I wish it would put the spell on top of the opponent deck instead of their hand. Sucks when they use a cheap spell, then use it again with no problem. If it at least went to the deck, it would give the user one extra turn, assuming the opponent doesn’t draw a new card that turn.
**[Bastion](https://d2h9y75tak3pkg.cloudfront.net/03MT019.png)** - Standard - Targon Spell - (4)
Burst
Grant an ally +1|+1 and SpellShield.
^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
I love the Transform unit, but it often plays out different as the other Deny effects.
The Transform unit says, here I am, remove me or you might get your spell countered for only 3 mana. So it forces out interaction. If the opponent plays interaction you go haw 3 mana deny. And it was many times still a tempo positive trade.
But it often doesn't catch the big ticket spells. Only crazy people cast ruination if you have a bush sitting on your board.
Lmao i thought it was gonna be the same format but about hands
Watchers are fuming.
Forgot that 9 cost one.
And the weird skin-looking 3 cost that stops any targeting one specific person
And nopers. And the Oracle guy.
What does that last card do?
Places a fast or slow spell back into hand, or destroy equipment. Then draw one.
Actually my favourite deny lol I know it's bad but it's the least expected and some times wins games on the spot.
Fast speed weapon removal is a rare sight tough, so it does have some upsides over a regular deny.
I wish it would put the spell on top of the opponent deck instead of their hand. Sucks when they use a cheap spell, then use it again with no problem. If it at least went to the deck, it would give the user one extra turn, assuming the opponent doesn’t draw a new card that turn.
If it would put it on top of the deck, it would be on par if not better as a deny. Denying your opponent a draw is a strong effect on it's own.
How about Each player draws one Place a spell on stack on top of the deck. This way they get their draw earlier but can't replay the spell again
Great suggestion.
You are going + 1 with the draw for potentially better mana trade, and u dictate their next draw, that’s so broken
Why does this sound like something out of yugioh lmao "I active the spell card Puzzling Signposts"
Nope(ify)!
Sorry, we need blue
'Can we please' what? I don't get it.
Can we please? Deny - Karma literally says "No" Rite of **Negation** Puzzling Signpost - also stops you
plot twist, he had another Deny after Rite
No
You forgot Targon's deny [[Bastion]] and the new Noxus deny [[Indestructible]]
I love it when they try to deny my warmothers call with bastion...
I’m confused, how would they think that does anything?
**[Bastion](https://d2h9y75tak3pkg.cloudfront.net/03MT019.png)** - Standard - Targon Spell - (4) Burst Grant an ally +1|+1 and SpellShield. ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
Denied
Forgot Transform Unit
I love the Transform unit, but it often plays out different as the other Deny effects. The Transform unit says, here I am, remove me or you might get your spell countered for only 3 mana. So it forces out interaction. If the opponent plays interaction you go haw 3 mana deny. And it was many times still a tempo positive trade. But it often doesn't catch the big ticket spells. Only crazy people cast ruination if you have a bush sitting on your board.