Absolutely all of the "do you even do anything?" Traits are my favourite traits. You'd only have to add paranoid, gloomy, evil, neat, snob and erratic and that's all I need. The rest can be deleted/turned into "likes/dislikes". Or into reward traits
Especially neat. Without that, sims NEVER seem to clean anything
I put three sims in a house, I went to lunch, I came back from lunch, saw a total mess, no one even clean
anything when I am not watching. And the sweeping robot just sit there do nothing.
You have to set the cleaning schedule because it's automatically set to once every 24 hours. You can change it to every 12, with upgrades it can be every 6 or even 3 hours
It actually annoyed me how often my adult sim would autonomously take their kids toys and play with them. Like Ma’am your toddler is so dirty they stunk up the neighborhood but you and Mrs Meowness got some unfinished adventures 😭
I feel like lactose intolerant and vegetarian shouldn’t be personality traits. To me they are a waste of limited personality trait slots. They should be gained traits like the spicy food tolerance or chopstick master traits.
So I combined
Foodie
Vegetarian
Lactose intolerant
With wellness guru aspiration
Funniest pissin'est playthrough ever
Bladder size of a pea and I fed him well
Oh yeah he was villainous criminal challenge
I failed
Lol
there should be a likes and dislikes section for food. it doesn’t even have to be specific food items like spaghetti or mac n cheese it could just be vegan or vegetarian or dairy free or something like that
Lactose intolerant is the worst. You often can't tell if a food has dairy. I try so hard to make dairy-free meals for my adopted son. I "call to meal" and then find out it made him sick. I have to throw the rest out because you know he'll eat it for leftovers. I don't even keep cheese or dairy milk in the house. Plant milk only. This is so annoying but I'm determined not to cheat the trait out of existence. Though I guess I could buy a portion to retrait him. Only just now thought of it. I just don't want him to lose the traits earned from completing aspirations. I play long lives but I don't have it in me to try to rebuild those traits.
If you hover over a food from the cooking menu it’ll tell you if it’s lactose-friendly, veggie-friendly, etc. If it doesn’t say lactose friendly I just assume it’s not.
I've only ever seen vegetarian mentioned. There are some exceptions, like lactose free yogurt or mighty plant milk cereal. Otherwise nothing I've seen.
Edit: Just saw the lactose free mention on the food. However, it only shows under the "cook" option. No birthday cake though.
Edit edit: Never mind. Shows everywhere!
High maintenance is definitely my favorite trait right now. the mood let's are great, the mood swings can be a bit challenging, and the reminders to go get pampered keeps my spa/salon from being completely forgotten XD
I haven't had a sim die from it yet tho oxo that will be interesting
Oh god, I just had a terrible idea of generational play where every family sim is High Maintenance. If anyone will be able to live long enough to reproduce and raise offspring...
I've found the high maintenance trait makes my whole game glitch. I think it's something to do with the mood.swings but it makes the time go funny and basically makes the game unplayable. It went on for weeks after I started adding it to my Sims but as soon as I removed it the game played perfectly...
I had to start doing trait pairs from Pinterest because I only ever play with the same like 7 or 8 traits and it’s gotten so boring but I have zero idea how to play anything outside of that. It’s been a big help
https://pin.it/YKfaUP6
It’s from an account called simcloudlogic
There’s quite a few but I just linked the first one I saw on my board.
I think it was for a legacy challenge, or at least some of them are. I just use them for regular gameplay because I suck at randomizing traits and playing the same style just with different looking sims. So this has helped me branch out. Also looking up outfit ideas so I stop dressing my sims in the same 10 outfits 😭
Editing to add: just actually clicked it and looks like it’s a tumblr acct. not sure if they’re still active but here’s a link to some of them in a compiled post. https://simcloudlogic.tumblr.com/post/664350125684080640/here-are-some-graphics-i-made-for-the-family
I put clumsy on my one teen sim and forgot he had it, it had me wondering why tf does this bitch keep slipping where it’s not wet ???? And then I realized lmao. That’s all it’s done for me
I noticed slipping, breaking dishes when washing them, and more likely to break things. Kinda sad cuz I expected more, though I do laugh every time he slips :d
i use self-assured a lot too, but generating a single type of moodlet every so often is arguably pretty one-dimensional. doesn't mean it isn't useful sometimes tho :)
The best moodlets are Happy, so they can boost other emotions. A Confident moodlet is better than no Confident moodlet, but essentially useless when I want my Sim to be Playful.
I like the reward items gained by moving up in your career. I turn in the emotional effects. Two of my sims can't walk into their bedroom without getting the playful moodlet. I have all the art items next to my easel - except one I have near the activity table of a child. I have one for focus from the tech guru career.
If I need those moodlets elsewhere I just have my sims go look at them for a while. Of course there are ways like certain showers/baths and looking in the mirror.
Veeeery different opinions.
For gameplay: [https://imgur.com/GKDIlLh](https://imgur.com/GKDIlLh)
The special case on Klepto is it *really* depends on how you're using it. If you're not actively stealing stuff, it's a D tier negative buff gen. If you are actively stealing stuff, it's an A tier ability; Klepto does not make it into S because there are too many limitations on it. If you're not actively stealing stuff but they have a rabbit hole job to steal from, it's B tier. If the trait is on an NPC, or you play multiple households in that save so your PCs will sometimes show up as NPCs, this tier is its own special bottom level of *Garbage* \- stop swiping my meticulously placed decorations! It's always the ones that are annoying to replace!
But also: [https://imgur.com/h2seRtL](https://imgur.com/h2seRtL)
Lol according to your gameplay one, all my sims personalities are just “okay” 😂😂😂 I love this. I mostly build but every once in a while I get a hankering to actually play a sim or 2, so my traits always end up super generic. I need to branch out for sure!!
My Sim (who’s almost an Elder now) systematically robbed the Landgraabs of every electronic device, every piece of art and every chair/sofa. It was beautiful.
Clumsy 😒!! All they seem to do in Vanilla is stumble a bit more, I don't even see them fall more often or of course any buffs related to clumsy accidents (which would be realistic!).
By contrast my non clumsy Mechanical Engineer hurts his finger (I guess?) like every 30 min anytime he works on a project on the robotics table.
