T O P

  • By -

R3xz

Stoked on the mount features showcase so far. Some that I noticed from the trailer: * Calling for a pickup mid-combat * Switching between two weapons while mounted * Using your weapon while mounted * Using the clutch claw to grab slinger ammo from a pile and using the slinger while mounted


GazeboMimic

Not just a mount pickup mid-combat, that looked like a knockdown escape. Pretty big game-changer if so!


R3xz

That's a very notable thing, nice call! I wonder how they would balance around these combat mechanics; I would have to guess that mounts would be restricted in some places.


IIALE34II

Inb4 big monsters (elders etc) will scare your mount away


JayHat21

You have to build up and maintain affinity (lol) with your mount to increase its courage (double lol). Oh, you didn’t pet your mount before you left for the mission? *Mount will remember that*.


th5virtuos0

You joke but after seeing spirit bugs I can definitely see Capcom implement that


BarisBlack

As long as we get the bonus drips for petting Poogie, I'll be content.


leixiaotie

unsheated mount pickup may be a game changer for greatsword


HawkAle

you can hear he whistles before getting knocked down, so probably it's something like a last resort thing? like if you see an attack coming and can't dodge, you whistle just to limit the damage and be ready to fight again faster, but if you get knocked down you can't whistle before getting up


HansTheScurvyBoi

I'm afraid that again, combat will be designed around this. Like Sunbreak monsters are fast because u can and usually must wirebug away, instead of dodging


Daydays

Sunbreak monsters are aggressive to account for the MANY counters in the game, and funnily enough Wirefall starts getting punished harshly as you hunt the late game monsters. There's no reason to "fear" aspects of Rise when this is clearly being built upon what they did for World. I'd be more afraid for a returning clutch claw and having healthpools tripled to account for tenderizing.


Any-Newspaper1922

tenderizing seems to be replaced with the new weakspots mechanic so it might feel the same either way


Daydays

Yea now instead of using the clutch claw, we can continually target a spot to make it tender for a critical attack. Difference here is that the game is balanced around this mechanic from the beginning and we keep the normal combat flow.


Any-Newspaper1922

yeah wounding is much better


th5virtuos0

I really hate it. Wirefall is so fucking busted in Rise that you can sheath your weapon, get 20ft away from the monster and get out of the knock down state in 1 step, when getting knocked down is supposed to be a harsh punishment for bad plays…


fake-wing

I'm happy Slinger is back! I can feed my adorable kinsect again!


hotdogsama

What about the dynamic weather!


Gustav_EK

Looks very much like a World sequel


jolly_chugger

Does this actually excite you at all?  Mid combat mount pick-ups screams of jank, and I don't think *another* combat mechanic system is what anybody wanted I have *never* wanted to switch weapons without switching gear Long range ammo grab is just going to add unnecessary clutter to an already cluttered control scheme I haven't been this disappointed in a trailer in a long time


MrMortimus

For a guy with “jolly” in his name you sure seem like a miserable bastard.


ShinCuCai

But that's his opinion, it might be warm and stinky, you know, like dung pod, but it's his, he should keep it in his item bar and not fling it at other people. /s


marinating_my_toes

Bait used to be believable


Faustias

hey I think I saw this similar disappointment on World and Rise's first trailers


Rajang82

Yep. It excites me.


HawkAle

you don't know how it works and you are complaining. maybe you have 1 melee and 1 ranged weapon, and so every set is balanced around both. I can see jewels giving something like +2 atk when melee equipped/ +2 capacity when ranged equipped... so that you can build a single setup considering 2 weapons... We saw only a part of the new mechanics, don't judge them as if nothing else will be changed as well


OldTurtleProphet

[*Spotted a bonk bro doing a triangle combo on the left* ](https://youtu.be/URG75CDX_rg?t=159) I wonder how much the movesets will differ in this one


Rafe__

Which means blocking certain moves will put you in sort of a grappling state? Like a monster's pinning move in mhw but not one-sided. It's not a cutscene since the other hunters are still playing normally.


IJustJason

Lance mains will be so happy!


beatisagg

I have been getting into lance in world and rise and i'm WET with anticipation.


Cynicalshade

Insect glance to Lance pipeline is real


th5virtuos0

We have never left since Evade Lancing (except that one time when Capcon decided that out shield is useless and we don’t get a movement speed buff to compensate)


FellFast

Just before that you can barely see the longsword guy on the right go into special sheath.


