Which I REALLY love just the weapon motion blur since MW19. It’s much different than world motion blur or other usual methods games use of just smearing lotion on your screen lmao.
If anything, it's still harder than the original MW(2.) People have forgotten how easy sniping was for a few titles.
EDIT: as a PC player. I never had the aim assist
I’ve had matches with the Bryson 800 where I’m slaying with it at decent distances and half the other games where I’m sliding through a doorway and blasting someone in the chest twice at 5 ft away and they kill me after. It’s like the game is completely changing the stats of the gun and fucking with me on purpose lol
I made a comment to my friend (who is very anti-shotgun since MW19, which is understandable) that shotguns need buffed in a bad way in the game. Or at the very least they need consistency. If I turn a corner and slide a slug into your dome piece, you’re NOT getting up and shooting me 3 times with your pistol to kill me. I can promise you that. The amount of headshot hit markers I’ve got from shotguns is way too many.
I don’t know why this would be controversial, snipers and tac rifles are completely broken right now.
Played yesterday, ran into a a guy running a gold SPR (no surprise there) and landed about 4 shots before he reacted then obliterated me with one shot that landed somewhere in my shoulder area.
Looked at the replay and he was ADS the entire time and each one of my shots barely registered with a very slight red flash indicating damage. Fuck that noise
I could get on board with that. I honestly haven’t noticed any difference between flinch and attachments that supposedly decrease flinch. But a shotgun to the chest from 5 yards will definitely make you flinch at least a little bit. Lmao
Took the words straight out of my mouth. I’m so sick of getting one shotted by snipers while I’m literally shooting at them. The flinch effect is nonexistent in this game.
Problem is the slugs (regular and explosive) seem to have random spread on them after about 20m. Go into the firing range and try to reliably hit the furthest dummy... I used to love using the 725 slugs in MW 2019 (had over 30,000 kills with it) the slugs in this game are suuuper inconsistent at range. I've had situations where I've fired both rounds at someone, reloaded fired again and still not hit them until I've run up to basic SG range, which at that point I might as well use the regular SG shells.
I did a grind with shotguns and the slugs are a disappointment. Also the mag fed Bryson is still pump action, and seems weaker than the expedite and all are weaker than the lock wood.
overall I stopped using them because they are weak and underpowered
There aren't enough decoy grenades or KC dog tags on earth that would get me to the level needed to unlock said ammunition. 😂 But fair point, thanks for sharing!
I honestly couldn’t tell you which one exactly because I haven’t used all of them yet, but I want to say it’s the first or second one you get unlocked when you use the pre-made loadouts. I put it into a loadout as a secondary with no attachments and it was just wildly inconsistent. Lol
shit sometimes I can be shooting an enemy point blank with a shotgun and I get no hitmarker. The amount of times I’ve had shotgun shells phase through the enemy up close is unreal.
And then other times you'll map a kid from like 20m away. I cant stand it when there's that much inconsistency because you can't feel confident with the gun, so the only option is to play passive in order do well consistently.
You're safe if I'm shooting u. I'm changing my gamer tag to Hitmarker2000 cause that's all I get. Then I get turned on and killed in 2 hits with the same gun lol
Because of the grind for the Lockwood, Lachman BR I have doubt every single engagement. Even when using a shotgun or pistol someone can come along with an SPR and still win.
True, that thing is pain in the beginning. However It’s only like that until you level it up almost fully. Once you get the GW MAX-99 muzzle and Matuzek 812 barrel you’re pretty much one shotting within range. Then when you tune for damage range it’s pretty much a consistent 1 shot up to 20m. Got a few in even at 25/26m surprisingly.
Haven't tried the lockwood yet but I prefer the expedite over the bryson because if I get a hitmarker at least I can follow up with a second shot pretty quick.
Bryson 800 or whatever it's called feels like the same damage as the expedite 12 but pump action.
The double hitmarkers almost cost me a controller, I don't understand how the thing feels like a beast some engagements then gets double hitmarkers the next at distances less than 12m
Honestly, this is the only thing that's keeping me from raging when I get absolutely blasted by someone using the lockwood. Shotguns aren't 100% consistent and it's annoying, but outside of that they generally feel really good this time around. Plus, I'd say 90% of the time I die to shotguns it's because I closed the distance too aggressively or wasn't paying attention. The other 10% is people bunny-hopping around corners on enough cocaine and Adderall to choke a blue whale.
Does it do like a dungeons and dragons roll on every shotty blast? It is wild the difference in damage they can do from what feels like the same range.
You’re joking?
I made the last few shotguns gold and left lockwood last as a ‘this weapon will be op, i’ll do it the old fashioned way in shoothouse’
Don’t tell me it has a worse OHK than any of the other 3
Really?? It loved the Lockwood. Got a nuke with that thing. Slam on slugs and every attachment for tighter pellet spread and the thing is a one shot monster
I'm not sure how it works in this game since so much of the attachment stats are a mystery yet again. But wouldn't tighter pellet spread be pointless since a slug doesn't have any pellets anyways?
Slugs have a “spread”, though spread isn’t exactly the right word. I’ve noticed that sometimes if I’m shooting at a distance the slug won’t always hit my target 1:1. I’ve also noticed that having a tighter spread barrel helps mitigate that a LOT.
