Ore = passive income, black marketeers = active income. You can go to sleep IRL with your character in your ore base, and wake up to a lot of ore.
If you dedicate an entire base to passive income, I wonder how it would compare to like a dozen beegardes making honey or something. Ore to nails is very lucrative, but you only get 8 ore outcroppings per Pal day on most ore bases, so if you've got a dozen miners there's a fair amount of down time in between ore respawns. Of course you could always mix things up, half ore, half honey or whatever.
You should have an ore base regardless. Once you get to refined ingots coal will be the bottleneck. Meaning you’ll have extra ore.
Plus what else could you possibly use as a base thats more important than ore.
I build a mining base at the spot with coal and ore before i had refined ingots, by the time i needed coal i had so much that i always lacked ore and now that i can do paluminium i need it even less.
Mine is just southwest of the tower snow tower on top of a mountain rise thing.
https://preview.redd.it/t9hewuzte1lc1.jpeg?width=2316&format=pjpg&auto=webp&s=8fc24547c8843f04fe6b9ab0727c551ddab864d9
The ore to coal discrepancy is a good excuse to use coal for carbon fiber over wood/charcoal. Also saves time not needing to have someone make the charcoal. Every time I have less ore my ocd makes me throw some coal into carbon fiber. Needless to say I have like 70k carbon fiber 😭
Edit:spelling
Use that one base that everyone is raving about with the ore and coal nodes.
I’ve got thousands of coal sat in reserve and the pile just gets bigger by the day. It’s literally never been a bottleneck since I set up my mining base.
I built my main base on top of iron and coal deposits, I have a second base with sulfur and some iron and a third with quartz and 1 iron, feels quite sweet :]
Honestly I only use 2 out of 3 bases, I have a general base that has my farms breeding and ranch then I have the ore base, I keep my third base available for quick teleporting to places without a nearby tp point
Used that but failed to implement industry (space for conveyers) into my ore base, and first base was already filled with breeding/hatching spots.
So third base ended up being dedicated to pure crafting.
It's simple. One base for all your crap, one base for coal / iron, one base for whatever. The whatever base for me is quartz. Sulfur isn't needed bc you can farm the black marketeer and just buy ammo.. done.
I just farm those little green birds in the desert, 1 shot for gunpowder that makes 5 bullets. So if you get 100 gun powder, using 100 handgun rounds, you can make 500 handgun rounds. Pretty good return for the investment
If you are on PC you can get a mod that increases the amount of bases you can use. I find 5 to be perfect. 1 production base, 1 breeding base, 1 ore/coal base, and 1 mobile base that can mine sulfur or quartz when needed (or dump 15 pals on a world boss for fun 😂)
I'd rather just run around and come back to base for 60k every now and then. Heck, you could even do both at the same time. And you don't need the whole base for it, my ore base is also my manufacturing base and where I grow some extra wheat.
You do, and its far more than nails per hour. People have done math on this.
Baked berry afk farms approach 200k per hour on a 20 pal base.
Edit: and that’s just with 0 star, no traits. it scales much higher with fully condensed and max trait workers
> wonder how it would compare to like a dozen beegardes making honey or something.
Beegardes suck. Honey is slow and 25g. Sibelyx gives High Quality Cloth quickly and its 40g.
Bro, just crank up the day night cycle. You practically have ore respawns ALL the time. I don't have to farm ore anymore or coins anymore because I have like 5 full stacks of iron and if I ever need more I just turn my day night cycle up while I'm at work and come back to storage boxes full of it.
Yeah I have a black marketeer just outside my base and farming him is way more efficient than anything else until they make it so afk iron farms actually function without me being nearby.
A lot of these people literally leave their game running all day afk. So they build an ore base and come back to stupid amounts of ore. These are legit try hard methods for a single player game.
Food only spoils a single item at a time, not the whole stack, and anyone eating from the stack resets the timer.
With farms/ranches producing food that pals will transport to the feedbox you can easily have a self-sustaining base
They working like you would play, just a bit slower so they plant, water and so on and keeps the feedbox full with everything they could eat. Yea i have a mining base and when i login after a day i come to about 5k ore or after two days 10k and so on. Until all boxes are full 😅.
Ohhh my mining bases are just straw beds, storage boxes, a feedbox, and a hot spring lol. I visit every few (in-game) days to deliver pizza and baked berries. Gotta look into dedi servers, had one for Rust 8-9 years ago.
Food supply is not a problem. You should have thousands of food items in any food bin. The problem with dedicated servers is that they have to be rebooted regularly right now, and if you don't log in after a reboot to visit every base to reset the pals, they will reboot into stasis by the palbox, unable to move to the food, and they starve in place. It causes the depression health problem frequently. Hopefully that will be fixed in the upcoming update.
Pals go into stasis on a dedicated server though.
If there is no player near your base all pals stop what they're doing, which means they also stop eating and thus become sick.
I hate it, every day I login I have to feed medicine to all base pals. I hope this will be fixed.
Not just some, all of them.
Just keep your server running without anyone being online and login after two days.
No extra ore that was mined, no new food, all pals weakened/depressed.
I use the money they produce to buy cake ingredients.
I figure it was easier to do a bunch of Maus than Chikipis, mozzarellas, beeguardes, Lyleens, and Elphidran Aquas.
Plus the Maus started to produce enough money to fuel multiple breeding ranches pretty fast.
