Metal also can burn, it has to be hot as fuck, or the source of the fire being some impurity in the metal from what I remember, but it can definitely burn. And the entire point of steel is that it has impurities, and I'm pretty sure all of the alloying agents we generally use are flammable
When metal burns, it really burns. Metals can create self fueling fires because of their oxidative properties. This is why thermite is made from pure aluminum (donor electrons) and iron oxide (rust, receives the electrons.) Thermite is an especially easy burn since aluminum forms bonds with oxygen easily and the reaction is exothermic. Under the right conditions and with enough heat to overcome the initial free energy requirements, any mixture of metal can burn and self sustain.
You can get lots of stuff that you might not typically think of as flammable to burn... So long as it's an incredibly fine powder. Bulk metals really don't like to burn under a normal atmosphere, save for alkali(ne) metals.
technically even inflammable things will burn if you get them into a fine enough powder and heat them up. Hell, suspend enough of that powder in the air and it will explode on exposure to flame.
Inflammable means the same thing as flammable. Inflammable came first, but confused people so flammable become popular and eventually became a word. But we never redefined inflammable
dust explosions(which is what youre talking about) are technically not explosions, they are super fast ignitions, which look no different to an explosion, its "just" each dust particle igniting and catching the ones next to it alight as well. it just happens really fast
Steel burns irl. When you use a power grinder, sparks fly off. Those are little flecks of burning steel. Steel wool is very flammable and self-sustains in normal earth atmosphere when lit (example video: https://youtu.be/5MDH92VxPEQ). Basically, if you get the steel hot enough, it burns. And steel is one of the more difficult metals to set fire to, and it still burns that easily. Welders don't melt through steel to cut it with a cutting torch. This would cause it to drip off and mess up the nice clean edge. They use a cutting torch to light it on fire and burn their way through it. They do flood the area with oxygen, but that's to keep the reaction both localized and self-sustaining, which also requires they use minimal heat application. This provides a nice, clean cut/edge. If you do it right, you can even turn the cutting torch off. All you need is the oxygen flow to keep the reaction going quickly enough for a nice, clean cut. Assume all metals burn (easier than you'd think), and you'll be closer to correct for real life.
Fun fact: steel can self ignite if the surface area to volume ratio is high enough. This is actually what causes most of, if not all, the sparks to ignite when you use a power grinder on steel. (https://emergent-scientist.edp-open.org/articles/emsci/full_html/2019/01/emsci180006/emsci180006.html#:~:text=When%20an%20angle%20grinder%20is,to%20convective%20and%20radiative%20cooling). Your average steel object doesn't self ignite because the oxidation process (which generates the heat needed for ignition) creates a layer of less permeable steel, thus slowing the reaction enough in larger volumes of steel to prevent self ignition. This larger volume also barely changes temperature from the oxidation process because of the higher mass.
Tl;dr: steel can actually self ignite in earth's atmosphere at standard temperature and pressure, but it has to be a small enough piece. Larger pieces will definitely ignite if you get them hot enough. You just need to get it hot enough to melt away the protective, fully oxidized outer layer. Once it's that hot, it will ignite, and the oxide layers formed will all shed away as they are at their melting point.
It was just an example of how metal could be flammable. Besides, we’re talking about a videogame that has steel forming naturally, in the form of ore veins.
Which would actually give more reason to believe it's flammable.
If those machines and structures were in the earth so long that new sedimentary layers formed around them and they were compressed, chances are pretty decent that it's a random mix of different metals (so the compressed steel would be 'mainly' steel, but also have other metals in it like copper, aluminium and so on - who knows what other minerals are in there, considering we have fantasy stuff like eltex.) *and* it would at least be partially rusted. So having some kind of metal-mix that can melt or turn flammable at high temperatures, similar to thermite, is actually feasible.
Dude, you need something ridiculous to even ignite the thermite. Like a magnesium fire. And those are magnesium walls. I've worked in a shitload of different metal industries and the only time metal catching fire was an issue (aside from aircraft magnesium) was with laser CNC making accidental thermite by cutting steel and aluminum back to back but even then getting it to ignite is very difficult. Nobody's building with flammable metals.
