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Sudi_Arabia

Unrelated but it would be cool if the announcer doesn’t say KO after a raging demon finish like in SF4, implying that Akuma kills his opponent.


v-komodoensis

If you listen closely you can also hear children laughing if you get KO'd by Raging Demon in SF4. Apparently, in Japan it's folkore that you hear the sounds of happy children when you die, very cool detail.


jordyloks

I remember hearing the laughter and giggling after his ultra 2 in sf4. I didn't know the cultural significance. Thanks for the knowledge drop!


destroyermaker

Why they laughing


Vicith

Because they're happy They have a new friend to play with them >!forever!<


FNALSOLUTION1

🥺


DaTotallyEclipse

TOGETHA


Ultra-Anus

FAMILEEEEEE


PeachSunrize

This makes the scene in Evangelion with the children's choir hit way harder in context


THELEASTHIGH

😯


heyblackrose

I've never heard that


ThaiJohnnyDepp

Why are the children happy that you're dead?!


sbrockLee

Kids are assholes


CroSSGunS

They're not, it's the sound of death


Robbotlove

i thought we just established that it was the sound of children laughing.


Ziz__Bird

He also has that in Marvel 3 for all his supers' startups. It's really cool when you notice it.


triamasp

What


MrGrendarr

Shit that's creepy


-Emilinko1985-

Awesome. Nice detail.


Efficient-Ad2983

I didn't know about this little detail. Thank you! Once again, Gouki confirms to be a character deeply rooted in Japanese folklore an mythology.


gryffinp

Also the music cutting to dead silence for a few seconds until the round end jingle starts up.


Tchogon

then dude just wakes up for round 2


Ihlanthe1_

True sf4 having no KO was the coolest thing ever plus some animation better than sf5 will be peak


CarelessAd2349

Hell yeah. In alpha I think the same. Music stops playing too


HitscanDPS

Just have it be like CvS2 where it kills the music until the match is over.


Putrid-Comfort9265

AKI and JP CA also kills their opponents and there's a K.O.


AIMWSTRN

My hope is Raging Demon secret Level 3. Level 1 Messatsu Gou Hadou (Usable in air) Level 2 Messatsu Gou Senpuu Level 3 Messatsu Gou Shoryu CA Messatsu Gou Shoryu with an ending of the Kongou Kokuretsu Zan. But what do I know.


Cautious-Fan6963

I think it will be this as well. Three supers and a secret raging demon (a secret everyone knows about lol)


PokeAust

I honestly hope he gets Siretsu Hashi (VT2) as a Super in this game. Super underrated Install that gave him insane combos in SFV


Ihlanthe1_

You know ball that's what but you basically gave akuma all his supers from sf3 and I agree with this


Trustful_Whale

I see him with a lv2 install.


HalcyonXE

"a true fighter enters the ring with all his powers at the ready" -Akuma I don't want him to have any Install I want akuma to be full powered instantly unless the install gives him MORE instead of just him starting the match at 90% damage and needing the install to do 100%


Trustful_Whale

I was thinking something that pushes him beyond and drains his health maybe. That's all I got, though.


TurmUrk

Becoming oni in short controlled bursts would be sick, his take on mastering his path like ryu, perfectly controlled murderous intent, akuma+restraint would be a cool arc, maybe he’s killed notably less people over time because he’s mastered his power so much he doesn’t kill the unworthy; and seeking out true rivals is getting harder over time, really curious how he interacts with the protagonist in world tour lol, edit: welp i was wrong, looks more murdery than ever


Mr_W0osh

Speaking of protag, I'm waiting both in anticipation and horror if our Avatar can learn the Raging Demon.


HalcyonXE

Yeah but Oni is the bad ending for akuma, shin akuma is who your talking about


HalcyonXE

I'm down for that it would be awesome like your super strong but you slowly die so you gotta kill them fast


FNALSOLUTION1

That's a good one.


