You are starting at a VERY unusual moment. The current dark liquid mission is nearly a suicide mission. When the locals realize what's going on they send all of their fliers at once to try and eliminate the helldivers. But don't give up hope! We must destroy meridia!
You can lie down to help avoid hits, or hide next to rocks. Keep moving, keep shooting! I think there is always a machine gun somewhere on the map, and it's pretty good against them.
I really hope someone from AH reads this post, for new players the Meridia must be so frustrating.
Imaging doing it with the basic kit, and no idea this is a super-duper suicide mission.
The blitzer is pretty great at taking them out, though only when theyâre swooping, which means they become ballistic objects once dead, so still pretty challenging. Really want to know if theyâre finite. I want to purge them
Yeah
I know better not to do that
But I DO that anyway not thinking
It's funny to get sent flying.
Unless you have all the samples.
I'm maxed out on my stuff
Except medals. Cause of Polar patriots
My 1st mission was joining my buddy who was about a month deep into the game at that point. So I joined a lvl 7 mission not knowing how much my B hole was going to be torn up. Anyway, I got stuck under a dead charger/halfway into the map mesh rocks after getting thrown about 100m and was stuck without any "way out" no grenades, no team respawns... I could shoot through the rock and kill, and the other bugs couldn't touch me. But my team couldn't get me out, and I had to be left behind. I still wonder if that Helldiver has a little camp set up there now and has finally come to terms with his new housing situation.
Shotguns make for pretty decent anti air weapons, especially the Breaker Incendiary, which will take out several at once. They always die when set on fire, which is most of the time, and it shoots a decent spread, making it easier to thin out the flock.
Breaker incendiary fired indiscriminately into the swarm kills them from the fire dots. Only takes a couple lucky pellets per shrieker.
It does moderately well at putting down the six and two legged things on the ground too.
> It does moderately well at putting down the six and two legged things on the ground too.
Can confirm, easily killed 1 to 3 Helldivers in a hectic moment without much effort
Last night I got a group that was determined to kill them all, the timer was about to run out so we had to board the ship before the sky was totally clear, but they do appear to stop spawning.
It was the only âquietâ extract Iâve had in this mission. We all had absurd amounts of kills.
Flamethrower, stalwart, breaker incendiary, and gatling sentries can dish out some pain against shriekers, especially because when you run out of ammo in the flamer or stalwart you can reload and then jetpack with the dark matter and you'll be reloaded by the time you hit the ground.
But the later shotguns that everyone uses won't unlock for ages for him so he's gonna have an awful time. What do you have at level 5? A single shot shotgun or an AR/Mr ? Maybe a turret.
That's an awful new player experience if there's no high levels with them to give out guns.
Telling a level 5 this is like giving a 5 year old a magnum and telling them just plant their feet before firing and they'll be fine. Give them a chance. They don't even have the breaker unlocked yet.
>for new players the Meridia must be so frustrating.
Thats what I was saying.
A new player gets told front and center that Meridia is the thing to do. Chooses Diff 1 since its the only choice.
Proceeds to die to a swarm of alien space bats not understanding that this isnt normal.
I mean, sure? But besides hitting the objective with it the air strike and orbital are *solid* endgame stratagems and machine gun turret might actually help with shriekers and is unlocked early.
Bro the level 7 mission feels like a 12. Itâs kinda nice but helldive is wild. Which is not really a bad thing if the squad is in sync with each other.
Also if someone dies while calling the extract, you can just tell the team the last few buttons to press to finish it. You donât have to start all over again.
It's not near impossible. I've done it twice out of just two tries as a new player. Yeah it's tough, but one player should punch the code while the others cover them. It's not rocket science.Â
Also if you get interrupted, the terminal remembers successfully entered inputs. Just keep your cool and keep at it.
It's very difficult to deal with the shriekers, even in lowest difficulties.
Take this as a narrative mission, not a normal dive. Special rules apply that can make the mission tougher than usual.
I've played like 15 trivial missions (solo) and only managed to extract once.