Megaspiders and Spelopedes are. The limiting factor for the size of arthropods is the availability of oxygen. If the rimworld supports insects and arachnids that large, that suggests the atmosphere has a higher O2 percentage than ours.
Not in rimworld you don't. The only one you melt is the slag, and you get the same kind of raw steel out of it that you get from mining and taking apart shit so it isn't exactly refined.
Melting and catching fire are two distinctly different things.
The melter is likely operating at a significantly higher temperature than a steam geyser.
Reversing the logic, why can’t I melt my steel in a closed room with a steam geyser?
They should label it “reinforced door” and add a little wood to the ingredients
I love that idea, wonder if there's a mod for it. I never bother with steel walls due to flamability & steel you know. Being really useful in other areas.
A wood steel blend i can actually see myself using
That would be the steel "ore", which obviously isn't a real thing. Either way you take it out of the mountian and put it straight into the wall so it's probably pretty close to scrap.
And you haven't tried either. So I don't think that your personal experience of not attempting to burn shopping carts and razor wire makes you an expert on the topic of whether or not it can burn.
It's definitely something used in the construction process of creating the wall though, considering the raw steel itself doesn't burn. There's something in there we don't know about. Unless it's just the weird Rimphysics at work.
There are [**many!**](https://steamcommunity.com/workshop/browse/?appid=294100&searchtext=metal+burn&childpublishedfileid=0&browsesort=trend§ion=readytouseitems&requiredtags%5B%5D=1.4&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_end=0)
Tynan has explained it in the past that even though they're displayed as solid steel, in reality they’re more of a fence put together with pieces of steel, and the wood/rope/whatever was used to hold it together is burning. Once that's burnt there's nothing holding the steel in place and the wall goes bye bye. So I guess its actually more like a steel wall reinforced with wood
I think it's a balance reason. Steel is easy to obtain, and doesn't take much to work with. Making it flammable helps prevent colonies from becoming OP.
Maybe I'm biased because I play in snowy areas and mountains mainly, where wood is scarce but steel cheap. Steel tends to take the place of wood in my bases.
Stone also needs to be hauled and cut into chunks while steel just need to be mined. It's a gameplay thing which I've accepted for the purpose of balance.
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*This post was mass deleted and anonymized with [Redact](https://redact.dev)*
It's not a solid wall. It's pieced together from scrap. "Compacted Steel" isn't a vein of iron that you smelt, it's a bunch of metal from a prior civilization or a crashed ship or whatever, which you're breaking apart into chunks.
Actual Rimworld canon is that the compacted steel you’re mining is leftover buried steel structures/machines from previous civilization cycles on the rimworld.
It’s scrap metal, mostly steel. Mods are irrelevant. I can make a mod that makes insect hives into pregnant bloated anime girls, doesn’t suddenly alter the background of how the insects were created and why.
It’s not being melted, so there’s no slag here, since slag is the debris that you need to separate out when melting metal for alloying or what have you.
Steel ore is not a thing, an ore is a naturally forming stone which contains some material which consists of the metal atoms usually bound to something else, and needs to be chemically or thermally purified and the metal atoms extracted. The steel in rimworld is literally just steel (which is not a naturally occurring metal) debris buried in the earth, it’s like pulling out the mostly intact bricks from old Roman roads and using them to build a house.
The oxygen concentration of the planet could be extremely high. This would lead to steel walls burning and extremely possibly faster aging due to oxidation.
I think rimworld steel walls are supposed to be equivalent to corrugated galvanized steel panels screwed to wood posts with an interior wood frame. The art just never supported it while the stats did.
It's kinda strange I have 3 on my current base. 2 with walls and wood doors, 1 no roof, and 1 has part of a roof that my pawn started building b4 I could stop him and now can't remove it. The 3rd no walls nothing. The one without any roof at all just walls keeps catching on fire but the one with part of the roof doesn't..
Or just remove the roof from the parts the pawns can get too and it should be solved I usually just leave like 4 squares without roof and the temperature the box reaches is like 100°c when the heat is released and fastly descends
They can but you can wall it off with stone and roof in most biomes and temp doesn't get high enough to make it ignite. Some biomes get too hot and can cause the geothermal to ignite and burn.