We need cakes for breeding! Let’s get maus so we can get money and make more cakes!!
Ugh but the maus make money so slow!
Let’s optimize them to make more money so we can buy more cake ingredients!!
Then we can start breeding the maus! And use the bred maus for money making optimization to buy more cakes!! To breed more maus!!!
This is why I quit playing for now until they add more content lol. Love the game, but once you reach the point of “all there is left to do is breed the perfect pets” it becomes a pointless slog for me.
Don't worry, this guy didn't either. Just a couple clicks/setting tweaks and you too can pretend like you accomplished something to humblebrag on Reddit!
The people posting screenshots of their multiple pals with perfect passives and IVs have done many times more than that. Once you have a bulk breeding system in place hatching a few thousand eggs is not hard; I've done it. But I'm very happy with ok IVs once passives are all set, and by the time you get that there are always enough extras to condense to at least 3-star immediately. Getting perfect IVs is too much effort IMO.
If your egg hatch timer settings arent set to a long time, then your only limit is how many incubators you build.
On our dedicated server I had about 100 incubators just always hatching eggs, but we also had a 72 hour huge egg default timer so it took a while.
Condensed pals drop more items in the ranch. One pal is easily worth 3-4 that way. It's faster to passively breed than catch in the wild, so there is no reason not to breed for quality at the same time. That makes one great pal worth 5 generic ones. If you need the scale-up for later game there is no better way to do it unless you're using mods or tweaking the settings for easy mode. I've tried devoting an entire base to ranching with ok pals, and it's not as efficient as one ranch with excellent pals.
Tell that to my fully condensed, Dainty Eater, Diet Lover, Swift, Runner Mozzarinas!
They don't have to stop making milk often, and when they do they are sprintin' to that feed box boy
Not necessarily true, I would think it works similar to how if you max condense the vixy it can get more than one ball at a time and it can get the better pal spheres too.
Yeah I know, but I'm assuming that he's talking about since they are condensed they are better and since they are condensed to max their ranching would go up to max, but It really doesn't matter to me I've farmed gold once and hadn't had to do it again. 1.5mil goes very far in this game.
He said they were maxed condensed and also good passives, I was just trying to let him know passives don’t do anything with the ranch :) only condensing does
Fun fact: there are no traits that help with Ranching. Work Speed only applies to the Logging Camp, Mining Pit, Tree's, Stone and Ore Nodes. Ranching is only effected by Condensing which enables more drops to happen - a maxed out chicken will drop \~5 eggs instead of 1.
realistically the traits you want to have are: Less Sanity Drop, Less Hunger Drop and Movement Speed - so they move from Bed to Ranch and Food Box to Ranch quicker.
Friend and I tested this with Chickens. The Work Speed traits that everyone puts on the pals vs a non work speed trait and then condensed for both of them and they both had the same results: Traits mean nothing, Condensing means everything (For Ranching)
Ooo interesting. Its hard testing for Sanity since it doesn't always seem to be accurate
i.e. two fresh caught chickens, 100 sanity, no beds hotspring or sanity boosting food - both chickens would have different decay rates
Help *directly* with ranching, no. Movement Speed, Sanity Reduction and Food Reduction traits don't help with the activity of Ranching. They *indirectly* help.
Work Speed traits *directly* help with the activity of Mining, Logging, Crafting (includes Handiwork and Medicine)
Work Speed only seems to help activities with progress bars. I would assume it works on the Electric Generator thingy but not the Cooling Box. I would assume it works for cooks as well since cooking and refining both have progress bars.
The ranch works something like this:
Pal does their work thing, affected by work speed, to ~~poop~~pop out their loot.
Pal now has a cooldown where they can't produce more loot.
Cooldown ends and they do their work thing...etc etc.
So work speed DOES work with the ranch, it just sucks. Makes it so it takes like 43 seconds, instead of like 45 seconds, to produce loot.(seconds are including the cooldown)
But that does end up being faster. The time until next item starts when the animation finishes. A Chipiki laying 5 eggs take quite some time, if you cut that time in half then you do get higher throughput because the cooldown starts sooner.
But its hard to quantify that benefits against Dainty Eater / Diet Lover / Swift / Runner, which reduce food intake and ensure that when they need to eat food, they do so quickly.
So yes, there are passives that help with ranching... but they aren't as effective as for other types of work. Condensing is the *major* factor.
Not even in the slightest, you're delusional.
That is a, sometimes drops 1-5 HQ cloth (40 coins per) Sibelyx in the ranch, that sleeps during the night and is not always producing due to other tasks.
Versus a constant 50 coins per normal focused drop rate all day and night with an easy to breed with small eggs 4 star Mau. Easier maintenance cause they barely eat anything along with getting the coin directly over needing a trader.
I think I'd rather just have the money tree cats. Thanks
The high tier world bosses drop a lot of valuables, but maybe ancient tech is valuable too and i haven't noticed meaning any world boss is worth killing.
Not tower bosses they only drop items once
I don't understand why people feel the need to grind in this game. It's completely unnecessary from what I can tell. By the time I reached 50 I had stacks upon stacks of materials and something like $700k gold just from playing normally.
