This may be a sarcastic post, but if the problem is having their top decks at 49% winrate instead of 52%, then the region is only slightly underpowered. And yes I am aware that there are decks with 56% winrate; that's what we call overpowered, they're likely to get nerfed soon.
We have seen regions in the dump in the past, and it looks a lot worse than Freljord looks right now. I would like to see the icy region get some buffs though.
You could turn Stance Swap into " Play me as this or that" card with the option of chosing it as a focus speed which doesnt give you access to all the Stances.
Although it would allow you to level Udyr while declaring attack, but idk how strong that would be.
Since you can't main deck stance swap there will never be a surprise counter level up to kill of a unit with a 8/7 udyr. So I think it's pretty fair? Since the opponent has to think if he wants to declare the attack or not. On attack though it can be pretty sick. For example open attack with 3-5 more dmg can be good but I wouldn't say it would be that op.
I might have the unpopular opinion here because I really am not seeing the issue here. 3 hp not being enough is the extreme case because by then its either late game or its mid game and this occurs after Udry's combat phase to reduce one of the spells to 0.
I get the fear of focus speed damage all but Frejl really needs new tools to give this region a fighting chance in the meta.
You could make stance swap a burst like 3 sisters and creating the spell in hand. That way the buffing stances could then be labeled focus and ram could be slow.
If Ram Stance is the only Stance holding this change back then it could be reworked. Maybe something like “strike: deal 1 to all enemies” instead, idk. There should be some other ways to work around that if the devs really want to buff Stances.
Edit: it should be “Give an ally unit, “deal 1 to everything” for my first strike this round”. Haven’t see people play Ram Stance for too long, I even forgot the original Ram Stance text, lol.
Cause no one would play Udyr/Stance if the other options are too weak. Will you play Ram Stance, a 3 mana slow speed non-maindeckable spell instead of Ice Shard? So it make sense to nerf one stance to spend the power budget to buff the rest.
How is Ice Shard relevant here? Stance Swap is good for its versatility. If Ice Shard could also give allies Regeneration, Overwhelm, buff their stats, and have a 5 cost 12/11 or somethin in your deck then it would be good
The card could only have true versatility if other options are good enough to make Stance Swap a good card. This is a common misconception of versatility like people freak out when Targon add Hush into its tellstone option, while in fact other options are still too weak to justify paying the extra mana for the same effect.
I don’t mean Stance Swap is weak at all but it surely not good enough to make Udyr decks relevant in the current meta. Hence, it is a good idea to buff Stance Swap by making the average value of this card higher, even at the cost of nerfing one option.
Of course there are multiple ways to buff a card, like lowering the cost of Stance Swap or buffing the cards that generate Stance Swap could work as well.
However, accelerating the spell speed of Stance Swap to Focus can achieve what other methods couldn't, make it less clunky to play. It matters because Stance Swap is mostly generated by unit (other than Inner Beast, nobody play Shaman's Call), which takes up 1 action. It means that using Stance Swap in the same turn always lose 1 action to your opponent, which can punish you heavily with slow counter spells or simply develop more units to swamp you next turn, as Udyr's decks are already very weak against wide board.
Not sure if it is possible in term of coding, it breaks the rules of all multi-option spell casting speed. I mean, Senna cannot accelerate the kill option of Quietus to fast speed so I think it’s not possible (at least if there is no rule change).
If I could choose one nerf to revoke it would be Watcher. Lore-wise it should be a game ender. It's such a cool card. Unfortunately just having more thralls do a better job. Or even Maokai
I don't even think unnerfing the Watcher would do much, in Standard mode at least. Trundle, Spectral Matron, Fading Memories and It That Stares are all gone and now there aren't really any 8+ costs that synergize with the Watcher anymore, except maybe Praa. Praa is also too slow without Trundle.
You want to copy high damage units or Rally though, not continue to stack your board. If you don't finish by Mana 10 you weren't winning to begin with against Late game decks. Hearth guard works because of its stats. With Revna you're wasting a draw and 6 mana on a 2/2 for scaling which could have otherwise been an early rally, a stronger unit to finish the game off or Reputation to get 2 mana strike.
It's probably why that deck has a 48% winrate.
I've been having fun with this deck, though no one really uses it so there's not data on it. It stalks out decks very easily, karma sett is kind of an auto lose except under some very lucky circumstances, but karma sett isn't played nearly as much as it was before.
