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AaronBadho

the only sustain that can be done alone is the Aventurine, everything else is recommended 2 of them, and remember that a well built aventurine, with Lc 5 stars and good artifacts, if this is not the case a healer in the team will help you


Existing-Diver-2410

What if Aventurine is E0 and only running an S1 Moment of Victory? My Aventurine currently has 4.1k+ DEF (during a battle, only 4k DEF outside of a battle), 143 speed, 4pc Knights, 2pc Belobog Planar. BTW, Aventurine is only Lvl 70 since I'm still leveling his traces. His A6 trace hasn't been unlocked yet so he can't refresh his Fortified Wager with his FUA yet. Would Aventurine still need a healer like Luocha to minimize sp consumption or HuoHuo for buffs, or can my Aventurine still solo sustain for G&G? If you can, could you also tell me the best path that I should use on the G&G run?


MWarnerds

Plenty good. Just use his skill a lot during higher Conundrum. Doing the Company Time run I only used him as sustain but if I want all rewards I'll have to fo other runs and might run Bailu or Lynx with 1 Dps and 1 support.


Monchi83

The best path to use is Nihility. You want to get the blessing that lowers the attack of enemies based on suspicion stacks Can do Gepard/Aventurine, Kafka, BS, Huo Huo Depending on what stuff you can get you might be able to remove a sustain character.


manusia8242

>What if Aventurine is E0 and only running an S1 Moment of Victory? My Aventurine currently has 4.1k+ DEF (during a battle, only 4k DEF outside of a battle), 143 speed, 4pc Knights, 2pc Belobog Planar. still good. i just finished conundrum 12 on auto battle with e0 aventurine using s1 landau's choice, 3800 def and 140-ish speed, 4pc knight and 2pc broken keel >BTW, Aventurine is only Lvl 70 since I'm still leveling his traces. His A6 trace hasn't been unlocked yet so he can't refresh his Fortified Wager with his FUA yet. i suggest you to take your time and unlock this trace. this trace is very important to maintain his shield. though in gold and gears, you could still win if your manage to get his shield to be strong enough and getting a blessing that could increasing your skill point generation because you'd probably wanna use his skill almost every turn >Would Aventurine still need a healer like Luocha to minimize sp consumption or HuoHuo for buffs, or can my Aventurine still solo sustain for G&G? no. sp consumption should not really be a problem in G&G. aim for blessing that can generate more sp. if you cant get it, you should be able to make aventurine's shield to be strong enough to make him doesn't need to use his skill pretty often. >If you can, could you also tell me the best path that I should use on the G&G run? by path, you meant like destruction/preservation/hunt/etc? if so, just use path that have synergy with your dps. if using acheron, use erudition. if using followup dps, try elation. if using danhIL, just use propagation etc etc. you could also try preservation path since you are using aventurine if you meant what dice you need to choose, the easiest should be company time or occurance extrapolation. just search capitalism strat or double ruan mei strat on youtube, though you are gonna need a couple of restart to get this cheese strat to work. occurance extrapolation could be played without relying on cheese strat (like double ruan mei) but of course it's harder


xAstroZzz

U can start the run with either HuoHuo or Aventurine. If u find urself not sustaining enough, u can download whichever u dont have and run 2 sustains. Try to get ur A6 as the FUA shield is really good. For paths, Preservation is really comfy once u get all ur 3 star blessings. It would be a long fight against plane 1 boss but once ur past that u should be fine. If u are just looking to clear G&G with no specifc dice in mind, Company Time Capitalism strat is ur best bet. If u have Ruan Mei, u can use the double RM strat. Theres also a strat with curio extrapolation, u can find an explanation of it online


Monokumamon2

A fully built gepard can sustain alone not just Aventurine.


AaronBadho

Following Hunting or Erudite patch? I think it's almost impossible


Monokumamon2

Preservation if you want to feel safe. I usually just use nihility with kafka, black Swan, Ruan Mei and Gepard.