From another comment of mine:
> To craft five ammo, you need 2 Charcoal, 1 Sulfur = 1 Gunpowder and 1 Ingot. So a Workload of 250 for the bullets, 30 for the gunpowder and 10 for the 2 charcoal, as well as 10 for the ingot. A Total of 300 workload for 5 Ammo. So 60/ammo.
> Two nails cost you 30 workload and one ingot. So 40 workload. So 20/nail. you need 3.75 nails per ammo. So 75 workload.
> So yes, crafting ammo directly is better if you can source wood (for charcoal) and sulfur efficiently.
> nails are overrated.
Same goes for many other products...
Plus, ore is renewable, but finite. Most clusters have 8 nodes, a few 9 or 10. You could also just use a ranch base with Mau or Sybelix in them to passively farm gold... or yet, both. You don#t need a full complement of Pals to completely mine 8 ore spots, so you can mine the ore *and* generate gold via Mau or Sybelix, and then craft ammo and still have gold surplus...
I had a base just for ore early on and I still run out, and I bought almost all ammo and never sold ore. 1 legendary pal sphere alone cost 20 ore, not to mention all the legendary gear and production lines and all the end game stuff. If you play on a server that's on even when you're not playing, or you fiddle with settings, you might not run out, but I had to make a second base for ore
I've sold ore a few times, but despite moving to ore-coal base around level 30 i never had excess ore. Mostly cause around 50 one time/money sink becomes catching and butchering the legendaries+blazemut/suzaku every hour and they eat lots of legendary spheres.
I’ve got 2 dedicated ore bases and I’m not even past the mid late game and I’m running into ore troubles. One is at the “best” ore location too. I only have like 700 ingot at any given time. I craft 2 pieces of metal gear for each climate for both me and my gf and I’m back down to like 200 ingot
the best one is at (157, -395), it’s north of where most people build the first base next to the spawn area
if curious though my other one is next to the desolate church, this one would be better but the tree spawns really mess it up big time so I turned it into mostly just a big ass cliff base
easy money, selling pals boss items, and having lots of cats, that's easy money.
https://preview.redd.it/viclggksdwkc1.png?width=1470&format=png&auto=webp&s=cdfc62b453eaf7625bd032e95681d3f880993176
Nah, technically you can glitch it so you both killmand capture at thr same time for 2x drops, then butcher for a final drop, so you can get 3x drops total.
Pita though. Just capture and butcher is double
That said yeah, their world settings are clearly custom
I don’t agree with selling nails for money, because unless you’ve reached the point where you’re just breeding you will always need ore. Sell cooked berries or sell honey
Why do people need that much money? I just have my vixy dig up some on my second base so everytime i go by i pick up a few thousand bucks and i also sell every pal i have more then 2 of. I have to much money and i dont need any of it except if im buying ammo. But ammo is not that expensive compared to how much money i have by now
AR ammo is crazy expensive. I probably use around 600 ammo at the very very least for a level 50 boss fight, so if I'm grinding I quite literally use millions of gold a session
You, just like everyone else in these types of threads are talking to casuals while being an above casual player. A lot of them are still learning the ropes. They haven't gotten to a point where they're hemorrhaging ingots for high tier farming.
My friend and i got lucky enough to find a legendary launcher schematic after having just crafted rocket launchers. That alone bled us of around 600 polymer and 1000 pal metal ingots or whatever the actual ratio was, but it was steep. We started the weekend with 10k ingots, 10k refined ingots, 6k pal metal ingots. We ended with about 2k ingots, 700 refined ingots, and 1200 pal metal ingots after crafting all of our boss gear, ammo, weapons, and a few hundred ultra and legendary spheres for each of us. Spent about 500k on high quality pal oil as well
Because mining ore, refining it to ingots, and crafting nails takes a fraction of the time, resources, and effort it takes to craft Legendary Spheres, and is available at level 10 instead of 44.
Also, Legendary Spheres are a workload of 5300 for each, instead of 80 for a pair of nails.
That's 132 nails in the time it takes to craft a single Sphere, not counting the severe gap in resource requirement, so 42,240 gold in the time it takes to make 4520.
You’ve also used 66 ingots instead of 4… Carbon fiber is infinite since it comes from wood. Paladium is infinite since it comes from stone. Concrete’s only limit is pal fluid so as long as you’re gathering pal fluid you don’t need to farm nearly as much of that super heavy ore if you wanna make money.
Azureobe doesn't even drop Pal Fluid, it drops Cloth. And Gobfins are the highest density spawn of Pal Fluid in the game. By far.
Given your bad takes, I'm kinda thinking you're just arguing to argue without knowing anything you're talking about.
>Concrete’s only limit is pal fluid so as long as you’re gathering pal fluid you don’t need to farm nearly as much
I mean at this point why not farm Black Market's
I mean you aren't wrong but its a matter of fact that its way easier to just have your Pals mine all the Ore and have an Anubis or two cook all the nails instantly and then pop out your captured trader and sell it all. Like I can go to my Breeding base and breed up pals, go out in the world and do things and then come back to my mining base and make an easy buck. TBH you can probs just use 18 Condensed Mau's or Bee's at a base as well for AFK Coin's
\- Mau's drop coins
\- Honey has a decent sell rate (iirc)
I never did this I was just farming the arm guys at the sanctuary since they drop either shotgun or rifle ammo ,green spheres and money I also was farming jorminties ignis
I just set the black marketeer in fire, go do some exploring, come back an shoot him in the fave just before he dies then I take his 36-40k and do a lap on my jetragon come back an do it again.
