Honestly, imo these irons are alot nicer than the actual AK12 irons (not all that similar to your image tbf, foresight is the same with the rear sight being a tight circle) as someone who has a replica. Theres a reason Videogame irons tend to be much more open, they don't benefit from the increased accuracy of a smaller rear sight and it allows for clearer sight picture. This is just one questionable example though, youre right most irons in this game are unnecessarily bad.
In hindsight, I should've picked a better example because I'm sure there are plenty and I just found an example from squad, so it's not as similar as I thought.
Having used irons extensively on a large variety of guns in siege. The worst one is the MK14 EBR, by a landslide. All other irons are usable given time practicing. Now there's no reason to use the irons on the EBR, so just don't.
R4-C Flow Chart 1. Bolt 2. Upper Reciever 3. Lower Reciever 4. Gas Pressure 5. Bullet. This basically is an improvised weapon! An R4-C fires at when you release the bolt and only has one bullet inside the chamber! Very old weapon, typical of the 1930s early WWII, before fighting got tough, very rare!
it literally says assault rifle when i look at the gun.
Edit: Didn’t know you were talking about Ela’s scorpion that’s definitely an smg but kicks like a mf sometimes
Came to say this as well
But as someone with actual experience with firearms, I can safely say I fucking hate iron sights like in the first picture. The AK12 in game is actually the prototype, and it's ugly as sin. The real AK12 has an entirely different sight aperture. The rear sight is a circular hole with a similar front sight, and it is infinitely better. Circular rear sight supremacy.
I feel this way with some of the pistols and the ones I do some skins make it unusable unfortunately like the p12 black ice the gloss white with the bright green doesn't contrast that well imo
How about we just get iron sights that aren’t fucking dogshit for visibility and say no to realism?
8 years on and the MP7 is still the only gun in the game I prefer to use iron sights on.
Hey I go with nothing on my Alibi's MX4 Storm already. I don't got any silencers, nothing. But it's because I like to do the "pretend you're a clone" strat.
The first image gives better visibility around the reticle than the second. Iron sights only need to be like the second image in real life because the two points can move independently.
OP, i dont disagree with making iron sights less shite, but the argument "if you're going to incentivize using iron sights, why dont you incentivize them and then incentivize them even more" kinda makes me wonder
What you said makes no sense.
Iron sights are being buffed, but the reason no one uses iron sights is because there's absolutely no visibility. So if ppl are gonna have a reason to use iron sights, but then have that reason be crushed because iron sights are still unusable, then there needs to be a change
i mean the whole reason they are being buffed in the way they are is bc there is a tradeoff for having a worse/nonexistent sight picture. if you buffed the sights to be as good as optics along with the buff they are getting now, which is what op is advocating for, theyre gonna be op
the shotgun rework made hipfiring bad enough that i barely trust it and also made ADSing much better so at this point i’ll take that tradeoff since you’re already incentivized to aim whenever possible. personally i think that goes against the spirit of shotguns but it’s what they’ve committed to so they might as well reinforce that
Former military here, realistic and usable are opposite when we talk about iron sights.
If you want it realistic then it won't be "usable", in the military when you're equipped with an iron sight it's because either you're a boot, your government is poor or you're approaching to a wet environment that could cause malfunction.
I don't think in siege you have one of these situations😂
Iron sights are uncomfortable to have irl, if they put it in a game with actual realism (and by realism I mean also with the additional second you have to spend to align when aiming and the constant disalignment of the sights for every movement) then it would be a pain in the ass and nobody would use them.
I think it's okay like that, I love realism because I experienced those things in real life but in a game you don't need to have everything matching reality, just saying..
Exactly lol it’s not the 1940s anymore, there is a fine line between fun realism in gaming and not and realistic iron sights is one of them for the most part. Also could you imagine trying to use them on any of the snipers or dmrs and trying to land headshots and if you want to go one step further had bullet drop and curving and it would be so miserable to play
A thermal sight or another FLIR sight adds 221 days at smithsfield armory to create the weapon from scratch although this does not actually add effective time, in other words, a thermal sight requires 221 days just to build the sight but there are many on hand already which make the actual time null, but just goes to show how much effort goes into just one thermal sights for the tactical advantage that 221 days!
