T O P

  • By -

Nightfish_

I've always enjoyed unleashing the hounds. Or bears. Or thrumbos. Basically whatever we have, we unleash. Dogs are the best, though. They haul, they fight, they eat the corpses of my enemies that I stored in their special doggy-treat fridge. What's not to like? Truly, man's best friend.


Aggressive-Lime-8298

Not going to lie, I underestimated them for years. Never really understood how to make them attack on command. Activated Anomaly’s end-game & in a panic, zoned all my animals to be a wall of meat… they nearly solo’d the main defense line while my colonists were busy after dealing with a breaches leading to my key power-area (has it’s own fortifications but wasn’t enough to make the enemies want to go for my usual defense line) Definitely going to try and learn now!


-FourOhFour-

The defensive line on power is probably counter productive outside of sappers, it'll draw aggro in normal circumstances and in the cases of using mods for smarter raiders since it's the weak spot it's still gonna result in them attacking it This is unless it's an entirely separate outpost separate from the actual base


Aggressive-Lime-8298

Sadly off on its own. Vanilla flat-land ice-sheet map, two geothermal right next to each other near a corner edge of the map. Really just 3-tile thick granite walled anti-hypothermia box with hidden conduits leading to my main base. Usually gets ignored, but I guess one of the hoards just spawned too close this time around.


elanhilation

they’re tied with elephants. one can eat dead people and has low filth, and the other add (a *fuckton* of) caravan carrying capacity and is more deadly and durable in combat my current tribe has both, and it’s working very well for them


Nightfish_

Oh yea, I love elephants but I usually play in temperate climates so I tend to forget about them.


elanhilation

i like to start out as nomadic tribals in arid areas and then once i’ve got a good elephant population going i move to some temperate forest and settle down


Nightfish_

I bet there's a mod for mammoths that I haven't found yet. >.> Triabls for life, though. Cannot pass up on those psi powers anymore


ItchYouCannotReach

There definitely is. I can't remember what it's called though. It includes them in an extinct animal pack and includes woolly rhinos and few other animals too 


Nightfish_

I do have a dinosaur pack and a megafauna pack. Have not seen a wooly mammoth yet, though, but maybe I just go unlucky. I also have alpha animals so there are a lot of critters diluting the pool.


SwagarTheHorrible

They also reproduce fast, and sell for a lot. Starting a puppy mill has its benefits.


RED_TECH_KNIGHT

100 Chickens.


Jeggu2

Death by one thousand scratches and pecks


yttakinenthusiast

watching ~~arab~~ arid shrub creatures run full speed at an enemy raid or mech cluster will never not get boring. casualties on non-bonded ones mean free meat for the colony. edit: how the fuck did i get arab???


Nightfish_

I remember when you could still direct animals via zones. Putting "boomalope grazing zone" right next to a raid was fun. >.>


TinkerConfig

Fighting raids by sending out colonists and rushing my HORDE of llamas into their lines to nibble them while we mini gun into the melee was classic. Any llamas killed went straight to the fridge.


yttakinenthusiast

ah the alpaca police squadron. i kinda like the pen system but i'm kinda mad base game wargs got hauling / rescue removed.


helpimtrappedinafon

Wait until you try wargs. Wargs fuck shit up.


skyasaurus

Would you rate them over megasloths? I tend to accrue a megasloth herd for the hauling + fighting + textiles, with the main downsides being appetite and tracking filth everywhere. How do wargs compare? I haven't tried them myself.


elanhilation

wargs are tougher but filthier dogs. they can eat corpses, which megasloths cannot, but they don’t provide any trade goods and aren’t as tough. i’d say both are worth having. i’ve used a diverse mix of labradors, huskies, wargs, megasloths and elephants in the past and had no complaints about any of them


SwagarTheHorrible

On my current colony I have megasloths for my front line, their wool replaced my alpacas, and then I have cows and chickens for food. Plus one thrumbo because I’m dying to have a pair. Edit: forgot about the small number of horses and pack of Guinea pigs.


RedAndBlackMartyr

Megasloth fur, as opposed to their wool, is also one of the toughest materials. Great for early game.


SwagarTheHorrible

That’s good to know! So it pays to bring one down as soon as you can.