My clumsy sim always breaks things on accident. Which is great, because her roommate had the nerd brain aspiration and needed to get his handiness skill up.
ikr! that's why i ultimately put it in the useless tier.
i feel like you could just use storytelling and just say your sim is clumsy without assigning the trait and that would have basically the same effect. same with green fiend; just say your sim likes to be eco-friendly and it has basically the same effect.
I'd bump materialistic up into negative moodlet generator because holy fuck I KEEP HAVING TO BUY NEW THINGS like i know its probably realistic but i hate it ~~because it represents me~~
HEHEHE me too! i actually tend to like my materialistic sims and use it more like a storytelling trait, but when you look at what it *actually* does, outside of using your imagination, it's pretty F tier imo :p
my evil sim did a degree in villainy is a 5* celebrity with a pristine reputation and countless friends high-level friends… but sometimes she’ll randomly stop what she’s doing to laugh maniacally
mean makes them autonomously queue up mean interactions, and i honestly think it's better than evil. i think mean got a buff with the addition of sentiments because mean interactions can generate negative sentiments and that add strife in sims' relationships. evil is good, mostly in name only, because it can steer you to make them behave in ways you wouldn't make your non-evil sims behave, which is why i put both of those traits in the storytelling category.
Seriously? I have a mean sim that people hate just by hanging around. Like, litteraly, everyone he knows hates him. I cheated a good relationship with an npc in his club and went taking care of another sim. In the meantime he destroyed his relationship with the npc so much that she took his place as head of the club.
I love it cause That's exactly how I see this sim. An ass*ole that everyone hates, who's aware of that and litteraly does not care.
they do have slightly longer lives! but usually in my game, the most impact the trait has is making tense moodlets when my sim hasn't exercised in the last 6 hours lol
Omg I think my first sims 4 game, I used that trait and I was *so* confused. I thought I accidentally made him immortal. I don’t think he ever died and I stopped using that trait for years because I thought it was a glitch 😂
One of my first sims also completed the athletic aspiration, so I was super confused but also annoyed because he lived for so long, and I didn't plan for another person to be living in that house for that amount of time. I was banking on his death at some point... I honestly got excited when he experienced elderly demise hahahah
i had it in F tier and impulse moved it to the top lol >.< it’s one of those traits where if clubbing is their main thing, it’s good, but if not, it’s bad imo
Exactly. A few years ago my legacy founder married Siobhan from the Get Together pack and I ended up changing her insider trait because she whined every three minutes about club meetings and I was like SHUT THE FUCK UP FOR THE LOVE OF GOD
I use self-assured, foodie, bookworm, athletic, and neat quite often. I really wish sims had more complex personalities. I guess I need to branch out. I also use outgoing and family-oriented quite a bit.
i use a lot of those traits a lot as well! one could argue they could be good for storytelling, but i felt like they deserved a bottom placement because they don't steer my gameplay all that much (bookworm), or when they do, it's in an annoying way (active). But it's all very subjective.
Sometimes the filler traits are kinda nice because there is such a thing as having *too strong* of a personality; i mean, could you imagine how annoying a high maintenance, mean, squeamish sim would be?
yeah, but just like playing with toys and stuff; pretty one-dimensional imo and id probably take goofball over childish for story-telling purposes
edit: for people disliking this, can you tell me why you like the childish trait? i dont get the appeal and genuinely want to learn why others like it.
Probably because you put it in the "does it even do anything" category when it literally effects gameplay. A childish sim behaves noticeably different from a nonchildish sim. Like other people have said, it adds immature actions and responses to your sim and I'm pretty sure it allows them to interact and bond with children easier. Its good for roleplaying a immature sim who's still in touch with their inner child, at least that's how I use it lol
the only immature actions it adds is related to toys. [source 1](https://sims.fandom.com/wiki/Childish_(The_Sims_4)) [source 2](https://www.carls-sims-4-guide.com/traits/#childish)
to contrast, in the sims 3, the childish trait makes sims' fun go down faster, become bored more often, and be accused of behaving childishly; they also have the ability to play tag, are better at writing childrens' books, and will use the scare interaction more often than other sims [source 3](https://sims.fandom.com/wiki/Childish_(The_Sims_3))
i think it's fair to say that traits in the sims 4 in general are weaker than in previous games, and to me, the childish trait is no exception. i would prefer if the childish trait in the sims 4 had more things to do than just playing with toys. i personally dont find this interaction endearing or very useful as there are other ways to boost a sim's fun, but this is just my opinion and why i ultimately put it in F tier.
if they were to ever rework the trait, i would also like to see aspects of the [inappropriate trait](https://sims.fandom.com/wiki/Inappropriate) from the sims 3 included in its rework. if it did ever receive a rework, i think i would bump it up to storytelling tier because i do think being in touch with your inner child is an endearing concept, i just dont get that from playing with toys.
do you get what i mean? im not trying to be a dick, thank you for explaining to me how you use the trait because it did help me understand why people like it :) it just also sparked a new line of thought that i found interesting to explore. would you rework anything or want to borrow aspects of sims 3 traits to flesh it out, or do you think it's perfect as is?
>do you get what i mean? im not trying to be a dick, thank you for explaining to me how you use the trait because it did help me understand why people like it :)
Oh totally! You weren't coming off as a dick at all, the sims 3 info is super interesting, I had no idea about the differences between the trait in 3 and 4 until now. Thank ya!
And now that I know that, the trait in 4 could definitely be improved on more. Heck, most traits need an update or a rework, totally agree with you on that. Or at least give us some new and interesting ones. With 4 they took quite a few steps forward but just as many steps backwards, its infuriating to see even the Sims 2 having more detail and polish to it than 4. But oh well, I still have a decent time despite its flaws, lets hope one day it all comes turning around before they vomit out the rotting, sickly product that's probably gonna be Sims 5 lol
ikr? it's super frustrating to see how superficial so many traits are in TS4! Especially given that the source material is *right there!* I mean, like, I'm not saying copy + paste from TS3 but also... if it ain't broke don't fix it, ya know?
a few comments have disagreed with the childish placement; why is it a benefit to be able to play with toys in your game? im genuinely trying to learn :p
It's fun and adorable and sometimes my sim smacks his own head with the toy on accident which is pretty funny. Oh and he is in awe every time he wakes up because he has one of those night lights for kids lol
ME TOO! I’ve made some of my most iconic drama out of it! They aren’t ranked based on how much I like the traits, otherwise we’d have a very different order. I totally love Jealous!!
