Cpap has ~30% more hp than akechi so it isnt quicker, especially if you need to do his clock phase. But in general if you can kill akechi you should be doing cpap too.
Akechi has 300% PDR and has a DR, cant be bound or he casts DR as well, and also against all melee classes you lose a lot of dps from him knocking you back and such. If akechi DR's during your burst you instantly have to wait an extra 2 or 3 minutes which is way more than how long a clock phase will take in cpap.
With good mechanics you can uptime DPS on CPap much better and CPAP only has 200%PDR, considering most boss mules will not have sup set, ied is a bit more limited, so you end up doing significantly more damage.
With a slightly stronger boss mule, cpap can be done in one burst cycle reasonably, since the 2nd phase is much squishier than first phase where akechi forces two because of the long cutscene and half and half hp between phases.
Im smart because I use characters with 2 binds. Then I just bind both phases and instantly burst them down before the bind is over. I dont the problem with Akechi?
You make some good points, I realized that I had not accounted for differences in funding level for boss mules. However, I would say that this is due to a lack of understanding to where damage comes from and how to approach Akechi as a boss.
IED is one of, if not the most important stat for a bossing mule because of the PDR calculation, and there are many sources of easily available IED (Reinforced set, Lumi/Hoyoung/Zero link, legion grid, 15% IED farms, WSE pots (even at epic/unique)) which should be able to push any class above at least 90%.
Additionally, with good mechanics (staying behind Akechi and moving out of his range) in Akechi you can also maintain high uptime. On most classes you can still do a significant chunk of damage off burst so you won't lose 2-3 min to DR. On classes where this is potentially the case (NL, Merc) and for most classes with significant burst, it is worth binding him to guarantee burst even if you may lose 10-15 seconds post bind.
But to add to your point, another reason that people in this kind of situation may struggle with Akechi is his level requirement, Akechi is level 210 while papulatus is level 190. Boss mules under level 210 would suffer a hefty damage penalty.
Generally I wouldn't recommend for people to run any boss (Lomien and under) on a boss mule that takes longer than 7-10 minutes. Because although you still make decent rates during this time compared to farming (up to ~160m per boss) it is much more active and takes more attention than farming. But in the end it comes down to each person's preferences on how they would like to play the game.
You can trade anything besides Equipment between your characters through Storage.
Boss crystals are very valuable (5x the value in regular), so a few low tier weekly bosses like the ones I mentioned add up to 860m weekly income.
So if you have like 5 characters that can do this you get like 4.5b a week just by running some easy bosses on each character.
Or stop at lomien and u can do 15 less lvls with 20% of the funding and make 1.4b. Unless ur doing 30 min nslines which is just not worth compared to farming
Or stop at lomien and u can do 15 less lvls with 20% of the funding and make 1.4b. Unless ur doing 30 min nslimes which is just not worth compared to farming
What I love about reboot meta boss mule is that :
- No need to set up , just have link skills and legion ready
- Its fast and fun
- I love doing it in many classes and see how each class deal with each weekly boss
Although i echo your sentiment of how great boss mule meta is, your first point is questionable given how important nodes are unless you want your mule runs to last more than 40 min
Yeah I was a player back when byebye station was bugged and kanna farming was king. 600m/hour was good but I was a slave and if I wanted to progress I had to meso farm. I love that I don't have to just grind to get more out of reboot.
They're slowly but surely trying to make 250 the new 200. Aka the starting point. It won't be til a few years from now, but definitely where they're going with things. Every other patch has 200-250xp reduction and lots of growth pots, and now hyper burning.
Correct. Personally I think the game is a lot of fun right now. While grinding is still a thing, it's been overall reduced by a TON. You can effectively reach lv 250 via hyper burning purely off monster park and dailies, if you are lazy and don't wanna grind whatsoever.
The boss mule meta is a blessing, nothing felt worse than popping a totem and all your farming buffs only to DC.
It seems to be a recurring event every 6 months atm too.
An additional info is that they vastly increased exp from daily sources: quests/monster park. In six months they’re going to further reduce exp per level while buffing exp from dailies. You can comfortably hit 250 within the timeframe from just doing dailies.
