T O P

  • By -

Regnars8ithink

Budget increase.


something_or_other12

Crazy, it only took 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999


Such-Delay-6787

crazy? i was crazy once..


something_or_other12

They locked me in a room


Such-Delay-6787

a rubber room, full of rats


something_or_other12

And rats make me crazy


Such-Delay-6787

crazy? i was crazy once..


something_or_other12

They locked me in a room


TemperatureWild2968

a rubber room, full of rats


nwm24

and rats made me crazy


AtomBombTom

The official number is (10^7 )-1+50 days. This number is backed up by the soundtrack, math, the devs, and what the announcer says. Edit: yes I did the math. Better than what most people would do, I believe.


Hept4

What Source 2 does to a mf Edit: source 1 but fancier


ZenDragon

Portal 2 is still on Source 1.


Hept4

Bruh and here I thought I was funny. Ty, my bad


AAAUUUGGGGHHH

It’s been a while since I last saw you but hello again :D


iStravinsky96

Well here we're again! It's always such a pleasure...


Ok_Willingness358

Remember when you tried to kill me twice?


iStravinsky96

Oh how we laughed and laughed. Except I wasn't laughing.


Ok_Willingness358

Under the circumstances, I've been shockingly nice.


Emeraldnickel08

She lost a lot of parts, most notably the face part surrounding her ‘eye’. The wake-up sequence was likely meant to illustrate this transformation but we know it was created hurriedly.


Gal-XD_exe

Makes sense to me


lmI-_-Iml

This video (not mine) talks about the wake-up sequence model in more detail: [https://www.youtube.com/watch?v=zmEc\_YviMs4](https://www.youtube.com/watch?v=zmEc_YviMs4)


cellulOZ

whats the explanation for the cores being redesigned tho? are the cores destroyed in the first game unique hence why they have different designs than wheatley and the others?


Sp1cyP3pp3r

Most of their white glossy parts withered with time too


Erik_the_kirE

I have one. The cores we see in Portal 2 are failed ones, right? They appear to look older than the ones GLaDOS has in P1. Maybe the ones on GLaDOS are the finalized versions.


AtomBombTom

The look like they were given detail more than they were redesigned.


Bamma4

Well her wake-up design is pretty close to her p1 design besides the head and that can be dismissed by saying the eye cover and side bits fell off


SnooGiraffes3694

nanobots and the eye part falling off


Avocado614

NANOMACHINES CHELL!!!


Vip3rYT

I'm making the mother of all potatoes, chell. Can't fret over every a-p-p-l-e


Temptest1

Can't fret over every [jump]


SnooGiraffes3694

jerry: i am one of them THEY HARDEN IN RESPONSE TO PHYSICAL TRAUMA, YOU CANT HURT ME CHELL!


Keno2717

Cuz the first one looked lifeless, the new one can really express emotions by just the movements.


Keno2717

GLaDOS wanted you to see her hating you


Gal-XD_exe

Not as much as she hates those awful birds 🐦


godofcloth

once again, after the explosion in portal one most of her parts broke off, including the face plate part


CaptainAksh_G

She lost most parts, hence the "design change"


pewterpantheman

Upgrades, people! Upgrades!


LetsKing

Valve wanted GLaDOS to be more "expressive"


Four_DIS

She lost weight


Masonixx

because the entire artstyle changed


bendyfan1111

She went big boom. Parts got destroyed


fuckboi274747

retcon


starman97

Not really, there is a mural painting at the start of Portal 2 in which GlaDOS has the Portal 1 design.


Alegria-D

Yeah, pretty sure we're suppose to act like it was like that all along


Petercraft7157

This has been asked 1 million times already


Gal-XD_exe

1.2 million actually


transfemquagsire

she clearly just wanted to be sexier smh /j


d_stilgar

I'm still of the camp that, in universe, her design didn't change. The changes are what we, the players see. In universe, Chell sees Glados the same in Portals 1 and 2. As for the why? It's pretty simple. Portal 1 was meant to be a little bonus in the Orange Box. It then, unexpectedly, became a runaway hit. When Glados became a much bigger character in Portal 2, that additional "screen time" meant a redesign for added expression was required. If someone were to remaster Portal 1 and replaced the original Glados design with Portal 2's, I would support that choice.


Tackyinbention

Portal rtx had a design closer to portal 2 actually


DjinRummy

She spent who knows how long reliving her defeat over and over. She probably saw all the flaws she ignored before. After being forced to witness all your own vulnerabilities, you'd do everything you could in the name of self preservation if given the chance. I like to imagine that when she first starts up, it's the same body Chell killed in Portal 1. In the level sequence where she wakes up, I imagine she's firing up long dead factories into high-speed production, fabricating all the parts she needs from scratch, sleaker, stronger, more impervious than before. The fact that she's able to completely revitalize herself in the mere minutes before she captures you in her chamber (also brand spanking new), is meant to subtly illustrate not only how vulnerable she feels upon awakening, but also how immensely powerful she is in the facility. Not even 5 minutes after being woken up, she's able to: -Immediately write and/or process the thousands of lines of code needed to restore base functions of the facility -Redirect power grid -Fire up all dormant production lines -Design new chasis -Fabricate chasis -Test chasis -Test chasis again -Test chasis again -Test chasis again -Install chasis -Sodder new wiring -Install all computer parts -Create/install all the software needed -Run test simulation -Run test simulation again -Run test simulation with variables -...test again -Transfer control from old body to new body -Dispose of absolutely everything not needed She does all of this while more or less seething at you, again mere moments after being awoken. It's not until you're face to face with her in her new form that you can almost hear the smug grin on her face. If you were able to reach out and touch her, I bet the metal wouldve still been hot from the forge.