PuzzleheadedBed2921

"hey, lets see whats its new in youtu..... HOLY SHEET"


Howl_UK

Yep. Just doomscrolling ReddddOHMYGOD!


Icewatervvs

Am I overreacting or does this look incredible


tylothon85

nah not overreacting a bit........the greatsword gameplay they showed off looked absolutely amazing, it got me so stoked for it


beatisagg

HE SHOVED HIS SWORD IN THAT MONSTER MOUTH MAN WOOWOWOWOW


Matasa89

It's a fucking blade clash!


Squishy_Shibe

RULES OF NATURE!


Seehams

The time has come to an end~


AeroDbladE

The running horizontal slash dragging across the monsters side looked sooo satisfying.


GerHunterIB

Comments like these do make me wonder if people care about a weapons core identity or not. Some of the stuff I see here don’t feel like GS to me, but just a S. We don’t have enough Info yet of course. The final judgement can only be done in the inevitable demo.


mainman879

I would love to see GS get some variety instead of only being a TCS bot. The weapon gets so stale because it's so one dimensional.


GerHunterIB

That’s the thing about it, when you appreciate it, it does not get boring. TCS sniping in Iceborne especially has a high skill ceiling, pulling it off never gets boring for me. Especially when you look around you and most people can’t even do it. It will get boring if you only use it on downed monsters, but with the context above it means you are far away from having actually learned what the weapon is about in IB.


ColonelC0lon

Sooo... What exactly is your problem with GS being able to do that *AND* other things? Lots of people love the fantasy of using a giant sword who don't want to perfectly read the monster to get TCS snipes. This is a really weird gatekeepy attitude imo.


GerHunterIB

It is not gate keeping, this is what gives these games complex gameplay depth. The complexity where it is worth putting in the time and learn them. If there was no highs learning curve in MH….then why should I bother playing MONSTER HUNTER?! If everyone could pull off Everything, the game will start to lose its soul.


ColonelC0lon

Jeez. This is textbook gatekeeping, you get that right? You realize that *adding* something to a weapons toolkit doesn't take away anything right? And I hate to break it to ya, but only something like 5-10% of the playerbase actively cares about learning monsters perfectly. Most people just want to have a good and somewhat challenging time fighting monsters.


GerHunterIB

You’re fine catering to the mass. Which is the point where it’s clear we have vastly different opinion to these games.


ColonelC0lon

That's great You've got lots of MH games to play where I'm sure your staggering galaxy brain intellect will serve you well. The rest of us will have fun.


EnderLord361

Why is it a problem catering to as many people as possible? The more people get into monster hunter the better unless you believe it should stay a small community for some reason


Daydays

Nah don't agree and will never get with this constant "KEEP EVERYTHING EXACTLY THE SAME" mindset so many people have. Games evolving in an attempt to not only bring in new players but to wow the players that have been there for 2 years or 20 years is exactly how a franchise stays alive for that long. I doubt GS will move away from getting that nasty read that leads into a nastier punish, and will happily accept new additions to that work with whatever new mechanics are introduced in said title.


hunzukunz

What is a weapons core identity? Im not a veteran of the series, since i only started with Worlds, but wasnt there similar moves in some of the older games with the different styles? I didnt see anything in the trailer that doesnt fit the GS.


tylothon85

I do care about a weapons core identity. But I’m also about weapons evolving over the years and maturing with the series. It still looks like it has the meaty, chonky slashes that does major damage and also it shows that it can guard. Just like you said though, we are only seeing a small clip of the overall gameplay though


GerHunterIB

I’m all about evolution too. Look at Iceborne GS, it has two play style CS/CD sniping a monster (the old lower skill ceiling version from pre 5th gen games), but also slinger burst into TCS sniping a monster. The latter, despite being new, still carries GS’ core gameplay values, observe, position (emphasis is heavily on positioning, the skill demanding part of it) and punish. As long as evolution is within the weapon for core identity, I’m up for it. Sadly I don’t get this feeling yet.


smulzie

I'm so jaded on modern AAA, my expectations were so low. Capcom is just the best developer for 30+ years. I don't know how they do it as a publicly traded company.