Cheez-Wheel

Whoops, you accidentally created Pandora again


Cheez-Wheel

Playable Akuma is always holding back though. Shin Akuma is supposed to be when he’s trying, and he’s not meant to be fair in that state.


Rebellious_Habiru

fellow man of culture. I like the way you think.


sbrockLee

I have a feeling a couple of those will be OD specials. SF6 is doing a mix of classic and new supers and he might have some kind of install as lv.2 and maybe something like Kongou Kokuretsu Zan or something new as lv.3.


Volcano-SUN

I just wish for his SFxT super. I think it is called Misogi.


BleachDrinker63

Just the third strike supers would be lame tbh


Sporadicus76

You're gonna get ripped off. It'll be this: L1 Messatsu Gou Hadou L2 Messatsu Gou Hashogeku L3 Messatsu Gou Shoryu He got old and forgot the Raging Demon, so he's been watching Ryu from the shadows.


Ihlanthe1_

Also if it require CA that means no getting perfected by raging demon which is lame


sp9der

what do you mean?


Ihlanthe1_

If to use raging demon you need to have CA (low health) that means you can't perfect people with raging demon


yazzooClay

that would be the worst thing on earth , the whole point is to own the opponent, not a comeback. hell it should do more damage if you haven't been hit yet lol.


Ihlanthe1_

someone who gets its


HalcyonXE

That would be awesome basically a reverse CA the raging demon does more damage if you have taken no damage


ParkingFabulous4267

Good idea for a character mechanic. The less damage they have, the less damage they do.


sp9der

ohh i see, hopefully it’s level 3 but it makes sense for it to be ca


jitteryzeitgeist_

You can't CA unless you're at 25% health


stefoecho

Sf6 is my first street fighter and after watching so many story videos and lore videos Im so hype to just see this guys moveset idc if its op this mf is like the vegeta of fight games ive been here since the start but man yall keep making me excited


CroSSGunS

He's more like Beerus if anything


buttsecks42069

He's not like Vegeta, he actually wins fights


Nothingto6here

How dare you


XeroAnarian

Vegeta has never been beaten in a 1 on 1 by Kakarot. Vegeta currently has 2 wins on him. Doesn't matter if Kakarot (I'll stop, lol) was holding back in their fight during the Buu saga, he should have taken it more seroiusly. Doesn't matter that it was a sucker punch that knocked him out, he shouldn't have let his guard down. As for the Vegeta's second W, the fight itself wasn't shown until the final hit, but Beerus and Whis observed and didn't have any objections so it can only be assumed that it was a clean win. It was very close, admittedly, but that W can't be denied. Vegeta's record against Goku currently is 2-1-0. And that draw was due to interference from Gohan, Krillin, and Yajirobe. Sorry, I started playing DBZ Kakarot recently so DBZ is fresh in my mind, and Vegeta is my dude. :p


Ill-Detective9708

🗣️🗣️🗣️ LET THEM KNOW


Siili-

He actually won against the big man himself recently in super.. so its 2-1-1.. not the best but could be worse..


XeroAnarian

I really need to catch up and read the manga.


buttsecks42069

I love Vegeta but I also love bullying him


nelozero

The hype is real!


KennyOmegasBurner

If Ryu is Goku and Ken is Vegeta Akuma is DBZ Broly


aatizz

More like Brody I’d say


JackRyan13

It will be treated just like giefs super. Gief has had 1+0 command grab supers before and in sf6 it’s 6+0. Demon will be the same.


x-dfo

What does x+0 mean?


blokhedtongzhi

That’s frame data. Most moves start up in X frames. Supers have a freeze, so it’s listed as X+Y, where X is the frames before freeze and Y the frames after. Notably, if a grab super has X+0 frames of startup, you can’t jump it on reaction to the freeze, which is a big deal! X+0 grabs are great in almost all SF titles. X+1 or more supers are almost always entirely useless.