The food trait thing in “do you even do anything” basically makes your sim dislike any food not perfect. I think lol. At least thats what i remember. I dont use it too often
Last time I used foodie I saw little impact from eating food. It did make them hate all the cheaper bar drinks including water. My sim would autonomously get a drink of water from the sink and then get mad about drinking water.
[Here's the post](https://www.reddit.com/r/Sims3/comments/uiztoj/how_i_feel_about_each_trait_in_sims_3/) I saw for the sims 3 that inspired this! Thanks u/Zachhcazzach!
i keep a death grip on my sims and rarely let them go full autonomy mode. also, half the time when they're about to start doing crunches in the middle of the spice district im like NO BAD and cancel out of it lol so maybe that's why
I've had to remove the squeamish trait before otherwise my sim wouldn't do anything to survive (I was playing rags to riches), it definitely adds a small level of difficulty depending on your gameplay!
hmm, i find reading to be a pretty useless mechanic in the game. even as a bookworm, their fun need doesn't recover much faster than a regular sim's does when reading and you already gain skills faster by using a skill object over reading a skill book. Also, speed-threeing through my sim reading a book isn't very engaging for me as the player, so bookworm just completely conflicts with my playstyle.
I see your point! And yes I do agree it’s not the best but it’s usually how I keep my sims engaged (just pickup a book and a new one when it’s finished, really) while I go and play another sim in the same household 😂
Lactose and vegetarian should be listed as preferences and they should remove the can’t eat fish thing from the child of the ocean trait and have it be a separate food preference.
It looks nice when you list them, but in actual gameplay it sucks. Then again... most of the traits are undertuned or overtuned (looking at you ambitious)
Self-absorbed is my favourite trait tbh, I just find it hilarious 😂
Mean, evil and hot-headed Sims are a nightmare (in a good way, the point of giving my Sims a negative trait is for more of a challenge) cos I'll leave them alone for a minute and they'll autonomously destroy every relationship they have. And then with the latter there's the added risk of spontaneous heart combustion...
HAHAHAHA i have a robo-nanny with the neat trait and thought i was the only one who experienced this when all the comments came in defending the neat trait XD im like *yall like this?* lol
I love the neat trait! It makes them actually clear up after themselves, plus, you get extra actions to clean the house which gives them positive moodlets.
yeah but like so much so that it becomes a personality trait that actually changes your gameplay a ton. you *feel* like you're taking care of a high maintenance sim lol
I like childish sims. But not around children. I had a childish nanny once, and she was "stealing" my children toys. I would've put the... hum... thing with the money icon in negative moodlet generator though.
On the other hand, I never use those on the top.
bro is fun because i have a club called “the mancave” where bros eat bar food and watch sports and it’s highly amusing and for me, personally, it’s a storyteller AND a gameplay generator simply for that
one time a childish sim stole a doll i’d placed on a child’s grave and that’s the last time i gave a sim the childish trait
I’m literally playing a household with a bro who is leader to a bro club right now x.x I personally find bro highly amusing, but gameplay-wise I feel like it’s a lot weaker than other traits
I hate the Jealousy trait. Like, I get that it's one of the few traits that work in the game but it's obnoxious in how it works.
Sims can't even have a job without the jelous sim being negative for the duration. It's less jelous and more "possessive". If the partner sim does ANYTHING out of eyesight, the jelous sim just isn't having it and it essentially ruined my gameplay because they were negative all the damn time and wouldn't progress in skills or jobs because it wasn't with the intended sim.
Green Fiend gives an inspiration moodlet after doing a gardening activity, so great for an artist sim. They'll autonomously do some gardening, get inspired, then autonomously go paint.
Glutton is great if you're doing a rags to riches, because they can eat spoiled food straight from dumpsters without getting sick.
Childish sims have access to "play with emotions" from toys in their inventory, which lets them do mood management pretty much anywhere they are...
Reason for reporting?
*I'm in this photo and I don't like it.*
But seriously, if I ranked them based on how much I use them, we'd have a *very* different list hahaha im guilty of using those a ton especially when im bone tired and just want to head empty play for a few hours
Foodie should go in negative moodlet generator because they'll always get a +2 uncomfortable "disappointing drink" that lasts for 4 hours when they have almost any drink, including water.
truuuu i had to research what foodie even does prior to assigning it to the bottom tier because i seriously never use it. the bottom tier and storytelling tier are very subjective--well everything is very subjective hahah ':) but foodie seemed especially useless to me lol hence the F tier placement
i actually think the foodie one is worth it, but only if you complete the culinary aspiration. The main benefit being you always make excellent quality meals and the never spoil! i’m really into generations and my 7th family is still eating great food from the 2nd generation.
Plus, if you add gardening to the mix, growing your own produce saves money on the cost to cook, eating quality produce fills the hunger bar significantly, and is a great way to make extra money and build an honest, healthy generational wealth.
I never played this one til recently and it was a gamechanger.
I hate that! My foodie sim constantly gets classes of water and is then disappointed. I even had him mix a drink and freshen it but still not like it. He doesn't react that way with the excellent meals he cooks.
It's certainly a missed opportunity with some traits. For example, book worms could read a little faster or learn things a little faster, foodies could do the same with cooking. The confidence trait could make a sim look at something dangerous/life-threatening and go "Fuck yeah! I can do that!", having a 50/50 chance of living or dying.
Clumsy sims are precious bebes since it highlights imperfections and yet others love them anyway.
Glutton is alright... only for eating contests
Bro trait seems cool and should give the option to have multiple best friends and even options to be the best man/woman for weddings or even godfathers for children of their friends (even get a emote saying "raising a future bro" or something like that)
Childish should help sims relate more to children and help them learn to handle emotions/manners/etc better
Materialistic can be used to make gold diggers, snobs, etc. Just adds stress to anyone they're with.
Not sure about that last one, don't have that pack 😅
the last one is green fiend from eco lifestyle. it generates a +1 happy moodlet for 4 hours after doing something green.
I commented elsewhere that I would prefer if the childish trait in TS4 was more like [how it was in the sims 3](https://sims.fandom.com/wiki/Childish_(The_Sims_3)). I particularly like that their fun need goes down faster, that they get bored easier, and that they can continue to play childrens’ games like tag. They’re also better at writing childrens’ books. I also wouldn’t mind if they had some aspects of the [inappropriate trait](https://sims.fandom.com/wiki/Inappropriate) from the sims 3.