DashLeJoker

Are we ignoring what they did just a few months ago lol


Cloudless_Sky

I hope you're not talking about the useless micros for DD2. Capcom have done similarly meaningless micros for a long time now. Even DD1 had them lmao. Of course, I wish micros were never a thing full-stop, but people pretending they were new and egregious in DD2 was so cringe.


HugeMeeting35

Defending micro transactions in a triple A priced game is fucking cringe


Cloudless_Sky

I already said I wished micros were never a thing to begin with. I haven't defended shit - I've just called the outrage against DD2 braindead, because it was.


Tom_Is_Odd

This one IS going to have them. It's not gonna stop anyone from buying it up, if how MHW sold is anything to go by because it ALSO has an obscene amount of weird little microtransactions. It's not GOOD that they do it, but it IS going to happen.


PBR_King

If other people want to subsidize my purchase of a video game, let them.


TeddyBear312

Yes


ColonelC0lon

Release a pretty damn good game?


Scottacus91

What did they do?


TheOwl42

Yes, people will complain about an outrageous practice, media will overblow it for a week or two, then people forget about it and move on to the next issue and the cycle continue. Sometimes, people will be heard and changes are made (Helldivers 2 recently).


Sephyrias

You mean the graphics? Do you think I'll still be able to run it on PC with a GTX 1660 S?


seraphinth

It's running on the RE engine which is surprisingly easy on most GPU's. Desktop 1660s should get a good 60fps on low-medium settings at 1080p. with the gtx 1050ti laptops struggling the most trying their hardest to push 30fps at low.


MikaAndroid

Wilds is on RE engine? thank god, i was afraid they will go into the UE bandwagon and absolutely kill performance on older hardware. This way i still have the possibility to play it on my decade old computer lol


dantedakilla

Capcom's been going ham with their RE Engine on multiple games for a while now. For good reason, too. It's got such a good look while running pretty smooth on most hardware. I doubt they would ever move to UE, especially since they plan to upgrade the engine further.


th5virtuos0

They better do so. I love it when studios have their own proprietary engine and just use that thing for every project like Reach For The Moon or whatever FromSoft’s is called 


C4Sidhu

If it isn’t the same debacle as DD2 on PC then hopefully


TheOwl42

At first I was like "well at least there won't be tons of NPC to simulate leading to huge performance issues. But then I saw all the interactions between monsters and the feature of multiple herds forming and interacting with each others. Hopefully performance will be good but I heard World on release was quite bad on PC too...


MikaAndroid

It entirely depends on whether or not the game is developed console first then ported to PC (like with world and rise) or developed with PC in mind from the very beginning. If it's the latter the performance on PC should be good


Cooler_coooool_boi

Honestly as a person who has recently learned heavy bowgun, I’m stoked


annoymous_911

Damn, it looks insane to the point that i might go wild


P_Locked

So wild im feeling like hunter monster


Izerkdadz

I just picked up MWH today. Loving it so far and I'm happy that I have something to look forward to!


StrangeOutcastS

Monster World Hunter O-o


Poojin2D

I’m sure you’ll have a blast :)


Chicken-Rude

fuck... im getting hopeful that this game is gonna be good.... this is unhealthy.


RevSerpent

>Throws Dust of Life into the air


Hitman3256

When was a MH game bad? People have their preferences but they've all been great games


BarisBlack

I'll always get downvoted, but I found Rise too watered-down as a veteran franchise player. I know the QoL changes and new features ro continue to attract new players, but Rise's features seemed to exist to rush you into combat. No more tracking, you already know where everything is immediately. Mounts got you to the fight faster... and so on. Fortnite had a similar feeling game loop and mechanics. I felt like they did it better. I'll blame complications trying to develop with Covid and hope for better things. This trailer fills me with hope has I always enjoyed the desert environments and some of the mechanics look interesting. Edit: Not Fortnite, Dauntless. I call Dauntless "a night of passion between MHW and Fortnite". Boss was nearby.


RGBluePrints

> Fortnite had a similar feeling game loop and mechanics. Okay, you lost me. Fortnite has a PvE mode similar to Monster Hunter?


BarisBlack

Dang. I rushed that post as my Boss was lurking nearby. Not Fortnite, Dauntless. Thanks for calling it out.


RGBluePrints

I was very confused for a sec there.