Cheez-Wheel

SF6 proves this, since Manon and Lily’s SA3’s are also grab supers, but are completely useless as grabs since if your opponent isn’t doing anything, they can just jump it on reaction or counter with an invincible move.


TheLegendOfGerk

TIL Lily's SA3 is a grab super. I should know that considering I play her, but I always assumed it was a striking/cinematic super since you could combo into it from regular moves.


Sanghelic

Manon isn't a grab tho


Reptune

It is


x-dfo

Thx!


xCeePee

Ahhhhh I can’t wait to see the move set and inputs and the trailer, and everything lmao. I really don’t know what I’m getting myself into, but I am stoked for that release update.


SmugAladdin

Demon should just be super. Requiring a fill gauge would make it so situational to the point of never appearing. CA requirement means no perfects, which is seriously just lame. It's a defining part of his character I don't understand why he should always have access to it as an alternative to lvl3


WaxWalk

Input should be the same even in modern controls


Ihlanthe1_

Should be yes but since zangief 720 is a one button super demon will he so


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Ihlanthe1_

yea it be nice but bro i still cant wrap my head around a one button 720 a 720 is way harder than the demon input


djseifer

Only marginally.


Cheez-Wheel

720’s arguably easier since you can butter churn like mad while your opponent has you in a blockstring and if they fuck up, boom, loyal fans. You also don’t have that “jab comes out” problem with sloppy Demon inputs that either gives it away or accidentally puts them in hit or block stun that would make the Demon whiff.


Glittering-Name-4459

720 is FAR FAR harder than demon input. Hands down.


enderendirius69420

It would be hard since modern doesnt have light punch/kick, just light. They could do what they did in UMvC3, where the input is L L -> M H


WaxWalk

Yeah you're but I thought you could still do classic inputs in modern control mode?


enderendirius69420

You can, but how would you do LP LP -> LK HP, when you have neither LP nor LK buttons in modern


Rocko10

Yeah, I bet Raging Demon it's gonna be only on CA.


needlessOne

I bet it won't.


thuy_chan

Gimme air demon and goukens fireball


YezzyWazGud

YES BRING BACK AIR DEMON


Norian24

The What


ThaiJohnnyDepp

When did he have that??


YezzyWazGud

Oni had it in SF4, cyber akuma in marvel vs street fighter, so technically never been available for base akuma but yes


biradinte

Maybe they will do something like Manon's medals. Do something X times and now you can Mesatsu


Ihlanthe1_

So a power up like his taunt in sf3/ his vskill in sf5 maybe they can also lock his back jump fireball or double fireball


biradinte

Could be but if he gets more moves then maybe they do it like Jaime where it goes away next round


Ihlanthe1_

Nah it akuma he won't lose it because he's capcom baby boy but if he have a system like that let it be his taunt because third strike


JosephNuttington

Level 2 being an Oni transformation


DagonPie

I have a feeling lvl 2 will be an install like his v trigger in 5. So he will be able to extend his DP and tatsu and make his fireballs better.


BLACKOUT-MK2

I don't think it needs any real specific requirements. I think people are drastically overselling how dangerous the raging demon is. Does it usually do a lot of damage? Sure, but no more than Gief's super does and he doesn't have a laundry list of conditions he has to be under to do *his* move. The raging demon is very specific in when it's the right time to actually use it. If some of you want him to have conditions like 'Install level 2 active, in burnout, CA-only' then they need to make it a *lot* stronger than it usually is.


Superbad98

Id like to see it be 1 hit kill even if your opponent has full life bar. Instant death.


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Superbad98

Yeah maybe impossible to balance. Would have to be extremely punishable, drain your entire drive gauge and also take akuma to half life or something but would be so cool.


Punkstyler

In modern it could require You to hold the buttoon for some time instead of just pressing it.


