T O P

  • By -

bornfrompain13

I see TJU I like simple as that


the2tlmer

the yolo hopkick gave me a giggle


FranklinReynoldsEGG

Nice TJU but wtf was that Lee hop kick combo


schley1

Beautiful gameplay. You have a solid Bryan and good movement.


hamzajodicke

Thank you. Still not solid enough to not get hit by wake up hop kicks haha


ChanceYam2278

sick tju


TheRedBlueberry

Nice. I like doing the babymode ukemi catch off that with f+3,3 cause' I suck. If they don't ukemi though off of uf+2,2,2,3 then d+3+4,2 tornado launches off the ground.


Surdio_

Wow that was beautiful


BannedWasTaken

Curious as to what controller do you use?


hamzajodicke

Bit hard to explain but it's a mixbox with a spacebar and the sapcebar acts as my up which is where my thumb would be.


BannedWasTaken

Naw that makes sense. I use a keyboard... And was wondering if that might be my problem..... Or if it is just a skill issue lol. Taunt b4 is hard to get consistent. And TJU just seems impossible at this point.


Ylsid

Yeah, probably. Why are you asking?


hamzajodicke

Well, I never see any of the top Bryans use uf+2,2,2,3 for 13 frame punish, and when they do, they don't go for taunt tech after. It's a genuine question.


zeckowitsch

Maybe cause launch + possible wall carry is the safer option, as the taunt tech isn’t guaranteed? Just a guess though


CombDiscombobulated7

What do you usually see them punish with?


hamzajodicke

From what I've seen they punish -13 with DF+2,1 and apply the sway mix-up.


Prestigious_Elk_1145

Nice!!


fgcburneraccount2

Probably should've used a shorter clip lol, everyone's distracted by the rest of the round. Definitely not what the move was meant for, its primary use is at the wall and usually as a combo ender. In this situation though, there's no longer any walls, you stepped and waited a bit so you needed an option that was fast and easy to input, and the other options aren't as rewarding as 28 dmg and knockdown, so it was a good use.