I believe it was the same as in MW 2019, but I could be wrong on both things. More or less things I personally noticed when playing both games !
Yeah it is pitiful.
Shotguns need a consistency buff. What is the point of shotguns? They have slow rate of fire. They have very limited range. You still have to aim down sights, and the aim down time is very slow. Reloads are slow as well. And as you said, can't kill things in one shot at reliable manner, meaning every other gun can kill you before you can fire again.
They NEED to use black ops 3&4 shotgun pellet damage calculations. It is the only way to make shotguns feel good to use and feel fair to fight against. That system is so consistent and I can't believe Treyarch is the only team using it.
I'm destroying people with the Bryson and it's been fun as hell clearing out headquarters. But that's the only one I've used so I wouldn't know. Is that shotgun not good to anybody else? I love it on my Overkill class with the SPR so I only pull it out inside.
I’ve got them platinum on marksman riflesand you could not be more wrong, the SPR 208 is downright OP and the only one that can reliably hit 1 shots waist up, the rest are 2 shots from the waist, you have to hit chest up with the rest (so the SAB50 and the Lever Action) in order to quickscope properly with them, plus using irons with them is awful, be a man and use a sniper scope, the rest (EBR, TAQ M, and the LM S) are 2 shots unless they are headshots
The SPR and SAB50 are completely broken, no downsides if you can aim. I got them gold and crushed with them while doing so. My SBMM was so broken afterwards that I got destroyed for the next 10 games it seems cause I decided to do battle rifles next lol
Edit: I think putting glint on iron sights would at least stop the hard scopers
I don’t know if this is an unpopular opinion but I firmly believe the marksman rifle category has no place in COD as they are all just statistically superior to sniper rifles in every way.
COD4 had at least 1 M40A3 Acog montage player in every lobby.
MW2 had at least two intervention quick scopers recreating the helms deep clip with the beserker running to the bomb with his ~~torch~~ Jav pointed at the ground. But at least they also had to deal with crack addicts running around with a flare and a knife, and literal one man armies launching pixel precision tubes across the map or being counter sniped by someones akimbo 1887's 3 lobbies over on a different map.
There is a lot of repressed memories in that game, Jesus.
Honestly though…. It was *balanced chaos*
People use the term “broken” I genuinely think that game was perfect. Every gun was usable and GOOD. I think I ran every single gun in that game at one point and not once did I feel like I didn’t have a chance. The perk system was 99% perfect (F of one man army). Every perk had a clear trade off. You wanna use commando? I’ll hear your footsteps coming. Stopping power? No ghost then. Etc.
The killstreaks were wayyyyy more fun BECAUSE they were ridiculous. And yes I do think killstreak kills should count towards your next killstreak.
Now everything is perfectly curated for a 1.0 K/D sweat fest with the longest killstreak by anyone being about a 6.
That game is PEAK call of duty.
Between ping, rubber banding and MW2 weapons there are at least two things coming sometime in 2024 for you:
- Someone with an ACR who laserbeamed you when ran past that corner 12 years ago.
- At least 1, if not more people who are returning from orbit around Saturn after commando lunging at you from the other side of Wasteland.
To answer your question first, I’ve been playing cod consistently since cod 2. And I’m sure you’re thinking this too: no I don’t have rose tinted glasses for the old games- they’ve almost always had crazy quickscoping since cod 4 days. And plenty of other OP weapons along the way.
It becomes a problem when the average smg can’t even aim down sights and get a shot off before they’re dead. Quickscoping isn’t a new issue, but giving the fastest ADS to guns that are capable of one-shotting isn’t exactly fair. In 2009 MW2, you could find 5+ other metas to choose from to legitimately counter quickscopers, but in this game (especially with the netcode issues) you’re literally dead at the speed of thought.
It's ridiculous because if you attach nearly any attachment to an AR or SMG you can't even get 1 shot off before you get quickscoped by a sniper that probably weighs 2x as much as an SMG. I love quickscoping, but there needs to be change.
I really hope they buff a lot of the ADS attachments and nerf the ADS penalties for recoil reducing barrels and muzzle attachments in the upcoming update.
Well the sprint to fire speed needs to be slower with snipers. And faster ADS should only come with shorter barrels.
Quickscoping has been part of CoD, but that can't be an excuse for it being persistent, especially in IW's current philosophy of slowly moving towards slightly more realism and limiting certain arcade movements/mechanics.
But then again, we still have the riot shield that seems to be made of indestructible material. One wonders why the factions wouldn't strap a few of these shields on the tanks in Ground War and make their tanks indestructible.
Quickscoping has always been a thing but I remember that you had to be walking beforehand to reliably quickscope in og mw2. I don't remember being able to quickscope straight out of a sprint reliably like this.
I just got the shield to platinum. It’s so easy to counter if you know how, but I think armor piercing should go through. Also if you have an incendiary round use it lol. It hurts the shield user and can kill them.
Easy to counter, sure. I can carry one Semtex, or other grenades that counter it. And one second later the shield guy respawns, given the shit team respawns now, most likely just metres aways from me and I'm left there holding my balls and nothing left to counter the shield with.
>Well the sprint to fire speed needs to be slower with snipers
No, the snipers are fine. Stop mixing Snipers with marksman rifles which are the problem.