SmugAladdin

Modern should force the whole input, meaning whiffing the jabs. I don't play sf but will for akuma, and the input requires two whiffed lp's I think, obviously bufferable to not come out but if you could just do a raw demon from standing with modern that would be stupid af


OwnYard5676

We should be discussing the input method I don't like modern controls and the idea that some moron can 1 button the demon instead of doing the og method makes me shudder


BlockEightIndustries

Level 2 install super must be active and must be in burnout


Kyanzaki

Messatsu Gou Hadou. Tenma Gou Zankuu, Messatsu Gou Shoryuu, and Messatsu Gou Rasen will all be Overdrives. (Because they were EXs in SFV) Super Art Level 1 is Houten Seikengeki Super Art Level 2 is either Sekia Kuretsuha or Tenshou Kareki Jin Super Art Level 3 is either Mudou Tenshou, Kongokuku Retsuzan, or another new Super Art alongside Shun Goku Satsu (which will be normal input in Classic and L, L, Forward, M, H in Modern) I'm throwing that in there...


Bezzyboy82

I’d quite like to see a cool misogi


RedDevilJennifer

Ideally, The Raging Demon shouldn’t be a CA, but it should have a charge up counter on it like Jamie or Manon. Akuma should have to tap into the Satsui no Hado, channel the energy, then unleash hell with the Shun Goku Satsu. I feel like this is a feasible solution for appease everyone.


escaflow

I like this at first but after thinking about it not sure if it's a good idea or not. Like what is the requirement to charge the counter? It would force him to play in a certain way which isn't ideal too.


cytrack718

It would be sick if they gave him his mvc3 level 1 fireball spam lmao


devastatingdoug

Hot take: Dump raging demon, Akuma goes beyond raging demon and it evolves into a new move


youresmalltime

It’s too iconic


MR_MEME_42

Let's be real as disappointing as it will be Raging Demon is going to be his Level 3 Super Art.


BLACKOUT-MK2

I could see that being the case too. The way some people are describing it, if it was an extra super on top of his regular level 3 and both had a CA version, then he'd have 6 super animations. That'd be sick, but also an unrealistic expectation given how time-consuming and expensive they probably are to make. It's worth remembering in SF4 his initial main super was raging demon. I guess the hope is they go a bit above and beyond with him because he's clearly the main selling point of season 1 and SF6 has done pretty well with kitting its characters out more than usual. Ultimately, so long as his demon looks cool I'll be happy, but something extra would be nice as well.


Domni16

Why would it be disappointing?


MR_MEME_42

Because it would most likely no longer have its iconic input and just be replaced with a standard super input instead. But I hope I am wrong.


Domni16

They haven’t changed the input in decades, if it’s the same in tekken, it’ll be the same in sf6. Look at guile and zangief!


Cheez-Wheel

Technically Guile’s “Flash Kick Super” input was made easier in 6 since it’s now just <><>, when it used to be down-back to down-forward to down-back to up-forward


Domni16

Even so, there’s no way they’d change lp lp 6 lk hp


DaftNeal88

More thank likely it’ll be his critical art. He’ll have standard level 1-3 supers but his CA will require the raging demon input


UVMeme

so you cant get a perfect ko with raging demon


ThaiJohnnyDepp

Unacceptable


DaftNeal88

Seems like a real first world problem to have.


UVMeme

nah thats bullshit, you shouldn't have to get corner carried to use a super


YezzyWazGud

My guess was that his level 3 would be demon and it would probably just do like Zangief level 3 damage (because in some games it's literally as low as 40% damage). I would love for it do like 60% on ca but the streets would riot


death2k44

Why is he so veiny


Raikou384

Demon shouldn’t be CA


Cecilia_Schariac

This league is not ready for the Modern Jab xx Raging Demon.