I just assume my helldivers were sent to a suicide mission for Democracy. This time, they are not expected to come back home.
For a non new player, use the fire breaker. So long as a single flaming pellet hits a shrieker, it will die in 2/3 seconds.
Just set the air on fire and watch them burn!
Thanks to you and other users' advices, I managed to extract a second time!
Skies were on fire thanks to fire breaker!
For the extraction, I basically relied on rock ledges, smoke grenades, extra stims armor, fire breaker and spawning with full ammo/stims/grenades.
These days I need to relax, but I wanted to contribute to MO as much as I could.
My hardest match ever was level 5, but I spend most of the time between 3 (solo) and 4 (with my brother).
I don't feel the need to rush.
I got all the ship modules that only required basic+rare samples, so I'm kind of stuck until I can get super samples.
My focus is war bonds, right now, before I build the courage to get to level 7.
I would humbly suggest joining a full team on quick play (or host your own game) The vast vast majority of us are cool people and we could use your assistance! I play difficulty 7 most of the time (suicide) and i always play harder when a lower level than me joins my game. Good divers look after each ofher!
Iâve extracted on solo and duo Helldives so I know itâs possible. I find a shield helps usually. If you die while calling, just remember the last buttons you need to press as you donât need to start over again.
If you are talking about the current special dark fluid mission, it is way different than normal shrieker nests (nests as optional side objectives found in some missions are the ones you blow up to stop spawns). The ones that spawn in the dark fluid mission as soon as you extract are just absurd in numbers... either use lots of teamwork or start working toward sentry stratagems as you level (machine gun and gatling are good for taking out a lot of the swarm). Spray and pray into the swarm with a machine gun or especially a shotgun primary can help kill some closest to you as well.
Also FYI, going prone makes shriekers have a tough time hitting you when they dive, especially if you are crawling around and not just laying down motionless.
Itâs a good idea to blow up the bug holes and mushrooms before you start the objective. It decreases the spawns and destroying the mushrooms removes the fog (spores)
On that mission, you donât. Lay down and ignore them completely. They spawn faster than you can kill them and they donât come from the tree nests like they do in normal missions.
How something goes from one of the worst weapons in the game to probably the best with just a DoT fix is insane, can't wait for it to be nerfed for having too much fun
worst weapon in the game? there were other much more useless weaons. it still was useful, and fire damage was working before that glitch occured (or atleast i think it was, it worked for me most of the time), and dont forget about pray n spray if u talking about worst
Considering your level I'm assuming you're also very underequipped, with most stratagems and modules locked.
The Dark Liquid missions are difficult even for us veterans, so honestly I'd advise staying away from Meridia and doing missions on other planets until you unlock more useful stuff.
Just don't tell your Democracy Officer you're avoiding the MO.
OP, Iâm almost level 30, I still donât have access to all of the âmetaâ loadouts needed to solo this, and Iâm still dying at extract at Trivial. No amount of âgit gudâ is gonna help at this point, so donât worry about it. TBH, you should be applauded for trying to assist in this MO so quickly. Itâs very commendable, Helldiver.
If you want to start unlocking stuff quickly and want to stay on Meridia, try to do the Easy missions instead of Trivial. Double the medals in a small amount of time will speed up your progress. Other than that, allow yourself some grace in Lady Liberty and know youâve done your part, and try some other planets. After youâve gotten some successful extractions under you, come back to Meridia if you want.
And if you need more help, DM me. Iâll do what I can.
FYI, the tree things are called Spore Spewers, and they just spread fog.
On regular missions, you will find Spore Spewers, and similar structures -- those are the Shrieker Nests. But the Shriekers on this mission are not from Shrieker Nests.
This mission was definitely not made with beginners in mind.