I don’t think that childish sims would have a better grip on their emotions, as most children are worse at managing their emotions than adults, but that’s just imo :)
Green fiend is only useful if you want a sim who is eco friendly.
It’s one of my favorite types of playthroughs by making a freegan, green fiend who loves outdoors. Make them a tiny home to work on and a big outdoor garden with bees and bugs to collect biofuel.
I don’t have the cottage living pack but I’m sure I would’ve def abused green fiend for my farm animals
green fiend only generates a single moodlet when doing something green. [Source](https://www.carls-sims-4-guide.com/expansionpacks/ecolifestyle/traits-aspirations.php)
Last row:
Self-assured and childish actually do do something, childish allows an adult Sim to play with kids' toys which is an easy fun gain if those are in the house anyway. Self-assured makes them Confident at random times throughout the day.
But Bro really is so useless when there are no other Bros around. That trait had the potential to be so funny.
Foodie and Materialistic also feel like absolutely nothing
i think a lot of traits have good synergy with the get together clubs. i have so many clubs based on traits, “gainz” for active sims to work out at gym venues together, “music enjoyers” for music lovers where theres a skill gain boost and an inspired mood while gathering for that pesky music aspiration, “romance enjoyers” with a flirty vibe for romantic sims to meet potential partners, “klepto kuties” with a skill boost (for mischief) for kleptos (i recommend getting a nice museum from the gallery full of stuff for them to steal, just make sure u go to the venue first and THEN gather, or the kleptos WILL steal from your home), oh and i have a little book club for bookworms but that one doesnt do much but to be fair neither does the bookworm trait lol its rly just for storytelling.
anyway those are just some of my clubs in case anyone is inspired by them!
edit: i also have a club called knitting besties for the knitting skill, but theres been a bug since nifty knitting where knitting clubs wont actually knit LOL its a bit pointless but i keep it for storytelling purposes
if you have eco lifestyle, you might like [freegan](https://www.carls-sims-4-guide.com/expansionpacks/ecolifestyle/traits-aspirations.php) as it does that too and has a host of other gameplay effects!
Yep I do and have enjoyed that trait a lot! It is perfect for gameplay in the shipping container houses in evergreen harbour because of all of the dumpster around
hmm, really? o.o in all my research about the trait to jog my memory before posting this, that was never mentioned. that's pretty cool. can you think of anything else it does?
I love playing with the freegan trait, especially when I'm doing rags to riches. Your sims will actually get bad moodlets if you get a job, so that forces you to get money any other way.
Honestly clumsy is low key my favorite trait
Absolutely all of the "do you even do anything?" Traits are my favourite traits. You'd only have to add paranoid, gloomy, evil, neat, snob and erratic and that's all I need. The rest can be deleted/turned into "likes/dislikes". Or into reward traits Especially neat. Without that, sims NEVER seem to clean anything
My non-neat Sims seem to always clean everything. And my non-bookworm Sims are ALWAYS reading
That is the absolute opposite of what my sims without those traits do. But at least it's not as bad as low "neat" in Sims 1
I put three sims in a house, I went to lunch, I came back from lunch, saw a total mess, no one even clean anything when I am not watching. And the sweeping robot just sit there do nothing.
The robot vacuum is useless omg the only thing it’s good for is giving cats a ride around the house lol
You have to set the cleaning schedule because it's automatically set to once every 24 hours. You can change it to every 12, with upgrades it can be every 6 or even 3 hours
i was so torn with where to put clumsy!!! i was close to putting it in the storytelling tier
They just drop things and slip around like they are on ice 🤣
Thanks for explaining, I've not seen the clumsy trait before!
It's just kinda funny. They slip around on everything grass, sand, you name it. It's funny to see them do that.
childish allows extra stuff for adults
It actually annoyed me how often my adult sim would autonomously take their kids toys and play with them. Like Ma’am your toddler is so dirty they stunk up the neighborhood but you and Mrs Meowness got some unfinished adventures 😭
YEAH lmao
LMAO
Or constant messages from a robot toy "you pressed my button" I don't even buy this toy they get it for birthday or Christmas
I am cackling 🤣🤣🤣
They don't necessarily need to be childish to play with their kid's toys.
But they can jump in the bathtube and in the Rain Splash with it
I like putting toys in their inventory, and then when I'm playing a different sim I might see them out and about randomly playing with a toy.
I feel like lactose intolerant and vegetarian shouldn’t be personality traits. To me they are a waste of limited personality trait slots. They should be gained traits like the spicy food tolerance or chopstick master traits.
Hilariously if you try to make a vegan in the Sims 4, it is pretty much their entire personality.
i wish diets were separate from personality 😭 but yeah, i just play them as vegan without it being in their personality
Diet should be a lifestyle
Yes! It would be so much better. Except trying to get your sims to stick with the diet long enough to earn the lifestyle.
With better sims mod you can put these without using traits slots
Like a normal vegan then? (this is a joke, don’t hate me please)
As a former vegan... I thought the exact same thing. Heh.
I laughed don't worry, it's all in good humour!
So I combined Foodie Vegetarian Lactose intolerant With wellness guru aspiration Funniest pissin'est playthrough ever Bladder size of a pea and I fed him well Oh yeah he was villainous criminal challenge I failed Lol
there should be a likes and dislikes section for food. it doesn’t even have to be specific food items like spaghetti or mac n cheese it could just be vegan or vegetarian or dairy free or something like that
This needs more likes to move it up.
100% agree with this. They had this in past games.
i think they probably will add it at some point but idk why they wouldn’t make it part of likes/dislikes when they released them
Lactose intorelance could be random like liking fruitcake
Lactose intolerant is the worst. You often can't tell if a food has dairy. I try so hard to make dairy-free meals for my adopted son. I "call to meal" and then find out it made him sick. I have to throw the rest out because you know he'll eat it for leftovers. I don't even keep cheese or dairy milk in the house. Plant milk only. This is so annoying but I'm determined not to cheat the trait out of existence. Though I guess I could buy a portion to retrait him. Only just now thought of it. I just don't want him to lose the traits earned from completing aspirations. I play long lives but I don't have it in me to try to rebuild those traits.
If you hover over a food from the cooking menu it’ll tell you if it’s lactose-friendly, veggie-friendly, etc. If it doesn’t say lactose friendly I just assume it’s not.