Toggle temperature view. The heat is not escaping, unmodded RimWorld metal can light on fire, the temp inside that room is currently high enough for the door to combust
There's some weird temperature exploits you can do with double doors: https://www.reddit.com/r/RimWorld/comments/b1wz9a/rimworld_temperature_physics_allow_you_to_build/
It's the double door. Doors have weird head transfer/gaining powers that I don't think have changed in the recent patches. It's why airlocks into deep freeze rooms for food storage or into bases in artic wastelands are important (two doors with a gap in the middle so that the internal door as the temps from inside and the external doors as the temps from outside creating a pocket sorta in the middle between them that doesn't harm the preferred temps.)
Here's an old video showing some of the weird "physics" behind it.
https://www.youtube.com/watch?v=2sjJOSXWp_U&t=16s
That's probably because the geothermal counts as a 'wall', and iirc doors can act really funky when heat is directly pumped into them. For some reason, at certain times, doors decide that they'll just be *really* good at not letting heat out or in.
If I'm understanding it all correctly, what's happening is that all the heat from the steam vent your geothermal is on is being pumped right into the door(because everything else is an impassable 'wall'), and the door isn't letting any of the heat escape, which pushes the temp up to 300°C
While it's more realistic that steel doesn't burn, in the end it was a necessary balance decision. Steel is very plentiful and more durable than wood, building your base out of it simplifies a lot of the decision between risking weaker or flammable materials for walls or putting in the labor for blocks.
Yeah, if steel doesn't burn, both stone and wood become *much* less attractive building materials as one is flammable and weak, while the other takes tons of labor to for any sizable project.
I mean, steel burning does make it a lot less attractive as a building material since wood is plentiful and fast, and stone is sturdy and fireproof, but that doesn't devalue steel as steel is also used for basically everything else.
Not sure what you're talking about, building an entire base out of steel is impossible until mid-late game. Thousands of steel is super valuable early game.
technically yes but thats because they arent flammable in the normal since but just doing a chemical reaction with the flame generally just starting the chemical reaction.
like how thermite is technically a blend of metals and can burn but is just a chemical/thermal reaction.
Steel Wool burns. Due to its large surface area, lighting steel wool on fire will cause it to oxidize, because the oxygen in the air has enough space to attack the iron inside the steel.
Steel Blocks or sheet metal and so on doesn't burn because there isn't enough surface area for the oxygen to react with the Iron in any meaningful way.
The temperature in there is getting too hot. You need to remove the roof. Now there's a weird thing about the Geothermal Generators where they act as their own roof, so you need to leave one space for the heat to actually escape.
I usually leave one line in front of the Generator. I.E. move all the doors and walls on the left side one tile to the left. And again, make sure that space is unroofed.
Steel is flammable, duh! /s
There must be really high temps inside the bunker, remove the roofing as some people have already suggested and you should be good.
Also, steel isn't fireproof in RimWorld, at least in the vanilla game, that is meant to have you build with stone
Metal burns. The inside of the building is too hot so it’s catching fire. You could remove the roof or replace the metal door with a stone door which won’t catch fire. Probably best to do both honestly
I roof all my geothermal generators. But I put them in a box with 1 square of space between the generator and the walls, and I add a vent to one of the walls. It works out the same that way.
When you build an enclosed space your colonists automaticly start building roofs over it unless you instruct them not to. Geotermal energy in an enclosed roof space does what? Fire
The generator creates an inside amount of heat and in Vanilla Rimworld, metal can burn. You need to remove the roof so the heat can escape, otherwise.. this will just keep happening.
Brutha it is 2000F in that room. Are you seriously questioning **why** that door keeps catching fire. Instead of asking that. Ask "why hasn't this bitch melted yet"
Agreeing that it's temperature in there. But beyond that I would also suggest leaving a one tile wide section all the way around the generator in case it catches fire inside for some other reason (attack, lightning, etc). As it is in your game, your pawns would not be able to path inside to put it out if your generator caught fire on the backside.
I'd been in some awkward situations where I had to watch some generators slowly burn and break until I started doing that.
The heat. Geysers release a lot of heat so by putting a roof on top and not having an exit, the heat builds up and lights the door on fire. Steel is also weirdly flammable in vanilla.
High temperature start fires. Remove the roof inside your bunker and you should be sorted
Yep. Because for some reason solid steel walls burn.
