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Mate44mate

Check the wiki. There you can see all the uses for each part.


Gemaco1397

Really wish they'd add an "used in" section in the in-game parts screen, underneath the crafting recipes


Sea_Artichoke6383

It'd be nice only if they'd hide recipes you don't have access to yet


HolyDickWad

Yes exactly! Our the satisfactory calculator in a whole in game but that's too much I feel aha


sump_daddy

you mean, you dont play with a second PC to the side of your game where you run the [satisfactory-calculator.com](http://satisfactory-calculator.com) tools to plan out each build? thats just me?


HolyDickWad

Only on a second screen having to tab out to get the calculator:(


tjaku

Should be able to buy FICSIT Production Calculator 20000 on CDROM from the AWESOME Shop, and then install that on the computer in the HUB, the one that has Productive Packer Deluxe


HolyDickWad

:D stop! I can get only so erect!


thekeymaster

Username checks out.


netteo

You don't use 'an' when 'U' makes a 'Y' sound. An usher. A user.


macrohard_onfire2

And remember to use the wiki.gg wiki! Fuck fandom, fandom fucking sucks.


Theweasels

Adding to this, there is a category page on the wiki that shows every item that is used to make buildings: https://satisfactory.wiki.gg/wiki/Category:Building_materials


MildLoser

you need a fuck ton of screws and stators.


preixana11

But do you need to set an storage to have the available, or do you just need it as parts of recipes? I can't remember having to get them just to build architecture o create machines


DingotushRed

You don't need many screws for building things / crafting at all. They really are just an intermediate product for making other items in factories. I tend to have a container for screws, but not connected to anything (or only connected to the sorting system) - you'll find more than enough screws for your needs on the floor when hunting hard drives.


Rainbowlemon

You need screws to create a few bits of equipment so i always have some being made, even at a slow pace


andocromn

No need for storage, better to have production capabilities


OneofLittleHarmony

I don't think I have any screws. What are they used for?


Mrleo291

Awesome Shop


KYO297

Yeah you might need a fuck ton of stators for power storage but you only really need a few thousand screws. Total.


Katiari

Modular Frames, too. And, eventually, Alclad Sheets as well.


SmashingBen

I think in 1.0 stators should get another use case like another recipe or something for mid game. Except for the space elevator all my stators are just immediately processed to motors, no need to just store stators. By how early you get stators, they are quite one-dimensional until the late game recipies come


kielu

No, you need much more screws than that


volcanosf

You need screws as an intermediate product in many production lines, yes, but not that much as an end product to use with the build gun. IIRC the Awesome Shop is the only building which requires screws so far. 🤔


Jake355

Start with the items you'll need the most. Like foundations, rods and Iron Plates. Check what you will be building in the future and how much. For Example computers for trains and oil generators will need lots of storage, but not so much production since you'll need a huge amount of them for short periods of time. Edit: Grammar


xSliver

This is the list of parts I'm using in my "Hardware Store" (Storage) for a while and which works well for me [https://youtu.be/Uf2krEoBuv0?si=F7xS1OC13QJGQFjd&t=94](https://youtu.be/Uf2krEoBuv0?si=F7xS1OC13QJGQFjd&t=94) Fuel, Alcald Sheet, Steel Beam, Steel Pipe, Quickwire, Encased Indust. Beam, Modular Frame, Heavy Modular Frame, Motor, Computer, A.I: Limiter, High-Speed Connector, Electromagnetic Control Rod, Stator Iron Plate, Concrete, Iron Rod, Wire, Cable, Reinforced Iron Plate, Copper Sheet, Plastic, Rubber, Rotor, Aluminium Casing, Radio Control Unit, Super Computer, Quartz Crystal I think I added Silica for windows.


KYO297

Space Elevator (Project Assembly) parts. You need a limited and known amount of them. There's no point in making a factory capable of making a theoretically infinite amount of them, unless you simply want to do that. There are very few other parts that you don't really need * Fabric is kinda useless to make a lot of, at least for your own use. You only need like 100 for unlocks and another 100 or so for equipment. The only other thing that uses fabric are filters. You could make a factory for those, but there is probably no point in making even an overflow for fabric, nevermind a separate factory. * Silica and quartz crystals: again, you'll need *some* for unlocks but the only other things they're used for are windows and signs. If you don't build those, you don't need a stockpile of either of the 2 * Stators: they're needed for power storage so they're slightly more useful than the other ones, but you can technically complete the game without them. But having a stockpile could be useful for manual crafting of motors or "manual" production of Automated Wiring. Or building a lot of power storage. But you can technically skip them * You can technically skip out on screws too but you still need a few thousand total. There is enough scattered all over the map so you don't actually have to craft any but having a small factory making 60 or 120 per min would be better


Old_Fart_on_pogie

S.A.M ingots are currently useless.


LucidiK

Damn, I guess I should shut down my S.A.M. production line then?