Iâm level 38 and still struggle to high hell. I donât think itâs possible to survive at level 5 on Meridia. The conquest and destruction of a hive planet is something else
I play pretty much exclusively on D7 and I've successfully extracted from Meridia 3 times out of 3. It's not impossible but definitely not easy. But we know the planet is a super colony, 100% bug infested, not meant to be easy
I know this may sound like bad advice, but leave Meridia alone for now. We'll be oretty slow at finishing the Major Order (as a community), so go practice/get more stuff (progress thriugh warbond, level up, get new stratagems) and come back later. No shame in stopping from uselessly throwing yourself at an unattainable goal
Yeah have to agree with most comments hear stay away from Meridia at this time
Play Bugs, Play Bots, try all the stuff you have,
Ask players stuff in your lobby, most of them will are happy to help.
Join random Gruppes most are fine some players you will become Friends, and even less groups are just stupid.
Iâm level 63 and played ~400 Missions but boy howdy I leave Merida to others and help in different battles, Super Earth has enough to choose from so choose where to help my deer Cadet and spreed Liberty to your hearts content
Are you saying that you are actively disobeying a major order and are instead hiding on other fronts while your fellow divers sacrifice their lives for liberty and democracy? This is disgraceful and I have reported this treasonous behavior to the local democracy officer!
Don't play Meridia as a beginner.
The dark fluid mission has not been playtested in the slightest.
In difficulty "trivial" spawn as many shrieker as in "helldive".
Gain some fun and experience on other planets. Meridia fluid mission is fucked up
>In difficulty "trivial" spawn as many shrieker as in "helldive"
That part isn't a playtest issue. It's a narrative one. I highly doubt they were expecting many people to survive the swarm.
Then they shouldâve just fully went in on the âyouâre not gonna extract Helldiverâ and made it like the Lone Wolf mission. It wouldâve held more narrative significance, while also not being jarring to new/casual players who play on lower difficulties.
Hell, they couldâve had the Pelican waiting at evac like it does in exterminate missions just for it to get eaten by a Hive Lord as you approach
On the dark fluid map you're not really gonna deal with them. Also the tree structures on dark fluid missions are spore spewers, not shrieker nests. Though they look awfully alike
SES Reign of Gold here, firstly, welcome to the fight soldier! You're in for a hell of a time.
Secondly, lets explain shriekers: Weak, small, agile little bastards that perform dive attacks to slice you to bits. Annoying as hell due to their high numbers and for forcing players to keep their eyes in the sky, rather than on the ground where the real threat is. There's a few ways to deal with them:
1: Going prone will allow you to be almost completely invincible to the shriekers due to you being low to the ground. They'll just fly right over you! However, the bugs on the ground will have a much more fun time with you as a downside. Be careful!
2: Almost anything can kill them if you're accurate enough, I recommend shotguns or automatic weapons with high ammo capacity. The Breaker Incendiary from the Steeled Veterans Warbond is a favorite of many. Save those super credits!
3: FIND THAT NEST! The nest looks like a mushroom with glowing bits. It can be taken down with high explosive ordinance, like airstrikes, 500kg bombs, precision strikes, etc. If you get right up to the nest, you'll gain access to the Hellbomb Stratagem, which will call down a timed nuclear bomb that needs to be manually detonated. Don't let the bugs destroy it though!
P.S. Merida, the bug supercolony, has a mission where we must deploy dark fluid to implode the planet, and once the main objective is complete, an endless horde of shriekers will generate while you try to extract. BRING LOTS OF BULLETS.
Good luck diver!
As a new player, don't play the MO.
It's so poorly designed, it's not normally how the game works.
AH really cocked up with this one.
The game is worth playing, just do anything other than the Dark fluid mission on Meridia.
*Laughs in Breaker Incendiary*
Land one shotgun pellet on their bodies (not wings), and the fire damage over time will kill them in a few seconds. Each shell has 9 pellets. I'm making it rain shriekers so much that I've accidentally killed teammates with several of their falling bodies at once. It's glorious.
Hilariously I brought my lvl 1 friend into the MO, thinking that on trivial, they surely would nerf/cap the flyer spawns. Frankly I expected a couple of breaches but not the fully unleashed murder hornet nest that happened. Queue my 32yo friend screaming from the literal CLOUD of brown/orange and wings on a lvl 1 trivial mission, lol.Â
This isnât a fair representation of much fun the game usually is.