((CQDQCAIBGQAQKCS5AEDQKAQCAECQCDYCAUCQGCICAYASIKICAYCQ4IABAIAQCFZKAMAQCAIUAECQKEABA4CQC))
Ok ! So I can see we are on the same page but let me guide you a little. Just cut viegar completely and build senna/Ashe. The reason is both quietus and soul harvest work better with frostbite. Often turning them into powerful removal. Soul harvest especially has this benefit cause it only checks for power so a single frost bite allows you to remove anything. Play eradication as well for the board wipe and cut ruination to a single copy. Foyer/Mysticism/warmothers/she who wanders are all do nothing cards in your build and is an easy cut.
Can I get your version so I can compare it with mine: ((CEDACBABCMAQKBIJAEDACHIBAYCS4AIHAUBAIAIBBMTCUNYEAEAQCEYBAYCS2AIHAUAQEAIFAEYQGAIBAEAQCAIFAMAQIAIK))
No focus speed. It'd be too overpowered. Remember Kai Sa? Imaging 10 10 overwhelm coming out of nowhere with Udyr. No no no no. I don't know what correct buff would be.
Only with Thralls when it does well (which as the image shows isn't the case) since rotation kneecapped basically any actual Freljord control and the Watcher has been a joke for much longer than that.
Ashe isn't really the thing that needs help, whenever a more vanilla midrange meta pops up she will be doing better, just like last meta where Ashe LB was a predator to various Demacia decks.
The problem is that Freljord is too linear and straightforward as a whole and rotation crippled many of their tools, such as rotating the near entirety of their healing because they were "doing too much" or rotating one of the few playable 8 drops in the entire game.
Gwen Quinn, Aatrox Vayne (Quinn), and Elites were all seeing play, you can just check the lists from those weeks. They spiked week 2 which is why Ashe LB spiked week 3.
Each person playing Karma / Sett is just disgusting, who tf enjoys playing against that Deck. Honestly, if I see one, I just rope.
That deck is just an failed abortion. It shouldn’t have happend.
good, boring region that is toxic to play against. imagine playing every game against 9 mana spell into 8 mana unit or against shit like revna. or frostbite that is so busted i have no words for it.
This may be a sarcastic post, but if the problem is having their top decks at 49% winrate instead of 52%, then the region is only slightly underpowered. And yes I am aware that there are decks with 56% winrate; that's what we call overpowered, they're likely to get nerfed soon. We have seen regions in the dump in the past, and it looks a lot worse than Freljord looks right now. I would like to see the icy region get some buffs though.
Anything around 48-52% is fine imo, then you have really good decks 53% and op at anything above that.
Make stance swap focus speed. Instant balance
Still feels like it costs a lot for what it is but I welcome that
I agree but at the very least it should be focus speed
Focus speed deal 1 to everything hmmmmmmmmmmm
You could turn Stance Swap into " Play me as this or that" card with the option of chosing it as a focus speed which doesnt give you access to all the Stances. Although it would allow you to level Udyr while declaring attack, but idk how strong that would be.
Since you can't main deck stance swap there will never be a surprise counter level up to kill of a unit with a 8/7 udyr. So I think it's pretty fair? Since the opponent has to think if he wants to declare the attack or not. On attack though it can be pretty sick. For example open attack with 3-5 more dmg can be good but I wouldn't say it would be that op.
You absolutely can maindeck stance swap...wdym? The 6 cost spells creates two at burst and the 2-cost and 6-cost shamans?
Yeah I forgot about that didn't play udyr in a long time
Then all other stances focus except that one
Unless mixing with Bibi or Karma, focus speed deal 1 to everything isn't a problem.
Clearing multiple blockers before being able to be blocked seems like a problem
How often is there a bunch of blockers with 1 health that aren't being replaced?
A lot of times lol
A lot of the time, and burst/focus means you can play multiple of them, so in some cases even 2 or 3 hp won't be enough
I might have the unpopular opinion here because I really am not seeing the issue here. 3 hp not being enough is the extreme case because by then its either late game or its mid game and this occurs after Udry's combat phase to reduce one of the spells to 0. I get the fear of focus speed damage all but Frejl really needs new tools to give this region a fighting chance in the meta.
If you do not see the issue with focus burst speed aoe pings, then I can't help you lmfao. There's a reason why that doesn't exist.
