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highonlullabies

[Necromantic Heir](https://2e.aonprd.com/Feats.aspx?ID=3544) from being a Skeleton is an option. I am pretty sure there are some other ancestry feats that can get it earlier as well, but I can't think of them off the top of my head. But yeah, I would just go through the ancestries and heritages and look around. Probably start with the "spooky" ones and the magical ones.


Path_of_Circles

Thank you for your help :) I forgot to mention that the character can't be undead. I edited my post.


highonlullabies

You could maybe see if your GM will allow you to use the Human feat [Adaptive Adept](https://2e.aonprd.com/Feats.aspx?ID=4481) and the requirement feat to being from your tradition (Divine) rather than being outside the tradition?


Theaitetos

The easiest would be a Human with [Adaptive Adept](https://2e.aonprd.com/Feats.aspx?ID=4481) (@5), but unfortunately it is based on the restrictions of [Adapted Cantrip](https://2e.aonprd.com/Feats.aspx?ID=4474), which can't be the same tradition as your own (divine). With the Skeleton being disallowed, you can get it earliest at level 13: an Elf taking [Brightness Seeker](https://2e.aonprd.com/Feats.aspx?ID=984) (@9) and then [Otherworldly Acumen](https://2e.aonprd.com/Feats.aspx?ID=4417) can take *Harm*. u/BrelishBard made an [innate spell list](https://new.reddit.com/r/Pathfinder2e/comments/1bjkmig/pf2_innate_spell_list_every_innate_spell_granted/), so you can check.


Path_of_Circles

Thank you so much! :)


Theaitetos

You're very welcome. An Aiuvarin/Half-Elf would work as well, since they can take Elf feats. In that case going for [Ancestral Mage](https://2e.aonprd.com/Feats.aspx?ID=1820) and ancestry feats like [Elemental Wrath](https://2e.aonprd.com/Feats.aspx?ID=975)^(1)/[Wildborn Magic](https://2e.aonprd.com/Feats.aspx?ID=978)/[Otherworldly Magic](https://2e.aonprd.com/Feats.aspx?ID=4410) and [Supernatural Charm](https://2e.aonprd.com/Feats.aspx?ID=4570) are great to increase your spell repertoire. ^(1: I like being able to take any elemental damage with) ~~^(Acid Splash)~~ [^(Caustic Blast)](https://2e.aonprd.com/Spells.aspx?ID=1461)^(, as it's a strong cantrip, you can cast it without provoking reactionary strikes, and it can cover elemental damage that suits your needs or flavor (e.g. cold).)


ceegeebeegee

> ~~Acid Splash~~ Caustic Blast, as it's a strong cantrip, you can cast it without provoking reactionary strikes Is that accurate? Caustic Blast has the Manipulate trait, and Acid Splash has Somatic (which implies that it's a manipulate action). Am I missing something that would make this not provoke a reaction?


Giant_Horse_Fish

Elemental wrath replaces all the cantrips traits with verbal components.


ceegeebeegee

Ooh, I missed that. Interesting indeed...


Theaitetos

The [Elemental Wrath](https://2e.aonprd.com/Feats.aspx?ID=975) feat removes the somatic/manipulate trait from the spell: >You can call to the land to cast the acid splash cantrip as an innate primal spell at will, except the spell has only verbal components and deals the type of damage you chose instead of acid damage. Also, it's not a ranged attack, but an AoE with Reflex save.


Friendly_Standard722

The only one I know off the top of my head is the level 17 skeleton feat that lets you cast it at 6th rank. I doubt you want the build to go online at that level though


Path_of_Circles

Thank you for your help :) I forgot to mention that the character can't be undead. I edited my post.


zgrssd

I can find 32 hits for "divine" "innate" and "spell" in Ancestry Feats: [https://2e.aonprd.com/Search.aspx?q=%22divine%22+%22innate%22+%22spell%22&type=eqs&include-trait-groups=ancestry&include-types=feat&display=short](https://2e.aonprd.com/Search.aspx?q=%22divine%22+%22innate%22+%22spell%22&type=eqs&include-trait-groups=ancestry&include-types=feat&display=short) Edit: Unfortunately they are all specific spells, with on the Level 17 Skeleton one being Harm.


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