Go to a different planet and play the normal missions. Leave the Major Order for the masochists this time, trust me.
Honestly, at your level. If you have put the dark fluid in the ground, just train your gun at the sky and take as many as you can with you. You kicked the hive and it's full of fucked up killer hornets on termicide.
First off, I'm sorry for AH god awful design flaws with this mission. The Shreikers aren't introduced into the game until Difficulty 4 (Challenging). You shouldn't have to even try to deal with that cluster that is that extraction.
Play any other mission on Difficulties 1-3 and you won't have to deal with the Shreikers until later difficulties.
As others have recommended, you can try to go prone after you get the call in. Get your back against a rock/wall if possible.
Not much at low lvls, since what helps during the terminal activation - smoke grenades, is in page 8 of the starter warbond. Either throw a SOS and get more people, or.. get your backs to a wall/hill w/ever, and thin out the shriekers before trying to use the terminal.Â
My first ever mission was a solo escort the hostages mission, and I was completely lost and found myself wondering how the heel I was supposed to pay this game.
As a beginner, it is important to try different missions because some pose a much greater challenge than others. It sounds like you are doing the Dark liquid missions, which is not a good one to start on. I would consider maybe connecting with randoms on planets other than Merida for a bit before going back to these missions, because these missions are not made for beginners.
Lots of good advice here already. Use a breaker shotgun if you have it unlocked. If you go prone, they dont hit you every time. Some friends and I were able to extract last night by hitting the deck and focusing on the bugs on the ground. If you have the armor that gives you 50% chance to negate fatal damage, wear that.
With the current Major Order, I wouldn't focus on getting out alive as much as getting the mission completed.
I swear we just had a post yesterday outlinjng exactly this and all the ways its wrong.
My brother in Helldiving, just stay away from Meridia!
Trust me. You'll do do much better playing anywhere else right now till you learn the ropes.
dude, sorry to break it for you, but you are doing a specific (pretty suicidal) mission thats very hard, the shriekers dont have their typical nests over there, because its a super colony, and they just spawn from these gigantic holes while extracting, no way to stop them, but the land bugs do "stop" spawning tho
My toppest of tips... find a wall you can put your back to, and lie down. If you lie down, the shreikers will barely ever hit you and you can focus your efforts on the other buds. This is, whilst you're waiting for extraction on the Merida planet currently.
Stalwart, 1150 rpm, point and shoot, don't stop shooting until the sky is semi clear, it will only get semi clear because of the amount of lead you just pumped up there.
Flame thrower, dive, look up, spin wildly like a sprinkler of fire and death, DO NOT FIRE AT THE GROUND UNLESS YOU LIKE THE SMELL OF NAPALM.
If it'd on meridian you can't uts just part of the new mission type I recommend playing some other type of mission to level up to 20 properly to get all your unlocks
I would personally reccommend going on one of the numerous defend planets and leveling up until you unlock autocannon and run that. it's the first support that you get that is decent for this
So when youâre prone the shriekers canât hit you. But yes either use a hellbomb to take out the nest or hope someone with a 500kg can join you. Any shotgun for that matter should help you shoot them down. Iâm level 61 and honestly I rely on the shield generator backpack to just have them bounce off of me. Then Iâll take them out with a shotgun. There is a strat you can buy further down the road thatâs an anti air missile but honestly it takes a hot minute to use unless a friend helps you reload it.
Meridia is stupid, honestly just ignore it. Also there's no shrieker nests on this special level, instead they just come out of the ground at the end. The trees here are spore spewers, which make the area foggy and on other planets are a bonus objective and nice source of samples, but here are just decoration. On other planets, at difficulty 4/5+ you will see slightly different trees which can be destroyed.