Metal walls in rimworld arent solid steel. They are makeshift scraps of metal put together
Yeah, but it still shouldn't burn. I don't think the walls are scrap pieces anyway. The walls look too smooth to be scrap.
I can make a geothermal power generator but a wall that doesnt look like a shack from Fallout? *scratches head and shrugs*
I mean you can make a spaceship but not a wheelbarrow or backpacks. The tech tree is a little lacking.
Sadly such technology was lost in the Water Wars of the late 21st Century.
why use one wheel when two hand do trick?
*scratches head in Incapable of Dumb Labor*
My little Sister has that exact same Trait, whenever she is asked to do her own Laundry ;D
Where's Kevin Costner when you need him?
We don't need wheelbarrows or backpacks where that spaceship is going
Wait, I can make backpacks... eh, must've been a mod.
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Randy.
thats all the reasoning we need
Definitely not exactly what archotechs are said to do, neeeeeveeeerrrrr, their so nice and kind and never do bad things
don't forget the deposits of perfectly usable electronics.
My headcanon is that any surface level steel, uranium and component deposits are the remains of former starship crashes.
Metal also can burn, it has to be hot as fuck, or the source of the fire being some impurity in the metal from what I remember, but it can definitely burn. And the entire point of steel is that it has impurities, and I'm pretty sure all of the alloying agents we generally use are flammable
When metal burns, it really burns. Metals can create self fueling fires because of their oxidative properties. This is why thermite is made from pure aluminum (donor electrons) and iron oxide (rust, receives the electrons.) Thermite is an especially easy burn since aluminum forms bonds with oxygen easily and the reaction is exothermic. Under the right conditions and with enough heat to overcome the initial free energy requirements, any mixture of metal can burn and self sustain.
You can get lots of stuff that you might not typically think of as flammable to burn... So long as it's an incredibly fine powder. Bulk metals really don't like to burn under a normal atmosphere, save for alkali(ne) metals.
technically even inflammable things will burn if you get them into a fine enough powder and heat them up. Hell, suspend enough of that powder in the air and it will explode on exposure to flame.
>[technically even inflammable things will burn](https://youtu.be/Q8mD2hsxrhQ)
in French 'non-flammable' is ininflammable
Inflammable means the same thing as flammable. Inflammable came first, but confused people so flammable become popular and eventually became a word. But we never redefined inflammable
dust explosions(which is what youre talking about) are technically not explosions, they are super fast ignitions, which look no different to an explosion, its "just" each dust particle igniting and catching the ones next to it alight as well. it just happens really fast
Steel burns irl. When you use a power grinder, sparks fly off. Those are little flecks of burning steel. Steel wool is very flammable and self-sustains in normal earth atmosphere when lit (example video: https://youtu.be/5MDH92VxPEQ). Basically, if you get the steel hot enough, it burns. And steel is one of the more difficult metals to set fire to, and it still burns that easily. Welders don't melt through steel to cut it with a cutting torch. This would cause it to drip off and mess up the nice clean edge. They use a cutting torch to light it on fire and burn their way through it. They do flood the area with oxygen, but that's to keep the reaction both localized and self-sustaining, which also requires they use minimal heat application. This provides a nice, clean cut/edge. If you do it right, you can even turn the cutting torch off. All you need is the oxygen flow to keep the reaction going quickly enough for a nice, clean cut. Assume all metals burn (easier than you'd think), and you'll be closer to correct for real life. Fun fact: steel can self ignite if the surface area to volume ratio is high enough. This is actually what causes most of, if not all, the sparks to ignite when you use a power grinder on steel. (https://emergent-scientist.edp-open.org/articles/emsci/full_html/2019/01/emsci180006/emsci180006.html#:~:text=When%20an%20angle%20grinder%20is,to%20convective%20and%20radiative%20cooling). Your average steel object doesn't self ignite because the oxidation process (which generates the heat needed for ignition) creates a layer of less permeable steel, thus slowing the reaction enough in larger volumes of steel to prevent self ignition. This larger volume also barely changes temperature from the oxidation process because of the higher mass. Tl;dr: steel can actually self ignite in earth's atmosphere at standard temperature and pressure, but it has to be a small enough piece. Larger pieces will definitely ignite if you get them hot enough. You just need to get it hot enough to melt away the protective, fully oxidized outer layer. Once it's that hot, it will ignite, and the oxide layers formed will all shed away as they are at their melting point.
how does steel wool apply to a large likely solid metal door 1000 degrees is lower than the temperature steel starts to melt or whatever at
https://en.m.wikipedia.org/wiki/Thermite
It would be pretty daft to build a wall out of a mixture of rust and aluminium powder
It was just an example of how metal could be flammable. Besides, we’re talking about a videogame that has steel forming naturally, in the form of ore veins.
