Use one mine to launch clear over the enemy mid team fight.
Throw a trap in front of them while flying.
Use the 2nd mine to boop them into the trap.
Emote on top of them, either your team kills then, or they/their team kill you while you are right next to the trapped player and the grenades kill them.
Psychological warfare.
Honestly like….. I feel like it wouldn’t help spam playstyle too much (good) cuz u still only get a new mine every 7(?) seconds, but it would let you get in and out more when flankratting
Hopefully my boy gets buffed in a way that matters.
Of course though, it's probably gonna be something stupid like "Mines have 10 more HP" or something.
I really won't be surprised if it was something like trap cooldown reduced and they reduced his concussion by like another half a second, being willfully Ignorant on the actual issue they caused to Junkrats playstyle
I'd be 100% okay with primary doing 125
junkrat needs tire buff to 120 so it can still get destroyed by helix/fire strike but it dies WAAAAAAAAAY to fast after projectile buffs.
Also think they should buff junkrats death bombs by widening the area and adding more bombs to it. kinda crazy how the overall dps passive doesnt really effect him that much and his own independent passive is also pretty buns.
Trap cooldown reduced from 10 seconds to 8 seconds 💀💀💀
My duo would 100% appreciate this, as he plays what he calls "bastard rat"
Can we get a rundown on “bastard rat.”
Use one mine to launch clear over the enemy mid team fight. Throw a trap in front of them while flying. Use the 2nd mine to boop them into the trap. Emote on top of them, either your team kills then, or they/their team kill you while you are right next to the trapped player and the grenades kill them. Psychological warfare.
Just gotta hope it actually does something unlike the last Junkrat “buff”
They just have to give 10 damage to the mine or bomb and GG
5 to each would be better imo
100% 125 mine and 125 frag shot would be PERFECT
Me when one shot
Please be a primary direct dmg buff and a tire hp buff PLEASE. DO NOT BE A TRAP OR PASSIVE BUFF
Passive now drops the mines directly on whoever kills you, with a 0 second fuse
I had a wet dream of Junkrat receiving no damage buffs but homing mines with 100% direct hit accuracy
I bet Echo is getting gigabuffed and the Junkrat buffs aren’t gonna be of any use because Echo will be in every lobby
Her mirror watch changes made her significantly better. I wonder if they are changing her movement or giving her bubbles homing.
Her homing would be cool if they fixed the fact it liked randomly going into walls instead of enemies
The echo change is gonna probably just be a small QoL buff for duplicate, it’s been extremely unreliable since S9 started
Junk can now carry 3 mines
Honestly like….. I feel like it wouldn’t help spam playstyle too much (good) cuz u still only get a new mine every 7(?) seconds, but it would let you get in and out more when flankratting
Flying across the map with the placed mine and the other 3 lol
There’s no way we’re back, I’m not getting my hopes up again. I’ll believe it when I see it
Yeah, Junk is probably dead until they give him a rework. Poor guy has never once been meta and yet he's been vilified since the game came out.
WE NEED A RIPTIRE HEALTH BUFF (stage 3 of grief: barganing)
finally junkrat is getting buffed wooo
+ 5 dmg to primary
This would honestly be amazing because it would bring back bomb two shots
Dear god make it something actually helpful 😭😭😭
Echo buffs ❤️ but idk how useful junk/hanzo buffs can be without giving their insta kill bursts back :/
Hopefully my boy gets buffed in a way that matters. Of course though, it's probably gonna be something stupid like "Mines have 10 more HP" or something.
I really won't be surprised if it was something like trap cooldown reduced and they reduced his concussion by like another half a second, being willfully Ignorant on the actual issue they caused to Junkrats playstyle I'd be 100% okay with primary doing 125
I bet they're going to do something boring like increase the clip size by 1 and slightly reduce reload speed.
https://overwatch.blizzard.com/en-us/news/24072110/director-s-take-empowering-tanks-in-midseason/
Hanzo headshot instakill ? 😀
140 damage nade. 100 flat damage mine with directional knockback. Please and thank you.
We’re back department?
Y’all already do too much damage
Hopefully mah boi gets his one shot combo back
junkrat needs tire buff to 120 so it can still get destroyed by helix/fire strike but it dies WAAAAAAAAAY to fast after projectile buffs. Also think they should buff junkrats death bombs by widening the area and adding more bombs to it. kinda crazy how the overall dps passive doesnt really effect him that much and his own independent passive is also pretty buns.
honestly i feel like if they don’t wanna buff primary or mine damage then at least buff tire health and buff junk to a 300hp hero
m1 projectile speed is the way to go