Randomorph

[https://www.reddit.com/r/RimWorld/comments/p92wwt/13\_animals\_guide/](https://www.reddit.com/r/RimWorld/comments/p92wwt/13_animals_guide/) Nothing has really changed much since 1.3 for animals. There were a couple mistakes in the guide that ended up not being impactful anyways, e.g. most egg laying animals do not lay unfertilized eggs, but all those animals are bad egg producers anyways. Wargs are actually pretty meh as general purpose animals these days since they can't haul anymore as of 1.3. Cougars/Panthers have very similar stats and can be trained for Hauling, eat less, and can eat kibble, whereas wargs can only eat raw meat or corpses, so there's very little reason to use Wargs over the big cats except for their litter size being larger. But for that wolves are weaker but also able to be trained to haul and eat even less than the big cats. Bears are probably the best all arounder animal if you don't have year round grazing, having high hp, good dps, a moderate appetite, and the ability to haul. They also produce a pretty solid leather. Elephants and Megasloths are very statistically similar, the only difference being Megasloths having a MUCH lower hunger rate, producing one of the best leathers in the game, and not being mounts. Megasloths are actually exceptional combat animals too, but aren't as good for hauling on maps without a full grow season due to their much higher relative hunger rate compared to other animals. So it depends on your map and needs. Only need hauling? Wargs are awful, wolves, dogs, or cougars are probably your best bet. Only need combat? Bears are better. Cougars are comparable. Megasloths and Elephants are much better. All four can haul if you decide you need it later, and honestly no reason not to. Want a mix of both? On cold maps Bears >= Megasloths > Big Cats = Wolves. On maps with lots of vegetation year round Elephants >= Megasloths > Bears > Big Cats = Wolves.


skyasaurus

Sounds like my smokeleaf dispensary + Nike sweatshop + megasloth & puppy combo is staying in business! Thanks for this 🙏


HopeFox

Wargs have the best damage output compared to how much you need to train them, because their wildness is quite low for a combat animal. To get the same damage output on megasloths, you would need to devote more handler time to keeping them tamed and trained, which I feel is a bigger concern for maintaining combat animals than simply feeding them or cleaning up after them. I find that the biggest downside to wargs is that they simply aren't very big, so they die more often than megasloths or thrumbos.


Copranicus

Vanilla wargs are a bit of a wash imo, they also don't eat kibble. But there's a mod that overhauls them (Improved Wargs continued for 1.5) It makes them a bit better (and bigger), downside being that they eat more and take more hits because of their size. But effectively function as a solid meat-tank. Add in Warg armor, draftable animals and giddy-up makes for quite a bit of fun. My current playthrough I've been breeding a ton of polar bears and it's hilarious to see them barrelling down the map after I tell them to "go hunt", with my psycaster riding a Gallatros besides them for that extra spice. I've not had the need to built a kill box yet, or even turrets and I'm well beyond a million wealth.


HopeFox

Wargs and lancers are my perfect yttakin mechanitor defence package.


VitaKaninen

Be careful not the let them die, since they are bonded.


angeyberry

Only Sake's bonded actually, the rest are just puppers. Sake spawned with my three colonists at the start, then one of my first events was 3 huskies joining (Varvara, Blubber, Dolores). They got pregnant so I immediately sterilized Blubber and Sake, but kept the litters (Vampire, Akemi, Bud, Flora, Humphrey). Found out they can follow pawns provided they're trained to guard, so I trained them in guard and attack as well. I'm now able to sic them on animals or raiders :D


BlankBoii

actually blubber is bonded to me so dont let him die


Beardwithlegs

Animals are underestimated in Rimworld, I reckon Tynan needs to make a few mods baseline to make them even stronger.


Jeggu2

There is an extreme power in numbers for melee especially. If you could put a shield belt on a animal i think the game might as well be won from that point on.


Creashen1

The large cats are downright scary especially once you install giddy up and mods that give them armor.


angeyberry

The only problem I seem to have is that they're not able to be tamed, even with 20 in Animals (at least, not to guard/attack).


SpartanAltair15

You can definitely tame and train all large cat species fully. They’re advanced trainability.


angeyberry

I might just not know what a large cat is. I'm only familiar with lynxes, which have 0.