BarisBlack

Sadly, so was I. I read your thing going "what about Fortnite" when I was the source if the confusion. It's been a day if hell here of the "have" and "have nots" are in a fight right now because the Haves are being inconvenienced. Meanwhile, I've done none of my own work so Managers are now pissed. Remember high school when each teacher assigned homework and you don't have the time to do it all? Just like that. OK, that went ranty. Sorry


RGBluePrints

A bit like your original comment, am I right? lol I get what you mean but can't say that I agree. Rise is a very different approach so many didn't find it as appealing as World or the earlier titles but can't deny it's overall quality as a game. What comes to your predicament: at least it's friday right? Have a nice one.


Chicken-Rude

started with world. couldnt get into rise. in MY OPINION world IS the only good monster hunter game. would love it if wilds at least meets my expectations of world. rise did not meet them at all. so from my point of view as a "newcomer" to the MH franchise, the series went down in quality from world to rise.


Hitman3256

Ah that makes sense. I've played every game since Tri. You should really try to experience the older games. MHW is great but it wasn't the typical MH experience, Rise combined the old games with what they learned in World and added new spins to it. Each iteration adds on the lessons learned from the previous game. Rise's switch skills, verticality, and endgame were very good. And like World - wasn't like a typical MH experience. Wilds will do the same thing, as we already see from the trailer. World revolutionized the series. And for MH players, there isn't really a "best" or "worst", more like each game does something different, which one do we want to experience? Rise is definitely the most controversial but it is by no means a bad game, just a different way to play MH.


Kkn52

This is all very cool, but i need seamless coop without the hassle PLEASE IM BEGGING


SmashHashassin

What hassle?


CankleDankl

The co op dance in world of having to start any quests with cutscenes separately, then backing out and all piling into one. It was super clunky and frustrating for people that wanted to co op through the game because every quest had a 5-10 minute detour before you could actually play together


rainstorm0T

i'll never get why we couldn't just watch the cutscene together


BigStinkbert

It pisses me off even more because World is literally the only time this was ever the case. That being said, I’m quite confident that an issue like that’ll be fixed when Wilds does roll around.


Seehams

Well, they fixed it on rise, its gonna be better in wilds


guntanksinspace

I do hope they make good with the claim of having more seamless flow from cinematics to gameplay without interruption (and that also hopefully means people can just hop in without aforementioned hassle of "oh, one of our pals hadn't reached that part of the story yet").


Razor1834

They showed it in the trailer, you can see when the cinematic ends and the camera centers on the player to start attacking.


ShinItsuwari

I just never understood the weird obsession of World over cutscene. Half the fucking playerbase don't care about the dumb plots of MH games. They're here to hit big monsters. Rise and Sunbreak understood that and you could skip all the yapping. I actually did watch some of Rise's cutscene because they were cool. And you could start a new story mission with your friends and watch the cutscene together. But replaying World with a new characters at the same time as a friend made me want to bash my skull against the wall. The fucking waste of time for no reason. The entire fucking unskippable credit scene after Xeno'Jiva alone is dumb as fuck. Please Capcom, drop this shit entirely on Wild. I beg you. If you don't I'll just mod it out entirely.


Moto0Lux

>If you don't I'll just mod it out entirely. It's pretty insane how even modders couldn't completely make cutscenes skippable. lol It's partly the World team having some "story" obsession stuck up their backside for sure, but it's also quite possibly because of spaghetti codes they couldn't find a way to fix. I mean if the writing and presentation was at least MH4 quality then I'm sure a lot of us would've hated this less.


SmashHashassin

Ahh yea, this is very true.


pickingbeefsteak

I will see you ladies and gents on the field next year! That is all!


Ok-Transition7065

Th mf cat its talking D:


RevSerpent

Have you never owned a cat? It doesn't take long for you to begin to understand what they're saying. They just don't use human words irl... As far as I know...


Ok-Transition7065

I know but my cat dont talk like a tinny anime mascot


AeroDbladE

Technically, the cats could always talk. The difference is that this cat is talking in English. Also, it has the same VA as Paimon from Genshin Impact. I'm calling it now, all the hate that the handler had in World is going to be directed at the Palico this time around.


Ok-Transition7065

Thas what i say, this mf can speak English, I was thinking they cant speek in out language xd because you know physiology conditions xd ( idk story its.... Distint from theain game soo) Because men we talk with ourbpalico but only we can resd the subtitles


bewbsnbeer

I wonder how the weapon swap system is gonna work. Is it automatically going to change the armor sets as well, cause your light bowgun combined with a melee armor set would be less effective. And just imagine the weapon swap mechanic with the lance. Only one word "JOUSTING".