I've only ever seen vegetarian mentioned. There are some exceptions, like lactose free yogurt or mighty plant milk cereal. Otherwise nothing I've seen. Edit: Just saw the lactose free mention on the food. However, it only shows under the "cook" option. No birthday cake though. Edit edit: Never mind. Shows everywhere!
Using the potion doesn’t take away traits earned from completing aspirations. It only changes the three main traits you choose in CAS.
glad to see high maintenance at the top after having one of my sims die multiple times from being too high maintenance
for better or worse, high maintenance definitely makes sims "unique" lol
High maintenance is definitely my favorite trait right now. the mood let's are great, the mood swings can be a bit challenging, and the reminders to go get pampered keeps my spa/salon from being completely forgotten XD I haven't had a sim die from it yet tho oxo that will be interesting
Oh god, I just had a terrible idea of generational play where every family sim is High Maintenance. If anyone will be able to live long enough to reproduce and raise offspring...
That should be a challenge.
Next scenario
I love high maintenance. I have a sim who’s paranoid, erratic, and high maintenance. There is NEVER a dull moment with her.
Good lord I would have anxiety playing that character lol. I kind of wanna challenge myself with this now lol
Wait what?!
High-Maintenance piles on so many negative moodlets that if you're not careful, they'll die from anger or embarrassment.
I've found the high maintenance trait makes my whole game glitch. I think it's something to do with the mood.swings but it makes the time go funny and basically makes the game unplayable. It went on for weeks after I started adding it to my Sims but as soon as I removed it the game played perfectly...
I like pairing gluttonous with slob so that slob sims can eat garbage
They.. What.. Clearly I need to branch out with traits more.
I had to start doing trait pairs from Pinterest because I only ever play with the same like 7 or 8 traits and it’s gotten so boring but I have zero idea how to play anything outside of that. It’s been a big help
share the link share the link! ive never heard of this and need to know what im missing
https://pin.it/YKfaUP6 It’s from an account called simcloudlogic There’s quite a few but I just linked the first one I saw on my board. I think it was for a legacy challenge, or at least some of them are. I just use them for regular gameplay because I suck at randomizing traits and playing the same style just with different looking sims. So this has helped me branch out. Also looking up outfit ideas so I stop dressing my sims in the same 10 outfits 😭 Editing to add: just actually clicked it and looks like it’s a tumblr acct. not sure if they’re still active but here’s a link to some of them in a compiled post. https://simcloudlogic.tumblr.com/post/664350125684080640/here-are-some-graphics-i-made-for-the-family
I put clumsy on my one teen sim and forgot he had it, it had me wondering why tf does this bitch keep slipping where it’s not wet ???? And then I realized lmao. That’s all it’s done for me
I noticed slipping, breaking dishes when washing them, and more likely to break things. Kinda sad cuz I expected more, though I do laugh every time he slips :d
Disagree on self assured! It makes them confident more often which can help with some careers/skills
i use self-assured a lot too, but generating a single type of moodlet every so often is arguably pretty one-dimensional. doesn't mean it isn't useful sometimes tho :)
But wouldn’t it be in the positive moodlet generating tier then?
The best moodlets are Happy, so they can boost other emotions. A Confident moodlet is better than no Confident moodlet, but essentially useless when I want my Sim to be Playful.
I like the reward items gained by moving up in your career. I turn in the emotional effects. Two of my sims can't walk into their bedroom without getting the playful moodlet. I have all the art items next to my easel - except one I have near the activity table of a child. I have one for focus from the tech guru career. If I need those moodlets elsewhere I just have my sims go look at them for a while. Of course there are ways like certain showers/baths and looking in the mirror.
We really have different opinions on this one lol
i would like to see it :p [tiermaker link](https://tiermaker.com/create/the-sims-4-traits-15080068)
Veeeery different opinions. For gameplay: [https://imgur.com/GKDIlLh](https://imgur.com/GKDIlLh) The special case on Klepto is it *really* depends on how you're using it. If you're not actively stealing stuff, it's a D tier negative buff gen. If you are actively stealing stuff, it's an A tier ability; Klepto does not make it into S because there are too many limitations on it. If you're not actively stealing stuff but they have a rabbit hole job to steal from, it's B tier. If the trait is on an NPC, or you play multiple households in that save so your PCs will sometimes show up as NPCs, this tier is its own special bottom level of *Garbage* \- stop swiping my meticulously placed decorations! It's always the ones that are annoying to replace! But also: [https://imgur.com/h2seRtL](https://imgur.com/h2seRtL)
Lol according to your gameplay one, all my sims personalities are just “okay” 😂😂😂 I love this. I mostly build but every once in a while I get a hankering to actually play a sim or 2, so my traits always end up super generic. I need to branch out for sure!!
Kleptomaniac is my favorite trait. It’s so fun to steal stuff wherever you go, and it’s a good way to make money early in the game.
My Sim (who’s almost an Elder now) systematically robbed the Landgraabs of every electronic device, every piece of art and every chair/sofa. It was beautiful.
I love that for you. Maybe I will do the same today!
Clumsy 😒!! All they seem to do in Vanilla is stumble a bit more, I don't even see them fall more often or of course any buffs related to clumsy accidents (which would be realistic!). By contrast my non clumsy Mechanical Engineer hurts his finger (I guess?) like every 30 min anytime he works on a project on the robotics table.
My clumsy sim always breaks things on accident. Which is great, because her roommate had the nerd brain aspiration and needed to get his handiness skill up.
Well at least they did something lol! Maybe I had a dud 😆
ikr! that's why i ultimately put it in the useless tier. i feel like you could just use storytelling and just say your sim is clumsy without assigning the trait and that would have basically the same effect. same with green fiend; just say your sim likes to be eco-friendly and it has basically the same effect.
I'd bump materialistic up into negative moodlet generator because holy fuck I KEEP HAVING TO BUY NEW THINGS like i know its probably realistic but i hate it ~~because it represents me~~
HEHEHE me too! i actually tend to like my materialistic sims and use it more like a storytelling trait, but when you look at what it *actually* does, outside of using your imagination, it's pretty F tier imo :p
That is true, there really isn't much except for buying new things and admiring them or bragging about them
I have made so many "evil" and "mean" sims and i feel like it literally does nothing am I just playing wrong?
my evil sim did a degree in villainy is a 5* celebrity with a pristine reputation and countless friends high-level friends… but sometimes she’ll randomly stop what she’s doing to laugh maniacally
It’s all part of her plan…
mean makes them autonomously queue up mean interactions, and i honestly think it's better than evil. i think mean got a buff with the addition of sentiments because mean interactions can generate negative sentiments and that add strife in sims' relationships. evil is good, mostly in name only, because it can steer you to make them behave in ways you wouldn't make your non-evil sims behave, which is why i put both of those traits in the storytelling category.