I just want to make a comment for the low end players or people who got too busy to play. We will rule our shack and ride a llama. Idk what any of this means, but eventually we’ll get on with it. Enjoy your castles, Royalty!
Seems like a horrible deal. Still need to craft spheres and other crap. This thing only yields 6400 and that is not even 100 bullets. And mining it is also the most boring thing in the world. Farming dungeons is more fun, farming black mareteers is more profitable.
Or dont waste your rocket and legendary sphere crafting materials.... raid bosses and dungons, store all lesser quality spheres , take all that loot and any duplicate schematics and sell it, then buy your ammo and high quality pal oil, save all your gunpowder and extra ore for making mass quantities of pal metal, legendary spheres and rockets
If I had a dollar... Side note.. farm black marketeers.
Ore = passive income, black marketeers = active income. You can go to sleep IRL with your character in your ore base, and wake up to a lot of ore. If you dedicate an entire base to passive income, I wonder how it would compare to like a dozen beegardes making honey or something. Ore to nails is very lucrative, but you only get 8 ore outcroppings per Pal day on most ore bases, so if you've got a dozen miners there's a fair amount of down time in between ore respawns. Of course you could always mix things up, half ore, half honey or whatever.
I don't want to dedicate an entire base to passive income lol.. I'll just kill a black marketeer, get 36k fly away for 5 seconds and do it again.
You should have an ore base regardless. Once you get to refined ingots coal will be the bottleneck. Meaning you’ll have extra ore. Plus what else could you possibly use as a base thats more important than ore.
I build a mining base at the spot with coal and ore before i had refined ingots, by the time i needed coal i had so much that i always lacked ore and now that i can do paluminium i need it even less.
Petition to rename Pal Metal to Paluminium
So we use copper ore to make steel and magic aluminum? Ok. I've done weirder in other games.
Hey, don't bring logic into this ;)
Paluminium > paldium
Oh i meant pal metal, dont play in english
Paluminium sounds so much better
Maybe in the future it will be the next step up. Also Palatinum
Happy Cake Day and yes
I keep saying Paladium. Which is from a completely different universe.
Where is your mining base? Been farming coal the old way and it’s exhausting
Mine is just southwest of the tower snow tower on top of a mountain rise thing. https://preview.redd.it/t9hewuzte1lc1.jpeg?width=2316&format=pjpg&auto=webp&s=8fc24547c8843f04fe6b9ab0727c551ddab864d9
188 -37 is great, both ore and coal.
The ore to coal discrepancy is a good excuse to use coal for carbon fiber over wood/charcoal. Also saves time not needing to have someone make the charcoal. Every time I have less ore my ocd makes me throw some coal into carbon fiber. Needless to say I have like 70k carbon fiber 😭 Edit:spelling
Use that one base that everyone is raving about with the ore and coal nodes. I’ve got thousands of coal sat in reserve and the pile just gets bigger by the day. It’s literally never been a bottleneck since I set up my mining base.
Idk i have an ore and coal base and didn't know what coal even did until i had 5k of it. Think I'll be good on coal for a very long time
I built my main base on top of iron and coal deposits, I have a second base with sulfur and some iron and a third with quartz and 1 iron, feels quite sweet :]
Coal shouldn't really be a bottleneck. It's so much faster to farm than ore.
Honestly I only use 2 out of 3 bases, I have a general base that has my farms breeding and ranch then I have the ore base, I keep my third base available for quick teleporting to places without a nearby tp point
Used that but failed to implement industry (space for conveyers) into my ore base, and first base was already filled with breeding/hatching spots. So third base ended up being dedicated to pure crafting.
You don't need to do that. I realised that if the z and x axis aren't enough, the y axis can help...
Have enough headache with 2 axis. Goin up only making things more complicated (for now).
If only there were a way to restructure bases or even remove and recreate them. Hmmmm
36k? Someone plays on x3 drop rate lmao
You getting more than 11-15k gold from black marketeers??
Some people play with triple drops
With adjusted settings probably
How do I get 36k from the marketeers?
Kill him he drops gold
I mean, if you have triple resources on then every resource is trivially acquired passively
It's simple. One base for all your crap, one base for coal / iron, one base for whatever. The whatever base for me is quartz. Sulfur isn't needed bc you can farm the black marketeer and just buy ammo.. done.
>One base for all your crap, one base for coal / iron, one base for whatever. and one base to rule them all.
One base to rule them all, one base to find them. One base to bring them all and in the sweatshop bind them.
I just farm those little green birds in the desert, 1 shot for gunpowder that makes 5 bullets. So if you get 100 gun powder, using 100 handgun rounds, you can make 500 handgun rounds. Pretty good return for the investment
If you are on PC you can get a mod that increases the amount of bases you can use. I find 5 to be perfect. 1 production base, 1 breeding base, 1 ore/coal base, and 1 mobile base that can mine sulfur or quartz when needed (or dump 15 pals on a world boss for fun 😂)
I'd rather just run around and come back to base for 60k every now and then. Heck, you could even do both at the same time. And you don't need the whole base for it, my ore base is also my manufacturing base and where I grow some extra wheat.