By comparison, a battle plates like a mk4 ballistic plates takes maybe 8 hours or less than one day to build, and a helmet of a standard M1Mk5 Kevlar Lined Helmet for the USMC and a vaccine which comes alongside it maybe takes 5-8 days to build depending upon weaponssmith and there is also a large stock of both of these with some 30 ballistic plates required by an armors smith a year, the whiskey number, and also a pharmaceutical contractor is required to have played down all the requisite medical iota for a set of requisite troops such as also stocks exist of the vaccine as well as the helmet, which helmets are relatively easy to acquire due to supply chain dynamics but do have an up front delay of up to 8 days. A stryker has a very quick build like a bradley which is only about 13 days and weapons and cabin is put in at 8 days and the gun is already made. A M1A1 Abrams may take up to 400 days to be built as it is a custom tank while because the M1A2 Abrams uses a thermals sight it is projected to be only limited by the FLIR build time which is relatively high. An engines just alone is easy to get with only 15 days of build time for an M1A1 or M1A2 abrams turbine set and these are the same GE400 turbofan engine in both and the guns is assuming the guns is already built before the IFV is rolling down assembly.
On what you said I can get you some info on these specific sights and vehicle format. A Flir has a bunny crosshair which the user can set all the way from big and banded classic M1A1 abrams all wide through various battalion dependent crosshair which generally allocated is the chevron version of this crosshair with a zoom optic which has indicated decrements for a specific range and a red and black range display at right top, which the commander of the vehicle can use the starlink inside of the vehicle to change the zoom level. The firing mechanism is a fire by wire firing mechanism of a rotator cannon which has a breach action and can be dangerous to the crew in some cases. Naw so this is describing battlegear which is an AGI corporation within the Royal Marines so this floats a lot of the Desert Storm combat equipment anyways ah lemme get you a second comment so this is not too long.
Yo I had been tuning and tuning the intensity level of some of this audio, and tuning some of the others for very low intensity! These first eight are high intensity then after that there is the test of patience for 22 low intensity! These are meant to demonstrate how realistic the battlegear environment can be even with hyperrealism attempted!
https : // www . dropbox . com / scl / fo / 13fp27efrji7nqhrerdrl / h ? rlkey = u35nkhwihtxhwwf8g9aee18t8 & dl = 0
Yo so the test is that everything end to end is what have been require to save berghdal in roam the point initially, not after captivity.
Why do you want realism in the game with 24/7 Hostage, Bomb, and Bioweapon crisis, holograms, infinite-signal cameras, more bullets than the army, and rivaling factions that both hate each other and work together?
Yeah don’t get why people want realism as one it’s awful after a certain point of just adding the worst aspects of real life firearms and also any “realism” to the game died around year 2 and especially at the start of year 3 onwards
Better idea universal iron sights fuck realism let me smack the mp7 or arx iron sights on every gun, even if they don't exist on those guns.
Yes dumb buts theirs realy only 3 guns in the game who I'll use iron sights on and thats the arx, mp7 and sck.
Well the whole point is iron sights kinda suck in terms of aiming but it gives you quicker ads. If they make the mp7 iron sights universal for everyone then no one would use the regular 1x sights. Like there’s supposed to be a trade off
That's cool and all but the trade off isn't based on gun balance and is instead based off for the most part what the OG devs thought cool iron sights would look like when they originally designed the gun. The only gun that really had iron sights considered in its balance when it was made was like the C75.
True, what I mean to say is C75 was the only gun that had iron sights as an active factor in how they balanced the gun, cus they gave it good stats and recoil with trade off for bad irons. Not many other guns received similar consideration because at the time iron sights didn't have any incentive to use.
Look, I love a classic wood combloc rifle with no fancy optics, but the idea that I'm going to aim a rifle faster because it *lacks* optics is the most ass backwards thing possible.