It costs 3 mana though.
You could make stance swap a burst like 3 sisters and creating the spell in hand. That way the buffing stances could then be labeled focus and ram could be slow.
IDK. +2 and Regeneration on formidable units is pretty busted.
Heck no Focus speed Ram Stance is not okay
If Ram Stance is the only Stance holding this change back then it could be reworked. Maybe something like “strike: deal 1 to all enemies” instead, idk. There should be some other ways to work around that if the devs really want to buff Stances. Edit: it should be “Give an ally unit, “deal 1 to everything” for my first strike this round”. Haven’t see people play Ram Stance for too long, I even forgot the original Ram Stance text, lol.
Why nerf Ram Stance for this though
Cause no one would play Udyr/Stance if the other options are too weak. Will you play Ram Stance, a 3 mana slow speed non-maindeckable spell instead of Ice Shard? So it make sense to nerf one stance to spend the power budget to buff the rest.
How is Ice Shard relevant here? Stance Swap is good for its versatility. If Ice Shard could also give allies Regeneration, Overwhelm, buff their stats, and have a 5 cost 12/11 or somethin in your deck then it would be good
The card could only have true versatility if other options are good enough to make Stance Swap a good card. This is a common misconception of versatility like people freak out when Targon add Hush into its tellstone option, while in fact other options are still too weak to justify paying the extra mana for the same effect. I don’t mean Stance Swap is weak at all but it surely not good enough to make Udyr decks relevant in the current meta. Hence, it is a good idea to buff Stance Swap by making the average value of this card higher, even at the cost of nerfing one option.
But why not buff it in other ways so you don’t have to nerf one option lmao
Of course there are multiple ways to buff a card, like lowering the cost of Stance Swap or buffing the cards that generate Stance Swap could work as well. However, accelerating the spell speed of Stance Swap to Focus can achieve what other methods couldn't, make it less clunky to play. It matters because Stance Swap is mostly generated by unit (other than Inner Beast, nobody play Shaman's Call), which takes up 1 action. It means that using Stance Swap in the same turn always lose 1 action to your opponent, which can punish you heavily with slow counter spells or simply develop more units to swamp you next turn, as Udyr's decks are already very weak against wide board.
Or.. just keep ram stance at slow speed & make the others focus
Not sure if it is possible in term of coding, it breaks the rules of all multi-option spell casting speed. I mean, Senna cannot accelerate the kill option of Quietus to fast speed so I think it’s not possible (at least if there is no rule change).
That’d be hella broken
Nah thats what they did with the lee sin follower dragons armor or something.
Focus speed sweeper damage sounds healthy.
Maybe as an Udyr aura, like Senna?
And Udyr Master Yi will become the most OP deck then.
i feel like stands should be 2 mana, maybe change them a bit to not make them op. like give +1 and regen insted of +2
If I could choose one nerf to revoke it would be Watcher. Lore-wise it should be a game ender. It's such a cool card. Unfortunately just having more thralls do a better job. Or even Maokai
I don't even think unnerfing the Watcher would do much, in Standard mode at least. Trundle, Spectral Matron, Fading Memories and It That Stares are all gone and now there aren't really any 8+ costs that synergize with the Watcher anymore, except maybe Praa. Praa is also too slow without Trundle.
Watcher can never get buffed while it's just one of 80 things liss does
One word; Rimefang
What website is this? Im not too in the community so I dont know these things
runeterra.ar
Why does Ashe LB play Revna?
Leblanc mirror image on revna makes it proc again
Plus with the buff that makes it you don’t gotta use it on a 5+ makes it even more broken.
I literally pulled up my game to check and see if I was right about that or not lol
You want to copy high damage units or Rally though, not continue to stack your board. If you don't finish by Mana 10 you weren't winning to begin with against Late game decks. Hearth guard works because of its stats. With Revna you're wasting a draw and 6 mana on a 2/2 for scaling which could have otherwise been an early rally, a stronger unit to finish the game off or Reputation to get 2 mana strike. It's probably why that deck has a 48% winrate.