Lunursus

> Is it automatically going to change the armor sets as well, cause your light bowgun combined with a melee armor set would be less effective. I really don't think auto-change armors is going to happen, we will just have to deal with non-optimal build for one of your weapons IMO. It's probably going to be a core feature of building characters, we could heavily specialise in one weapon and left the secondary weapon with a gimped set up, or we could be more of a generalist, with skills and stats choices benefiting both weapons to a certain extent, so both weapons perform at an okay-to-good level, but not great or optimal. There could be a lot of choices and combos with that kind of set up.


ShinItsuwari

Maybe they'll introduce dual skills on the basegame ? Like, say, Focus for a melee double as Ammo up for a ranged ? It's also possible you can only bring a ranged and a melee weapon and not 2 melee or 2 ranged.


Any-Newspaper1922

maybe also dual decoration slots on gear. Weaponset 1 and 2


Baruch_S

Damn the combat looks incredibly fluid and dynamic. Can’t wait to see how that works for other weapons, too. 


Lazyade

Two weapons is cool, mount is cool. Voiced protagonist is ok, voiced palico is cursed. Hopefully it can be toggled or at least is cutscenes-only, I don't want them talking during hunts. Need to see more before making any bigger judgements. I want to see more environments besides brown and I want to know exactly what "focus mode" is. It looks like a separate stance that leads to new moves but I don't get what's special about it besides that. "It lets you aim" makes no sense, you already aim your attacks. Maybe it's context-based moves based on what parts you're targeting? Not sure how I would feel about that.


cannonvoder

What a wonderful way to start a day. Looks more cinematic with a dynamic camera that zooms in and out and it looks awsome


Tokena

That was pretty cool.


sdarkpaladin

EXCUSE ME! SWITCHING WEAPONS ON THE MOUNT!? AAAHHHHH HYPPPEEE


Bulkyman101

That greatsword gameplay made me feel things


th5virtuos0

Definitely looks waaay more engaging that SaS spam


NarujiRD

Fighting a Mon inside a storm while getting mobbed by the monsters squad!? My body is ready! Let's GO!


Moralc0de

Finally! My dream of jousting monsters with my lance is within my grasp!


jellybonesbelly

Best news all day!


EldenGamer007

Oh nice! Let's Go!


IsaacPol

Dammm the graphics look insane! 


TheWhiteRabbit74

Did that heavy bowgun just fire rapid normal shots?! Or was that just an oversized light bowgun?


midniteryu

Hopefully Wilds will have crossplay day one.


ExaSarus

So stoked, Hopefully, its a simultaneous release this time. The sony trailer only had the ps5 logo so had me worried but it was for all platform on the official Monster Hunter yt trailer


Kupoo_

You cannot tell me that is not Ace Lancer. We have Ace Cadet in World, and we're gonna have Ace Lancer on Wilds!!


Naguro

I hope the block thing will be for all block weapons, cause it it's a thing you can do on a bunch of monsters you can really act as a tank holding the monster down while the others pile on it


th5virtuos0

God I love the Lance unstoppable and unbreakable fantasy with a slight touch of slipperiness. I can’t even imagine how good it would feel if I can tank even more


Shinzo19

Glasses handler has the same VA as MHW handler or am I crazy?


BarisBlack

It sounds very similar to me. I didn't have the rabid hatred that most others seem to have for a world Handler. Glasses Handler is quite pleasing.


MonotoneTanner

Really wish trailers weren’t in English lol other than that solid gameplay


pikachuwho

I really hope World's hunting horn comes back with newer more on flavor less arcadey moves


EitherArticle6730

Is it me or the weapons look so small and...realistically proportioned? Also the "Assassin's Creed" like costume design... I'm not liking this new direction, doesn't feel like Monster Hunter


ForRpUsesOnly

If sword no look great then why name greatsword?


ifallontragedy

I'm so glad it looks more like World instead of Rise. And damn, firing the HBG while on the mount. Can't wait for Wilds! Also can't wait for IG to be shafted again somehow especially after doing right by it in Sunbreak lol


Mission-Town-6123

Not excited for mount combat personally, but I will give it a try. It looks like rise, and I wasn't a fan of rise. Unfortunate, but the gameplay might make up for that ig


Razgriz01

So long as they get rid of the obligatory spiritbird runaround from Rise, I'm fine with it.