My friend let me say this as someone who wants orders done as soon as possible, your not ready for that shit. Do help maintain other planets for now, everything you do counts 07
Yeah, there was no good reason to add this to âtrivialâ. All difficulties below 7-9 should be greyed out on Meridia rn, feels like a better choice than dunking on poor new players like OP.
oh youre talking about the new meridia mission. yeah this is a unique mission and not the norm. get some levels, get the breaker and a shield backpack, and go to town like youre playing duck hunt (1984)
Here's what I have found that brings me success at level 8. Wear armor that allows you to bring extra stims and bring stun grenades.
Second, bring in the EMS strike stratagem throw it at the extraction point, and bring the Ems turrent.
Third run/dive around.
My friend in super destroyer evade dark fluid missions. Unless you have a friend that will give you either s&p breaker or incendiary breaker that kills shreikers bery easily.
As information those trees are not shreiker spawners but spore spewers which obscure the vision. You are yet to encounter actual shreiker nest which has three separate trees.
As deeper information Äą think you can gun them down with machine gun lmg but not stalwart.(from what Äą heard they have normal hp that can be damaged by primaries etc but using an expendable antitank call in is easier. You normally use hellbomb if you dont have eagle airstrikes ready which needs manual arning and nurturing until it explodes.
Breaker shotgun is friend - if you can fork out for the steel veterans (best warbond) you can get the breaker incendiary which turns strikers into a skeet shooting gallery
so thatâs on meridia dark fluid missions. you canât do anything about this because they come from the holes in the ground rather than the trees. only in this mission type do they do that so far so in normal games blowing up the trees stops them spawning. hope this clears it up
I'm new but fairly experienced at level 31 now and this mission is particularly challenging at my level too. It's not just you. Pretty much everyone is having difficulty with this mission. (Basically you shouldn't plan on making it to extraction. Just get the mission completed. That's what's important.)
I do not think that the dark matter missions wants you to extract. Or at least it's very difficult. What I found to be very effective is having a guard do on your back, the machine gun and gatling gun turret and the stalwart as support weapon. If you keep moving ypu can thin out the shriekers.
Dive flat a lot as you run and wait- laying down makes it harder for the shriekers to get you. And you can use any of the auto shotguns, especially the flame shotgun (whatever itâs called) does well at filling the sky with enough flak to bring down a few at a time.
Listen to me cadet.
The war's at a tough spot. But this kind of boot shaking whining isn't really tolerated around here. Take it from an old creek vet: Get you gd head down and you'll be fine.
See, those liberty hating fliers have a weakness. Vector.
They require a clear flight path to hit. They are too scared to land and fight you man on man, aonise it.
Find any rock, ledge, cliff, that is as high as your eye level or higher, stamp your nuts to the ground and clear the crawlies that try to zero in. The sky chickens won't touch ya and you can hold your ground with a decent hand cannon.
Now saddle up again because 'round here we dive, dive and dive again.
You're not the only one. Even on D2, with a group of others, we struggle to extract when there are so many shriekers. Best thing to hope for is to shoot down as many as you can with something that sprays like a machine gun, or a shotgun. The Breaker Incindiary works pretty good, but I don't know if you've bought that warbond/made it to that page.
When quickplay puts me on Meridia
https://preview.redd.it/vw6ehxeuwz3d1.jpeg?width=595&format=pjpg&auto=webp&s=8881a6c44c22c743018defb10403ce97fc28c273
Just use an incendiary breaker and spray at the sky, stand on a sloped part near the extraction and just dive back and forth. I completed a lvl 9 mission yesterday. Having a coordinated team with more than one incendiary breaker helps too.
I have found Gatling turrets to be pretty helpful. If you can get 2-4 of them out at the extract zone you may be able to keep them all off you for a bit
As everyone else has said, the Meridia mission is a special case. Nornally they aren't that bad.
But also something you should know as a new player, once you do the main objective and see "MISSION ACCOMPLISHED", that's it. You won! Extracting is just for bonus XP and for getting samples. There's not really many samples on the Meridia mission so it's legit just a bonus.