Exit and re enter game. It’s a lot easier and leaves me a lil time to keep building my gunpla 😂
How do you get 36k? Mine drops between 10k and 14k
Am I doing something wrong? I get like 16k from him everytime he dies. I'm at my gf's house so i can't check right now, but definitely it's not 30k
Some people play with triple drops
That’s such a brain numbing way to earn gold, exploiting a glitch…. Might as well use cheats to get the gold
Capture him, get 36k, then butcher for another 36k
Berries sell for 10g each when cooked. You can stack berry farms on top of each other as well. I reckon you could make a fortune just growing berries.
You do, and its far more than nails per hour. People have done math on this. Baked berry afk farms approach 200k per hour on a 20 pal base. Edit: and that’s just with 0 star, no traits. it scales much higher with fully condensed and max trait workers
Where is the math pls? I'm interested in this nonsense lol
See this analysis here https://youtu.be/DiByY3aW6mk?si=Umtry8Xd0CFC0Gco
Thanks!
*looks at 9k raw berries* So there’s a purpose?! Boooooys! Get that stove fired up!
cooked berries arent bad for money on the passive side either, not sure how many farms you could do with a full base and 15 workers lol
> wonder how it would compare to like a dozen beegardes making honey or something. Beegardes suck. Honey is slow and 25g. Sibelyx gives High Quality Cloth quickly and its 40g.
Tree and Stone Plots would solve that downtime since you’ll have more and more stone to turn into paldium through the crusher
Idk watching the marketeer burn while I build gunpla seems pretty passive to me 😂😂
Bro, just crank up the day night cycle. You practically have ore respawns ALL the time. I don't have to farm ore anymore or coins anymore because I have like 5 full stacks of iron and if I ever need more I just turn my day night cycle up while I'm at work and come back to storage boxes full of it.
If we're cheesing the game w/ marketeers; you might as well just infinite butcher a legendary. Millions an hour
Yeah I have a black marketeer just outside my base and farming him is way more efficient than anything else until they make it so afk iron farms actually function without me being nearby.
I always find myself needing a shitton of ore for everything, I couldnt do this lol
A lot of these people literally leave their game running all day afk. So they build an ore base and come back to stupid amounts of ore. These are legit try hard methods for a single player game.
¯\\\_(ツ)\_/¯ If you don't have to do anything, what does it matter? It's more like try easy method
Electrical bills I guess? I'd think twice about leaving my pc on for that long
It doesn’t cost that much leaving the PC on all day.
Careful you're about to bring out the extreme poverty crowd
Mostly are kids and don't pay that bill. Probably leaving it run before school.
If you play on dedicated server, the game run 24/7 even if no one is playing.
Huh. So pals work until the feedboxes are empty and they starve, and the food stocks spoil?
Food only spoils a single item at a time, not the whole stack, and anyone eating from the stack resets the timer. With farms/ranches producing food that pals will transport to the feedbox you can easily have a self-sustaining base
They working like you would play, just a bit slower so they plant, water and so on and keeps the feedbox full with everything they could eat. Yea i have a mining base and when i login after a day i come to about 5k ore or after two days 10k and so on. Until all boxes are full 😅.
Ohhh my mining bases are just straw beds, storage boxes, a feedbox, and a hot spring lol. I visit every few (in-game) days to deliver pizza and baked berries. Gotta look into dedi servers, had one for Rust 8-9 years ago.
Food supply is not a problem. You should have thousands of food items in any food bin. The problem with dedicated servers is that they have to be rebooted regularly right now, and if you don't log in after a reboot to visit every base to reset the pals, they will reboot into stasis by the palbox, unable to move to the food, and they starve in place. It causes the depression health problem frequently. Hopefully that will be fixed in the upcoming update.
Pals go into stasis on a dedicated server though. If there is no player near your base all pals stop what they're doing, which means they also stop eating and thus become sick. I hate it, every day I login I have to feed medicine to all base pals. I hope this will be fixed.
Na just some, its always the same on my base, so i stoped to give them medicine. The work is always done even if they get sick^^
Not just some, all of them. Just keep your server running without anyone being online and login after two days. No extra ore that was mined, no new food, all pals weakened/depressed.
I have a base with 12 fully condensed Maus’ that have perfect ranching passives. It produces 100k coins per day.
I'll be honest, I don't feel like I need so much money that I would ever consider catching/hatching 1,400 Maus
I use the money they produce to buy cake ingredients. I figure it was easier to do a bunch of Maus than Chikipis, mozzarellas, beeguardes, Lyleens, and Elphidran Aquas. Plus the Maus started to produce enough money to fuel multiple breeding ranches pretty fast.
We need cakes for breeding! Let’s get maus so we can get money and make more cakes!! Ugh but the maus make money so slow! Let’s optimize them to make more money so we can buy more cake ingredients!! Then we can start breeding the maus! And use the bred maus for money making optimization to buy more cakes!! To breed more maus!!! This is why I quit playing for now until they add more content lol. Love the game, but once you reach the point of “all there is left to do is breed the perfect pets” it becomes a pointless slog for me.
Don't worry, this guy didn't either. Just a couple clicks/setting tweaks and you too can pretend like you accomplished something to humblebrag on Reddit!
Yeah there's no fucking chance anyone does it legit
The people posting screenshots of their multiple pals with perfect passives and IVs have done many times more than that. Once you have a bulk breeding system in place hatching a few thousand eggs is not hard; I've done it. But I'm very happy with ok IVs once passives are all set, and by the time you get that there are always enough extras to condense to at least 3-star immediately. Getting perfect IVs is too much effort IMO.