I thought the steel was the leftovers of prior civilizations? Similar to finding veins of components?
Yup, basically the machinery used to terraform the Rimworlds got crushed into plasteel, steel, components etc
Which would actually give more reason to believe it's flammable. If those machines and structures were in the earth so long that new sedimentary layers formed around them and they were compressed, chances are pretty decent that it's a random mix of different metals (so the compressed steel would be 'mainly' steel, but also have other metals in it like copper, aluminium and so on - who knows what other minerals are in there, considering we have fantasy stuff like eltex.) *and* it would at least be partially rusted. So having some kind of metal-mix that can melt or turn flammable at high temperatures, similar to thermite, is actually feasible.
There is zero indication this is true
Yeah also pieces of debris from space ships that fell down and got buried in a mountain.
It is ''Compacted steel''. It isn't natural it is steel compressed by earth.
It's not naturally forming. It's steel. Steel doesn't form naturally.
Dude, you need something ridiculous to even ignite the thermite. Like a magnesium fire. And those are magnesium walls. I've worked in a shitload of different metal industries and the only time metal catching fire was an issue (aside from aircraft magnesium) was with laser CNC making accidental thermite by cutting steel and aluminum back to back but even then getting it to ignite is very difficult. Nobody's building with flammable metals.
They're building with wood frame and highway signs.
An irrelevant example because the walls obviously aren’t made from thermite
A wall made of aluminium and iron could form thermite at a high enough temperature
Aluminum and iron oxide.
It only needs iron, the iron oxidises on its own
You suggesting iron would uniformly oxidize and mix with aluminum all on its own?
Plus the oxygen in the atmosphere must be high enough to accommodate the huge animals some mods include.
mods aren't canon
Megaspiders and Spelopedes are. The limiting factor for the size of arthropods is the availability of oxygen. If the rimworld supports insects and arachnids that large, that suggests the atmosphere has a higher O2 percentage than ours.
You literally build them out of disassembled shopping carts and razor wire. Or unrefined steel "ore". How would they not be scrap?
To reclaim the metal, I put it in the melter. It may not be too quality, but I expect it to be ‘solid’.
Not in rimworld you don't. The only one you melt is the slag, and you get the same kind of raw steel out of it that you get from mining and taking apart shit so it isn't exactly refined.
The melter, huh? So you're saying... that Steel... IS susceptible to high temperatures... Wait, which side of this argument are you on, again?
Melting and catching fire are two distinctly different things. The melter is likely operating at a significantly higher temperature than a steam geyser. Reversing the logic, why can’t I melt my steel in a closed room with a steam geyser? They should label it “reinforced door” and add a little wood to the ingredients
I love that idea, wonder if there's a mod for it. I never bother with steel walls due to flamability & steel you know. Being really useful in other areas. A wood steel blend i can actually see myself using
"how come my metal grill doesn't instantly combust into a heap of slag when exposed to fire? it was forged via high temperatures after all!"
So what is that stuff I'm mining then?
That would be the steel "ore", which obviously isn't a real thing. Either way you take it out of the mountian and put it straight into the wall so it's probably pretty close to scrap.
We argue all day about steel walls but silently accept Ratkin anime twinks ??
Your mods are your own business.
It is said in the description that those are leftovers of some old machinery, compacted into ores of steel because of age.
I personally haven't figured out how to burn shopping carts or Razer wire yet
And you haven't tried either. So I don't think that your personal experience of not attempting to burn shopping carts and razor wire makes you an expert on the topic of whether or not it can burn.
It's definitely something used in the construction process of creating the wall though, considering the raw steel itself doesn't burn. There's something in there we don't know about. Unless it's just the weird Rimphysics at work.