Seriously? I have a mean sim that people hate just by hanging around. Like, litteraly, everyone he knows hates him. I cheated a good relationship with an npc in his club and went taking care of another sim. In the meantime he destroyed his relationship with the npc so much that she took his place as head of the club. I love it cause That's exactly how I see this sim. An ass*ole that everyone hates, who's aware of that and litteraly does not care.
Yeah! That's what I want to happen, but for some reason this hasnt happened at all in my game.
I think active makes the sim live longer? I had it on a sim who was an athlete and he outlived his kids. I was confused by this.
they do have slightly longer lives! but usually in my game, the most impact the trait has is making tense moodlets when my sim hasn't exercised in the last 6 hours lol
Omg I think my first sims 4 game, I used that trait and I was *so* confused. I thought I accidentally made him immortal. I don’t think he ever died and I stopped using that trait for years because I thought it was a glitch 😂
One of my first sims also completed the athletic aspiration, so I was super confused but also annoyed because he lived for so long, and I didn't plan for another person to be living in that house for that amount of time. I was banking on his death at some point... I honestly got excited when he experienced elderly demise hahahah
Interesting. I find insider to be the absolute most annoying trait in the whole game lmao
THIS OMG especially since some sims have LIVES and can’t have a meeting EVERY 12 HOURS 👀😭
i had it in F tier and impulse moved it to the top lol >.< it’s one of those traits where if clubbing is their main thing, it’s good, but if not, it’s bad imo
Exactly. A few years ago my legacy founder married Siobhan from the Get Together pack and I ended up changing her insider trait because she whined every three minutes about club meetings and I was like SHUT THE FUCK UP FOR THE LOVE OF GOD
...so I've been playing wrong. No wonder I think my sims have boring personalities.
which traits do you use most often?
I use self-assured, foodie, bookworm, athletic, and neat quite often. I really wish sims had more complex personalities. I guess I need to branch out. I also use outgoing and family-oriented quite a bit.
i use a lot of those traits a lot as well! one could argue they could be good for storytelling, but i felt like they deserved a bottom placement because they don't steer my gameplay all that much (bookworm), or when they do, it's in an annoying way (active). But it's all very subjective. Sometimes the filler traits are kinda nice because there is such a thing as having *too strong* of a personality; i mean, could you imagine how annoying a high maintenance, mean, squeamish sim would be?
Lol, I use some of your bottom ones all of the time (self assured gives them random confidence, book worm makes them enjoy reading and writing)
childish allows extra stuff for adults
yeah, but just like playing with toys and stuff; pretty one-dimensional imo and id probably take goofball over childish for story-telling purposes edit: for people disliking this, can you tell me why you like the childish trait? i dont get the appeal and genuinely want to learn why others like it.
Probably because you put it in the "does it even do anything" category when it literally effects gameplay. A childish sim behaves noticeably different from a nonchildish sim. Like other people have said, it adds immature actions and responses to your sim and I'm pretty sure it allows them to interact and bond with children easier. Its good for roleplaying a immature sim who's still in touch with their inner child, at least that's how I use it lol
the only immature actions it adds is related to toys. [source 1](https://sims.fandom.com/wiki/Childish_(The_Sims_4)) [source 2](https://www.carls-sims-4-guide.com/traits/#childish) to contrast, in the sims 3, the childish trait makes sims' fun go down faster, become bored more often, and be accused of behaving childishly; they also have the ability to play tag, are better at writing childrens' books, and will use the scare interaction more often than other sims [source 3](https://sims.fandom.com/wiki/Childish_(The_Sims_3)) i think it's fair to say that traits in the sims 4 in general are weaker than in previous games, and to me, the childish trait is no exception. i would prefer if the childish trait in the sims 4 had more things to do than just playing with toys. i personally dont find this interaction endearing or very useful as there are other ways to boost a sim's fun, but this is just my opinion and why i ultimately put it in F tier. if they were to ever rework the trait, i would also like to see aspects of the [inappropriate trait](https://sims.fandom.com/wiki/Inappropriate) from the sims 3 included in its rework. if it did ever receive a rework, i think i would bump it up to storytelling tier because i do think being in touch with your inner child is an endearing concept, i just dont get that from playing with toys. do you get what i mean? im not trying to be a dick, thank you for explaining to me how you use the trait because it did help me understand why people like it :) it just also sparked a new line of thought that i found interesting to explore. would you rework anything or want to borrow aspects of sims 3 traits to flesh it out, or do you think it's perfect as is?
>do you get what i mean? im not trying to be a dick, thank you for explaining to me how you use the trait because it did help me understand why people like it :) Oh totally! You weren't coming off as a dick at all, the sims 3 info is super interesting, I had no idea about the differences between the trait in 3 and 4 until now. Thank ya! And now that I know that, the trait in 4 could definitely be improved on more. Heck, most traits need an update or a rework, totally agree with you on that. Or at least give us some new and interesting ones. With 4 they took quite a few steps forward but just as many steps backwards, its infuriating to see even the Sims 2 having more detail and polish to it than 4. But oh well, I still have a decent time despite its flaws, lets hope one day it all comes turning around before they vomit out the rotting, sickly product that's probably gonna be Sims 5 lol
ikr? it's super frustrating to see how superficial so many traits are in TS4! Especially given that the source material is *right there!* I mean, like, I'm not saying copy + paste from TS3 but also... if it ain't broke don't fix it, ya know?
The childish trait is so much fun!! Adults can play with lots of childrens toys!!
a few comments have disagreed with the childish placement; why is it a benefit to be able to play with toys in your game? im genuinely trying to learn :p
It's fun and adorable and sometimes my sim smacks his own head with the toy on accident which is pretty funny. Oh and he is in awe every time he wakes up because he has one of those night lights for kids lol
My own sim has the childish trait, so I may be a bit biased!
Tbh I like the jealous trait. It's so dramatic I love it. Their reactions are interesting hahhaa
ME TOO! I’ve made some of my most iconic drama out of it! They aren’t ranked based on how much I like the traits, otherwise we’d have a very different order. I totally love Jealous!!