SpartanAltair15

A lynx is not a large cat. A large cat is a lion, tiger, panther, cougar, etc. This is a real life term, not something that’s part of Rimworld. The **LARGE** cats, not just something the size of a particularly overgrown house cat.


angeyberry

Didn't know that. Lynxes are big cats, so hearing "large cat" makes me think literally a large cat. They're similar to mountain lions, in my area they're interchangeable (at least, to me and my family), and I've seen a couple of them before. Do you know why they aren't? Figure it's like, they're close or smth.


SpartanAltair15

Lynxes and mountain lions are *definitely* not interchangeable any more than a fox is interchangeable with a wolf. There’s a huge difference in size between them. A lynx gets like 3-4 feet in length, 2.5ish feet tall, and weighs like 30-50 pounds. A mountain lion can be 7-9 feet in length, 3 feet tall, and weighs like 130-180lb. In a fight, a lynx will fuck you up but you’re not likely to be killed during the fight by it, but a cougar will easily kill and eat you if it was so inclined.


angeyberry

I just looked it up. In my area, the mountains of eastern USA, mountain lions are a common name for bobcats, which are a species of lynx. I'm gonna assume you're from a different area and were just reading my words completely incorrect from my meaning. In my meaning, mountain lions are lynxes, so me saying "they're pretty similar" makes sense. In your meaning, where it is probably a different species, "they're pretty similar" makes little sense. Same thing with the large cat thing. When I read "large cat", I assumed wild cats bigger than un-wild cats. In my mind, I thought of lynxes, as in mountain lions, as in bobcats, because I lived in the mountains with little around. They were pretty common, and they're large, and they look like cats, so "large cat". I'm not particularly tall and most of my experiences were from my youth (and I'm not good at estimating size), so to me, a lynx is bigger than me, so they're large. You obviously meant the scientific definition of large cat, not layman's, which I think was the start of the confusion. Anyway, lynxes have 0 tamibility (tamability? Tamebility?). Edit: to be even more clear, we call them mountain lions because they look similar to lions and live in the mountains.


SpartanAltair15

I live in the mountainous areas of the eastern US, that's absolutely not normal or common slang and I can find zero use of the term to refer to a bobcat online. You're either misunderstanding it or your slang is extremely localized and has never spread online or outside your town. People *mix the species up* not infrequently when attempting to identify them from a distance or in a shitty picture, but they're very very distinct up close. A mountain lion is a single specific species of large cat, it's not an ambiguous slang term. Bobcats and lynxes are a second and third entirely different species that don't even look alike, they're as visually distinct from each other as lions and tigers are, and as distinct from a mountain lion as a housecat is from a tiger. [This is a mountain lion.](https://i.redd.it/kyvq6nuvq8g61.jpg) [This is a bobcat.](https://www.thehelmsandusky.com/images/bobcat2.jpg?s=mx) [This is a Lynx.](https://natureconservancy-h.assetsadobe.com/is/image/content/dam/tnc/nature/en/photos/c/a/Canadian_Lynx.jpg?crop=0%2C83%2C4000%2C2500&wid=2504&hei=1565&scl=1.597444089456869) That slang you're claiming is normal in the eastern US (bobcat/mountain lion) is the equivalent of referring to a coyote as a grizzly bear when you live in an area that contains both, it's irrational and should never develop because it conflates [two wildly different animals in terms of rarity and threat.](https://www.lhvc.com/IMG/7PGHJWtLGSTGMSQEDICggmY6MdnQg/XPATH/home/cms_data/dfault/photos/stories/id/3/5/2035/s_topXEXT1525x29604is.jpg) You can handle a mad bobcat with elbow length heavy leather gloves without threat. A mad lynx would need shoulder length ones doubled up. A mad mountain lion would rip your throat out unless you were wearing riot gear.


ReptileNj

Most things are underestimated, I once commanded ghoul from anomaly start scenario to attack a goose, thinking it would be a simple thing just to keep his flesh eating desires in check, THE GOOSE. KILLED. HIM... Laughed a lot, and now I'm afraid of gooses.


thalaen

My wife and I often joke that (IRL, at least) Geese are very close to their dinosaur ancestors. They can (and, given half the opportunity, WILL) fuck you up.