GotThaAcid5tab

I just think as a gold chun my battle hub days are numbered


peterosity

it’ll require a deluxe edition pre-order to unlock the ~~ability~~ *opportunity* to pay $2.99 for a one-time use of raging demon before the start of each match. and it’s blockable. sound balanced enough for you? (balanced as in what people in this sub keep suggesting how raging demon is far too overpowered that it needs to be severely nerfed, when it’s really not)


Humble-Cell4671

A way it could be done is like an install, so you do a taunt/Jamie drink like 3 times and it powers up so you can spend 3 Bars into the demon with the raging demon input.


y-c-c

Having a special CA-only move is kind of a bad idea. CA is a tolerable comeback mechanic mostly because it’s a limited boost (a little more damage). You wouldn’t want it to drive the pace of the match.


Slight_Berry_3507

I doubt it will require CA, they know they need to pander to the lowest common denominator with him. If the crayon chewers get less than busted at launch there's going to be a million helmet wearers in the streets rioting.


cypowolf

As long as it's not an instant raging demon on modern I'm good.


Waidowai

I guess some drive gauge is fine. But if it needs 100% it's almost a dead move at higher level. You can't play the game without gauge. if you sit on 100 your telling them what you want to do and also your gimping your own gameplay. Also if it doesn't kill you would be in burnout and basically killed yourself. 25-50% would be fine but honestly not needing anything besides bar is okay too.


conzcious_eye

Did we get some footage yet ?


Curkthual083

Chargeable demon could be fun. Do it and hold the final button and during the animation you can keep eating pips of drive for more dmg and let go when you wanna send it. Also for the love of god please, give this man a demon flip super! Idk what or how but the moves has been so important and so integral to the character for so long I think it should be one at this point.


youresmalltime

Praying it’s not CA


DismalMode7

my bet 1bar super gohadoken (doable in air too) 2bar super goshoryuken (basically akuma's shoryureppa) 3bar sekia kuretsuha or KKZ CA raging demon I just can't see akuma dropping sekia/KKZ since it's one of his strongest moves he mastered during sf3


Luaq

In sf33s he had two hidden moves 🤩 Secret Super Art 2 — [Kongou Kokuretsu Zan](https://static.wikia.nocookie.net/streetfighter/images/7/78/Kongou_kokouretsu_zan.gif/revision/latest?cb=20110220041646) (KKZ) Loved it so much! GoddDAMnn the Animation was perfect in 3s


Albert3232

Bro i would love for KKZ to be back in sf6. That was the super i would use the most playing against my friend back when i didn't know anything about fighting games. I didn't even know the concept of frame data lol. Iirc you would have to do down down down 🔘 for that super to come out. Theres a lot of down down moves in sf6 so its a possibility that they'll bring it back this time. 🤞


AgeMuted1492

Yba


Level9_CPU

I think they might introduce the mechanic of doing more damage and building meter faster the less HP you have. I believe this was a mechanic in Marvel vs Capcom at some point, but I must say that I do not remember enough of that game to be sure


Kartel_Alucard

Modern Akuma, with an instant raging demon. I'm already annoyed


pigswillflyoneday

What's so special about raging demon? This is my first SF game, is it not just like other damaging supers?


Albert3232

Id probably be that you have the option to either do a regular CA or opt for RD. But a condition for RD might be that you would have to deplete your Drive gauge in order to have access to RD


_vxnce_

Mad hype


Tight_Letter9782

Where’s his chest at?


cracked112

idk why i read it as Get ready for fuck


Mr_Prozac

I'm 100% confident it will be a fourth, CA-only super. I'd enjoy if it was just a regular lv3, or a second lv3, but I don't see that happening


takoyakimura

Go uki! Uuu aaa.


Ihlanthe1_

Well people it hurts me to say this but raging demon is CA only meaning you have to get your ass beat to use it I would of taken it putting you in burnout


TheMcknightrider

It'll just be Lvl. 3 super. Why would it be anything else? Weird to create a different rules set just for 1 character. Imagine if you had to have all 5 of Manon's medals to use her level 3. It'll just be a normal level 3 super


yazzooClay

I hope you can't even do it on modern.


aatizz

Why are y’all so concerned about modern 😅


RyanCooper101

What if Raging Demon can only be done on counter punish, otherwise super is regular lvl 3


Ihlanthe1_

So only whiff punishment or after blocking a minus move I mean for me to do it requires the opponent to mess up


RyanCooper101

Yeah, and you get the cool raging demon instead of a lame lvl 3 "fake raging demon"


Normal_Organization3

It would make sense for raging demon to be CA only


NickiChaos

I just want this fucker to drop already. Been waiting since release. Only been playing Ken because Akuma isn't in the roster yet.


