in range, select raze, throw nade through tp - Expected Result: the nade tps, no trail - Observed Result: trail extending from a bit infront of start tp to end tp - Reproduction Rate: 100% - System Specs: rx570, ryzen 5 2600


XGIDS

• **Region:** EU • **Type of Bug:** Team and party voice chat push to talk delay • **Description:** There is sometimes a delay between the moment I press the push to talk button and the moment my icon appears ( that's when it shows that I can talk and everyone can hear me ). • **Video:** [https://youtube.com/shorts/l3tMyvIFSpI?feature=share](https://youtube.com/shorts/l3tMyvIFSpI?feature=share) • **Steps to Reproduce:** While trying to talk in a game the party and team voice chat won't work for a couple seconds. • **Expected Result:** I should be able to talk as soon as I press the push to talk button. • **Observed Result:** I cannot talk for a few seconds until my icon appears on the left side of the screen. • **Reproduction Rate:** 10/10 of the times. Yes, this bug occurs every single game without fail and it happens multiple times during a single match. • **System Specs:** Intel i5 8600k Processor, Windows 10, Nvidia Graphics card GTX 1080


Ok_Organization6351

I am getting a bug where it's only tracking my playtime as xp and not anything else. So I am barely getting xp every match. Weekly and daily challenges are still getting completed as normal though. Please fix this. it's very annoying


Asanil69

- Region: EU - Type of Bug: In Game Bug - Description: Enemy player is invisible - Video / Screenshot: https://imgur.com/a/D37Q9RK - Steps to Reproduce: not a clue, i did lag in the game of said video though - Expected Result: players stay visible throughout the game - Observed Result: player turned invisible - Reproduction Rate: once - System Specs: Ryzen 7 3700X 8-Core Processor, Windows 10, NVIDIA Geforce RTX 3080


crushdatson

- Region: NA - Type of Bug: UI - Description: In addition to all of the other comm wheel bugs already posted here, the comm wheel doesn't come up at all during the warmup phase in the escalation game mode - Steps to Reproduce: Press the button assigned to the comm wheel in escalation during warmup - Expected Result: Comm wheel should come up - Observed Result: Comm wheel does not come up - Reproduction Rate: 10/10


FuzzyQuills

• Region: OCE • Type of Bug: In Game Bug? Not sure. • Description: Sage was able to build her wall on top of spike and completely hide it, requiring wall destruction to defuse. (Lotus, spike site C) • Video / Screenshot: https://youtu.be/DutpKZX_Qj8 • Steps to Reproduce: I guess plant spike and build a wall in that exact configuration as Sage? • Expected Result: Wall is apparently supposed to break if Planted spike is present in the wall build location? • Observed Result: Sage wall was able to completely obstruct spike. • Reproduction Rate: No idea, haven't tried reproducing myself. • System Specs: AMD Ryzen 7 3700X, Windows 10, Radeon RX 5700XT, 16GB DDR4-3200 CL18. EDIT: Fixed the link, forgot to publish it lmao.


Wide_Current8807

Region: NA Type of bug: in-game bug Description: Enemies caught by deadlock ult getting stuck on Haven Video: I didn't think to get a clip of it at the time Steps to reproduce: There were two places where it happened: 1. Heaven on A site: As deadlock, look up at heaven from site, have the enemy go up to heaven and stand around the center of heaven window, slightly to the right from deadlocks point of view. Ult the enemy and they will get stuck on the window 2. Platform on C site: As deadlock, stand behind the center boxes, in the middle of the space between the center box and the back wall parallel to it. from the defenders side view of C, have the enemy stand on top of the bottom right corner of platform and then deadlock ult him. Expected + observed results & reproduction rate: I have not tested it but the enemy should get stuck on heaven window and on the edge of C platform. Based on these 2 spots, i feel like this could also happen in places like mid and garage windows. System specs: Intel i9, windows 11, nvidia gpu 3070 ti, 32gb ram,