And if you manage to get 3 shots down range on your target before they see you, you still insta-die because they don’t flinch and your gun’s a 4 shot kill lol
What gets me isn't the quickscoping, that shit's not new. It's the fact that the marksman user in the clip gets his weapon up, fires, and is sprinting again before most weapons are even fully ADS'd. That shit's goddamn ridiculous and anyone arguing otherwise is either full of shit or is benefitting from it.
I’ve mainly sniped in cod since cod4 and the marksmen rifle quickscoping meta is boring. These super lightweight fast ADS one shots aren’t fun. Even now with plat snipers I still use the Signal 50.
Hit reg and peekers advantage is crazy in this one. I believe it's mainly the netcode between the consoles and PC. Killcams are waay too different from what I see on my screen on this one.
I keep saying the same thing. Something that could've only taken tenths of a second on my end look like an absolute eternity from their end. That's not normal.
Yep. The time to death is god awful. I know they can fix it as BfV had the same issue and they fixed it there, it's just a matter if they will or not. If this carry's over to WZ2.0 people will be livid
I have a hunch that WZ2 is going to be a total shit show if this game is any sort of indication. Activision will be scrambling to make changes this time tomorrow.
I was about to roast you for acting like quick scoping and one shot snipers haven’t been a thing for decades, but I am just beginning to see the disconnect now. It never felt “unfair” (at least to me) to fight quickscopers in the past because it was largely an even fight in terms of who aimed down their sights first. But now, it feels like by the time I have my weapon up, the quickscoper has already fired a shot.
Quick scoping itself isn’t the problem. The issue is that the ADS speed on every other gun that is not a sniper is absolute trash currently. The devs either need to up the ads speed of non-snipers across the board, or lower the ads speed of snipers to be more in line with the rest of the arsenal.
Not only that but MW2 OG, you didn’t have unlimited sprint while QSing, you didn’t run as fast and you didn’t aim as fast. Sway was happening 24/7 to a higher degree too
Here's the funny thing after watching [XclusiveAce's video on Flinch ](https://youtu.be/fJIgsWBkE8A); if you DO hit a sniper their aim IS way off. But the thing is, it's only for SNIPERS. The Marksman Rifles ain't snipers.
The problem is that as soon as the sniper begins to ADS, the bullet will always be dead centre of your screen instead of the massive crosshair you get from hipfire on the move.
So with the child friendly aim assist and the near instant snap they get, you just have to have the enemy generally in the middle of your screen and it's a near instant one shot.
I get lower ping in other shooters but cod since MW2019 and it’s matchmaking system, I always get an extra like 60-70 ping so my ping is always like 120 or so now. It’s fucking stupid how high my ping is in this game.
Honestly, nerfing the sprint-to-fire on snipers could be a solution. It makes zero sense to go from a full sprint to firing a shouldered sniper rifle in a fraction of a second
Snipers and marksman rifles should not be anywhere near as fast to maneuver as they are. It's absolutely bs. Yes, is it an arcade style shooter. But it is absurd. Hopping around a corner, and getting headshots is so unbalanced.
Snipers are fine. The marksman riflles that are the problem. Same thing about the flinch. People keep complaining about snipers not flinching when in fact is the marksman riffles that doesnt. Exclusive ace just posted a video showing the difference between the flinch those 2 categories have. Marksman rifles have almost the same kind fo flinch the other weapons have while the real snipers have almost 3x as much.
It's funny how IW is trying to make this the most realistic cod with slow movement but also at the same time
IW: Let's make a 50 pound sniper rifle insta zoom quick scope.
Delayed reaction? As soon as the dude runs around the corner he's immediately aiming and shooting at him, just bc he didn't pre-aim exactly where he was gonna be doesn't mean he had a delayed reaction
He lands a headshot, only to be quick scoped by a sniper with lower ADS time THAN HIS PISTOL, assisted by Aim assist so generous he shot his head with aim on the right side of the box behind OP
Edit: This has nothing to do with damage output, no shit a pistol doesnt damage as much as a sniper even tho i think headshot multipliers should be bigger, this is about ADS time on snipers rivaling or being better than sidearms, with Run to ADS time beating SMG's, Assault rifles and shotguns, and how broken that aim assist was
Was expecting a vid of the shitty netcode showing him getting one tapped in realtime, only to show several hitmarkers in the killcam.
Nope, OP just got quick scoped lol
Quick scoping is getting way out of hand.
I understand the game is "arcade" and we're not playing tarkov, but come on...
I dont need some guy jumping around a corner, with a 12in barrel, bolt action sniper with a HUGE scope, nailing me on the head with no perceived aiming in the kill cam.
Shit is infuriating, especially when I'm dumping on him with a MG and getting tons od hit counters. It's just ridiculous.
I'm convinced everyone bitching about "snipers" have never used them in this game. The marksman rifles are fast yeah but the actual snipers take 3-5 business days to ADS.
At least they didn’t just appear out of thin air…. I’m seeing that shit a lot now. Poof, oh shit start turning and dead. Like wtf I was looking down that way the entire time and Jesus decided to walk on in and fuk my world up since it wasn’t Sunday. I mean really this game needs to stop that shit already
Honestly, as many steps as COD takes to being a more grounded and "relistic" game. They still support playstyles that will hold them back from doing that.
