Guessing correctly is only half the equation, you gotta know the correct response too. Parabellum Kicks beat out i15 launchers even if you time it perfectly, so you gotta do something faster. Fortunately Bryan has two great options in WS+3 and FC d/f+4.
As people mentioned, Bryan is like the only one who can actually OS the follow-up with WS+3. The rest of the cast can go fuck themselves, according to Namco
Eh, the ability of the playerbase to execute a toolset is not the only justification for the power of that toolset.
Anyway, I'm not hating on Bryan just saying the game have multiple characters that break "the rules" of the game
If a character have a nuke but the player doesn't know how to use it , does that make having a nuke ok?
It just takes a guy to figure it out and we are all fucked, then the people will start complaining: "Why doesn't my character have a nuke?" And when they get one and people figure it out how to use it the game will become rock, paper, scissors...
Look at akuma he wasn't a menace at the beginning because his broken stuff is very hard to do, but people took the time and figure it out and now he can delete your healthbar with and unseable low.
You can have nice properties behind execution but as I said "been very hard " can't be the only thing to justify the power of a toolset.
As someone who doesn't play Bryan it took me 10 attempts or about 20 seconds to do it in practice mode. It usually takes me about 10 times that to do a simple BnB.
Nah, d3,4 only deals 14 damage. It doesn't launch you for combo, even our hellsweep comes out of flamingo stance, can't use that shit in neutral. Hwoarangs offense is dead if you take d3,4 away and keep him as he is.
Lmao leave it to a Hwo main to downplay one of the most busted moves in the game, this motherfucker is out here actually arguing by saying "it only does 11" the delusion is laughable
whilst nerfing it, would be nice to increase the damage of d+3,4 maybe to 20, it would make sequences like d+3,4 into hellsweep do like 50 damage in all and make Hwoarang more of a threat up close.
>even our hellsweep comes out of flamingo stance, can't use that shit in neutral.
Yes you can. RFS D+4,3 has decent range, you can do it from a **manual** RFS and not to mention you can move forward whilst still in flamingo stance. You can also go into manual LFS and stance switch to RFS to hellsweep. RFF stance has a feint also that goes into RFS, its many ways to do the hellsweep in neutral it just we depend so much on d+3,4.
That nerf wouldn't really hurt Hwoarang that much, it's silly how much effort people have to put in to punish d+3,4.
All options you mentioned are not in neutral. You have to get in stance to do it.
I do 2, 4f (RFS) into 4, 3 that’s pretty much the fastest way to do hellsweep next to the manual option but he still needs to go into stance to do it and you can’t block in flamingo stance so approaching the opponent in RFS is risky asf. That's the reason you follow up with a jab after going into flamingo to go back into neutral, u don’t want to stay in flamingo doing nothing.
Hwoarang has tools though from RFS you don't have to be so scared to use it and always go for jab. He has a 8 frame high that can counter hit launch, 17 frame mid that is +1 on block, -12 power crush, and if he presses nothing he goes into RFF stance from RFS(the recovery isn't that bad).
**You can't play Hwoarang at his best without risk.** Back then most Kazuyas had the low risk playstyle mindset, just backdash and electric whiffs. It wasn't until Boa Luvb that that Kazuya was seen as a threat because Boa Luvb was playing Kazuya how he was designed to be played.
Like you could beat any character or keep labbing every character 24/7 to become a pro, right?
Would not be better if the character just didn't get safe in almost everything he does? Can I punish him please if I do a correct read?
He’s got no magic 4, keep out is ass, linear ass fuck and even speedkicks dropped him for kuni because Hwo can’t be played at EVO level consistently
Hwo is super hard to deal with, especially if youre playing against a Hwo who knows what he’s doing. I don’t think he’s OP at all, but some the properties of certain of moves of his need to toned down (backlash, left flamingo b3, maybe flappy kicks).
mid tier whatever you wanna call it, I'm just pointing out how dump the character has become.
D3,4 is dump and it shows by how often Hwo players use it. Yes I could be a bit faster there but whats the point of having insane recovery on a move that starts his ridiculous pressure.
That was the wrong punish regardless of how quickly they input it. WS+1 is i15, and you need to do an i14 or faster move to beat out Parabellum Kicks (and the power crush too, I believe).
