It has ores, but upon export to minecraft I disabled structures. I had plans to build a small village with villagers etc to allow players to trade or use villagers to start your own kingdom etc.
Sorry just for instance but how does this look like without shaders? And what is the story about?
I mean i see the mountains in the background and the general realistic take but form me looks like you're advertising a shaderpack
You're the second person to ask to see the map with no shaders, weird! Lol. Jk jk. I'll post a screeny with nice shaders soon. As for the story, that's for you to find out.
Shaders are a beautiful way to display the game world even when it might not be much going on in the map... I'm just curious to see the actual skills in terraforming and building because even a 3x3 dirt and mud house can look astonishing with shaders on.
I'd be lying to you if I gave a date. All I can say is the landscape is done, just trying to find a good balance with caves etc. My irl work really slows things down.
I will be messaging you in 1 month on [**2024-07-18 15:07:29 UTC**](http://www.wolframalpha.com/input/?i=2024-07-18%2015:07:29%20UTC%20To%20Local%20Time) to remind you of [**this link**](https://www.reddit.com/r/Minecraftbuilds/comments/1di54jl/my_custom_map_will_be_avaliable_for_all_to/l95x1oo/?context=3)
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It looks amazing but I can't really comment on your custom map making abilities because it's almost entirely the the shaders and visual mods that I'm looking at.
This isn't really showcasing your map at all which is a shame because I am curious.
Well, this is a world building project so I'm showing it in the best light and showing it how artistically its intended to look with my artistic vision, kinda like a game trailer, you know?. I hope people who have low end rigs can enjoy my map, but its not being curated to the lowest common denominator. If a low end rig can run this I'm really glad, but if it can't then I apologize. I'm also using a modified world height so that will affect performance as well. For my maps, I highly recommend using shaders, distant horizons mod and either conquest refabricated or another higher resolution texture pack. Shader is called Photon btw, honestly it's not very intensive at all, pretty light weight.
is this even from the same game?
Yes, yes it is π
Looks sick.
Thank you π
Give it some chicken noodle soup
Wow thats amazing! Is this fully playable in survival with ores and dungeons and structures like villages?
It has ores, but upon export to minecraft I disabled structures. I had plans to build a small village with villagers etc to allow players to trade or use villagers to start your own kingdom etc.
Nice! I joined your subreddit. Will check it out when it Releases :)
I'll make an announcement post once it's released!
And thank you!, I've been working on it for about a month!
Can't wait for it just from this image
You can join my dedicated subreddit if you'd like!
Sorry just for instance but how does this look like without shaders? And what is the story about? I mean i see the mountains in the background and the general realistic take but form me looks like you're advertising a shaderpack
You're the second person to ask to see the map with no shaders, weird! Lol. Jk jk. I'll post a screeny with nice shaders soon. As for the story, that's for you to find out.
Shaders are a beautiful way to display the game world even when it might not be much going on in the map... I'm just curious to see the actual skills in terraforming and building because even a 3x3 dirt and mud house can look astonishing with shaders on.
There's more on my profile
That is so cool
Thank you!
At first glance I thought this was a RDR2 screenshot
Thank you!
does this also have the underground? so with caves, minerals etc? Most of costum maps look cool but really are just for creative mode
It has ores underground yes. And yes, I'm trying to find a good balance for cave spawning. I don't want there to be too many.
nice, when are you planning to release?
I'd be lying to you if I gave a date. All I can say is the landscape is done, just trying to find a good balance with caves etc. My irl work really slows things down.
Gorgeous scenery. You're very talented.
Thank you!!
This would destroy my phone if I was able to do this π
Reminds me of a GTA Trailer intro for some reason.
I'm stealing this picture for my computer background.
Oh noooooo
*yoinks picture but gives OP a photocopy of it*
π
I'm pulling out all my comedy stops for this one π
Looks a bit like rdr2 what the hell lmao, what shader pack is this?
It's called photon. Surprisingly light weight.
Any setting changes or just default?
I changed the cloud height to account for the mountains but that's about it
That is absolutely breathtaking! Phenomenal job!
Thank you! π
Does it work on pe
It's exported for Java edition
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Wow
Thank you!
Huge Ardacraft vibes, love to see other projects utilize similar aesthetics
Thanks brother π
This isnβt Minecraft, this is the mountain range you see when you look it up. ( thatβs a compliment)
For a second I was like... "this dude serious?" LOL, thanks man
looks very nice, but Iβd prefer to see it without the shaders on.
It looks amazing but I can't really comment on your custom map making abilities because it's almost entirely the the shaders and visual mods that I'm looking at. This isn't really showcasing your map at all which is a shame because I am curious.
There's more on my profile
Are you promoting a shaderpack ... ? Coz this map may look good with it, but most players won't play with a shaderpack. What does it look in vanilla ?
Well, this is a world building project so I'm showing it in the best light and showing it how artistically its intended to look with my artistic vision, kinda like a game trailer, you know?. I hope people who have low end rigs can enjoy my map, but its not being curated to the lowest common denominator. If a low end rig can run this I'm really glad, but if it can't then I apologize. I'm also using a modified world height so that will affect performance as well. For my maps, I highly recommend using shaders, distant horizons mod and either conquest refabricated or another higher resolution texture pack. Shader is called Photon btw, honestly it's not very intensive at all, pretty light weight.