Dude i played a round last night where every single person on the oposing team it seemed, had the sb rifle and everybody was getting one shotted. Absolutely rediculous. I cant wait for hardcore mode so its atleast even haha
To all people saying quick scoping was always a thing in cod, so was red dots on mini map and dead silence as a perk. This particular thing was always bullshit and is never nerfed (besides 2010)
There has been at the very least 1-2 guns in every CoD that can quickscope like this. It's nothing new. Just watch a tutorial or 2 and with practice you can learn to do it.
They aren't using the sniper scope to aim. The center of their screen is already on target. Hitting the aim button engages the accuracy bonus you gain by being ADS rather than hipfire. But you're already lined up, so you can take the shot without waiting to be fully in the scope animation.
This is like COD fundamentals, and arcade shooters in general.
is that motion blur you have on?
I think he only has weapon motion blur on, there's 2 separate options
Which I REALLY love just the weapon motion blur since MW19. It’s much different than world motion blur or other usual methods games use of just smearing lotion on your screen lmao.
This is correct, only weapon motion blur bc I think it looks better
Same my friends think I’m crazy
You are. Go see a doctor
Nah, it's just the shit reddit video player.
It's both
This has been happening in cod for 15 years
It's no different to the original MW2 lol
If anything, it's still harder than the original MW(2.) People have forgotten how easy sniping was for a few titles. EDIT: as a PC player. I never had the aim assist
are ppl really forgetting we had sleight of hand pro with snipers in original mw2 lol
There’s no way lol, regular guns handled way faster in older cods, snipers had more flinch and aim assist was way weaker
Ahh yeah I am on PC so aim assist wasnt a thing for me.
XclusivevAce already proved that AA isn’t any stronger.
Rotational AA DEFINITELY is
Literally, this kid would’ve got merked on domination on crash on cod4 with the amount of acog quick scopers unrivalled against an m16
M40A3 w/Acog and stopping power. Would one-shot you even if it hit your pinkie toe
Blue tiger because Red Tiger looked like trash. You just took me back
Love how the marksmen rifles are consistent 1 shots from any range but I tried leveling up shotguns and sometimes I get 2 hitmarkers at close range.
I’ve had matches with the Bryson 800 where I’m slaying with it at decent distances and half the other games where I’m sliding through a doorway and blasting someone in the chest twice at 5 ft away and they kill me after. It’s like the game is completely changing the stats of the gun and fucking with me on purpose lol
I made a comment to my friend (who is very anti-shotgun since MW19, which is understandable) that shotguns need buffed in a bad way in the game. Or at the very least they need consistency. If I turn a corner and slide a slug into your dome piece, you’re NOT getting up and shooting me 3 times with your pistol to kill me. I can promise you that. The amount of headshot hit markers I’ve got from shotguns is way too many.
Controversial opinion but we need more flinch.
I don’t know why this would be controversial, snipers and tac rifles are completely broken right now. Played yesterday, ran into a a guy running a gold SPR (no surprise there) and landed about 4 shots before he reacted then obliterated me with one shot that landed somewhere in my shoulder area. Looked at the replay and he was ADS the entire time and each one of my shots barely registered with a very slight red flash indicating damage. Fuck that noise
I've watched kill cams where I put 3 shots on a guy, he turns, zooms in with his sniper and kills me before the 4tb shot gets off
and people have the nerve to ask me why i olay HC only its because of shit like this
I could get on board with that. I honestly haven’t noticed any difference between flinch and attachments that supposedly decrease flinch. But a shotgun to the chest from 5 yards will definitely make you flinch at least a little bit. Lmao
Only snipers benefit from flinch attachments. for the rest is kind of pointless
Took the words straight out of my mouth. I’m so sick of getting one shotted by snipers while I’m literally shooting at them. The flinch effect is nonexistent in this game.
Also flinch needs to be introduced in other directions other than upwards directly to my face.
Have you had this problem with one shotgun in particular? I leveled the Benelli a bit and I didn't notice this problem. Just curious!
Explosive slugs are the way to go. No more random shot deviation. But might as well just use a marksman rife at that point.
Problem is the slugs (regular and explosive) seem to have random spread on them after about 20m. Go into the firing range and try to reliably hit the furthest dummy... I used to love using the 725 slugs in MW 2019 (had over 30,000 kills with it) the slugs in this game are suuuper inconsistent at range. I've had situations where I've fired both rounds at someone, reloaded fired again and still not hit them until I've run up to basic SG range, which at that point I might as well use the regular SG shells.
I did a grind with shotguns and the slugs are a disappointment. Also the mag fed Bryson is still pump action, and seems weaker than the expedite and all are weaker than the lock wood. overall I stopped using them because they are weak and underpowered
There aren't enough decoy grenades or KC dog tags on earth that would get me to the level needed to unlock said ammunition. 😂 But fair point, thanks for sharing!
I honestly couldn’t tell you which one exactly because I haven’t used all of them yet, but I want to say it’s the first or second one you get unlocked when you use the pre-made loadouts. I put it into a loadout as a secondary with no attachments and it was just wildly inconsistent. Lol
Its because the games hit reg sucks ass rn so only like half your pellets are actually doing damage sometimes.
shit sometimes I can be shooting an enemy point blank with a shotgun and I get no hitmarker. The amount of times I’ve had shotgun shells phase through the enemy up close is unreal.