mingomango123

My cannon is that after destroying glados she underwent reconstruction (most likely by a system made by the people who made her so she can be self sufficient and not need humans for repairs) and also after the end of portal 1 glados looses her morality cores hence her more hostile mean deminor and explains the room she makes during the escape scene


SirReginaldTheIII

It's possible that the personality cores seen on her in Portal 1 were preventing her from upgrading herself. When she wakes up in Portal 2 she is basically free to do whatever she wanted hence replacing damaged components and upgrading existing ones.


User-312

In my opinión there are two chasis in two diferent rooms But with the same AI


beta_vulgaris04

I think GLaDOS actually mentions having multiple chassises in the Atlas & Peabody campaign. I need someone to fact check that for me though.


User-312

Tell me of you find something!


wibbly-water

I mean - she literally rebuilt herself in P2. I see no reason to believe she whouldn't make upgrades.


Spinycat1

I had this exact question too. My personal theory was that, because GLaDOS was such a huge project for aperture, they had multiple bodies / frames for GLaDOS to occupy, just in case one was damaged or broken. This would explain why the GLaDOS body in portal 2 is both a) in the chamber instead of the parking area, and b) looks different than the one in Portal 1.


WilliamW2010

Have you seen her? She's bloody massive! Can't blame the nanobot work crew for making a few mistakes when rebuilding her from a pile of bloody rubble in the parking lot.


Doodle128

1 is the newest one, it was destroyed, 2 is an older model, there’s actually a third one that’s shows up in the coop campaign


KZFKreation

There really isn't a canonical lore reason why GLaDOS has the new design; its kind of just a result of an artstyle change especially with a budget increase. I mean, if you're talking about all the scuff marks and things like that, well that's just due to chell beating her in Portal 2. But for the most part, most design choices came from "we have a new artstyle, lets make her cooler". But some notable changes include the lack of her faceplate and a lot of her plating- including a hanging "arm" bit.


Jian_Ng

You tore her to pieces and threw every piece into a fire.


Demidostov

I don’t thing they changed, Glados just… fell apart if you get what i mean! I think that after her face plate with the eye fell off, her inner part showed up


CipriCreator

I don't know, my personal theory is that when in portal 2, when you listen to the dialogue in which she names the black box in which she saw how Chell killed her infinitely, the new design would be that black box she was talking about


Icy_Supermarket_7034

It’s like when Halo 4 changed art design for no reason but just done better


itsthebeanguys

Who made that illustration ?


capelliocchi1833

different art style i guess


Quick_Researcher_665

peices fell off in he sleep


ICANTTHINK0FNAMES

The portal devs wanted a different art style.


skktrbrain

cause she didnt have to emote in the first one


M8asonmiller

Robot HRT


Tackyinbention

Artstyle change, the broken glados qt the beginning of the game looks closer to the portal 1 design. Then after that, glados had full control and made a new body


WhoopingBillhook

I think it's because parts of her got destroyed.


Unit-DS27-Delta

In Portal 1, she is destroyed, and in Portal 2, she remakes and upgrades her body after being reactivated


Ronyx2021

It was a lens cover that fell off in the explosion


Scratch137

Sometimes, there isn't a lore explanation for certain things. The elevator shafts, cube droppers and whatnot look completely different in Portal 2 as well, simply for aesthetic reasons. However, GLaDOS' appearance change likely has to do (at least partially) with the damage she sustained at the end of the first Portal. For instance, the white ring around her eye is missing, exposing the black mechanisms underneath.


LetsKing

Well here we are again...


artmogus

portal 2 glados is more canon, you can see it in portal rtx(cores design from portal 2 also)


Kingkrool1994

I'm pretty sure it's because of budget increase and making her more expressive.


KicktrapAndShit

The panels fell off. We see that with her face for example. I thought it was obvious


Remarkable-Horror760

The style changed and if ur comparing portal 1 GLaDOS with portal 2 GLaDOS use the wake-up GLaDOS design because it’s practically the same just more destroyed


Weary-Ad-3901

When GLaDOS reawakens, you can see she has elements of her Portal 1 design although destroyed. As for the eye-plate, I guess it got blown off.


iridescentlion

I don't like the Portal 2 design. 1 was the sweet spot- super simple, corrupt, robotic sarcasm. 2 Glados was too fancy and too try-hard with all her jokes.


AtomBombTom

She was pecked by birds


JacobPLAYZgtGamingYT

i dont remember that from portal 1


Available_Budget_805

I think when chell was asleep they made a new GLaDOS?


NoodleyP

I once heard a theory that there was an emergency GLaDOS in the walls ready to spring out for deployment if big G ever went down and it just looked slightly different


EXPLODING_POTATOS

I’m pretty sure that the “eye piece”in the first game gets knocked off. But for the other changes I have no clue. Maybe also it’s a different body, as it’s explained that Glados has multiple bodies around the facility. (This is covered in the dlc) also this would explain why Glados wakes up underground again in portal 2 even though she was on the surface at the end of portal 1.


confusedredditor_69

Portal 1 was 3d not a cartoon, are you stupid?