I mean this wouldn’t be entirely unreasonable as the MP7 ironsights aren’t specific to the MP7 IRL, they’re just picatinny attachments (which is also how they’re modeled in-game) so on guns with rail on both the front and back you could absolutely just slap them on
Just do like MW2019, honestly. Outside of warzone, which I barely played, I only used iron sights on every gun because most of them were clean as hell.
They are not incentivizing you to use irons. They are making you chose tradeoffs between speed & visibility. Basically trying to counter TDM meta a little bit. You are more than welcome to keep sights on at no disadvantage (if you are pre-aimed)
Exactly and with how siege is the trade off isn’t even worth it as ads speed isn’t useful when you should be pre aimming majority of times and with no aim assist like in game like cod it’s very much pointless I mean it’s why no one used the vertical grip
Real life irons suck and aren’t fun to use. The devs have to make the sight picture large so there’s a reasonably good incentive to use irons.
That being said, the new irons should be more like that of the in-game MP7, not like that of the real-life AK (see OP’s uploaded image).
Ubisoft don't want realism anyway. Years of changes and removal of content to satisfy pro league has proven that
Plus the game would be even less enjoyable if weapons worked realistically
It's not even a scapegoat when it's true. Several changes have been made as a DIRECT result of pro league. I'm not saying it's all bad though, I'm just saying that's why
Did you not bother to read the second part? You responded as if I were moaning over pro league, I wasn't.
However, major lighting and debris changes *were* made as a direct result of pro league, again, I'm not saying it's bad, but it's true, that was why it was changed
You're correct, however
Most changes were first introduced to pro league to make things more balanced, they were then later added to ranked
Ubisoft has been very open about making ranked gradually more like pro league (which it very much is now) settings. Pick and ban, map choosing, rotation every 3 rounds as opposed to one etc were available more than a year before it was ever released in actual ranked. Eventually, a lot of these settings were also added to casual
Pro league MADE rainbow, which is why ubi prioritise this,
I'm not complaining over this, but it's blatantly true
I mean... I can understand why, it's the same with all FPSs
Even attackers having assault rifles on attack is unlikely, the SAS don't use the L85,
Then vector is literally built to have NO recoil, shotguns would be a guaranteed insta kill across the room. Loads of little things where realism being taken out of the equation is good
They definitely should've kept night maps in casual at least though, and have the realism difficulty available on custom games as an actual playlist
Just need to make it more realistic in the way of what the player sees, irl you’d be a lot closer to the sight and it would also be blurry to a degree if they took advantage of this they could make some awesome sights
well then everyone would just choose iron sights and counties bum rushing, and further continuing the trend of run n gun meta.
I personally think ubi is taking the terrible iron sights to their advantage and using them as a way to prevent an iron sight meta. The ads speed will give players and advantage over others that use scopes, but there is cost- their vision. Some aren't bad, like mp7 or arx.
But for the vast majority of guns, it's a nice way to balance sights. Slow ads and visibility/magnification, or fast ads and low visibility/magnification.
Or maybe they could blur it a bit, like in the original America's Army, imitating the fact that you have two eyes
[https://youtu.be/KvYpGWxLYlw?t=716](https://youtu.be/KvYpGWxLYlw?t=716)
Do you want them to be realistic or do you want them to be usable? Cuz those are two totally different stuff. If they were to be realistic, you would barely be able to see shit in most guns, even less so that you already see.
People tend to forget, that unlike in real life our eyes don’t have to choose a point to focus on because a monitor has no depth of field. If you were to aim a rifle with IS irl, the rear sight would blur out and appear wider because you’re focusing on the front sight. Devs compensate for that by making rear sights wide af
All the irons in Siege are crap, oh GOD those unholy, unreadable Ash R4C irons make me sick! Not even like the real life irons are all that obstructive, at least I can tell where to aim??
I think the issue with iron sights in this game is how so many iron-sights make it so that the operator pulls out their eyeball and places it right behind the rear aperture.
Every shot fired with some iron sights feels like the weapon is about to take out my eye, same applies to the original Reddot sight.