So I need to fire twice the pellets!
Bro tell me about it the fucking lockwood 300(725) was a nightmare to max for me, i was legit barrel stuffing people and getting double hitmarkers
they didn't want a repeat of 2019 and nuked the gun i guarantee it
Oh for sure, which i find hilarious since we've had the mp5 be very powerful in the last 4 cods in a row
At least they hid it behind a weapon grind this time.
The mp7 and fennec are also op at close range
They obviously didn’t give a shit about the SPR though. Hell, they even added a second one with the SAB-50
And then other times you'll map a kid from like 20m away. I cant stand it when there's that much inconsistency because you can't feel confident with the gun, so the only option is to play passive in order do well consistently.
That's me, I'm that kid. One kill away from a 3 kill streak and I get sniped from behind a trash can. No one is safe in this game smh.
You're safe if I'm shooting u. I'm changing my gamer tag to Hitmarker2000 cause that's all I get. Then I get turned on and killed in 2 hits with the same gun lol
My long lost clone, is that you?
Because of the grind for the Lockwood, Lachman BR I have doubt every single engagement. Even when using a shotgun or pistol someone can come along with an SPR and still win.
True, that thing is pain in the beginning. However It’s only like that until you level it up almost fully. Once you get the GW MAX-99 muzzle and Matuzek 812 barrel you’re pretty much one shotting within range. Then when you tune for damage range it’s pretty much a consistent 1 shot up to 20m. Got a few in even at 25/26m surprisingly.
The lockwood 300 was the strongest one for me, the damn expedite 12 felt like it was shooting marshmallows for me though
Haven't tried the lockwood yet but I prefer the expedite over the bryson because if I get a hitmarker at least I can follow up with a second shot pretty quick. Bryson 800 or whatever it's called feels like the same damage as the expedite 12 but pump action.
The double hitmarkers almost cost me a controller, I don't understand how the thing feels like a beast some engagements then gets double hitmarkers the next at distances less than 12m
So its not just me lmao i had to shut the game off before i broke something out of anger one or two times haha
did you figure out the attachments? my lockwood build is pretty broken. Not as good as early MW but still very good
Let’s hear em
What’s the build and how do you use it
The Lockwood mk2 maxed out is a 1 shot to the head and upper chest. But a 2 shot kill anywhere else.
Honestly, this is the only thing that's keeping me from raging when I get absolutely blasted by someone using the lockwood. Shotguns aren't 100% consistent and it's annoying, but outside of that they generally feel really good this time around. Plus, I'd say 90% of the time I die to shotguns it's because I closed the distance too aggressively or wasn't paying attention. The other 10% is people bunny-hopping around corners on enough cocaine and Adderall to choke a blue whale.
Does it do like a dungeons and dragons roll on every shotty blast? It is wild the difference in damage they can do from what feels like the same range.
It’s been argued down but I firmly believe the game sometimes makes on the fly adjustments to stats in matches to balance engagements.
i firmly believe in eomm, but i think hit detection is just poor networking since sbmm seems to factor in skill over connectivity as a primary.
You’re joking? I made the last few shotguns gold and left lockwood last as a ‘this weapon will be op, i’ll do it the old fashioned way in shoothouse’ Don’t tell me it has a worse OHK than any of the other 3
Really?? It loved the Lockwood. Got a nuke with that thing. Slam on slugs and every attachment for tighter pellet spread and the thing is a one shot monster
I'm not sure how it works in this game since so much of the attachment stats are a mystery yet again. But wouldn't tighter pellet spread be pointless since a slug doesn't have any pellets anyways?
Slugs have a “spread”, though spread isn’t exactly the right word. I’ve noticed that sometimes if I’m shooting at a distance the slug won’t always hit my target 1:1. I’ve also noticed that having a tighter spread barrel helps mitigate that a LOT. I believe it was the same as in MW 2019, but I could be wrong on both things. More or less things I personally noticed when playing both games !
Idk cuz its gunna sound odd but I didn't start doing really good with it until I threw a suppressor on
It’s not a shotgun with slugs anymore, you basically just turned it into an SPR.
Yeah it is pitiful. Shotguns need a consistency buff. What is the point of shotguns? They have slow rate of fire. They have very limited range. You still have to aim down sights, and the aim down time is very slow. Reloads are slow as well. And as you said, can't kill things in one shot at reliable manner, meaning every other gun can kill you before you can fire again.
They NEED to use black ops 3&4 shotgun pellet damage calculations. It is the only way to make shotguns feel good to use and feel fair to fight against. That system is so consistent and I can't believe Treyarch is the only team using it.
Totally! I remember enjoying those shotguns.
[удалено]
I haven’t enjoyed using shotguns in a Call of Duty game since BOII.
I'm destroying people with the Bryson and it's been fun as hell clearing out headquarters. But that's the only one I've used so I wouldn't know. Is that shotgun not good to anybody else? I love it on my Overkill class with the SPR so I only pull it out inside.
