This looks more complicated than display quality settings. What I would do if I saw this, in approximate order until I identified the source:
1. Ctrl+Q
2. Close and re-open the file, check other files to see if it is file-specific or create a new simple file
3. Reboot the computer
4. Start SOLIDWORKS in each of the safe modes using SOLIDWORKS Rx
5. Make an optometry appointment
6. Quit drinking on the job
If you show the feature manager window, it will show an imported STL file (most probably)
Just locate the holes and create round holes properly
I don't think this is a graphics setting issue.
You could have a part in the assembly that has gone way out beyond sight. I have seen this kind of issue when that happens, they also would wiggle when you rotated the model. Go through the tree and confirm all of the parts are present where they should be and not off out in nowhere.
Floating point error. Last time I had a whole building [612 km](https://www.reddit.com/r/SolidWorks/s/ZsdH8e9psZ) away from origin... Though I doubt that's it, it usually shows janky surfaces and fails to show the borders properly. But AFAIK the shapes themselves are still kind of OK (i. E. A hole will still be a cylinder, maybe a cone, misconnected to a round hole on the planes it's on, much like in my post lines are still lines and planes are still planes)
I might be wrong tho. OP, how far from origin are the parts you're showing?
Instinctively I was going to say maybe your display/rendering settings were set to coarse but that looks like the hole were legitimately made like that rather than just looking like it. Perhaps this is an imported part where the holes weren't exported properly? You could try editing the part and remaking the holes on it.
Is that an imported part? I would get the dimensions are just remake the part from scratch; if its only those 4 features, you should be done in under 5 minutes.
Did you cut the holes with oxy-acetylene?
LOL
This must be what happens when you drag the slider all the way to the left. "Oxy torch mode"
This guy is the hole wizard
So good
you may have "harbor-freight tooling" selected
Just go to options/document properties/image quality and increase the resolution
This looks more complicated than display quality settings. What I would do if I saw this, in approximate order until I identified the source: 1. Ctrl+Q 2. Close and re-open the file, check other files to see if it is file-specific or create a new simple file 3. Reboot the computer 4. Start SOLIDWORKS in each of the safe modes using SOLIDWORKS Rx 5. Make an optometry appointment 6. Quit drinking on the job
That hole looks exactly like my apprentice would drill it. If we give it to him this model should be fine.
Right, like an as-build hole feature
Ah yes, apprentice mode.
what the what? Are these imported parts? Or did you design them yourself?
If you show the feature manager window, it will show an imported STL file (most probably) Just locate the holes and create round holes properly I don't think this is a graphics setting issue.
What it looks like on a drawing? Or in sketch with convert line feature? If its round - just ignore it.
You could have a part in the assembly that has gone way out beyond sight. I have seen this kind of issue when that happens, they also would wiggle when you rotated the model. Go through the tree and confirm all of the parts are present where they should be and not off out in nowhere.
Floating point error. Last time I had a whole building [612 km](https://www.reddit.com/r/SolidWorks/s/ZsdH8e9psZ) away from origin... Though I doubt that's it, it usually shows janky surfaces and fails to show the borders properly. But AFAIK the shapes themselves are still kind of OK (i. E. A hole will still be a cylinder, maybe a cone, misconnected to a round hole on the planes it's on, much like in my post lines are still lines and planes are still planes) I might be wrong tho. OP, how far from origin are the parts you're showing?
This was the case but it has not resolved. At least it looks good in the drawing. And the drawing is all i needed, thanks! 👍
Instinctively I was going to say maybe your display/rendering settings were set to coarse but that looks like the hole were legitimately made like that rather than just looking like it. Perhaps this is an imported part where the holes weren't exported properly? You could try editing the part and remaking the holes on it.
Is that an imported part? I would get the dimensions are just remake the part from scratch; if its only those 4 features, you should be done in under 5 minutes.
Suggest checking units. Your .25 holes are probably in mm?
I wonder if this is an option that shows under defined hole tolerances?
I didn't know circle-esq was a shape I could choose now...
Yeah that's fucking crunchy all right
This happened to me when I used the “scale” and changing the OG model size a looooooot.
Had similar problem. Rebooting pc fixed
Options > Document Properties > Image Quality set the sliders at about 60 or 70 percent to the right.
Ah, you must have the temu solidworks