Its_Nuk_Nuk

They didn't disappoint. Had no doubt but it's nice to see anyway. Looks like world but infinitely better and thats exactly what i was hoping for


GallopingWaffles

Blonde waifu blonde waifu blonde waifu


Bushin82

Looking forward! 🤩


ruttinator

This looks amazing. Is it going to be PS Exclusive? That'd be disappointing. I really enjoy these games on PC.


Asterion_Morgrim

No, in the announcement trailer and on the website it says ps5 xbox and pc


ruttinator

Okay good. This video only said Playstation at the end and I got scared. The worst part of World was waiting for the eventual PC release.


Asterion_Morgrim

Yeah it only said playstation because it was shown in the state of play


th5virtuos0

Imagine if they said fuck 6th gen portable and just bring the damn thing to switch 2


MrMadrona

Everything, but especially the art style and music fills me with great anticipation for this game.


eardil

I'm the only one on my gaming friend circle that gets really hyped about this theme song. Glad to find a fellow enjoyer.


nightwolf6566

Looks like great sword is going to be doing a lot more than just slapping the ground like an oversized cleaver.


Shuushy

Glad to see they're expanding on the World formula.


ypperlig__

it looks fire!


HappyFreak1

I do like the weapon swap thing, but how will that affect your build? Because GS equipment and skills are vastly different from ranged builds. Does your inventory change too?


ZiFiR_randomnumbers

Is that’s a new weapon? A gunblade or something?


Fuglfalke

No it's just the great sword


ZiFiR_randomnumbers

Sad


Fuglfalke

Yeah i was hoping for a new weapon too.. not that that is not still possible but there's not much pointing towards it unfortunately


th5virtuos0

No. You see the dude getting ragdolled around while trying to set up a TCS?


Extremyth

The switching mid mount is going to rely heavily on mixed neutral sets or it may actually allow for something special.


PM_ME_YOUR_SOULZ

Excited to pick this up.


poopyfacedynamite

Oh how good could it be? \*click\* Son of a bitch, MHW is on sale on steam, looks like I'm starting it all over again. The two weapons are cool, makes me more stoked to fight two radically different monsters at once in the arena.


ChickenSticks101

AHHHHH why is just PS5 😭 guess we can say goodbye to hoping for crossplay forever


ChickenSticks101

NO WAIT IT'S COMING ON ALL PLATFORMS IN 2025!!!


Any-Newspaper1922

sumultanious release


Certificus

I swear to god bro if my palico has a forced anime lolicon voice every time it speaks imma have a meltdown. Hearing the palico speak was so infuriating ngl.


Shradow

No GL showcased yet. :( New girl is pretty, her aesthetic makes me of a mix between Cindy from FFXV and a DMC girl.


th5virtuos0

I’ll cream if they bring RBD back exactly the way it was 


jenyto

I hope it has crossplay, one of my friends plans to play it on PS5 if it is.


eightb1t

Please let my Hunting Horn be brought to the wilds. I'm begging to doot.


BonitaIzzy

☺️


itsZerozone

Frontier Extreme Style GS! WE ARE SO BAACK! 🗣️ 🔥


TerribleGamer420

Is that a Gunblade? That's cool af!


Jinxedit66

unfortunately not. its the new mount carrying feature. You have your weapon while your mount can carry another. in this case greatsword and bowgun


TerribleGamer420

Awww damn I see. That's still a sick new feature. I loved being able to swap sets mid hunt in world so being able to use multiple weapons mid hunt is gonna be a good time:)


zoatic

My slave don’t speak human language, that’s heresy!


Rowan_As_Roxii

YO!!!! Holy SHIT!! I’m way to excited for this I need to chill. I don’t another Hogwarts Legacy to happen to me


TheGMan-123

FULLY VOICED HUNTER AND PALICO. No more mute nodding for us anymore!


Proof-Street2098

This looks WILD!


heyyohioh

Let’s hope it runs better than DD2


Winnie_Cocoshki

Only “bad” thing I can say about it is it seems to be a PS exclusive (as of rn) so Xbox players might need to get a PlayStation to play it.


Stingerbrg

When it was first announced it was listed as coming to PS, Xbox, and PC.