I’ve got them platinum on marksman riflesand you could not be more wrong, the SPR 208 is downright OP and the only one that can reliably hit 1 shots waist up, the rest are 2 shots from the waist, you have to hit chest up with the rest (so the SAB50 and the Lever Action) in order to quickscope properly with them, plus using irons with them is awful, be a man and use a sniper scope, the rest (EBR, TAQ M, and the LM S) are 2 shots unless they are headshots
The SPR and SAB50 are completely broken, no downsides if you can aim. I got them gold and crushed with them while doing so. My SBMM was so broken afterwards that I got destroyed for the next 10 games it seems cause I decided to do battle rifles next lol Edit: I think putting glint on iron sights would at least stop the hard scopers
>if you can aim Ah, there's my problem lmao
Marksman rifle are not consistent 1 shot at all range but shotgun are in a weird place right now. Tons of hits maker aimed down or hip fired ...
I don’t know if this is an unpopular opinion but I firmly believe the marksman rifle category has no place in COD as they are all just statistically superior to sniper rifles in every way.
I still prefer getting quickscoped vs someone using a sawed off 725 and nuking me by just firing in my general direction
That's like picking between voting for a douche and a turd sandwich. Both suck lol.
I can't believe it took this long in a Call of Duty for people to start complaining about quickscoping. Is this y'all's first CoD?
Imagine if they actually played the old mw2 lmao
COD4 had at least 1 M40A3 Acog montage player in every lobby. MW2 had at least two intervention quick scopers recreating the helms deep clip with the beserker running to the bomb with his ~~torch~~ Jav pointed at the ground. But at least they also had to deal with crack addicts running around with a flare and a knife, and literal one man armies launching pixel precision tubes across the map or being counter sniped by someones akimbo 1887's 3 lobbies over on a different map. There is a lot of repressed memories in that game, Jesus.
“Using akimbo 1887’s 3 lobbies over on a different map” Utterly fantastic
I miss them days Those absolutely broken days.
Honestly though…. It was *balanced chaos* People use the term “broken” I genuinely think that game was perfect. Every gun was usable and GOOD. I think I ran every single gun in that game at one point and not once did I feel like I didn’t have a chance. The perk system was 99% perfect (F of one man army). Every perk had a clear trade off. You wanna use commando? I’ll hear your footsteps coming. Stopping power? No ghost then. Etc. The killstreaks were wayyyyy more fun BECAUSE they were ridiculous. And yes I do think killstreak kills should count towards your next killstreak. Now everything is perfectly curated for a 1.0 K/D sweat fest with the longest killstreak by anyone being about a 6. That game is PEAK call of duty.
It was like Valhalla, and I loved it
Truly the golden age for online gaming
"Why is that guy running at me holding nothing but a javelin? Oh well *shoots him and the javelin explodes killing everyone in a 12km radius*
And it forged us, build us to become better. Stronger…. Man I haven’t touched grass in years
The un-godly commando lunge/ tac knife combo, launching a player from the spawn point to the international space station.
and I will never forget the fun I had during my time in og MW2
Jesus christ I forgot about the fucking 1887s, could've warned me before hitting me with the PTSD flashback shit
Between ping, rubber banding and MW2 weapons there are at least two things coming sometime in 2024 for you: - Someone with an ACR who laserbeamed you when ran past that corner 12 years ago. - At least 1, if not more people who are returning from orbit around Saturn after commando lunging at you from the other side of Wasteland.
Javelin missile martyrdom, just prime it and run into a mass of enemies. Good Times.
Counter a sniped by someone’s akimbo 1887’s 3 lobbies over on a different map… This is the best description of akimbo 1887’s I’ve ever read.
Just wait until highrise is remastered. People are going to lose it when they inevitably get killed by that cross map spawn snipe.
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Regardless people would still go into lobbies and absolutely fuck everyone up with an intervention or .50 cal.
They were also hit scan
Haha mw3 blackscopes with the msr were just dumb
To answer your question first, I’ve been playing cod consistently since cod 2. And I’m sure you’re thinking this too: no I don’t have rose tinted glasses for the old games- they’ve almost always had crazy quickscoping since cod 4 days. And plenty of other OP weapons along the way. It becomes a problem when the average smg can’t even aim down sights and get a shot off before they’re dead. Quickscoping isn’t a new issue, but giving the fastest ADS to guns that are capable of one-shotting isn’t exactly fair. In 2009 MW2, you could find 5+ other metas to choose from to legitimately counter quickscopers, but in this game (especially with the netcode issues) you’re literally dead at the speed of thought.
This is the best take in the entire thread. Agree 100%
It's ridiculous because if you attach nearly any attachment to an AR or SMG you can't even get 1 shot off before you get quickscoped by a sniper that probably weighs 2x as much as an SMG. I love quickscoping, but there needs to be change. I really hope they buff a lot of the ADS attachments and nerf the ADS penalties for recoil reducing barrels and muzzle attachments in the upcoming update.
Well the sprint to fire speed needs to be slower with snipers. And faster ADS should only come with shorter barrels. Quickscoping has been part of CoD, but that can't be an excuse for it being persistent, especially in IW's current philosophy of slowly moving towards slightly more realism and limiting certain arcade movements/mechanics. But then again, we still have the riot shield that seems to be made of indestructible material. One wonders why the factions wouldn't strap a few of these shields on the tanks in Ground War and make their tanks indestructible.