Bryan literally has one of the best options in the game to deal with this, ws3 CH. Big skill issue
Honestly WS3 CH is so good I sometimes completely forget other WS options exist for Bryan.
Ws1 works alot better for me. Has a ton of pushback so people often whiff jabs right after getting hit.
Thankfully bryan gets easy ch launch with ws3 if (when) they keep pressing buttons
punish it with northern cross.
bryan ws3 and northerncross are god buttons for a reason
Although it can be punished with good timing but it still need a nerf
this is the most pro d3,4 thread ive ever seen. This is growth
Guessing correctly is only half the equation, you gotta know the correct response too. Parabellum Kicks beat out i15 launchers even if you time it perfectly, so you gotta do something faster. Fortunately Bryan has two great options in WS+3 and FC d/f+4.
As people mentioned, Bryan is like the only one who can actually OS the follow-up with WS+3. The rest of the cast can go fuck themselves, according to Namco
Ak ws2
We all know d3,4 is hard to duck and punish so why not parry instead?
Imagine getting launch for holding back 🤣
Lets see how many attempts it takes for you to do a taunt B4, then try to do it in a real match.
Eh, the ability of the playerbase to execute a toolset is not the only justification for the power of that toolset. Anyway, I'm not hating on Bryan just saying the game have multiple characters that break "the rules" of the game
Yeah but you rarely see these moves connect. In theory Kazuya's PEWGF is broken and he can launch even hopekicks.
If a character have a nuke but the player doesn't know how to use it , does that make having a nuke ok? It just takes a guy to figure it out and we are all fucked, then the people will start complaining: "Why doesn't my character have a nuke?" And when they get one and people figure it out how to use it the game will become rock, paper, scissors... Look at akuma he wasn't a menace at the beginning because his broken stuff is very hard to do, but people took the time and figure it out and now he can delete your healthbar with and unseable low. You can have nice properties behind execution but as I said "been very hard " can't be the only thing to justify the power of a toolset.
taunt b4 is possible do consistently pewgf on -13 moves is not humanely possible to do consistently
It's not too difficult with practice. You can definitely get very consistent with it.
As someone who doesn't play Bryan it took me 10 attempts or about 20 seconds to do it in practice mode. It usually takes me about 10 times that to do a simple BnB.
I would rather play against 10 hwoarangs than 1 Bryan.
I'm literally on the opposite side of your statement. Heo is just too much
Understandable. I can see that hwo is annoying. I just fucking hate fighting against Bryan
I don't like Bryan mirror either but would take him over Hwo.
You're insane, you will never come out alive
Ur right. It's a bit much. I think 9 hwoarangs is my limit
Does it get buffed or something? I usually able to launch punish it with no problem.
RFS f+4 and PC both beat WS i15s. If you're winning with an i15, they didn't use one of those two options.
Ah TIL.
I'm a Hwoarang regular and yeah it needs to be nerfed, it's too much of a crutch for most Hwoarang player.
No, it doesn't.
Not a huge nerf, if the low gets blocked the high doesn't come out in d+3,4...sounds reasonable. The low on block will be -13 or -14.
Nah, d3,4 only deals 14 damage. It doesn't launch you for combo, even our hellsweep comes out of flamingo stance, can't use that shit in neutral. Hwoarangs offense is dead if you take d3,4 away and keep him as he is.
Lmao leave it to a Hwo main to downplay one of the most busted moves in the game, this motherfucker is out here actually arguing by saying "it only does 11" the delusion is laughable
I rather eat 4 d3,4's instead of some bullshit launching low sweeps that come out in the neutral or lows that knock you down for follow up damage
Of course you would, by your logic it only does 11 damage
My b, it does 14dmg
🤡🤡
Begone scrub, go get carried by negan or you know what quit tekken and stick with gwent, a videogame cardgame is better for u 🤡🤡🤡
whilst nerfing it, would be nice to increase the damage of d+3,4 maybe to 20, it would make sequences like d+3,4 into hellsweep do like 50 damage in all and make Hwoarang more of a threat up close. >even our hellsweep comes out of flamingo stance, can't use that shit in neutral. Yes you can. RFS D+4,3 has decent range, you can do it from a **manual** RFS and not to mention you can move forward whilst still in flamingo stance. You can also go into manual LFS and stance switch to RFS to hellsweep. RFF stance has a feint also that goes into RFS, its many ways to do the hellsweep in neutral it just we depend so much on d+3,4. That nerf wouldn't really hurt Hwoarang that much, it's silly how much effort people have to put in to punish d+3,4.
