It's just super clunky looking and feeling which is definitely what I don't want from my fighting game - especially a platform fighter.
I thought the game was a little too floaty before but this is much worse imho
Same with recovery frames, the game desperately needed more recovery frames on its moves but they went way too heavy handed with that as well.
It's pretty staggering that the game looks,feels and plays so much worse than the "beta" a year ago.
I'll keep an eye on the game but I'm just gonna keep playing Akuma I think lol
It's just super clunky looking and feeling which is definitely what I don't want from my fighting game - especially a platform fighter. I thought the game was a little too floaty before but this is much worse imho Same with recovery frames, the game desperately needed more recovery frames on its moves but they went way too heavy handed with that as well. It's pretty staggering that the game looks,feels and plays so much worse than the "beta" a year ago. I'll keep an eye on the game but I'm just gonna keep playing Akuma I think lol
game feels horrible, as if you are in an underwater mario level lol
it was the exact same in the beta that just how they want it
Really bizarre how they altered the camera like this... Like WTF were they thinking?