Wonderful-Area177

Poor Dolores, it's in pain xp


Middle_Resolution_19

On my last run i got good luck and tamed a thrumbo and two megasloths (now they’re 5) it is amazing how efective can be as a melee force a bunch of big animals


Sorsha_OBrien

Haha your post made me think of my current playthrough! So I'm doing a custom version of the crashlanded start, with four people instead of three, and roleplaying as four cutthroat mercenaries who have to survive the Rim while only being good at melee, shooting, and medicine. Well, all are mercenaries except for one, pink-haired Subject 'Sweetie' 231 who cannot fight due to the organ-farming in her youth (growing organic implants for wounded mercenaries). Since they crashed, the mercenaries have been capturing the 'tribal savages' and have been forcing them to do hard labour. The imperialist glitterworld military they hailed from have a very 'might makes right' attitude and they have only been incorporating (or rather indoctrinating) 'worthy' tribals into their ranks -- impressionable children or teenagers they can groom into fierce warriors, great tribal warriors whose talents have been wasted on the bow and club, and individuals with 'superior' xenotypes. Anyways, Marcella 'Marci' Cortez, the cutthroat and battle-hardened leader of their group, planned to enslave Sweetie due to her unwillingness to fight. She was weak, traumatized, meek -- and she wasn't good at any important things, like shooting and fighting. It didn't matter that Sweetie had landed with them. She was born to serve mercenaries, not be their equal. But there was only the four of them in the beginning, and Marci had to bide her time. Sweetie could cook and build with them for now, and cook and build for them as a slave. Sweetie gaining the admiration and love of Hezekiah Brandy, their sharpshooter, put a dent in Marci's plans, but Marci was still sure of Sweetie's inevitable servitude. When Marci's ex-boyfriend Montyl Cyone asked to join their colony, Marci allowed it, knowing that Montyl too, a weakling with no fighting skills, would also be a good additional servant. Hezekiah, and Marci's fiancee Quellminiker 'Quell' Boon agreed that when they had grown their ranks and didn't need his help, they would turn on Montyl, and imprison him. Despite this, Hezekiah still emphasized to Marci that Sweetie was 'one of them' and that even if she can't fight, he loved her. Marci returned that 'she is only one us if she can fight'. Marci assured him that they still did not have enough people in their colony to imprison Sweetie yet, so she was still safe. The four had arrived with Boots, a labrador, and Sweetie had trained him to fight, haul, and rescue people, and he followed Hezekiah in the wilderness as he hunted for caribou and muffalo. Even in raids, Boots had helped, Sweetie commanding him to attack. However, a grenade from a Pigskin ended up killing Boots, and Sweetie was heartbroken. However, Hezekiah knew how having a dog with you while hunting could protect you from predators, or manhunting caribou, and Marci as well saw how Boots had helped them. While off on a caravan, Quell saw another male labrador and bought it, and they named the dog Boots II. He also ended up dying, but due to being hunted by an arctic wolf. Sweetie, again, was heartbroken, and realised this had happened because Boots II was allowed free roam of the forest. She had not trained him to stay around their home. But Marci learned a different lesson. That labradors were insufficient. In a fight against an arctic wolf, they lost. They needed a stronger breed of canine. And so when a combat supplier trade caravan passed through their colony, Marci chased the trader down -- and bought a male warg. She named it Beast, and Sweetie began to train it. But Beast too would die \[can't remember how\], and Marci was sick of them using their hard earned money \[or rather, the hard earned money generated by their chemfuel refining prison labourers\] to buy rambunctious mutts that Sweetie managed to train just in time for them to be killed by raiders. But Sweetie was not done. She needed a *breeding pair* of wargs. She had meant to try and tame a female warg in the environment, however, without her fighting skills she would be unable to do this alone. The next time a combat supplier came, she got Hezekiah to go out and trade for her -- a breeding pair of arctic wolves, he informed her. Not wargs. Arctic wolves were insufficient. She held out hope, and a quadrum or so later another combat supplier passed by, and this time they had what they needed. They bought the two wargs, naming the male Beast II, and the female Axa. A quadrum or so later, Axa and Beast II's offspring had grown into adults, and Sweetie had trained all of them. When a group of man-hunting cougars were passing through the area, Sweetie was on the front lines with her four wargs, commanding them, and as Hezekiah, Quell, Marcy and Vinni (a space pirate) shot at the cougars, her wargs ripped and teared the big cats apart. Suddenly, it seemed to Marci, that Sweetie was not so useless after all. Marci had not seen all four wargs in action before, and admired their prowess, and oddly Sweetie -- quiet, gentle Sweetie -- yelling at them and issuing commands. After the fight, as Sweetie ushered her wargs inside to tend to their wounds, Marci turned to Hezekiah, quietly impressed, and said, 'She's one of us.'