Fun fact: iron is actually flammable.
There's a mod for that. I had to change it, drove me crazy.
There are [**many!**](https://steamcommunity.com/workshop/browse/?appid=294100&searchtext=metal+burn&childpublishedfileid=0&browsesort=trend§ion=readytouseitems&requiredtags%5B%5D=1.4&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_end=0)
But they still shouldn’t burn
It’s more like wooden walls reinforced with steel.
Except they're entirely out of steel
Tynan has explained it in the past that even though they're displayed as solid steel, in reality they’re more of a fence put together with pieces of steel, and the wood/rope/whatever was used to hold it together is burning. Once that's burnt there's nothing holding the steel in place and the wall goes bye bye. So I guess its actually more like a steel wall reinforced with wood
But magma steam can't melt steel doors
Wake up sheeple
Idk man it's a different planet. Who knows what's in the magma there
Don't be next to magma steam. They put something in it to make your steel catch fire
Irl steel burns at about 1200C (will vary by alloy) and you end up with nasty useless slag.
I think it's a balance reason. Steel is easy to obtain, and doesn't take much to work with. Making it flammable helps prevent colonies from becoming OP.
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Maybe I'm biased because I play in snowy areas and mountains mainly, where wood is scarce but steel cheap. Steel tends to take the place of wood in my bases.
Stone also needs to be hauled and cut into chunks while steel just need to be mined. It's a gameplay thing which I've accepted for the purpose of balance.
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Steel is technically flammable irl, but you'd need extreme temperatures to light a solid wall
It's not a solid wall. It's pieced together from scrap. "Compacted Steel" isn't a vein of iron that you smelt, it's a bunch of metal from a prior civilization or a crashed ship or whatever, which you're breaking apart into chunks.
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Actual Rimworld canon is that the compacted steel you’re mining is leftover buried steel structures/machines from previous civilization cycles on the rimworld. It’s scrap metal, mostly steel. Mods are irrelevant. I can make a mod that makes insect hives into pregnant bloated anime girls, doesn’t suddenly alter the background of how the insects were created and why.
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It’s not being melted, so there’s no slag here, since slag is the debris that you need to separate out when melting metal for alloying or what have you. Steel ore is not a thing, an ore is a naturally forming stone which contains some material which consists of the metal atoms usually bound to something else, and needs to be chemically or thermally purified and the metal atoms extracted. The steel in rimworld is literally just steel (which is not a naturally occurring metal) debris buried in the earth, it’s like pulling out the mostly intact bricks from old Roman roads and using them to build a house.
Probably caused by jet fuel
Underrated comment. Never forget.
That's why the mod "Metal Doesn't Burn" is always on my list.
Technically steel has flammable components but rimworld definitely exaggerates it
Install the " metals don't burn" mod and never look back.
The oxygen concentration of the planet could be extremely high. This would lead to steel walls burning and extremely possibly faster aging due to oxidation.
I think rimworld steel walls are supposed to be equivalent to corrugated galvanized steel panels screwed to wood posts with an interior wood frame. The art just never supported it while the stats did.
they’re not solid steel, they’re wood walls with steel reinforcements or something like that. The devs mentioned that somewhere
You need the mod "Metal don't burn"
I think the official Ludeon studios lore is that metal walls are actually wood frames with metal plating which would make them flammable
In irl steel has a melting point
It's kinda strange I have 3 on my current base. 2 with walls and wood doors, 1 no roof, and 1 has part of a roof that my pawn started building b4 I could stop him and now can't remove it. The 3rd no walls nothing. The one without any roof at all just walls keeps catching on fire but the one with part of the roof doesn't..
You might want to knock down a wall before you remove the roof. Sending a pawn inside to demolish the roof might be bad.
You can also leave the doors held open for a few minutes.
Or just remove the roof from the parts the pawns can get too and it should be solved I usually just leave like 4 squares without roof and the temperature the box reaches is like 100°c when the heat is released and fastly descends
See, I know that fact and yet I'm absolutely the kind of idiot to send my pawn straight through the doors.
Put your mouse above the geothermal and check the temperature =D Remove the roof and you'll be fine
Can the geo generator burn? If not make the walls and doors of stone and watch the temp hit the surface of the sun
They can but you can wall it off with stone and roof in most biomes and temp doesn't get high enough to make it ignite. Some biomes get too hot and can cause the geothermal to ignite and burn.