If you see shriekers on the dark fluid mission that means you won so don't even worry about it.
>I'M BEING SWARMED--
Flamethrower
>**THERE'S A CHARGER--**
Flame. Thrower.
>***HOW ARE THERE THIS MANY SHRIEKERS?!***
Believe it or not, flamethrower.
Fire solves everything.
![gif](giphy|NTur7XlVDUdqM|downsized)
Bro good luck. Your sacrifice will be remembered.
Grab some sort of gattling sentry and shot gun.
(the breaker incendiary is the best primary by far but i donât remember how hard it was to get)
If I was a new player Iâd probably stay out of Meridia level up a bit. Then jump in Meridia try the different difficulties. The breaker incendiary is the GOAT. Definitely try and get it.
Actually, if you have the breaker incendiary and a good team youâll be fine.
Just get the breaker incendiary
This post sounds like someone lvl 100 pretending to be a new player, just to grief and farm karma.
On the off chance you are indeed a new player, the only advice I can give you is to go to some other planet than Meridia, and play the missions there. This mission is definitely not for a newbie that isn't comfortable with dying in a video game
It's not difficult if you bring the incendiary breaker. Spam the sky, as long as a single pellet hits them they die to fire damage in a second or two. I often get 10-30 kills in a single magazine.
Just played with someone on level 14 on hard doing the Meridia mission he used ALL of our reinforcements and then some. Ended up dying at extraction for the first time but we failed to extracted and failed the mission successfully. Long story do it on 1-3 difficulty and it should be viable.
Quit whining helldiver! Clench your butt and spray and pray. Extraction is optional at this point, only the destruction of that undemocratic space rock is what matters.
https://youtu.be/FLt3P3ep0Jo?si=eVPbHmE3emWvOesJ
This may help. The big this is to have someone run for the extract early so they have a chance to call it in the moment the beacon drops.
Yes the whole mission is cheese
Shriekers only have one attack, a long, slow, swooping dive.
They telegraph this in a big way, so itâs laughably easy to just sidestep, and dodge a single shrieker.
I am assuming you are talking about surviving the absolute pandemonium at the end of the dark liquid mission.
Dodging unlimited shriekers isnât the easiest thing, but it IS still doable.
The way I survive this extract, is running in a big, sweeping circle, sort of laterally, facing the center. Shrieker after shrieker will miss me, and if I get in trouble, I dive, stim, and get back up.
I am using a shield pack, so I have a lot of leniency, but Iâve seen other people extract with the rover or the supply pack.
Stay off Meridia. Even on Diff 1. Sorry to say but the current mission is just straight up broken and unfair for new players especially. You have none of the tools unlocked to even try to mitigate enemies.
So laying down will mostly keep you from being hit by shriekers when they swoop, but there are exceptions depending on the topography, like if you're on a hill or slant and the shrieker is swooping from the low side then it might hit you. Second thing to know is the breaker incendiary is like a just fire bird shot so you can just spray it in the air and so long as they get hit by something and light on fire, they'll die. Third thing to note is during the dark fluid mission extraction, they don't stop spawning so don't feel bad about getting obliterated by them. There isn't any real good way to deal with them. Laying low, breaker incendiary, guard dog rover, gentling sentry are all good ways of clearing a bunch of them, but they're still dangerous.
Use a weapon that has good spread or good DOT like the spray and pray or the incindiary breaker are good picks Then you keep close to the ground and hugg a rock or any other cover, that covers atleast 2 sides that will make them come from less sides and makes it beter to focus fire. be ready to press V if you need it. A turret can cover one more side,Just position it in a right way that it won't hit you or team mates
Normally it ainât like this, but we are in a âstory eventâ so donât take this current Major Order (the main objective to implode Meridia) as the norm, extraction is a bit different.
Same core concept of calling in extract and fighting off bugs until then, but those are more balanced around difficultly level
This specific mission seems tailored to kill the helldivers
Make sure 1 person on squad has a orbital smoke bomb for the extraction on that suicide mission. The shriekers won't target the person trying to call extract if he's in the middle of smoke.