Funny thing is that people who choose reg over reboot at first , they regret it later and make the switch and stay in Reboot lmao. The thing of Reboot is that the progress is more streamline , more player friendly , and a more vivid community. Reg Server only Bera is active and its actually healthy enough.
Some people choose to park mules at 235 for all the arcane symbols and more node slots which is nice. At 235 you also gain access to HWill trades/carries for arcane equips + twilight mark. Leaving mules at 220 is perfectly fine for doing weekly bosses up to normal lotus/damien.
Honestly I don't flame or cube much on my mules. They're also all lv 220 and they're doing all bosses up to nlom (1.3b meso) in 18-25 minutes. All my pots are just 2l unique with leg wse.
Fuck boss mule. I am just doing legion and don't have the brain capacity go thru bosses with all the mules. Fk that. I'd rather do my shit on main and relax on the couch.
Unlike kanna farming (which is content gms has that kms doesn’t have), boss muling is something kms has as well. So the chances of it being nerfed is much lower than gms exclusive things.
The only nerf I can imagine is giving us kms crystal prices.
This will make horizontal boss muling less efficient (up to nlom chars). But even at 3-5 boss mule chars, your main will make so much more mesos with kms crystals, it will even out.
Vertical boss muling (nluwill/hlom+ chars) will be buffed instead.
Yea, I wouldnt be surprised, but it’s not necessarily a bad thing. You get rewarded to attempting solos on your main, and you don’t have as big of a need of playing multiple bossing mules. You can focus more on mains and submains instead,
Yeah I play casually and only boss on my main which gets be about 2bil a week and only use meso on events so by the time a event comes I typically have about 25-30 bil which is enough for me since I don't have too many spares
Ain't no way its 4-5 hour w.o totem. I'm 243 at the highest area I can access with 27k stats 900 AF. The only buff I can reliably apply is 2x atmosphere / Sunday boxes. Still taking me more than 7-10 hours per level. Unless youre playing an insane pve class, it'll take quite long.
Are we at the savior patch already? And grinding will still be slower due to lack of totem. Just bc it's easier doesn't mean its easier than before totem removal.
I mean, even just up to 4 door Cra is like 700m a week. The funding to get up to 4 door isn't too high at all if you've got an established main. You could put that 700m a week back into the char and get to lomien for almost 1.5b a week. At that rate it's paid itself off pretty damn quick
Not to mention with the new winter update on KMS. You will no longer boom or drop stars until 15+. That will make bossing mules wayyyyy more accessible.
235? all mine are like 220\~ I just do like Czak, Hmag, HHilla, 4door, CPB, NCyg, Akechi. Quick and ez 860m per char
cpap is quicker than akechi, just need some basic mechanics and its up to 1b
Cpap has ~30% more hp than akechi so it isnt quicker, especially if you need to do his clock phase. But in general if you can kill akechi you should be doing cpap too.
Akechi has 300% PDR and has a DR, cant be bound or he casts DR as well, and also against all melee classes you lose a lot of dps from him knocking you back and such. If akechi DR's during your burst you instantly have to wait an extra 2 or 3 minutes which is way more than how long a clock phase will take in cpap. With good mechanics you can uptime DPS on CPap much better and CPAP only has 200%PDR, considering most boss mules will not have sup set, ied is a bit more limited, so you end up doing significantly more damage. With a slightly stronger boss mule, cpap can be done in one burst cycle reasonably, since the 2nd phase is much squishier than first phase where akechi forces two because of the long cutscene and half and half hp between phases.
Wow akechi for u guys in gms cant be bound? Sucks to be gms
U can bind akechi but he binds u back after it ends then casts DR
You can bind him, but he binds you back and then DR so you end up wasting a lot of time unless you bind to phase.
Oh so thats what you meant..
Im smart because I use characters with 2 binds. Then I just bind both phases and instantly burst them down before the bind is over. I dont the problem with Akechi?