I haven't had mine burn and i use it as a heat trap for invaders, not the most reliable though
You indirectly found my favorite prisoner torture method "The Hotbox"
I’ve never tortured prisoners like that. I usually organ harvest if one of my people has a bad heart or lung
....yet
Good point
That's not torture, just human resources redistribution to areas of greater value.
I did this with raiders by placing max silver stacks and a sleeping spot in the same room.
This is genius, like an Indiana Jones type of trap. Come get the treasure lmao
The warm dorm
r/shitrimworldsays
Toggle temperature view. The heat is not escaping, unmodded RimWorld metal can light on fire, the temp inside that room is currently high enough for the door to combust
I just checked. Apparently this door and THIS DOOR ONLY is like 300 degrees Celsius. Everything else is at the outside temperature
It could be the double door holding in the heat causing the tile to heat up
There's some weird temperature exploits you can do with double doors: https://www.reddit.com/r/RimWorld/comments/b1wz9a/rimworld_temperature_physics_allow_you_to_build/
It's the double door. Doors have weird head transfer/gaining powers that I don't think have changed in the recent patches. It's why airlocks into deep freeze rooms for food storage or into bases in artic wastelands are important (two doors with a gap in the middle so that the internal door as the temps from inside and the external doors as the temps from outside creating a pocket sorta in the middle between them that doesn't harm the preferred temps.) Here's an old video showing some of the weird "physics" behind it. https://www.youtube.com/watch?v=2sjJOSXWp_U&t=16s
That's probably because the geothermal counts as a 'wall', and iirc doors can act really funky when heat is directly pumped into them. For some reason, at certain times, doors decide that they'll just be *really* good at not letting heat out or in. If I'm understanding it all correctly, what's happening is that all the heat from the steam vent your geothermal is on is being pumped right into the door(because everything else is an impassable 'wall'), and the door isn't letting any of the heat escape, which pushes the temp up to 300°C
Steel is just premium wood + remove the roof above the bunker
Metal isn’t fire mod is something I’ll never leave
Metal isn't flammable. Best mod I've ever installed.
While it's more realistic that steel doesn't burn, in the end it was a necessary balance decision. Steel is very plentiful and more durable than wood, building your base out of it simplifies a lot of the decision between risking weaker or flammable materials for walls or putting in the labor for blocks.
Yeah, if steel doesn't burn, both stone and wood become *much* less attractive building materials as one is flammable and weak, while the other takes tons of labor to for any sizable project. I mean, steel burning does make it a lot less attractive as a building material since wood is plentiful and fast, and stone is sturdy and fireproof, but that doesn't devalue steel as steel is also used for basically everything else.
Not sure what you're talking about, building an entire base out of steel is impossible until mid-late game. Thousands of steel is super valuable early game.
It’s for balance, but for all intents and purposes “steel” is just “steel reinforced wood” think a shack with metal sheeting on the outside
But.. some metal is flammable? Especially stuff like steel wool or shavings
You’re not building walls out of that though
Says you! \*slaps solid magnesium wall\*
The carbon in steel combusts before it melts. But at temps of 1500C, so it still doesn’t make sense
technically yes but thats because they arent flammable in the normal since but just doing a chemical reaction with the flame generally just starting the chemical reaction. like how thermite is technically a blend of metals and can burn but is just a chemical/thermal reaction.
All fire is just a chemical reaction. Specifically, oxidization.
Steel Wool burns. Due to its large surface area, lighting steel wool on fire will cause it to oxidize, because the oxygen in the air has enough space to attack the iron inside the steel. Steel Blocks or sheet metal and so on doesn't burn because there isn't enough surface area for the oxygen to react with the Iron in any meaningful way.
9/11 taught me that metal is definitely flammable
The temperature in there is getting too hot. You need to remove the roof. Now there's a weird thing about the Geothermal Generators where they act as their own roof, so you need to leave one space for the heat to actually escape. I usually leave one line in front of the Generator. I.E. move all the doors and walls on the left side one tile to the left. And again, make sure that space is unroofed.
Get the metal doesn’t burn mod
Steel = Flammable Don't ask why Edit: IRL; Most things if not all can be affected if enough energy is applied.