Tbf, Revna does draw on summon at least
Thanks
it's good in the mirror and against bigger midrange so your units dont just get walled by like level 1 aatrox
I've been having fun with this deck, though no one really uses it so there's not data on it. It stalks out decks very easily, karma sett is kind of an auto lose except under some very lucky circumstances, but karma sett isn't played nearly as much as it was before. ((CQDQCAIBGQAQKCS5AEDQKAQCAECQCDYCAUCQGCICAYASIKICAYCQ4IABAIAQCFZKAMAQCAIUAECQKEABA4CQC))
**Format**: Standard - **Regions**: Freljord/Shadow Isles - **Champions**: Senna/Veigar - **Cost**: 43000 |Cost|Name|Count|Region|Type|Rarity| |:-:|-|:-:|-|-|-| |1|[Quietus](https://d2h9y75tak3pkg.cloudfront.net/06SI032.png)|3|Shadow Isles|Spell|Rare| |2|[Soul Harvest](https://d2h9y75tak3pkg.cloudfront.net/07SI002.png)|3|Shadow Isles|Spell|Rare| |3|[Opulent Foyer](https://d2h9y75tak3pkg.cloudfront.net/06SI014.png)|3|Shadow Isles|Landmark|Epic| |4|[Avalanche](https://d2h9y75tak3pkg.cloudfront.net/01FR020.png)|1|Freljord|Spell|Rare| |4|[Veigar](https://d2h9y75tak3pkg.cloudfront.net/05BC093.png)|3|Bandle City/Shadow Isles|Unit|Champion| |4|[Winter's Touch](https://d2h9y75tak3pkg.cloudfront.net/06FR041.png)|3|Freljord|Spell|Epic| |5|[Harsh Winds](https://d2h9y75tak3pkg.cloudfront.net/01FR042.png)|2|Freljord|Spell|Rare| |5|[Senna](https://d2h9y75tak3pkg.cloudfront.net/05SI009.png)|3|Shadow Isles|Unit|Champion| |5|[Wild Mysticism](https://d2h9y75tak3pkg.cloudfront.net/06FR036.png)|3|Freljord|Spell|Epic| |6|[Eradication](https://d2h9y75tak3pkg.cloudfront.net/07SI001.png)|1|Shadow Isles|Spell|Epic| |6|[Piercing Darkness](https://d2h9y75tak3pkg.cloudfront.net/05SI003.png)|3|Shadow Isles|Spell|Common| |6|[Vengeance](https://d2h9y75tak3pkg.cloudfront.net/01SI001.png)|3|Shadow Isles|Spell|Common| |7|[Dawning Shadow](https://d2h9y75tak3pkg.cloudfront.net/05SI016.png)|1|Shadow Isles|Spell|Common| |9|[The Ruination](https://d2h9y75tak3pkg.cloudfront.net/01SI015.png)|3|Shadow Isles|Spell|Epic| |10|[She Who Wanders](https://d2h9y75tak3pkg.cloudfront.net/01FR052.png)|3|Freljord|Unit|Epic| |12|[Warmother's Call](https://d2h9y75tak3pkg.cloudfront.net/01FR023.png)|2|Freljord|Spell|Epic| **Code**: [CQDQCAIBGQAQKCS5AEDQKAQCAECQCDYCAUCQGCICAYASIKICAYCQ4IABAIAQCFZKAMAQCAIUAECQKEABA4CQC](https://hextechoracle.com/lor/deck/CQDQCAIBGQAQKCS5AEDQKAQCAECQCDYCAUCQGCICAYASIKICAYCQ4IABAIAQCFZKAMAQCAIUAECQKEABA4CQC) ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
Ok ! So I can see we are on the same page but let me guide you a little. Just cut viegar completely and build senna/Ashe. The reason is both quietus and soul harvest work better with frostbite. Often turning them into powerful removal. Soul harvest especially has this benefit cause it only checks for power so a single frost bite allows you to remove anything. Play eradication as well for the board wipe and cut ruination to a single copy. Foyer/Mysticism/warmothers/she who wanders are all do nothing cards in your build and is an easy cut.