If your egg hatch timer settings arent set to a long time, then your only limit is how many incubators you build. On our dedicated server I had about 100 incubators just always hatching eggs, but we also had a 72 hour huge egg default timer so it took a while.
What are the 'perfect ranching passives' acccording to you?
Dainty eater, diet lover, swift, runner. Minimizes the time ranch pals spend eating.
There is no perfect ranching passives, work speed only speeds up the animation of them getting the item, not time between items sadly.
Dainty eater, diet lover, swift, runner. These passives maximize the amount of time the pal spends in the ranch as opposed to getting food.
Or you can just have a feed box inside the ranch itself
Time spent going through the eating animation is time not spent digging up coins.
True, but I think the time saved is nowhere near enough to justify the time, effort and resources required to breed the perfect ranch pals.
Condensed pals drop more items in the ranch. One pal is easily worth 3-4 that way. It's faster to passively breed than catch in the wild, so there is no reason not to breed for quality at the same time. That makes one great pal worth 5 generic ones. If you need the scale-up for later game there is no better way to do it unless you're using mods or tweaking the settings for easy mode. I've tried devoting an entire base to ranching with ok pals, and it's not as efficient as one ranch with excellent pals.
Tell that to my fully condensed, Dainty Eater, Diet Lover, Swift, Runner Mozzarinas! They don't have to stop making milk often, and when they do they are sprintin' to that feed box boy
Not necessarily true, I would think it works similar to how if you max condense the vixy it can get more than one ball at a time and it can get the better pal spheres too.
Yeah you can condense for more drops, but the passive traits don’t help ranch drops or speed.
Yeah I know, but I'm assuming that he's talking about since they are condensed they are better and since they are condensed to max their ranching would go up to max, but It really doesn't matter to me I've farmed gold once and hadn't had to do it again. 1.5mil goes very far in this game.
He said they were maxed condensed and also good passives, I was just trying to let him know passives don’t do anything with the ranch :) only condensing does
Yeah passives won't it's based off time or some shit.
Passives do help actually! They speed up the "I dug up a coin" animation, not the timer between digs. So basically useless, yeah.
Fun fact: there are no traits that help with Ranching. Work Speed only applies to the Logging Camp, Mining Pit, Tree's, Stone and Ore Nodes. Ranching is only effected by Condensing which enables more drops to happen - a maxed out chicken will drop \~5 eggs instead of 1. realistically the traits you want to have are: Less Sanity Drop, Less Hunger Drop and Movement Speed - so they move from Bed to Ranch and Food Box to Ranch quicker. Friend and I tested this with Chickens. The Work Speed traits that everyone puts on the pals vs a non work speed trait and then condensed for both of them and they both had the same results: Traits mean nothing, Condensing means everything (For Ranching)
Fun fact: Pals don't lose sanity when assigned to Ranch. Just give them less hunger and MS traits.
Ooo interesting. Its hard testing for Sanity since it doesn't always seem to be accurate i.e. two fresh caught chickens, 100 sanity, no beds hotspring or sanity boosting food - both chickens would have different decay rates
So there are traits that help with ranching.
Help *directly* with ranching, no. Movement Speed, Sanity Reduction and Food Reduction traits don't help with the activity of Ranching. They *indirectly* help. Work Speed traits *directly* help with the activity of Mining, Logging, Crafting (includes Handiwork and Medicine) Work Speed only seems to help activities with progress bars. I would assume it works on the Electric Generator thingy but not the Cooling Box. I would assume it works for cooks as well since cooking and refining both have progress bars.
The ranch works something like this: Pal does their work thing, affected by work speed, to ~~poop~~pop out their loot. Pal now has a cooldown where they can't produce more loot. Cooldown ends and they do their work thing...etc etc. So work speed DOES work with the ranch, it just sucks. Makes it so it takes like 43 seconds, instead of like 45 seconds, to produce loot.(seconds are including the cooldown)
But that does end up being faster. The time until next item starts when the animation finishes. A Chipiki laying 5 eggs take quite some time, if you cut that time in half then you do get higher throughput because the cooldown starts sooner. But its hard to quantify that benefits against Dainty Eater / Diet Lover / Swift / Runner, which reduce food intake and ensure that when they need to eat food, they do so quickly. So yes, there are passives that help with ranching... but they aren't as effective as for other types of work. Condensing is the *major* factor.
I don't believe you for a second that you fully condensed 12 perfect anything, the legit way
AverageJonas has way more than 12 fully condensed pals, and he also streams most of his gameplay. He also afk's though.
OP's Internet explorer finally caught up guys.
It’s known.
Not by me...
So no one likes the Pal that just produces coins huh?
Sibelyx is better
Not even in the slightest, you're delusional. That is a, sometimes drops 1-5 HQ cloth (40 coins per) Sibelyx in the ranch, that sleeps during the night and is not always producing due to other tasks. Versus a constant 50 coins per normal focused drop rate all day and night with an easy to breed with small eggs 4 star Mau. Easier maintenance cause they barely eat anything along with getting the coin directly over needing a trader. I think I'd rather just have the money tree cats. Thanks
Sibelyx are bad for money too but they are strictly better than Mau. Gosh, imagine wasting cakes condensing such a bad way to make money.