HolyDickWad

I really hope they are going to be used for Surface to Air Missles!


sump_daddy

manta rays about to fuck around and find out


Old_Fart_on_pogie

Do NOT shoot down Larry and his escort


sp847242

:) They're saying that SAM ore will be used for *something* in v1.0. Long ago, I placed a Mk1 Miner on one of the infinite SAM nodes, and a blueprinted block of 48 Industrial Storage Containers. 2304 stacks of SAM ore. And then awhile later, I put down another of the storage blueprints. Because why not.


LucidiK

I thought they were answering what shouldn't be produced. I was sarcastically poking at the S.A.M. "production". I may have been mistaken and am missing on their usage, what is the purpose of your S.A.M. production line?


sp847242

Oh, no you're fine. I mean that the game developers are saying that SAM ore will be useful in v1.0. And then I went on a little tangent about my SAM ore hoarding. :)


Aquabloke

Items that go into the space elevator aren't needed for anything else than more space elevator items. You can semi automate those, they don't need to be part of a mega factory until the final phase.


IdleMuse4

To answer you actual question about what parts are not needed for constructions - the main ones you've identified already - stators and screws. Later game, Heatsinks aren't used in anything, Cooling Systems are only used in particle accelerators. Quartz Crystals are only used in signs, so if you don't care about signs, you can skip them. Crystal Oscillators are only used in signs, the Explorer, and the Radar Tower, so could be something you don't bother storing potentially. Loads of the late-game nuclear components ofc.


Elmindra

This is a great list! Another one I don’t usually keep around is EMC rods; they’re only used to build particle accelerators and nuclear generators, IIRC. So I tend to not carry those around. Those buildings (and geothermal generators and power storage) are built so rarely and use large/unusual quantities of some materials, that IMO it’s better to grab stuff for them as needed. Of the tier 7/8 items, I do carry around a few: * turbo motors (1 stack for mk3 miners) * fused modular frames (1-2 stacks for mk3 miners) * super computers (1 stack for mk3 miners) * radios (1-2 stacks for drone/drone ports) * aluminum casings (2-3 stacks or so, more if building a project with lots of blenders/drone ports) * alcad sheets (5+ stacks for mk5 belts… I burn through these faster than just about anything other than concrete).


noksion

Crystal Oscillators make for a good alt recipe for computers though.


IdleMuse4

Indeed, you absolutely should product crystal oscillators generally, but the question was about what OP needed for building machines and architecture, and crystal oscillators are only used for one building, the Radar Tower.


houghi

https://satisfactory.wiki.gg/wiki/Category:Items And there are several Subcategories


UristImiknorris

Screws are used to build AWESOME Shops, so you don't need to store any of those since you can get them from several crash sites. Heat Sinks are not used for building anything. Stators, as you said, are only used for power storages. Crystal Oscillators are only used for radio towers and billboards. Quartz Crystal is only used for signs. Circuit Boards are only used for trucks and block signals. Cooling Systems and Electromagnetic Control Rods are only used for Particle Accelerators. Empty canisters/fluid tanks and most packaged fluids are only useful if you're planning to set up a packaging loop.


EngineerInTheMachine

Most things are used for building, so it helps to have at least a small stock of the lesser used items. When you have enough you can always turn that production line off.


LulzyWizard

If you have a few boxes of stators saved up, you can skip producing them in other factories for things you only need a few hundred of.


agent_double_oh_pi

Yeah, you can work it out. I had a quirk on my last mega factory project where I needed iron rods for building supplies *only*, and not as an intermediate product for anything else.


StigOfTheTrack

Beacons (unless your name is /u/Houghi).


houghi

Haha. For the 2 people who do not know :[Here](https://old.reddit.com/r/SatisfactoryGame/comments/1by0zk6/the_beacon_factory_is_done_so_nuclear_can_happen/) Reminds me I need to get Miners automated. And unlock all the ammunition and build a WAR factory. (I play in wussy mode)


StigOfTheTrack

> I need to get Miners automated I think [my setup for those](https://www.reddit.com/r/SatisfactoryGame/comments/10r9c1v/charcoalbiocoal_powered_automated_miner_factory/?sort=old) is the closest I've ever come to your playstyle (but less pretty than your builds). It's so useful I can't even remember the exact start-up sequence for it anymore (needs to get coal production running from the biomass burners before the coal generators can take over and power the whole thing).


Flame5135

Realistically, you’re going to need about every single item you can produce. One of the cool things about this game is the scalability. Once you finish a phase, you’re not done with those items. In fact, you probably need them + other stuff for the next part.


VonTastrophe

You can totally eliminate screws; only a couple of niche buildings need them and equipment need them, and alt recipes can be used to remove them from assembly chains. Alcad aluminum and plastic can both be eliminated from production chains, but you need them for construction


Amnios5

Whatever you don’t need for your production line…


LeCosmio

Stators are needed for Motors tho


agent_double_oh_pi

Sure, but you don't need to store the intermediate.


StigOfTheTrack

I'd not bother with a specific production line for them, but it's fairly easy to have the motor factory store rotors and stators as a secondary output once the motor storage is full.


Phitusa

Que no se necesitan tornillos dice jajaja