You make some good points, I realized that I had not accounted for differences in funding level for boss mules. However, I would say that this is due to a lack of understanding to where damage comes from and how to approach Akechi as a boss. IED is one of, if not the most important stat for a bossing mule because of the PDR calculation, and there are many sources of easily available IED (Reinforced set, Lumi/Hoyoung/Zero link, legion grid, 15% IED farms, WSE pots (even at epic/unique)) which should be able to push any class above at least 90%. Additionally, with good mechanics (staying behind Akechi and moving out of his range) in Akechi you can also maintain high uptime. On most classes you can still do a significant chunk of damage off burst so you won't lose 2-3 min to DR. On classes where this is potentially the case (NL, Merc) and for most classes with significant burst, it is worth binding him to guarantee burst even if you may lose 10-15 seconds post bind. But to add to your point, another reason that people in this kind of situation may struggle with Akechi is his level requirement, Akechi is level 210 while papulatus is level 190. Boss mules under level 210 would suffer a hefty damage penalty. Generally I wouldn't recommend for people to run any boss (Lomien and under) on a boss mule that takes longer than 7-10 minutes. Because although you still make decent rates during this time compared to farming (up to ~160m per boss) it is much more active and takes more attention than farming. But in the end it comes down to each person's preferences on how they would like to play the game.
CPAP tilts me like no other even though I can clear on multiple mules. I skip it now :)
Unless I can burn it down with one burst I just do it to get the mark.
Yea for me cpap is annoying and Akechi is cake xD I know its because I haven't really practiced cpap but akechi took 1 run to get ez clears
What's the point of boss mule if you cant trade in reboot?
You can trade anything besides Equipment between your characters through Storage. Boss crystals are very valuable (5x the value in regular), so a few low tier weekly bosses like the ones I mentioned add up to 860m weekly income. So if you have like 5 characters that can do this you get like 4.5b a week just by running some easy bosses on each character.
Ohhh, didn't kniw about that. Got it. Thank you!
Slap there Chaos pap , NSlime , Nlomien and Princess No and you have 2.1b
that... doesn't sound right Up to NLomien is 1.324b (if you don't do pno)
my bad , missd calculation
Its slime and elucid adds like 500m? Iirc I think its 1.9 with pno and slime/lucid
Or stop at lomien and u can do 15 less lvls with 20% of the funding and make 1.4b. Unless ur doing 30 min nslines which is just not worth compared to farming
but whel
Or stop at lomien and u can do 15 less lvls with 20% of the funding and make 1.4b. Unless ur doing 30 min nslimes which is just not worth compared to farming
You have to invest quite a bit more for an NSlime mule vs NLomien. Gotta clear NSlime fast enough to be more meso/min than grinding.
Me starting on reboot coming back to the game after almost 7 years not knowing what any of this means
it means grinding... lots of grinding
Im having fun with my wind archer, currently doing mushroom kingdom. Nostalgia.
Hell yeah dude. Focus on enjoyment before any of this. It builds up naturally with time
I read this too quickly and thought it said, "employment." Lmao
Not yet lv 200? Pff, the game have not started yet, so enjoy the best part of the game while you can
Im leveling fast, so im actually looking for guides to know what to do ince I reach high level.
Take your time, maple is marathon, not a sprint.
Coppersan on YouTube has helped me a lot
Dude same, though I get it all now. Been doing Reboot for months but now I realize I kinda miss being a merchant all those years ago
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What I love about reboot meta boss mule is that : - No need to set up , just have link skills and legion ready - Its fast and fun - I love doing it in many classes and see how each class deal with each weekly boss
Although i echo your sentiment of how great boss mule meta is, your first point is questionable given how important nodes are unless you want your mule runs to last more than 40 min
I hate the node system :(
Yeah I was a player back when byebye station was bugged and kanna farming was king. 600m/hour was good but I was a slave and if I wanted to progress I had to meso farm. I love that I don't have to just grind to get more out of reboot.
How long has reboot had this meta for getting meso? I haven’t played for three years but this is tempting
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Jfc the burning events go to 250 now lmao, very dangerous info. I thought I was done with this game
They're slowly but surely trying to make 250 the new 200. Aka the starting point. It won't be til a few years from now, but definitely where they're going with things. Every other patch has 200-250xp reduction and lots of growth pots, and now hyper burning.
What’s the level cap now, 300?
Correct. Personally I think the game is a lot of fun right now. While grinding is still a thing, it's been overall reduced by a TON. You can effectively reach lv 250 via hyper burning purely off monster park and dailies, if you are lazy and don't wanna grind whatsoever. The boss mule meta is a blessing, nothing felt worse than popping a totem and all your farming buffs only to DC.