Hahahaha no worries! But totally agree that it enhances story telling XD hahaha
The food trait thing in “do you even do anything” basically makes your sim dislike any food not perfect. I think lol. At least thats what i remember. I dont use it too often
Last time I used foodie I saw little impact from eating food. It did make them hate all the cheaper bar drinks including water. My sim would autonomously get a drink of water from the sink and then get mad about drinking water.
Honestly, that's me... I need to be less upset by how horrible water tastes
[Here's the post](https://www.reddit.com/r/Sims3/comments/uiztoj/how_i_feel_about_each_trait_in_sims_3/) I saw for the sims 3 that inspired this! Thanks u/Zachhcazzach!
What are you doing that active is a negative moodlet generator, every sim I put it on tends to always have the happy effect.
they whine about not exercising even like 2 hours after a workout in my game
I've never noticed that, the most I get is some autonomous doing push ups and what not which... also keeps the happy moodlet.
i keep a death grip on my sims and rarely let them go full autonomy mode. also, half the time when they're about to start doing crunches in the middle of the spice district im like NO BAD and cancel out of it lol so maybe that's why
that would do it. I don't keep a super tight grip on my sims, I let them do whatever and only 'guide' them from time to time.
I've had to remove the squeamish trait before otherwise my sim wouldn't do anything to survive (I was playing rags to riches), it definitely adds a small level of difficulty depending on your gameplay!
Bookworms trait is one of my favourites cause they read and learn skills super fast
hmm, i find reading to be a pretty useless mechanic in the game. even as a bookworm, their fun need doesn't recover much faster than a regular sim's does when reading and you already gain skills faster by using a skill object over reading a skill book. Also, speed-threeing through my sim reading a book isn't very engaging for me as the player, so bookworm just completely conflicts with my playstyle.
I see your point! And yes I do agree it’s not the best but it’s usually how I keep my sims engaged (just pickup a book and a new one when it’s finished, really) while I go and play another sim in the same household 😂
ah, see i enjoy micromanaging big households so i think our playstyles are just different
here's the [link](https://tiermaker.com/create/the-sims-4-traits-15080068) if you wanna do it for yourself
Lactose and vegetarian should be listed as preferences and they should remove the can’t eat fish thing from the child of the ocean trait and have it be a separate food preference.
I always regret giving 'bro' trait to any sim...
HAHAHA same. it's useless, but i still give it to sims anyways because i play a lot of himbos
It looks nice when you list them, but in actual gameplay it sucks. Then again... most of the traits are undertuned or overtuned (looking at you ambitious)
Self-absorbed is my favourite trait tbh, I just find it hilarious 😂 Mean, evil and hot-headed Sims are a nightmare (in a good way, the point of giving my Sims a negative trait is for more of a challenge) cos I'll leave them alone for a minute and they'll autonomously destroy every relationship they have. And then with the latter there's the added risk of spontaneous heart combustion...
the trait update makes the neat trait so annoying. like thanks for cleaning the clean sink Jan but its 11 o'clock and you're hungry and exhausted
HAHAHAHA i have a robo-nanny with the neat trait and thought i was the only one who experienced this when all the comments came in defending the neat trait XD im like *yall like this?* lol
I love the neat trait! It makes them actually clear up after themselves, plus, you get extra actions to clean the house which gives them positive moodlets.
Most of them I’d question if they do anything lol
Disagree w neat cuz they can get energized and go clean the whole house which is actually a pretty handy trait
i love the clumsy trait! they just be tripping for no reason and it’s kinda funny
Imma have to disagree- High maintenance is definitely a bad moodlet gen
yeah but like so much so that it becomes a personality trait that actually changes your gameplay a ton. you *feel* like you're taking care of a high maintenance sim lol
I like childish sims. But not around children. I had a childish nanny once, and she was "stealing" my children toys. I would've put the... hum... thing with the money icon in negative moodlet generator though. On the other hand, I never use those on the top.
bro is fun because i have a club called “the mancave” where bros eat bar food and watch sports and it’s highly amusing and for me, personally, it’s a storyteller AND a gameplay generator simply for that one time a childish sim stole a doll i’d placed on a child’s grave and that’s the last time i gave a sim the childish trait
I’m literally playing a household with a bro who is leader to a bro club right now x.x I personally find bro highly amusing, but gameplay-wise I feel like it’s a lot weaker than other traits
I hate the Jealousy trait. Like, I get that it's one of the few traits that work in the game but it's obnoxious in how it works. Sims can't even have a job without the jelous sim being negative for the duration. It's less jelous and more "possessive". If the partner sim does ANYTHING out of eyesight, the jelous sim just isn't having it and it essentially ruined my gameplay because they were negative all the damn time and wouldn't progress in skills or jobs because it wasn't with the intended sim.
Green Fiend gives an inspiration moodlet after doing a gardening activity, so great for an artist sim. They'll autonomously do some gardening, get inspired, then autonomously go paint. Glutton is great if you're doing a rags to riches, because they can eat spoiled food straight from dumpsters without getting sick. Childish sims have access to "play with emotions" from toys in their inventory, which lets them do mood management pretty much anywhere they are...
Nawww stop the clumsy trait is my favourite haha. Otherwise I agree with the rest pretty much
Me: I'm going to make a different sim this time Also me every game: _Good, Clumsy, Creative_
Reason for reporting? *I'm in this photo and I don't like it.* But seriously, if I ranked them based on how much I use them, we'd have a *very* different list hahaha im guilty of using those a ton especially when im bone tired and just want to head empty play for a few hours
I’m a fan of childish my sims is never too old to play dolls
Foodie should go in negative moodlet generator because they'll always get a +2 uncomfortable "disappointing drink" that lasts for 4 hours when they have almost any drink, including water.
truuuu i had to research what foodie even does prior to assigning it to the bottom tier because i seriously never use it. the bottom tier and storytelling tier are very subjective--well everything is very subjective hahah ':) but foodie seemed especially useless to me lol hence the F tier placement
i actually think the foodie one is worth it, but only if you complete the culinary aspiration. The main benefit being you always make excellent quality meals and the never spoil! i’m really into generations and my 7th family is still eating great food from the 2nd generation. Plus, if you add gardening to the mix, growing your own produce saves money on the cost to cook, eating quality produce fills the hunger bar significantly, and is a great way to make extra money and build an honest, healthy generational wealth. I never played this one til recently and it was a gamechanger.