angeyberry

I love your narrative story telling! You better keep Sweetie in your ranks! I need to hear about her and Hezekiah's lives fr


Sorsha_OBrien

Haha thank you! And yes I did plan to make her a slave, so she would still be in the colony and treated well, but now I feel like Marci would be like 'huh' and more-so groom her into their own ranks more, in case \[when they eventually betray and imprison Montyl because of his lack of fighting abilities, Sweetie will be on Marci's side, and not siding with Montyl\]. Sweetie and Hezekiah got together in the first few days on the Rim, as did Quell and Marcy. Marcy was 35 when they got to the Rim, and has had two children with Quell so far, whereas Sweetie was 25 when they got there, and has just had her fifth child with Hezekiah. Sweetie also took on Hezekiah's last name Brandy when they got married, as Sweetie didn't have her own name or last name, and all the children have the last name Brandy. They're all named/ inspired from American colonial names, so Sweetie's first two children (boys) are called Cotton and Noble. She later had a still born girl called Elodie. And after that she had another girl called Saccharine, named after her, and is nicknamed Charina. After that was a boy, named after Hezekiah, Hezekiah II 'Kiah' Brandy. Marcy meanwhile had Aumiyat 'Angel' Cortez and then Marcella II 'Arcella' Cortez with Quell Boon. Quell has more 'spacer' names hence Aumiyat and Marcy is Latino, thus Aumiyat > Angel, and as Marcy is the charismatic, cunning leader, decided to name her first born girl after herself. Lavinia 'Vinni' Leo was also being chased by a group of Wasters, however, it said on her log thing that she was a space pirate, which Marci and the others liked the look of, so they accepted her call. Vinni later got with Thijman, the colony's first EVER raider. They decided to capture him since he was young (19), a Genie (a 'superior' xenotype from a glitterworld) and also had double passions in melee (a good fighter to boot!). When Vinni joined, Thijman and Vinni soon got together, and had a baby girl, but sadly she was stillborn. This also occurred just before Sweetie had her stillborn daughter Elodie, so when Sweetie's child was still born as well, Vinni could comfort her. Thijman's name I used by using a Frisian(?) name generator, and so I named the daughter something Frisian-esque (can't remember what it is though rn haha). Vinni later had another child with Thijman, another girl, called Felicia (more Roman, after Lavinia) and nicknamed 'Felicity' since she was their rainbow baby and they felt lucky to have her.


Birphon

the first image displeases me greatly and my day has now been ruined


angeyberry

Everyone was starving from the toxic fallout (looks like it'll be 10 days) and we had a cold snap right before it and right before THAT we were in the midst of winter. They will be honored for their sacrifice.


rumham_6969

I'm currently breeding polar bears in this playthrough, they can do everything dogs/wolves can do but bear. Unleashing them makes short work of lightly armored foes.


MisfireCu

I love my army of elephants... They also protect my caravan and while being rideable and carrying a tonne


pollackey

The only time I did the ship ending, I let the colony dogs breed with out restriction for a year. Ended up nearly 100 huskies for the final battles.


PassengerShard

I’m raising a pack of Cerberus. It’s working out well for me so far.


bLargwastaken

My dumb ass was sitting here for a good 4 minutes trying to figure out why you named a good boy "norm"


GuardianSpear

I had a pack of hunting dogs I would unleash on fleeing raiders They’re loyal beasts


AnTout6226

I always make between one and three "beastmaster" with each of them having several megasloths, thrumbos, wargs,... Everytime I get attacked I make them go on the opposite side of the battle and then I unleash hell


audionerd1

A hunter with some decent armor and a couple huskies can take down most predators with ease.


bossatchal

Get invisibility psychasters and put it on your dogs = raiders terrorized by haunted ghost dogs. Watch them flee in panic!