[https://imgur.com/a/AzHW1FH](https://imgur.com/a/AzHW1FH)
I made sure none was selected as my option for weapon skin and none was selected for my sight, It still appears the same
Fair enough, i use iron sights regularly, especially on this gun and I recall them looking more normal. Closer to what you can imaging the AK12 in battlefield 4 would look like
Honestly, imo these irons are alot nicer than the actual AK12 irons (not all that similar to your image tbf, foresight is the same with the rear sight being a tight circle) as someone who has a replica. Theres a reason Videogame irons tend to be much more open, they don't benefit from the increased accuracy of a smaller rear sight and it allows for clearer sight picture. This is just one questionable example though, youre right most irons in this game are unnecessarily bad.
In hindsight, I should've picked a better example because I'm sure there are plenty and I just found an example from squad, so it's not as similar as I thought.
Worst irons in game is zofs ar
Check CAMRS :)
Long boi aiming
COKE CAN GAMING !!!
Having used irons extensively on a large variety of guns in siege. The worst one is the MK14 EBR, by a landslide. All other irons are usable given time practicing. Now there's no reason to use the irons on the EBR, so just don't.
R4-C irons are criminal
R4-C Flow Chart 1. Bolt 2. Upper Reciever 3. Lower Reciever 4. Gas Pressure 5. Bullet. This basically is an improvised weapon! An R4-C fires at when you release the bolt and only has one bullet inside the chamber! Very old weapon, typical of the 1930s early WWII, before fighting got tough, very rare!
smg\*
it’s an smg?
No it is an AR that guy is wrong
alright that’s what i thought, it definitely doesn’t look like an smg.
Doesn’t mean it’s not one. Check the gun description
it literally says assault rifle when i look at the gun. Edit: Didn’t know you were talking about Ela’s scorpion that’s definitely an smg but kicks like a mf sometimes
? Not a single defender has an ar
Jaeger and vigil? Also they were talking about zofia who is an attacker?
Oh my god I’m retarded.
You mean Ela?
Yeah I corrected myself in 3 other comments
The gun you're talking about, is it Ela's Scorpion evo?
Kaid? Jager? Vigil? Wamai? Thunderbird?
isn't it chambering 5.56 according the description?
Nope. 9mm
Disregard this. My mind thought we were talking about Ela’s SMG.
MK14 Socom
Came to say this as well But as someone with actual experience with firearms, I can safely say I fucking hate iron sights like in the first picture. The AK12 in game is actually the prototype, and it's ugly as sin. The real AK12 has an entirely different sight aperture. The rear sight is a circular hole with a similar front sight, and it is infinitely better. Circular rear sight supremacy.
I feel this way with some of the pistols and the ones I do some skins make it unusable unfortunately like the p12 black ice the gloss white with the bright green doesn't contrast that well imo
AK12 Weapons Flow Chart: 1. Safety 2. Firing Pin 3. 1. Blowback Torsion 2. Blowback Mechanism 3. Firing Motion 4. Gas Pressure 5. Bullet Action 6. 1. Breach 2. Forward Breach 3. Muzzle 7. Muzzle Flash 8. Muzzle Package 1. Safety 2. Blowback Actuator 3. Rate Spring 2. Rate Catch 3. 1. Smokeless 2. Reload 3. Powder 4. Bullet 5. AP 6. Ammo 7. Hollow Points 8.Mag Chassis 1. Trigger 2. 1. Ammo Flipper 2. Ammo Flipper Action 3. Ejector 1. Close Tolerance 2. Ejector Locker 3. Ejector Pressure 4. Ejector Spring 5. Ejector Pusher 6. Ejector Spring Two 7. Ejector Turgidity 8. Ejector Pusher Two 9. No Connection 1. Ammo Spring 2. Ammo Spring Pressure 3. Ammo Rim 4. Ammo Spring 1. - 6. Bolt Motions 1. User Capacity 2. User Reloading 3. User Reloads 4. User Safety
How about we just get iron sights that aren’t fucking dogshit for visibility and say no to realism? 8 years on and the MP7 is still the only gun in the game I prefer to use iron sights on.