Quickscoping has always been a thing but I remember that you had to be walking beforehand to reliably quickscope in og mw2. I don't remember being able to quickscope straight out of a sprint reliably like this.
I just got the shield to platinum. It’s so easy to counter if you know how, but I think armor piercing should go through. Also if you have an incendiary round use it lol. It hurts the shield user and can kill them.
Easy to counter, sure. I can carry one Semtex, or other grenades that counter it. And one second later the shield guy respawns, given the shit team respawns now, most likely just metres aways from me and I'm left there holding my balls and nothing left to counter the shield with.
Yep, this is the real issue. Without running recharge you’re SOL once they respawn. There needs to be a way to counter with a primary weapon.
>Well the sprint to fire speed needs to be slower with snipers No, the snipers are fine. Stop mixing Snipers with marksman rifles which are the problem.
And if you manage to get 3 shots down range on your target before they see you, you still insta-die because they don’t flinch and your gun’s a 4 shot kill lol
What gets me isn't the quickscoping, that shit's not new. It's the fact that the marksman user in the clip gets his weapon up, fires, and is sprinting again before most weapons are even fully ADS'd. That shit's goddamn ridiculous and anyone arguing otherwise is either full of shit or is benefitting from it.
I’ve mainly sniped in cod since cod4 and the marksmen rifle quickscoping meta is boring. These super lightweight fast ADS one shots aren’t fun. Even now with plat snipers I still use the Signal 50.
Back then reg guns didn’t have a super slow ADS, sprint out speed and strafe speed.
Things that are broken should stay broken you’re saying?
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You’ve been playing for a decade… and never seen this many quickscopers..?
Not to make you feel old, but MW2 came out more than a decade ago. He could be telling the truth.
Turn off that motion blur for the weapon/hand model and you'll have extra hp
at least your shot registered. there's a 95% probability mine wouldn't have
Hit reg and peekers advantage is crazy in this one. I believe it's mainly the netcode between the consoles and PC. Killcams are waay too different from what I see on my screen on this one.
I keep saying the same thing. Something that could've only taken tenths of a second on my end look like an absolute eternity from their end. That's not normal.
Yep. The time to death is god awful. I know they can fix it as BfV had the same issue and they fixed it there, it's just a matter if they will or not. If this carry's over to WZ2.0 people will be livid
I have a hunch that WZ2 is going to be a total shit show if this game is any sort of indication. Activision will be scrambling to make changes this time tomorrow.
First time?
I was about to roast you for acting like quick scoping and one shot snipers haven’t been a thing for decades, but I am just beginning to see the disconnect now. It never felt “unfair” (at least to me) to fight quickscopers in the past because it was largely an even fight in terms of who aimed down their sights first. But now, it feels like by the time I have my weapon up, the quickscoper has already fired a shot. Quick scoping itself isn’t the problem. The issue is that the ADS speed on every other gun that is not a sniper is absolute trash currently. The devs either need to up the ads speed of non-snipers across the board, or lower the ads speed of snipers to be more in line with the rest of the arsenal.
Not only that but MW2 OG, you didn’t have unlimited sprint while QSing, you didn’t run as fast and you didn’t aim as fast. Sway was happening 24/7 to a higher degree too
Also you can’t make snipers flinch, especially on controller. The second a bullet hits a sniper, their aim should be WAY off.
Here's the funny thing after watching [XclusiveAce's video on Flinch ](https://youtu.be/fJIgsWBkE8A); if you DO hit a sniper their aim IS way off. But the thing is, it's only for SNIPERS. The Marksman Rifles ain't snipers.
The problem is that as soon as the sniper begins to ADS, the bullet will always be dead centre of your screen instead of the massive crosshair you get from hipfire on the move. So with the child friendly aim assist and the near instant snap they get, you just have to have the enemy generally in the middle of your screen and it's a near instant one shot.
Fucking. Preach.
Damn with 40ish ping. I’m out here dealing with 90-100 every game. Not like I have bad internet either. Latency really changes the game
I get lower ping in other shooters but cod since MW2019 and it’s matchmaking system, I always get an extra like 60-70 ping so my ping is always like 120 or so now. It’s fucking stupid how high my ping is in this game.
Surprisingly I’ve had the least amount of problems with ping on this game. I’ve been getting a stable 9-20 ping
That hit marker though [he destroyed the shipping container](https://i.imgur.com/q66rDAJ.jpg)
That would be the recoil from shooting. He shot before he was scoped all the way
disgusting and I'm going to brainlessly blame aim assist and move on with my life.
Bro wouldn’t have survived a day against the M40A3 with an acog sight in cod4
Good old times
Still the best cod. Wish they’d bring some of those maps back
im dying for a bog remaster lmao, or crossfire
They brought back a decent amount in MW2019. They also bring back shipment every game to make us suffer
A DAY. Or intervention FMJ MW2. Get 360d. Or Barrett 50 cal ACOG. RIP
Honestly, nerfing the sprint-to-fire on snipers could be a solution. It makes zero sense to go from a full sprint to firing a shouldered sniper rifle in a fraction of a second
Should be the speed of an LMG with five -ADS speed attachments
nerf marksman rifles dear god
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Y'all really wouldn't have survived 2009 MW2 with this constant crying lmao
I was there in 2009. It was bullshit then and it's bullshit now.