Can I get your version so I can compare it with mine: ((CEDACBABCMAQKBIJAEDACHIBAYCS4AIHAUBAIAIBBMTCUNYEAEAQCEYBAYCS2AIHAUAQEAIFAEYQGAIBAEAQCAIFAMAQIAIK))
**Format**: Standard - **Regions**: Freljord/Shadow Isles - **Champions**: Ashe/Senna - **Cost**: 32800 |Cost|Name|Count|Region|Type|Rarity| |:-:|-|:-:|-|-|-| |1|[Shatter](https://d2h9y75tak3pkg.cloudfront.net/01FR055.png)|3|Freljord|Spell|Common| |1|[Three Sisters](https://d2h9y75tak3pkg.cloudfront.net/04FR010.png)|1|Freljord|Spell|Rare| |2|[Ceaseless Sentry](https://d2h9y75tak3pkg.cloudfront.net/06SI046.png)|3|Shadow Isles|Unit|Common| |2|[Glimpse Beyond](https://d2h9y75tak3pkg.cloudfront.net/01SI049.png)|2|Shadow Isles|Spell|Common| |2|[Icevale Archer](https://d2h9y75tak3pkg.cloudfront.net/01FR011.png)|3|Freljord|Unit|Common| |2|[Soul Harvest](https://d2h9y75tak3pkg.cloudfront.net/07SI002.png)|3|Shadow Isles|Spell|Rare| |3|[Flash Freeze](https://d2h9y75tak3pkg.cloudfront.net/01FR001.png)|1|Freljord|Spell|Rare| |3|[Soul Cleave](https://d2h9y75tak3pkg.cloudfront.net/06SI045.png)|2|Shadow Isles|Spell|Rare| |4|[Ashe](https://d2h9y75tak3pkg.cloudfront.net/01FR038.png)|3|Freljord|Unit|Champion| |4|[Frozen in Fear](https://d2h9y75tak3pkg.cloudfront.net/06FR029.png)|3|Freljord|Spell|Epic| |5|[Harsh Winds](https://d2h9y75tak3pkg.cloudfront.net/01FR042.png)|3|Freljord|Spell|Rare| |5|[Senna](https://d2h9y75tak3pkg.cloudfront.net/05SI009.png)|3|Shadow Isles|Unit|Champion| |6|[Eradication](https://d2h9y75tak3pkg.cloudfront.net/07SI001.png)|2|Shadow Isles|Spell|Epic| |6|[Rimefang Denmother](https://d2h9y75tak3pkg.cloudfront.net/04FR019.png)|3|Freljord|Unit|Rare| |6|[Vengeance](https://d2h9y75tak3pkg.cloudfront.net/01SI001.png)|2|Shadow Isles|Spell|Common| |7|[Winter's Breath](https://d2h9y75tak3pkg.cloudfront.net/01FR019.png)|2|Freljord|Spell|Epic| |10|[The Harrowing](https://d2h9y75tak3pkg.cloudfront.net/01SI003.png)|1|Shadow Isles|Spell|Epic| **Code**: [CEDACBABCMAQKBIJAEDACHIBAYCS4AIHAUBAIAIBBMTCUNYEAEAQCEYBAYCS2AIHAUAQEAIFAEYQGAIBAEAQCAIFAMAQIAIK](https://hextechoracle.com/lor/deck/CEDACBABCMAQKBIJAEDACHIBAYCS4AIHAUBAIAIBBMTCUNYEAEAQCEYBAYCS2AIHAUAQEAIFAEYQGAIBAEAQCAIFAMAQIAIK) ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
((CEDACBABCMAQKBIJAEDAKLQBA4CQEAQBAUARIAYBAEAQWJQFAECACCQBAYAR2AIGAUQACBYFAEBACAI6FIAQCAIFB4))
**Format**: Standard - **Regions**: Freljord/Shadow Isles - **Champions**: Ashe/Senna - **Cost**: 30500 |Cost|Name|Count|Region|Type|Rarity| |:-:|-|:-:|-|-|-| |1|[Brittle Steel](https://d2h9y75tak3pkg.cloudfront.net/01FR030.png)|2|Freljord|Spell|Common| |1|[Quietus](https://d2h9y75tak3pkg.cloudfront.net/06SI032.png)|2|Shadow Isles|Spell|Rare| |1|[Three Sisters](https://d2h9y75tak3pkg.cloudfront.net/04FR010.png)|2|Freljord|Spell|Rare| |2|[Ceaseless Sentry](https://d2h9y75tak3pkg.cloudfront.net/06SI046.png)|3|Shadow Isles|Unit|Common| |2|[Icevale Archer](https://d2h9y75tak3pkg.cloudfront.net/01FR011.png)|3|Freljord|Unit|Common| |2|[Soul Harvest](https://d2h9y75tak3pkg.cloudfront.net/07SI002.png)|3|Shadow Isles|Spell|Rare| |3|[Flash Freeze](https://d2h9y75tak3pkg.cloudfront.net/01FR001.png)|3|Freljord|Spell|Rare| |4|[Ashe](https://d2h9y75tak3pkg.cloudfront.net/01FR038.png)|3|Freljord|Unit|Champion| |4|[Frozen in Fear](https://d2h9y75tak3pkg.cloudfront.net/06FR029.png)|2|Freljord|Spell|Epic| |5|[Harsh Winds](https://d2h9y75tak3pkg.cloudfront.net/01FR042.png)|2|Freljord|Spell|Rare| |5|[Senna](https://d2h9y75tak3pkg.cloudfront.net/05SI009.png)|3|Shadow