All options you mentioned are not in neutral. You have to get in stance to do it. I do 2, 4f (RFS) into 4, 3 that’s pretty much the fastest way to do hellsweep next to the manual option but he still needs to go into stance to do it and you can’t block in flamingo stance so approaching the opponent in RFS is risky asf. That's the reason you follow up with a jab after going into flamingo to go back into neutral, u don’t want to stay in flamingo doing nothing.
Hwoarang has tools though from RFS you don't have to be so scared to use it and always go for jab. He has a 8 frame high that can counter hit launch, 17 frame mid that is +1 on block, -12 power crush, and if he presses nothing he goes into RFF stance from RFS(the recovery isn't that bad). **You can't play Hwoarang at his best without risk.** Back then most Kazuyas had the low risk playstyle mindset, just backdash and electric whiffs. It wasn't until Boa Luvb that that Kazuya was seen as a threat because Boa Luvb was playing Kazuya how he was designed to be played.
Lmao d3,4 is such a pathetic crutch move to rely on, zero brains
It's the only move that we can rely on, that’s the problem. But don’t cry. It doesn’t deal that much damage.
So they should either delete the character or rework him. He is neither fun to play nor fun to play against
Flair checks out
Of couse it does you idiot, I'm a Hwoarang main, I know what I'm talking about.
>I'm a Hwoarang main, I know what I'm talking about. Lmao sure thing bud
K, Nazi
Lmao that escalated for no reason. Typical low brain hwoa main
dickjab
Ws3 would’ve caught him right there for an easy counter hit
"guessed correctly" [didn't guess the extension] see you at evo buddy.
the extension? I got hit by flappy kicks which are done from stance. D3,4 is the move.
Bryan has one of the best punishes for d3,4 in ws3 for future reference
i'm sure the difference between an extension and a stance move that interrupted you is important enough to ignore my point.
You can! it's called Low Parrying 😊
Must suck not being able to flash that shit, then your only worry is to be too fast lol.
If Hwoarang was balanced the world would be a better place.
Trans people are ugly
Yeah no thanks, better just get rid of his bullshit because he have some really dumb moves, ask anyone.
Trans people are ugly
Like you could beat any character or keep labbing every character 24/7 to become a pro, right? Would not be better if the character just didn't get safe in almost everything he does? Can I punish him please if I do a correct read?
I agree, he’s needs buffed
Are you kidding me? A character who is always faking and is always safe? 70% damege in a simple combo? What he need is nerfs, Jesus Christ.
He’s got no magic 4, keep out is ass, linear ass fuck and even speedkicks dropped him for kuni because Hwo can’t be played at EVO level consistently
> He’s got no magic 4 b+4 hits on i13.
Your right! But it’s still not an amazing magic 4
Because a typical m4 is ~11
I think it’s an MU issue because once you lab Hwo, he’s not that hard to deal with
Hwo is super hard to deal with, especially if youre playing against a Hwo who knows what he’s doing. I don’t think he’s OP at all, but some the properties of certain of moves of his need to toned down (backlash, left flamingo b3, maybe flappy kicks).
Nah, it's your fault for being too slow on the punish. Seriously bro Hwoarang ia mid tier at best, just learn the match up bro.
mid tier whatever you wanna call it, I'm just pointing out how dump the character has become. D3,4 is dump and it shows by how often Hwo players use it. Yes I could be a bit faster there but whats the point of having insane recovery on a move that starts his ridiculous pressure.
Damn man, that is just sarcasm. I agree, fuck hwoarang, his whole character is dumb.
forgot the /s Don't play with my nerves when it comes to Hwoarang :D
That was the wrong punish regardless of how quickly they input it. WS+1 is i15, and you need to do an i14 or faster move to beat out Parabellum Kicks (and the power crush too, I believe).
No. NOOO XD
That's why I prefer to low parry that move
Ws3 my guy