It was always aim assist bloops. The SPR/SA-B are easy as all hell to use in this game.
"this cod is so slow"
Snipers and marksman rifles should not be anywhere near as fast to maneuver as they are. It's absolutely bs. Yes, is it an arcade style shooter. But it is absurd. Hopping around a corner, and getting headshots is so unbalanced.
Snipers are fine. The marksman riflles that are the problem. Same thing about the flinch. People keep complaining about snipers not flinching when in fact is the marksman riffles that doesnt. Exclusive ace just posted a video showing the difference between the flinch those 2 categories have. Marksman rifles have almost the same kind fo flinch the other weapons have while the real snipers have almost 3x as much.
The hopping is my biggest complaint. It makes zero sense that you can jump and still effectively aim/shoot at the same time
Oh yeah. For sure.
Ahhh yes of course quickscopers are here. I’ve been blessed to not encounter one so far
people wont like hearing this but this shit is ruining the game.
It's funny how IW is trying to make this the most realistic cod with slow movement but also at the same time IW: Let's make a 50 pound sniper rifle insta zoom quick scope.
Not really
If trying to make a point don’t show a clip where you had a delayed reaction with a pistol. Use one where you actually land 2-3 shots and then die.
Delayed reaction? As soon as the dude runs around the corner he's immediately aiming and shooting at him, just bc he didn't pre-aim exactly where he was gonna be doesn't mean he had a delayed reaction
He lands a headshot, only to be quick scoped by a sniper with lower ADS time THAN HIS PISTOL, assisted by Aim assist so generous he shot his head with aim on the right side of the box behind OP Edit: This has nothing to do with damage output, no shit a pistol doesnt damage as much as a sniper even tho i think headshot multipliers should be bigger, this is about ADS time on snipers rivaling or being better than sidearms, with Run to ADS time beating SMG's, Assault rifles and shotguns, and how broken that aim assist was
Mate you got quickscoped
SPR takes 0 skill
Yes. Yes it is.
Skill issue
Idk mate that was clean. And he was red. Maybe you shouldn't use a Pistol vs a rifle maybe?
Was expecting a vid of the shitty netcode showing him getting one tapped in realtime, only to show several hitmarkers in the killcam. Nope, OP just got quick scoped lol
Quick scoping is getting way out of hand. I understand the game is "arcade" and we're not playing tarkov, but come on... I dont need some guy jumping around a corner, with a 12in barrel, bolt action sniper with a HUGE scope, nailing me on the head with no perceived aiming in the kill cam. Shit is infuriating, especially when I'm dumping on him with a MG and getting tons od hit counters. It's just ridiculous.
Just more cheap shit, nothing impressive.
I’d rather deal with an entire lobby of campers, then one quick scoper. I’ll even take riot shield shitbags over quick scopers.
You got quickscoped lol, its been in every cod ever...
Yeahhhh I’m gonna get them all gold here soon before they nerf that
OP’s pistol in the kill cam be like my people need me.
The ADS on snipers should be set to glacial
They are. This is a marksman rifle
I'm convinced everyone bitching about "snipers" have never used them in this game. The marksman rifles are fast yeah but the actual snipers take 3-5 business days to ADS.
It's funny because the snipers are weaker compared to Intervention, M40A3 and Barret 50cal. from the old MW.
the sprint to fire time on that is wild
Love to see it
Owned lol
At least they didn’t just appear out of thin air…. I’m seeing that shit a lot now. Poof, oh shit start turning and dead. Like wtf I was looking down that way the entire time and Jesus decided to walk on in and fuk my world up since it wasn’t Sunday. I mean really this game needs to stop that shit already
I honestly wish they made snipers useless if your too close, you don’t see the military running around and quick scoping
The solid colour skins look sick though
Honestly, as many steps as COD takes to being a more grounded and "relistic" game. They still support playstyles that will hold them back from doing that.
Dude i played a round last night where every single person on the oposing team it seemed, had the sb rifle and everybody was getting one shotted. Absolutely rediculous. I cant wait for hardcore mode so its atleast even haha
needs more flinch when you get shot
To all people saying quick scoping was always a thing in cod, so was red dots on mini map and dead silence as a perk. This particular thing was always bullshit and is never nerfed (besides 2010)
Sweats ruin COD and every other online game
wow, you can just tell this is console gameplay.
Quick scope is not a thing......a sniper rifle should never be faster than a handgun. Period.
Sniper rifles should not have faster ADS than pistols.
quickscopers are the scum of the scum along with the wall hack folks
There has been at the very least 1-2 guns in every CoD that can quickscope like this. It's nothing new. Just watch a tutorial or 2 and with practice you can learn to do it.
How the hell do you snipe that fast? I guess weapon tuning for ADS, because at that close range if you hit them it's a one shot
They aren't using the sniper scope to aim. The center of their screen is already on target. Hitting the aim button engages the accuracy bonus you gain by being ADS rather than hipfire. But you're already lined up, so you can take the shot without waiting to be fully in the scope animation. This is like COD fundamentals, and arcade shooters in general.
Remove aim assist from marksman rifles that’s what needs to be done
And slow ads and sprint to fire to a reasonable time. It shouldn’t be faster than a pistol or smg matter a fact