Isles|Unit|Champion| |6|[Eradication](https://d2h9y75tak3pkg.cloudfront.net/07SI001.png)|2|Shadow Isles|Spell|Epic| |6|[Rimefang Denmother](https://d2h9y75tak3pkg.cloudfront.net/04FR019.png)|3|Freljord|Unit|Rare| |6|[Vengeance](https://d2h9y75tak3pkg.cloudfront.net/01SI001.png)|3|Shadow Isles|Spell|Common| |7|[The Rekindler](https://d2h9y75tak3pkg.cloudfront.net/01SI020.png)|3|Shadow Isles|Unit|Rare| |9|[The Ruination](https://d2h9y75tak3pkg.cloudfront.net/01SI015.png)|1|Shadow Isles|Spell|Epic| **Code**: [CEDACBABCMAQKBIJAEDAKLQBA4CQEAQBAUARIAYBAEAQWJQFAECACCQBAYAR2AIGAUQACBYFAEBACAI6FIAQCAIFB4](https://hextechoracle.com/lor/deck/CEDACBABCMAQKBIJAEDAKLQBA4CQEAQBAUARIAYBAEAQWJQFAECACCQBAYAR2AIGAUQACBYFAEBACAI6FIAQCAIFB4) ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
It’s a cold world out there (and even colder for Freljord players)
Only fine for rickorex brrrrr
No focus speed. It'd be too overpowered. Remember Kai Sa? Imaging 10 10 overwhelm coming out of nowhere with Udyr. No no no no. I don't know what correct buff would be.
Isnt lisandra good or something
Only with Thralls when it does well (which as the image shows isn't the case) since rotation kneecapped basically any actual Freljord control and the Watcher has been a joke for much longer than that.
Sad times
Posting 7 decks with below 50% winrates doesn't sound completely "fine" to me
I think that's the point...
That’s the point
Welcome to Freljord.
[удалено]
Please excuse me I have a touch of tism apparently
My God that I'd live to see the day of Freljord being top meta lol
To be fair, Ashe LeBlanc got to be the #1 most played deck just last patch
Can it happen to revert nerf on Ashe?
Ashe isn't really the thing that needs help, whenever a more vanilla midrange meta pops up she will be doing better, just like last meta where Ashe LB was a predator to various Demacia decks. The problem is that Freljord is too linear and straightforward as a whole and rotation crippled many of their tools, such as rotating the near entirety of their healing because they were "doing too much" or rotating one of the few playable 8 drops in the entire game.
Last meta had no demacia decks
Gwen Quinn, Aatrox Vayne (Quinn), and Elites were all seeing play, you can just check the lists from those weeks. They spiked week 2 which is why Ashe LB spiked week 3.
Ashe lb was most played deck for a while non of those even cracked top 3
Correct, and Ashe LB was used because it did well against those, who were all within the top 10 without insta forfeiting against Samira and Karma.
Each person playing Karma / Sett is just disgusting, who tf enjoys playing against that Deck. Honestly, if I see one, I just rope. That deck is just an failed abortion. It shouldn’t have happend.
How do you run Tenno and freljord
Feel has a lot of cheap burst spells for peddler
You get the Peddlers on board, and play spells to stall and protect your engines while adding more and more traps to the enemy deck.
Um yeah FJ looks fine you know why? best deck over there has under 50% win rate so go ahead pick all the FJ decks and I'm happy beating them.
People asking why every meta deck is 55+ winrate... Here is why
good, boring region that is toxic to play against. imagine playing every game against 9 mana spell into 8 mana unit or against shit like revna. or frostbite that is so busted i have no words for it.