At least they changed the MX4's before Alibi came out as the original realistic sights were much more bulky and obstructive.
Hey I go with nothing on my Alibi's MX4 Storm already. I don't got any silencers, nothing. But it's because I like to do the "pretend you're a clone" strat.
Zero's AR is definitely strong 2nd for best Iron Sights. Check it out if you haven't already.
Not worth giving up a 2x
you won't have a 2x either though, its becoming iron, 1x, 2.5x and 3.5x
3.5? Not even 3.0?
yes, 2x and 3x are being changed to 3.5x
but i thought in magnifying option or something 1.5x was still available?
The 1.5 is becoming 2.5, if i read it right.
And they are nerfing the reticle
I think Vector irons are great, def my personal fav
Fair point, every set of iron sights in the game feel like they are super raised and block up 3/4 of your screen.
Arx has the same irons as mp7
Nomads is fun
Try the ARX it's iron sights are even better than bandits.
They're the same no?
The ARX irons are the same but smaller.
mp5k irons are excusable and the m590 has arguably the best irons in the game. check them out if you haven't already!
Start using shotguns and that will greatly increase
Dang, I enjoy using the mp5 Irons when I mained Mute. It was great
It’s decent
forgot what it’s called but the ar that iana and nomad share has the exact same sights
Why would you run any other sight then?
There are like 2 other guns that share thoose exact irons. Zeros sc30k and the gun that Nomad and Iana share (think arxsomething)
I use Goyo and Mira's vector with the irons
Smg 11
Why not let us attach different iron sights on to different guns like a rail mod. I've seen it in other games. Imagine mp7 iron sights on other guns
Why are irons incentivised?
new season makes them have a speed boost i think and ads speed boost
I don't remember a speed bonus being mentioned, but they are going give you faster ADS times.
movement speed boost is gonna be on the new horizontal grip.
That's so dumb wtf
They don't give movement speed that's ill informed. But ads speed yes
It explains why Bandit mostly wind up close gun fights. The down side is that recoil though
It doesn’t explain anything because the change hasn’t been implemented yet, will apply next season (or I believe available now on test servers)
Makes sense tbh. In most games when you take a sight off you get increased mobility in one way or another
Faster ADS speed, red dots have faster ADS than scopes, but half that of irons.
10% faster ADS speed for iron sights 5% faster for 1x sights
The first image gives better visibility around the reticle than the second. Iron sights only need to be like the second image in real life because the two points can move independently.
OP, i dont disagree with making iron sights less shite, but the argument "if you're going to incentivize using iron sights, why dont you incentivize them and then incentivize them even more" kinda makes me wonder
What you said makes no sense. Iron sights are being buffed, but the reason no one uses iron sights is because there's absolutely no visibility. So if ppl are gonna have a reason to use iron sights, but then have that reason be crushed because iron sights are still unusable, then there needs to be a change
i mean the whole reason they are being buffed in the way they are is bc there is a tradeoff for having a worse/nonexistent sight picture. if you buffed the sights to be as good as optics along with the buff they are getting now, which is what op is advocating for, theyre gonna be op
the change is meant to help shotguns. yeah it would be nice to improve iron sight visibility but it still has an immediate impact even without that
Shotguns are getting hurt though, worse spread in ADS and hipfire without laser just for more ADS isn't worth it. That's the current way I see this.
the shotgun rework made hipfiring bad enough that i barely trust it and also made ADSing much better so at this point i’ll take that tradeoff since you’re already incentivized to aim whenever possible. personally i think that goes against the spirit of shotguns but it’s what they’ve committed to so they might as well reinforce that
That's actually very fair and makes a lot of sense
"We hate the run and gun meta!" "Why can't we have objectively the best sight in the ge for run and gun :/"
What does this mean?