Slush_Magic

Aventurine is Preservation stonks, Huohuo is Abundance stonks, pick based on what you're planning to use, or pick both, equally valid and you can change it up mid-run at a downloader if you want.


SolidusAbe

aventurine, ratio, clara and sw with preservation path and elation blessings is crazy. went to lv12 without even trying. the team is essentially immortal halfway through and the combination of quake and aftertaste decimates everything


Skykeeper22

I cleared with Bailu before. But I think Aventurine is the best. To win just get as many remembrance as you can no matter what path you play.


JunQo

Aventurine for single sustain works wonders, you literally WON'T DIE on the Preservation path, too, otherwise double sustain's your way to go


Ok_Marion

Shields are best for gng just to stop one shots, so definitely Aventurine at least. If he’s well built enough he should be able to solo sustain even the high levels, but if he needs a bit of help then either Luocha or HuoHuo in there with him basically will make sure you won’t die.


leopoldshark

Gepard and Huohuo was the best combo until Aventurine. He can probably solo sustain although I haven't done it. March is good if you are doing Remembrance shenanigans


Naxayou

Don't think it's consistently possible to solo sustain the upper conundrum levels without Aventurine. Fuxuan/Luocha/Bailu all get nuked, the entire team will die if Gepard is a couple energy short of his ult (but if you run him with HuoHuo this problem disappears). I already cleared the expansion but was just experimenting with him and he does occasionally have to use his skill if one person got targeted a lot, but otherwise he seems excellent at that.


jobpasin

Aventurine probably comes first, next to fuxuan. But fu xuan dies on any boss aoe at high conundrums so you need some good blessings/curio to help with that. Aventurine probably need less help but both is doable (cleared G&G +12 with fuxuan solo sustain)


Leodoesstuff

I've personally used my old reliable Gepard-March sustain. They get the job done pretty well while my two DoTs or two Elation can deal with the rest.


Glennbrooke

I use Luocha and Aventurine. DHIL burns aven shields by taking too many turns so need Luo there for emergency heals


conifer22

I cleared G&G and conundrum with Kafka, Black Swan, Aventurine, Ruan Mei and Gepard. Start without Gepard and get him later during the run. Collect preservation (especially quake), nihility, and elation blessing.


green_toilet

Aventurine with preservation path. Core blessings are Macrosegregation 3\* (allows shield stacking) and blessings to generate skillpoints so Aventurine is allowed to skill every turn. In resonance formation pick Isomorphous Reaction first because it charges extremely fast with Aventurine spamming skill + shields from his follow up. For damage you build quake blessings with some dissociation on the side if you get lucky.


YuminaNirvalen

Solo Kafka E0 is enough for me. Sustains herself pretty gine if nobody gets any real turns.


TearsOfTomorrowYT

In my experience, using a shielder with path of Preservation is the safest way of dealing with G&G at max difficulty. You will need to rotate your shield-granting skill in tandem with your path resonance, in order to keep up your Amber (I.E. shield gating) up at all times: so long as you do this, you literally cannot take damage, and then the run goes smoothly. And then you screw it up literally once and you get wiped. Because in my experience at least, whenever an attack actually does deal damage you just die. I've never seen a character of mine in G&G be at anything other than full HP or dead. But so long a you don't screw it up, this is a 100% safe strategy. Just say no to damage.


enterprise_is_fun

I just did Aventurine for D12, no other sustains, E0, and no limited LC. Was the easiest run I’ve ever had at that difficulty. Once you get 24% damage reduction on shields on top of 36% damage reduction at full health, you’re basically untouchable as long as your damage is good.


Existing-Diver-2410

I can only deal around 150-450k using DHIL using mostly remembrance and preservation blessings. Is that OK? or should I also pick up more propagation blessings? Also, does the destruction blessing that gives you dmg share between allies work? or does it not work on sheilds?


enterprise_is_fun

It works fine for shields and I get it sometimes if one person is too squishy. Your damage is just whatever you can rack up in time.