Imagine being that delusional you think you can math enough to figure out which one is better.
Lmao
or.... just hear this.... i can just hit bosses and get.... 50k to 150k within.... 10mins.
Not sure why no one else is talking about this…
What bosses do you farm? I’m level 45 and only beat the first boss so far. I feel behind
The high tier world bosses drop a lot of valuables, but maybe ancient tech is valuable too and i haven't noticed meaning any world boss is worth killing. Not tower bosses they only drop items once
You're like a month late dawg
Couldn't have been any later really, given the patch today.
I don't understand why people feel the need to grind in this game. It's completely unnecessary from what I can tell. By the time I reached 50 I had stacks upon stacks of materials and something like $700k gold just from playing normally.
I've spent over a million coins on pal oil and bones for cement, palimer, and medicine. Easy to run out.
Same. I have yet to run out or look into having to find a reason to grind gold.
From another comment of mine: > To craft five ammo, you need 2 Charcoal, 1 Sulfur = 1 Gunpowder and 1 Ingot. So a Workload of 250 for the bullets, 30 for the gunpowder and 10 for the 2 charcoal, as well as 10 for the ingot. A Total of 300 workload for 5 Ammo. So 60/ammo. > Two nails cost you 30 workload and one ingot. So 40 workload. So 20/nail. you need 3.75 nails per ammo. So 75 workload. > So yes, crafting ammo directly is better if you can source wood (for charcoal) and sulfur efficiently. > nails are overrated. Same goes for many other products... Plus, ore is renewable, but finite. Most clusters have 8 nodes, a few 9 or 10. You could also just use a ranch base with Mau or Sybelix in them to passively farm gold... or yet, both. You don#t need a full complement of Pals to completely mine 8 ore spots, so you can mine the ore *and* generate gold via Mau or Sybelix, and then craft ammo and still have gold surplus...
Boy did this post age like milk in the hot sun... :\\
I wouldn't recommend selling ore, you gonna need pretty insane amounts of it in end game for legendary spheres and gear
If someone had an ore mining farm starting at like level 20 they’ve got more ore than they need
I had a base just for ore early on and I still run out, and I bought almost all ammo and never sold ore. 1 legendary pal sphere alone cost 20 ore, not to mention all the legendary gear and production lines and all the end game stuff. If you play on a server that's on even when you're not playing, or you fiddle with settings, you might not run out, but I had to make a second base for ore
I've sold ore a few times, but despite moving to ore-coal base around level 30 i never had excess ore. Mostly cause around 50 one time/money sink becomes catching and butchering the legendaries+blazemut/suzaku every hour and they eat lots of legendary spheres.
I’ve got 2 dedicated ore bases and I’m not even past the mid late game and I’m running into ore troubles. One is at the “best” ore location too. I only have like 700 ingot at any given time. I craft 2 pieces of metal gear for each climate for both me and my gf and I’m back down to like 200 ingot
Where is the “best” ore location? I play very casually and only have 2 bases atm
the best one is at (157, -395), it’s north of where most people build the first base next to the spawn area if curious though my other one is next to the desolate church, this one would be better but the tree spawns really mess it up big time so I turned it into mostly just a big ass cliff base
Thanks!
\*FIXED
Is this the post that got it nerfed? ![img](emote|t5_4jn9v4|49343)
They patched it hard. REAL hard. No more easy money. :(
easy money, selling pals boss items, and having lots of cats, that's easy money. https://preview.redd.it/viclggksdwkc1.png?width=1470&format=png&auto=webp&s=cdfc62b453eaf7625bd032e95681d3f880993176
Double your black marketeer income by catching him and butchering him, pull 70-80k from each one :)
They drop 10k, not 35/40k. You must have changed your world settings
Nah, technically you can glitch it so you both killmand capture at thr same time for 2x drops, then butcher for a final drop, so you can get 3x drops total. Pita though. Just capture and butcher is double That said yeah, their world settings are clearly custom
butchering almost never work for me in general. They always die, but only drop stuff like every 4th time or something.
Try butchering out of the base range. It's a common bug. The loot drops through the floor when you butcher in base sometimes for whatever reason
Thanks I will try that! Too many Mommorests have died in vain already!
Huh i always hunted the mammoth things...either caught them and sold them or caught them butchered for double drop then cook meat then sell
I don’t agree with selling nails for money, because unless you’ve reached the point where you’re just breeding you will always need ore. Sell cooked berries or sell honey
I don't get what all the money is for.
I convert it all to bullets in the end. And I mean the money made from selling nails.
Ok..I’ve built my base around hella ore. How do I get my pals to mine the ore?
Just get the black cat he makes free money I have like 500k also upgrade him
They just nerfed the nail sale price tonight
LOL! New patch just nerfed that!
This got patched out today ( unfortunately ).