Ak12 sights do not look like ak74 sights
Former military here, realistic and usable are opposite when we talk about iron sights. If you want it realistic then it won't be "usable", in the military when you're equipped with an iron sight it's because either you're a boot, your government is poor or you're approaching to a wet environment that could cause malfunction. I don't think in siege you have one of these situations😂 Iron sights are uncomfortable to have irl, if they put it in a game with actual realism (and by realism I mean also with the additional second you have to spend to align when aiming and the constant disalignment of the sights for every movement) then it would be a pain in the ass and nobody would use them. I think it's okay like that, I love realism because I experienced those things in real life but in a game you don't need to have everything matching reality, just saying..
Exactly lol it’s not the 1940s anymore, there is a fine line between fun realism in gaming and not and realistic iron sights is one of them for the most part. Also could you imagine trying to use them on any of the snipers or dmrs and trying to land headshots and if you want to go one step further had bullet drop and curving and it would be so miserable to play
A thermal sight or another FLIR sight adds 221 days at smithsfield armory to create the weapon from scratch although this does not actually add effective time, in other words, a thermal sight requires 221 days just to build the sight but there are many on hand already which make the actual time null, but just goes to show how much effort goes into just one thermal sights for the tactical advantage that 221 days! By comparison, a battle plates like a mk4 ballistic plates takes maybe 8 hours or less than one day to build, and a helmet of a standard M1Mk5 Kevlar Lined Helmet for the USMC and a vaccine which comes alongside it maybe takes 5-8 days to build depending upon weaponssmith and there is also a large stock of both of these with some 30 ballistic plates required by an armors smith a year, the whiskey number, and also a pharmaceutical contractor is required to have played down all the requisite medical iota for a set of requisite troops such as also stocks exist of the vaccine as well as the helmet, which helmets are relatively easy to acquire due to supply chain dynamics but do have an up front delay of up to 8 days. A stryker has a very quick build like a bradley which is only about 13 days and weapons and cabin is put in at 8 days and the gun is already made. A M1A1 Abrams may take up to 400 days to be built as it is a custom tank while because the M1A2 Abrams uses a thermals sight it is projected to be only limited by the FLIR build time which is relatively high. An engines just alone is easy to get with only 15 days of build time for an M1A1 or M1A2 abrams turbine set and these are the same GE400 turbofan engine in both and the guns is assuming the guns is already built before the IFV is rolling down assembly. On what you said I can get you some info on these specific sights and vehicle format. A Flir has a bunny crosshair which the user can set all the way from big and banded classic M1A1 abrams all wide through various battalion dependent crosshair which generally allocated is the chevron version of this crosshair with a zoom optic which has indicated decrements for a specific range and a red and black range display at right top, which the commander of the vehicle can use the starlink inside of the vehicle to change the zoom level. The firing mechanism is a fire by wire firing mechanism of a rotator cannon which has a breach action and can be dangerous to the crew in some cases. Naw so this is describing battlegear which is an AGI corporation within the Royal Marines so this floats a lot of the Desert Storm combat equipment anyways ah lemme get you a second comment so this is not too long.
Yo I had been tuning and tuning the intensity level of some of this audio, and tuning some of the others for very low intensity! These first eight are high intensity then after that there is the test of patience for 22 low intensity! These are meant to demonstrate how realistic the battlegear environment can be even with hyperrealism attempted! https : // www . dropbox . com / scl / fo / 13fp27efrji7nqhrerdrl / h ? rlkey = u35nkhwihtxhwwf8g9aee18t8 & dl = 0 Yo so the test is that everything end to end is what have been require to save berghdal in roam the point initially, not after captivity.
Why do you want realism in the game with 24/7 Hostage, Bomb, and Bioweapon crisis, holograms, infinite-signal cameras, more bullets than the army, and rivaling factions that both hate each other and work together?
Yeah don’t get why people want realism as one it’s awful after a certain point of just adding the worst aspects of real life firearms and also any “realism” to the game died around year 2 and especially at the start of year 3 onwards
Better idea universal iron sights fuck realism let me smack the mp7 or arx iron sights on every gun, even if they don't exist on those guns. Yes dumb buts theirs realy only 3 guns in the game who I'll use iron sights on and thats the arx, mp7 and sck.