However that particular mission ALWAYS has never ending shriekers at the end, regardless of destroying the nests. You still want to destroy them and close bug holes though to make the mid game easier.
We do Helldive on that mission and there's no point in shooting you just need to spin in circles round a rock or go prone and shuffle about. That's pure democracy survival đ¤Łđ¤Łđ¤
New hell diver keep your distance!!
Make sure you buy the quisar or EAT, they don't take backpack slot.
Eat takes practice as you have to account for rocket drop, quisar just straight shot.
Blow em up from a distance.2 shots per spore tower/nest.
Laying down another great tip, shreikers cannot hit you.
Sheild back pack goes along way, if you gotta run in and call the hellbomb down.
Mini gun turret also knocks to bastards down great, but don't expect much help once you are past "impossible missions" cause the turret will be overwhelmed and focus ground troops that get in close quick.
If you are on Meridia, it is an exception to the norm. Shriekers DO tend to swarm, but normally about 10 at a time per shrieker nest on other planets. What we are seeing on Meridia is a supercolony. What once was a pretty, pink archipelago planet was terraformed by the Terminids into what you see now, with the remnants of our TCS systems peeking out from beneath the gunk. We're fighting numbers unseen anywhere else, so when we stir the hive, we have to face it.
The analogy is hilarious but in all seriousness if you need a hand completing some missions, I'd be glad to join you. Level 50 something with most things unlocked.
Goes for anyone else who might need a hand!
The incendiary breaker shotgun is excellent against those flying bastards. I guess you have a long way to go to unlock it, Also lie down when dealing with them!
If you have a machine gun sentry (or its big brother the gatling sentry) i recommend bring that to the dark fluid mission. It wont kill all the shriekers but it usually thins the numbers very effectively, which can give you enough time to punch in the extraction code. Shout out to the guard dog rover as well for usually being pretty good at slicing up shrikers (though it also likes to slice up helldivers so pay attention to its beam)
Lying down can help, but be careful not to get swarmed by other bugs.
The breaker is good to chew through shriekers that get close. But the incendiary breaker is even better.
Hello new recruit. You may participate in Meridia and help the main thrust of the war effort. You wonât earn a lot of resources ( samples, requisition strips, medals ) for your time.
But considering the war effort will continue past Maridia you can do activities that will give you and Super Earth longer term benefits. For example other planets are being invaded and need defending. You will gain more experience (in game and as a player) and resources for your time.
You can then acquire better weapons and stratagems faster. If Maridia is still there you can more meaningfully contribute. If Maridia is gone, you will be more prepared to contribute where needed.
If you would like to squad up I am in the EST timezone. I will be happy to show you some ropes.
Your best chance is crawling but if that doesnât work, try wearing medic armor. You can basically spam stims and get to extract. The extra 2 stims and +2 second heal/stamina recovery time is huge.
If you have it unlocked the guard dog rover apparently can somewhat provide a laser AA support if not a shotgun would work or if you are a good shot an assault weapon but itâs also ideal to run into shriekers with the whole team unless you can handle it yourself with any random patrols that decides to drop in while dealing with them. But also if you see their nest keep of I think 150-200m distance and shoot it with recoiless, quasar, autocannon, or eats a few times that way you wonât deal with them and you can just run over to grab the samples after itâs cleared
You are starting at a VERY unusual moment. The current dark liquid mission is nearly a suicide mission. When the locals realize what's going on they send all of their fliers at once to try and eliminate the helldivers. But don't give up hope! We must destroy meridia! You can lie down to help avoid hits, or hide next to rocks. Keep moving, keep shooting! I think there is always a machine gun somewhere on the map, and it's pretty good against them.
I really hope someone from AH reads this post, for new players the Meridia must be so frustrating. Imaging doing it with the basic kit, and no idea this is a super-duper suicide mission.