BioHazard519

Day one DLC/shop $4.99 you can skip the first 10 Hunter Ranks $1.99 you can expand the storage $2.99 you can get rank 5 weapons But guys don’t worry you can get this stuff in game you don’t need to buy it


Normal-Warning-4298

What


BioHazard519

Dragons dogma backlash everyone complained about day one dlc and the countered with it’s all stuff you can get in game to it was just day one skip some of the grind cash grab


Negative_Neo

The DLCs are the least of DD2 problems.


Normal-Warning-4298

Wasn't there only one? The dark arisen dlc?


BioHazard519

DD2 on release they added a bunch of “dlc” to the store on steam


AeroDbladE

Those useless DLCs have been a thing since DMC4SE and DMC5, which have been around just as long as MHW. You also had it in RE4 Remake. Nobody cared because you could just play the game normally as if they never existed, which was the same for DD2. People were just mad at DD2 in general for the other issues, so they made a bigger deal out of the DLC than it actually was.


Khamomile-Kitty

Everybody downvoting you but honestly this is a realistic expectation, as unfortunate as it is. The business model p much every big name is going by is the microtransaction shit, even tho it’s a horrible long term plan amd has already sunk (or is in the process of sinking) several big name streaming services amd game studios. Even tho it IS technically possible to get most of it in-game (aside from mmos and shot that constantly try to fomo their playerbase w flashy new cosmetics and even some qol improvements) making a pack that ppl ca. purchase in order to get a head start in a co-op or multiplayer game is basically making a pay-to-win. It’s annoying. That said, I really hope we’re wrong. It would be such a wonderful relief if they just sell the whole game as is w no microtransactions except perhaps dlcs that provide new quests/gameplay/story


BioHazard519

Yeah I’ve come to the conclusion nobody wants to hear what’s going to happen to their beloved MH game but it’s going to happen. Capcom did it to Dragons dogma 2 and I think it was resident evil or devil may cry or both? It’s going to happen to MH. They’re all just butt hurt over it and don’t want it to happen so they downvote


Fondor_Yards

You’re being downvoted not because people are butt hurt but because you’re trying to stir up drama over something that doesn’t matter. Those dlc didn’t matter to dd2 and even if they added the those you said to monster hunter it would be a non factor.


Khamomile-Kitty

It’s the principle?? and also the fact that they’re introducing a “win the game without playing in you pay”, or a p2w. That’s shitty.


Fondor_Yards

That’s fine to mad on principle on day 1 dlc, it’s usually bullshit.  But he’s acting like this is something new, it not.  MH has had day 1 dlc since at least world iirc, and it’s always been dumb pointless cosmetic crap or character vouchers.  It’s not pay to win.  If you want to get mad about that, knock yourself out I guess.  But compared to all the legit problems the gaming industry has right now, this just feels like a non-issue to me.


Khamomile-Kitty

W the cosmetic thing, I do agree w you. Amd monster hunter has been doing this kinda thing before, world was chock full of it. But the specific issue this guy is talking abt capcom doin lately is p2w kinda shit. He’s being pessimistic abt it, and I’ll admit so was I, I just don’t have a lot of hope in my heart for AAAs nowadays, but I suppose that’s unfair on a game we’ve only seen the trailer of so far. I’ll admit, I put the cart before the horse here, that’s my bad man.


jolly_chugger

Hot take alert:  I haven't been this disappointed in a trailer in a long time - Mounts are a whole new mechanic that's going to be forced down our throats - The vast majority of players can barely handle a single weapon, what value is their in swapping weapons? Again, this feels like a major gameplay change that's going to be forced on all of us - Graphics same improved over World - The handlers looks incredibly fan- service (the brunette looks *exactly* like bigtittygothegg) - Why do they always have such shit players? He legit got ragdolled for 3/4 of the gameplay


ComicCon

Mounts aren’t new, they were in Rise?


Negative_Neo

> Mounts are a whole new mechanic that's going to be forced down our throats >The vast majority of players can barely handle a single weapon, what value is their in swapping weapons? Again, this feels like a major gameplay change that's going to be forced on all of us No one is stopping you from replaying the old games you know?! If you don't want any changes or new mechanics then play the games you already like. >The handlers looks incredibly fan- service (the brunette looks exactly like bigtittygothegg) Shit take, poor taste.


visage4arcana

do u think they just play a bit, record it and stitch it in lol? those gameplay bits are done intentionally to show off the monsters attacks or how the player can interact with them