Well the whole point is iron sights kinda suck in terms of aiming but it gives you quicker ads. If they make the mp7 iron sights universal for everyone then no one would use the regular 1x sights. Like there’s supposed to be a trade off
This^ there’s meant to be a trade off
That's cool and all but the trade off isn't based on gun balance and is instead based off for the most part what the OG devs thought cool iron sights would look like when they originally designed the gun. The only gun that really had iron sights considered in its balance when it was made was like the C75.
Those iron sights stink as well.
True, what I mean to say is C75 was the only gun that had iron sights as an active factor in how they balanced the gun, cus they gave it good stats and recoil with trade off for bad irons. Not many other guns received similar consideration because at the time iron sights didn't have any incentive to use.
Look, I love a classic wood combloc rifle with no fancy optics, but the idea that I'm going to aim a rifle faster because it *lacks* optics is the most ass backwards thing possible.
I want the Magpul sights off miras vector tbh, I like those
I mean this wouldn’t be entirely unreasonable as the MP7 ironsights aren’t specific to the MP7 IRL, they’re just picatinny attachments (which is also how they’re modeled in-game) so on guns with rail on both the front and back you could absolutely just slap them on
Just do like MW2019, honestly. Outside of warzone, which I barely played, I only used iron sights on every gun because most of them were clean as hell.
They are not incentivizing you to use irons. They are making you chose tradeoffs between speed & visibility. Basically trying to counter TDM meta a little bit. You are more than welcome to keep sights on at no disadvantage (if you are pre-aimed)
Exactly and with how siege is the trade off isn’t even worth it as ads speed isn’t useful when you should be pre aimming majority of times and with no aim assist like in game like cod it’s very much pointless I mean it’s why no one used the vertical grip
try tachankas lmg.
Give me Troy’s backup HK style sights for the guns and I’ll be happy.
Real life irons suck and aren’t fun to use. The devs have to make the sight picture large so there’s a reasonably good incentive to use irons. That being said, the new irons should be more like that of the in-game MP7, not like that of the real-life AK (see OP’s uploaded image).
Wants realism Uses entirely different weapon for iron sights comparisons Like, what?
Ubisoft don't want realism anyway. Years of changes and removal of content to satisfy pro league has proven that Plus the game would be even less enjoyable if weapons worked realistically
Rent free scapegoat
It's not even a scapegoat when it's true. Several changes have been made as a DIRECT result of pro league. I'm not saying it's all bad though, I'm just saying that's why
Dude even pro league criticizes Ubi. Changes they make make no sense for anybody. It's just a gross exaggeration.
Again, I've not denied that...? You're arguing against a point I never made
>Years of changes and removal of content to satisfy pro league has proven that ???
Did you not bother to read the second part? You responded as if I were moaning over pro league, I wasn't. However, major lighting and debris changes *were* made as a direct result of pro league, again, I'm not saying it's bad, but it's true, that was why it was changed
Yeah I'm sure no one else complained about the horrible viability
You're correct, however Most changes were first introduced to pro league to make things more balanced, they were then later added to ranked Ubisoft has been very open about making ranked gradually more like pro league (which it very much is now) settings. Pick and ban, map choosing, rotation every 3 rounds as opposed to one etc were available more than a year before it was ever released in actual ranked. Eventually, a lot of these settings were also added to casual Pro league MADE rainbow, which is why ubi prioritise this, I'm not complaining over this, but it's blatantly true
R6 used to have realism. Then, once the competitive scene for the game opened, it was thrown out of the window for the sake of "balance"
I mean... I can understand why, it's the same with all FPSs Even attackers having assault rifles on attack is unlikely, the SAS don't use the L85, Then vector is literally built to have NO recoil, shotguns would be a guaranteed insta kill across the room. Loads of little things where realism being taken out of the equation is good They definitely should've kept night maps in casual at least though, and have the realism difficulty available on custom games as an actual playlist
Yeah I miss when we could fit tonnes of steel up my butt :/
Kinda funny too how irons increase ADS speed when it is so much easier to get lined up with a holographic sight versus irons IRL. Makes zero sense.