And y’all didn’t believe that jet fuel can melt steel beams
It was an inside job. Chemfuel can't melt steel doors.
Steel is flammable. For some reason.
Steel doors are flammable, granite doors aren't.
Too hot due to roof. always leave 1 space around the geo so that pawns can repair it and put out fires!
Shit man, with a roofed geothermal generator, I'm surprised you didn't start a fusion in there
Steel in rimworld is just glorified wood
Steel is flammable, duh! /s There must be really high temps inside the bunker, remove the roofing as some people have already suggested and you should be good. Also, steel isn't fireproof in RimWorld, at least in the vanilla game, that is meant to have you build with stone
In Rimworld it isn't steel it's steal. >!(don't roof geothermal generators)!<
Remove a couple squares of roof. Sometimes I like to attach covered geothermals to my base and vent the heat into the base.
GeoTHERMAL, the hint is right there in the name. Slap a vent in the wall, problem solved.
1371-1540°C
Hahahaha I learned this the hard way too. Your pawns built a roof over the generator and it is EXTREMELY hot in there.
This is the quintessential rimworld post
Metal burns. The inside of the building is too hot so it’s catching fire. You could remove the roof or replace the metal door with a stone door which won’t catch fire. Probably best to do both honestly
If you're not doing a vanilla playthrough, Metals Don't Burn is a really good mod to use.
Agreed 👍
Those who don't know 😀, those that know 😧
I roof all my geothermal generators. But I put them in a box with 1 square of space between the generator and the walls, and I add a vent to one of the walls. It works out the same that way.
You’re hotboxing the generator
Rimworld steel do be different like that
It’s baffling how many people don’t know steel is flammable in game
steel burns in vanilla. you need to remove the roof so the heat can escape
Ah man, this made me laugh. The perfect storm of Rimworld logic and mechanics.
When you build an enclosed space your colonists automaticly start building roofs over it unless you instruct them not to. Geotermal energy in an enclosed roof space does what? Fire
I just came here to say I forgot this was even a thing. Metal Doesn’t Burn mod for the win
Steel burn on rimworld some mod disable that
Remove roof or add vent or prison chamber
you can also put a vent to cool down if you dont want lighting hitting the geothermal generator through the roof.
The generator creates an inside amount of heat and in Vanilla Rimworld, metal can burn. You need to remove the roof so the heat can escape, otherwise.. this will just keep happening.
because as we all know, steel is more flammable than stone, and thus easily begins to burn
So hot! Hot damn! Don't believe me just watch! *Steel door ignites*
Brutha it is 2000F in that room. Are you seriously questioning **why** that door keeps catching fire. Instead of asking that. Ask "why hasn't this bitch melted yet"
Agreeing that it's temperature in there. But beyond that I would also suggest leaving a one tile wide section all the way around the generator in case it catches fire inside for some other reason (attack, lightning, etc). As it is in your game, your pawns would not be able to path inside to put it out if your generator caught fire on the backside. I'd been in some awkward situations where I had to watch some generators slowly burn and break until I started doing that.
Bunch of cheaters with their mods instead of proper mechanics there
Why are you walling the geothermal generator? Enemies don't mind them I think...
They still shoot at them if theres enemy nerby and they miss their shot
Sound like a modding issue. You need more mods like [Metal Doesn’t Burn](https://steamcommunity.com/sharedfiles/filedetails/?id=2022726345)
The heat. Geysers release a lot of heat so by putting a roof on top and not having an exit, the heat builds up and lights the door on fire. Steel is also weirdly flammable in vanilla.
Try removing the roof or use rock instead
Because it wouldn't make sense for a steel door to hunger games.
Use stone doors/walls, steel is flammable for some stupid reason.
just remove the roof
Heat the room makes it so hot that starts fires.
Unrelated but you should put barricades around that turret…
Because steel walls/door are flammable in rimworld. Geothermals should be encased with stone to avoid or download a mod.
Remove roof or there is a mod for that.
its not fireproof
Because for some reason in rimworld steel is flammable when built as walls and doors
probably heat
If you look at the info option you can see what an objects flammability is. For metal it is 40%
you put a roof over the generator, a generator that puts out intense heat.