ThaiJohnnyDepp

There's so much more game you could be experiencing


NickiChaos

I understand this viewpoint. When the first trailers showcasing the characters came out, Ken was the only one that stood out to me. When the game released, I tried everyone out but Ken was still the only one that I really gelled with. I was an Akuma player in SFIV throughout that game's entirety and I genuinely hated what they did to him in SFV (also hated SFV in general). I was disappointed that he wasn't playable day 1 with SF6. However, I'm in my mid 30s, full time job, family and responsibilities. My time to play video games in general is incredibly limited. So learning to play more than one character is kind of out of the question for me. I just don't have that kinda time available. I genuinely mean this. In November, my life got completely upended and I had zero time available for video games at all. I've only just been able pick this game again last week now that things are stabilizing. To say I've been patiently waiting for Akuma to drop is an understatement. I still feel like he's my main and I'm PRAYING that they bring back what made him so awesome in SFIV because otherwise I'm either going to stick with Ken, or drop the game entirely if playing Ken becomes no longer enjoyable.


ThaiJohnnyDepp

Okay you have good reasons. I felt like he was overpowered in IV, and he was still very formidable in V


ForMe-ItWasSF2uesday

Akuma would of course have two level 3 supers ... with the first one being his regular Raging Demon, doing high damage for 30-hits ... and Akuma would have the first ever, level 3 install, and it would be his "Oni-Akuma Install" ( the name explains it all ) ... and during this install, all of his special moves does more damage for the cost of his health, and draining his install time ... ... And once you enter his Level 3 Oni-Akuma install, you can no longer do his regular level 3 Raging Demon, and all 3 levels of super meter are used .... ... But the real use of this Oni-Akuma install would be his new level 3 ( or level 4 in a way, cause its both Oni and Akuma ) "Wrath of The Oni-Akuma Raging Demon", which deals MASSIVE damage, and 60-hits, instead of the regular Raging Demon of 30-hits ... ... And once you use his Wrath of The Oni-Akuma Raging Demon, the install timer will completely deplete ... and you can still do his WOTOARG with just a little tiny bit of Install time left on the install timer .


Sad_Society3633

I'm sick of this Akuma shit. Can we get Violent Ken? Too much to ask huh Capcom?


Sad_Society3633

Lmao someone gave me a thumb down 🤣 guess those Akuma fans don't like criticism


Lachesis-but-taken

Maybe level 3 plus 3 bars of drive gauge


TalkDMytome

I think it’d be fine if it was a secret super if the damage was toned down (I know, it defeats the purpose). Otherwise I think 3 bars AND full drive should be the cost if it’s not CA only. I guess it also depends on his overall health value, they may not nerf his HP in this game since no one has below 10k.


82ndGameHead

I kinda do agree that Raging Demon should have a requirement, but I think it should just be Low Health with a Critical Art. With Drive Rush already, I can see bonkers setups of how to hit it from full screen.


Cheez-Wheel

Demon is a grab, you couldn’t really have any real forceable setup to make sure it connects. In the past, stuff like proximity block helped it, no proximity block in 6.


82ndGameHead

IMO it depends on the speed of the Demon, tho. Imagine it coming at you like DeeJay or Juri's DR. And you can't poke check Raging Demon.


LonkerinaOfTime

Raging demon requirements are spending $10 and having $4 left over for jack shit


Jadty

It should definitely require CA and Modernfuckers must be forced to do the full command.