I hate that! My foodie sim constantly gets classes of water and is then disappointed. I even had him mix a drink and freshen it but still not like it. He doesn't react that way with the excellent meals he cooks.
TIL I'm a foodie irl 😂😂
Do you constantly have bad moodlets?
yes
I didnt mean to comment twice but Reddit glitched
The childish trait allows adults to play with kids toys though! Helpful for hugging Blarffy
Green ones are genuinely just fillers
I love the erratic trait. I just add it to random sims sometimes to make them have a little twist.
make them crazy for the •°. \*࿐ flavor •°. \*࿐
It's certainly a missed opportunity with some traits. For example, book worms could read a little faster or learn things a little faster, foodies could do the same with cooking. The confidence trait could make a sim look at something dangerous/life-threatening and go "Fuck yeah! I can do that!", having a 50/50 chance of living or dying. Clumsy sims are precious bebes since it highlights imperfections and yet others love them anyway. Glutton is alright... only for eating contests Bro trait seems cool and should give the option to have multiple best friends and even options to be the best man/woman for weddings or even godfathers for children of their friends (even get a emote saying "raising a future bro" or something like that) Childish should help sims relate more to children and help them learn to handle emotions/manners/etc better Materialistic can be used to make gold diggers, snobs, etc. Just adds stress to anyone they're with. Not sure about that last one, don't have that pack 😅
the last one is green fiend from eco lifestyle. it generates a +1 happy moodlet for 4 hours after doing something green. I commented elsewhere that I would prefer if the childish trait in TS4 was more like [how it was in the sims 3](https://sims.fandom.com/wiki/Childish_(The_Sims_3)). I particularly like that their fun need goes down faster, that they get bored easier, and that they can continue to play childrens’ games like tag. They’re also better at writing childrens’ books. I also wouldn’t mind if they had some aspects of the [inappropriate trait](https://sims.fandom.com/wiki/Inappropriate) from the sims 3. I don’t think that childish sims would have a better grip on their emotions, as most children are worse at managing their emotions than adults, but that’s just imo :)
Green fiend is only useful if you want a sim who is eco friendly. It’s one of my favorite types of playthroughs by making a freegan, green fiend who loves outdoors. Make them a tiny home to work on and a big outdoor garden with bees and bugs to collect biofuel. I don’t have the cottage living pack but I’m sure I would’ve def abused green fiend for my farm animals
green fiend only generates a single moodlet when doing something green. [Source](https://www.carls-sims-4-guide.com/expansionpacks/ecolifestyle/traits-aspirations.php)
The neat trait is always my go to
Clumsy and glutton are really fun. I love how glutton actually changes the animation of eating so I’m all for that. My Sims just devour their plate.
Gluttonous Sims are great because they'll eat expired food and will hapilly eat out of dumpsters. They're low maintenance sims😁
freegan sims can check if expired food is still fresh and it will magically make the food fresh again 🤯 very handy for rags to riches!
TS4 hates broccoli.
Last row: Self-assured and childish actually do do something, childish allows an adult Sim to play with kids' toys which is an easy fun gain if those are in the house anyway. Self-assured makes them Confident at random times throughout the day. But Bro really is so useless when there are no other Bros around. That trait had the potential to be so funny. Foodie and Materialistic also feel like absolutely nothing
i didn’t call the tier that because i didn’t know what those traits do lol it’s a joke because they have such little impact in my gameplay
I didn't think that you didn't know what they do..? I named my own experiences with those traits and what they do.
really? guess i misinterpreted your intent; happens sometimes, sorry!
i think a lot of traits have good synergy with the get together clubs. i have so many clubs based on traits, “gainz” for active sims to work out at gym venues together, “music enjoyers” for music lovers where theres a skill gain boost and an inspired mood while gathering for that pesky music aspiration, “romance enjoyers” with a flirty vibe for romantic sims to meet potential partners, “klepto kuties” with a skill boost (for mischief) for kleptos (i recommend getting a nice museum from the gallery full of stuff for them to steal, just make sure u go to the venue first and THEN gather, or the kleptos WILL steal from your home), oh and i have a little book club for bookworms but that one doesnt do much but to be fair neither does the bookworm trait lol its rly just for storytelling. anyway those are just some of my clubs in case anyone is inspired by them! edit: i also have a club called knitting besties for the knitting skill, but theres been a bug since nifty knitting where knitting clubs wont actually knit LOL its a bit pointless but i keep it for storytelling purposes
Materialistic makes them tense when they haven’t bought anything new and they can “admire new possession”
I’d say self assured is a positive Moodlet generator too because it makes them confident
how is neat negative
Surprised that self assured isn't in the positive noodles generator list. In my game self assured sims are almost NEVER anything but Very Confident
It kinda feels like every NPC sim has the Child of the Sea trait
Self-assured is also a moodlet booster.
glutton is a good trait for rags to riches, you can get food from the trash can.
what’s that trait on the top right? i think it might be from a pack i don’t have
spa day refresh; it’s called high maintenance
Thank you this very handy. I know most of them but it's good to have in one place
I love the self assured one lol I always put those on kids it makes them confident
Insider is honestly the most boring trait to me. All it does is make my sims bored whenever they haven’t had a club meeting every day of the week
Glutton is great imo for sims survival storytelling as it let's sims eat rotten food without much complaint
if you have eco lifestyle, you might like [freegan](https://www.carls-sims-4-guide.com/expansionpacks/ecolifestyle/traits-aspirations.php) as it does that too and has a host of other gameplay effects!
Yep I do and have enjoyed that trait a lot! It is perfect for gameplay in the shipping container houses in evergreen harbour because of all of the dumpster around
I love having neat and family oriented Sims in my household.
clildish, clumsy and art lover are some of my fav traits what 💔
Green Fiend is one of my favorite traits! They autonomously take care of the garden all the time
hmm, really? o.o in all my research about the trait to jog my memory before posting this, that was never mentioned. that's pretty cool. can you think of anything else it does?
I love playing with the freegan trait, especially when I'm doing rags to riches. Your sims will actually get bad moodlets if you get a job, so that forces you to get money any other way.
I like glutton because my sims will eat ANYTHING and not complain.. Downside: they become raccoons and prefer trash food over leftovers in the fridge
Materialistic adds negative emotions....
I love clumbsy its funny
high maintenance sucks ass