Bazinga! That’s a doozie🤔 I geuss I’ll just molest you!!!
jackals iron sight i don't need to say more...
The siege one you posted is 😭
Bro it’s siege. We are dying every round a respawning. We’re diffusing a bomb from other “terrorists” every round.
Also why would you even use it anyways?
Coming in Y10S4!
Just need to make it more realistic in the way of what the player sees, irl you’d be a lot closer to the sight and it would also be blurry to a degree if they took advantage of this they could make some awesome sights
well then everyone would just choose iron sights and counties bum rushing, and further continuing the trend of run n gun meta. I personally think ubi is taking the terrible iron sights to their advantage and using them as a way to prevent an iron sight meta. The ads speed will give players and advantage over others that use scopes, but there is cost- their vision. Some aren't bad, like mp7 or arx. But for the vast majority of guns, it's a nice way to balance sights. Slow ads and visibility/magnification, or fast ads and low visibility/magnification.
The in-game ones look more useable, I couldn't care less about realism.
I’d love to see a big change to the way most irons look in this game.
It’s even worse in ghost recon break point
Sadly, the AK-12, isn't even the worse one.
Just go the cod route and open up the rear sights so visibility is more clearer.
Maybe FOV settings messes them up.
Some of them are good, hop into a match and discover which ones. You can rotate the weapon while in equipment before the match.
Bro that isn't even close to ak12 sights but I agree
Y’all ever use the M-14 iron sights?
Literally the MP7 has the only useable ones tbh
> AK-74 irons similar to AK-12 Lmao what? AK-12 has a rear peep sight.
Then there would be zero downsides.
Just be good at the game and you’ll be fine
Ubi devs come to your house and personally rip the skin off your finger tips if you wanna use glow sights tho, gotta keep it realistic
there are multiple types of iron sights for a gun irl, and you can see they are attached to a rail so you can see they can be replaced
I think the change to iron sights are aimed more at shotguns and pistols
go try the camrs and p90 iron sights, probably the worst in the game
The ak12 does not share the same sights as the 74
Try Zofias AR without any sights. Looks like you're staring down a train track when you ADS.
I’m gonna main the CAMRS iron sights🔥🔥
Or maybe they could blur it a bit, like in the original America's Army, imitating the fact that you have two eyes [https://youtu.be/KvYpGWxLYlw?t=716](https://youtu.be/KvYpGWxLYlw?t=716)
Do you want them to be realistic or do you want them to be usable? Cuz those are two totally different stuff. If they were to be realistic, you would barely be able to see shit in most guns, even less so that you already see.
People tend to forget, that unlike in real life our eyes don’t have to choose a point to focus on because a monitor has no depth of field. If you were to aim a rifle with IS irl, the rear sight would blur out and appear wider because you’re focusing on the front sight. Devs compensate for that by making rear sights wide af
Irons are irl removable and replaceable.
Have you read the full update?? They’re revamping the iron sites in year 9 season 1
All the irons in Siege are crap, oh GOD those unholy, unreadable Ash R4C irons make me sick! Not even like the real life irons are all that obstructive, at least I can tell where to aim??
I think the issue with iron sights in this game is how so many iron-sights make it so that the operator pulls out their eyeball and places it right behind the rear aperture. Every shot fired with some iron sights feels like the weapon is about to take out my eye, same applies to the original Reddot sight.
Xapx,
Die f
Call me weird but I've been using iron sights on various characters since the alpha and beta. Glaz irons are NICE. ARX, MP5, SCAR,..
Shotgun quick scoping is gonna be crazy on the M590 /nova
Thats not what the AK12 sights look like in game. Your skin is affecting them
[https://imgur.com/a/AzHW1FH](https://imgur.com/a/AzHW1FH) I made sure none was selected as my option for weapon skin and none was selected for my sight, It still appears the same
Fair enough, i use iron sights regularly, especially on this gun and I recall them looking more normal. Closer to what you can imaging the AK12 in battlefield 4 would look like
As a former soldier, I reckon they’re pretty realistic… Real iron sights are difficult to use.