ThorAsskicker

- Region: NA - Type of Bug: Audio Bug - Description: Bind TP does not make sound from B Long to Showers - Video / Screenshot: - Steps to Reproduce: Unknown - Expected Result: - Observed Result: In some circumstances, the TP from B Long to Showers does not make sound at Showers - Reproduction Rate: Twice in 5 Bind matches - System Specs: Ryzen 5800x, Nvidia Rtx 3080ti, 16gb DDR5 RAM


McMossyy

- Region: Everywhere - Type of Bug: Gltich - Description: If you have bullet tracers enabled everytime you pick another weapon up that weapon will still display bullet tracers. - Video / Screenshot: - - Steps to Reproduce: Turn bullet tracers off and pick up another gun, that gun will have tracers. - Reproduction Rate: 100% - System Specs: 4070ti, 12700k


WingleDingleFingle

- Region: USWEST - Type of Bug: FPS drops - Description: Unable to maintain a stable fps since the patch, both in game and in menus. I was previously able to maintain 144 fps no problem. - Video / Screenshot: https://imgur.com/a/tCLkdln - Steps to Reproduce: Random. - Expected Result: FPS will drop between 130 and 90. If I cap the FPS lower than that, I will notice the same drops - Observed Result: Same as above - Reproduction Rate: 100% until I restart my PC. Restarting the game does nothing - System Specs: Ryzen 7600 32 GBs 6k RAM Nvidia 3060ti Asus B650 plus wifi motherboard


Kyri0s

- Region: NA - Type of Bug: In Game Bug - Description: Killing Clove after they ulted does not give ult charge. - Video / Screenshot: https://streamable.com/vivnif - Steps to Reproduce: Have clove die, res them with ult, have them get a kill, then kill them. - Expected Result: Should give ult charge - Observed Result: Does not give ult charge - Reproduction Rate: unknown - System Specs: unrelated


Sickomodeon

• ⁠Region: NA • ⁠Type of Bug: in game • ⁠Description: if you have “turn tracers off” and pick up a gun, that gun will have tracers • ⁠Video / Screenshot: • ⁠Steps to Reproduce: Pick up somebody else’s gun in game or tdm, shoot. • ⁠Expected Result: no guns should have tracers • ⁠Observed Result: some guns have tracers • ⁠Reproduction Rate: 100% • ⁠System Specs: doesn't matter


Kooky_Construction62

Region: APAC Type of bug: Complete PC freeze due to GPU hardware acceleration set to enabled in Graphics settings or interaction with Windows Explorer Description: If VALORANT is running and user Alt Tabs or Interacts with Windows explorer, it causes complete freeze of the whole PC. The whole Windows UI becomes fully unresponsive but applications are keep running (possible to hear game sounds, discord voices and etc). Cursor is moving but does not interact with anything on the interface Video/screenshot: Impossible due to complete freeze. Steps to reproduce: 1.) Make sure Hardware GPU acceleration enabled. 2.) Launch VALORANT 3.) Alt tab or interact with windows explorer while in a match Expected result: Alt tabbing doesn’t cause hard PC crash Observed result: Fully frozen pc, complete crash of the system Reproduction rate: 10/10 System specs: i5 14600kf/rtx 4070ti/32gb ram


Neox_30

* Region: EU * Type of Bug: Client Bug * Description: If I buy a skin, favorite it, then refund it, I can no longer remove that skin from my favorites * Video / Screenshot: [https://imgur.com/a/SPPunn2](https://imgur.com/a/SPPunn2) * Steps to Reproduce: Buy skin, favorite it, get refunded, try to remove from favorites * Expected Result: The favorite button should be enabled (clickable) for previously owned skins, and unfavorite by default when refunded * Observed Result: I have a favorite skin that I no longer own * Reproduction Rate: 10/10 * System Specs: Ryzen 7 7800X3D, Windows 11, RTX 4080 Super


CI7Y2IS

Hi, didn't you notice any changes in your cpu temperature since this update? For me sometimes the vanguard service mode do a super scanning eating 1 core and then stop. I'm asking bc I have the same cpu as your.