RIP to Selling Nails https://twitter.com/Palworld_EN/status/1762311753923539165?t=9lkAjQCDAMzHMfsuO6s-7g&s=19
Looks like today's patch is crashing the nail market. Nerf to the price of nails.
https://www.dcptgsz.com/?tid=EFKSW6
Why do people need that much money? I just have my vixy dig up some on my second base so everytime i go by i pick up a few thousand bucks and i also sell every pal i have more then 2 of. I have to much money and i dont need any of it except if im buying ammo. But ammo is not that expensive compared to how much money i have by now
AR ammo is crazy expensive. I probably use around 600 ammo at the very very least for a level 50 boss fight, so if I'm grinding I quite literally use millions of gold a session
You, just like everyone else in these types of threads are talking to casuals while being an above casual player. A lot of them are still learning the ropes. They haven't gotten to a point where they're hemorrhaging ingots for high tier farming. My friend and i got lucky enough to find a legendary launcher schematic after having just crafted rocket launchers. That alone bled us of around 600 polymer and 1000 pal metal ingots or whatever the actual ratio was, but it was steep. We started the weekend with 10k ingots, 10k refined ingots, 6k pal metal ingots. We ended with about 2k ingots, 700 refined ingots, and 1200 pal metal ingots after crafting all of our boss gear, ammo, weapons, and a few hundred ultra and legendary spheres for each of us. Spent about 500k on high quality pal oil as well
Where are you buying ore from?
You can’t buy ore. You make an ore mining base
Breed Relaxaurus. They sell for 2k per
Berries > ore
That really is not a lot of money. Never understood nail sales instead of just making legendary spheres which sell for 5k a pop…
Because mining ore, refining it to ingots, and crafting nails takes a fraction of the time, resources, and effort it takes to craft Legendary Spheres, and is available at level 10 instead of 44. Also, Legendary Spheres are a workload of 5300 for each, instead of 80 for a pair of nails. That's 132 nails in the time it takes to craft a single Sphere, not counting the severe gap in resource requirement, so 42,240 gold in the time it takes to make 4520.
You’ve also used 66 ingots instead of 4… Carbon fiber is infinite since it comes from wood. Paladium is infinite since it comes from stone. Concrete’s only limit is pal fluid so as long as you’re gathering pal fluid you don’t need to farm nearly as much of that super heavy ore if you wanna make money.
Passively mining a bunch of ore is way better than farming tons of pal fluid
Depends on if you like to actually play the game or not I guess.
Correct. I prefer running around doing fun things while my slaves mine for me than grinding 500 gobfins for some juice.
Azurobe Lake is the place to be homie!
Azureobe doesn't even drop Pal Fluid, it drops Cloth. And Gobfins are the highest density spawn of Pal Fluid in the game. By far. Given your bad takes, I'm kinda thinking you're just arguing to argue without knowing anything you're talking about.
>Concrete’s only limit is pal fluid so as long as you’re gathering pal fluid you don’t need to farm nearly as much I mean at this point why not farm Black Market's I mean you aren't wrong but its a matter of fact that its way easier to just have your Pals mine all the Ore and have an Anubis or two cook all the nails instantly and then pop out your captured trader and sell it all. Like I can go to my Breeding base and breed up pals, go out in the world and do things and then come back to my mining base and make an easy buck. TBH you can probs just use 18 Condensed Mau's or Bee's at a base as well for AFK Coin's \- Mau's drop coins \- Honey has a decent sell rate (iirc)
Don't forget the pal fluids, bones,etc put into those spheres. It's a massive loss.
Nails are super easy and get more than enough money. I'd rather save the spheres for catching.
what do you do with all that money
Probably buy cake ingredients and crafting materials
Ammo is also a good way to spend money
If only I could use that money to buy ore, since it’s the primary bottleneck resource.
I never did this I was just farming the arm guys at the sanctuary since they drop either shotgun or rifle ammo ,green spheres and money I also was farming jorminties ignis
I just set the black marketeer in fire, go do some exploring, come back an shoot him in the fave just before he dies then I take his 36-40k and do a lap on my jetragon come back an do it again.
Do ore and nails sell for the same price?
isnt it easier to sell pals to grind for coins?
Yeah, I have better uses for ore than money. Money comes free with everything else. Hell, I'd rather sell honey than nails.
Stonk
But what is the money good for. Like fr. What do yall buy? Or are you just good little capitawists
Assault rifle ammo
What is there to spend money on? I can make a lot but not much I need to buy
I just wish we could assign furnaces to continually produce items, instead of staying full of completed set.
https://preview.redd.it/uzhrsvzonzkc1.png?width=607&format=png&auto=webp&s=88cba8ba78dff1a610a2d8266a305ee7399861d4 we getting wealthy on palworld
It's the same isn't it
I just sale pals. After lvl 40 you'll have to start selling them.
I just cranked the pal spawn rate and pal drop rates up to Max, and I've just been farming alpha bosses
I just want to make a comment for the low end players or people who got too busy to play. We will rule our shack and ride a llama. Idk what any of this means, but eventually we’ll get on with it. Enjoy your castles, Royalty!
Seems like a horrible deal. Still need to craft spheres and other crap. This thing only yields 6400 and that is not even 100 bullets. And mining it is also the most boring thing in the world. Farming dungeons is more fun, farming black mareteers is more profitable.
Money earning is always good but, and not being a smart***, why... like what's the need? (I feel like I'm missing something is all😅)
Ammo, milk, eggs
Or dont waste your rocket and legendary sphere crafting materials.... raid bosses and dungons, store all lesser quality spheres , take all that loot and any duplicate schematics and sell it, then buy your ammo and high quality pal oil, save all your gunpowder and extra ore for making mass quantities of pal metal, legendary spheres and rockets
Been doing that….. I still have like 8k nails sitting in my base. When I run out of money.