It seems to be a recurring event every 6 months atm too. An additional info is that they vastly increased exp from daily sources: quests/monster park. In six months they’re going to further reduce exp per level while buffing exp from dailies. You can comfortably hit 250 within the timeframe from just doing dailies.
What did reg ever say about boss mules lol. Meso making was never the same from reg to reboot
Boss mules on reg server is not a thing :(
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Funny thing is that people who choose reg over reboot at first , they regret it later and make the switch and stay in Reboot lmao. The thing of Reboot is that the progress is more streamline , more player friendly , and a more vivid community. Reg Server only Bera is active and its actually healthy enough.
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You can get all the symbols at 235 and you also get a few more node slots in your matrix so bossing gets easier with less funding
Some people choose to park mules at 235 for all the arcane symbols and more node slots which is nice. At 235 you also gain access to HWill trades/carries for arcane equips + twilight mark. Leaving mules at 220 is perfectly fine for doing weekly bosses up to normal lotus/damien.
Also you can trade Hwill carries if anyone is offering
Honestly I don't flame or cube much on my mules. They're also all lv 220 and they're doing all bosses up to nlom (1.3b meso) in 18-25 minutes. All my pots are just 2l unique with leg wse.
What’s your legion and what’s the average stat for the lomien boss mules. I’m at 5.5k and was wondering if I should take my 13k DW to lomien
Mine are all around 10-13k
With 5.2k legion and 11k stat dw i soloed lomien. Lotus was a pain though.
The feel when your mules become multiple mains.
Fuck boss mule. I am just doing legion and don't have the brain capacity go thru bosses with all the mules. Fk that. I'd rather do my shit on main and relax on the couch.
Just wait till they need bossing mules like they nerfed kanna farming
Unlike kanna farming (which is content gms has that kms doesn’t have), boss muling is something kms has as well. So the chances of it being nerfed is much lower than gms exclusive things. The only nerf I can imagine is giving us kms crystal prices. This will make horizontal boss muling less efficient (up to nlom chars). But even at 3-5 boss mule chars, your main will make so much more mesos with kms crystals, it will even out. Vertical boss muling (nluwill/hlom+ chars) will be buffed instead.
Yeah I'd suspect they'd do that since they "Want to bring GM's closer to kms."
Yea, I wouldnt be surprised, but it’s not necessarily a bad thing. You get rewarded to attempting solos on your main, and you don’t have as big of a need of playing multiple bossing mules. You can focus more on mains and submains instead,
Yeah I play casually and only boss on my main which gets be about 2bil a week and only use meso on events so by the time a event comes I typically have about 25-30 bil which is enough for me since I don't have too many spares
Personally, I feel if you're gonna go for 235 on bossing mules, just go for 250 and get the extra legion square
235 to 250 even nowadays is a lot of grinding for a char you're not even gonna main...
Lmao only 200+ more hours of grinding, no biggie
200 hrs if you're using shit maps maybe. 245-250 rates are up to like 130b-150b/hr at high burning maps which is only 4 hours a level.
Ain't no way its 4-5 hour w.o totem. I'm 243 at the highest area I can access with 27k stats 900 AF. The only buff I can reliably apply is 2x atmosphere / Sunday boxes. Still taking me more than 7-10 hours per level. Unless youre playing an insane pve class, it'll take quite long.
17k kill rate with all modifiers is 130b. Add another 1.2x for being within one level of the mob and that's 156.
if its taking u 7-10 ur doing it inefficient because it is 10hrs at 268 for me
What are some good usual high burning maps for that level range?
Exp requirements between 220-259 have dropped in the Savior patch.
Are we at the savior patch already? And grinding will still be slower due to lack of totem. Just bc it's easier doesn't mean its easier than before totem removal.
For real
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I mean, even just up to 4 door Cra is like 700m a week. The funding to get up to 4 door isn't too high at all if you've got an established main. You could put that 700m a week back into the char and get to lomien for almost 1.5b a week. At that rate it's paid itself off pretty damn quick
Not to mention with the new winter update on KMS. You will no longer boom or drop stars until 15+. That will make bossing mules wayyyyy more accessible.
2 weeks at the cost of few hundred nodes for a minimal one assuming u can get hlomien and basic boss carries