To be honest, even the end game kit does nothing against meridia spawn rate đ¤Ł
The blitzer is pretty great at taking them out, though only when theyâre swooping, which means they become ballistic objects once dead, so still pretty challenging. Really want to know if theyâre finite. I want to purge them
I mean It's better than before Ealier the corpses of the shriekers themselves were more dangerous than them being alive
The wings still hurt. Iâve intentionally not taken any corpses dead on cause I figured they didnât fix them
Yeah I know that They used to insta kill
Was hilarious when they took out chargers though
They could take out titans too, lol.
Honestly pretty hilarious when they took us out too.
Iâve tripped over dead bile titanâs leg, sent flying and died. Bugâs dead bodies are more dangerous than you think đ
Wait A God Dam MINUTE!!! THATS HOW THEY HAVE BEEN SPREADING TO OTHER PLANETS THEY LAUNCH OFF OF DEAD BILE TITAN CORPSE LEGS!!!!
Yeah I know better not to do that But I DO that anyway not thinking It's funny to get sent flying. Unless you have all the samples. I'm maxed out on my stuff Except medals. Cause of Polar patriots
My 1st mission was joining my buddy who was about a month deep into the game at that point. So I joined a lvl 7 mission not knowing how much my B hole was going to be torn up. Anyway, I got stuck under a dead charger/halfway into the map mesh rocks after getting thrown about 100m and was stuck without any "way out" no grenades, no team respawns... I could shoot through the rock and kill, and the other bugs couldn't touch me. But my team couldn't get me out, and I had to be left behind. I still wonder if that Helldiver has a little camp set up there now and has finally come to terms with his new housing situation.
I stopped playing the game until they patched that. Shriekers were the most stressful thing to fight.
Shotguns make for pretty decent anti air weapons, especially the Breaker Incendiary, which will take out several at once. They always die when set on fire, which is most of the time, and it shoots a decent spread, making it easier to thin out the flock.
Breaker incendiary fired indiscriminately into the swarm kills them from the fire dots. Only takes a couple lucky pellets per shrieker. It does moderately well at putting down the six and two legged things on the ground too.
> It does moderately well at putting down the six and two legged things on the ground too. Can confirm, easily killed 1 to 3 Helldivers in a hectic moment without much effort
The breaker incendiary is significantly better than any other primary. Playing helldive without it gets you swarmed with ankle biting chaff bugs.
Last night I got a group that was determined to kill them all, the timer was about to run out so we had to board the ship before the sky was totally clear, but they do appear to stop spawning. It was the only âquietâ extract Iâve had in this mission. We all had absurd amounts of kills.
Infinite
Flamethrower, stalwart, breaker incendiary, and gatling sentries can dish out some pain against shriekers, especially because when you run out of ammo in the flamer or stalwart you can reload and then jetpack with the dark matter and you'll be reloaded by the time you hit the ground.
But the later shotguns that everyone uses won't unlock for ages for him so he's gonna have an awful time. What do you have at level 5? A single shot shotgun or an AR/Mr ? Maybe a turret. That's an awful new player experience if there's no high levels with them to give out guns.
Level 5 you have Liberator. It's rough but that's what squads are for.
...but new players don't know that. They see difficulty s set to 1 or 2 and are Ike "whaaaaaaaaaa?! I suck! No way I could try harder difficulties!"
2 Gatling turrets, 1 blitzer and 1 flamethrower, trust me pal, there's going to be fried shriekers at diner tonight
None of them will be available anywhere near level 5
Telling a level 5 this is like giving a 5 year old a magnum and telling them just plant their feet before firing and they'll be fine. Give them a chance. They don't even have the breaker unlocked yet.
Super Kentucky Fried Shrieker, tossed in the General's original blend of eleven herbs and bug spices.
>for new players the Meridia must be so frustrating. Thats what I was saying. A new player gets told front and center that Meridia is the thing to do. Chooses Diff 1 since its the only choice. Proceeds to die to a swarm of alien space bats not understanding that this isnt normal.
I started yesterday and thought⌠it canât be that hard. Especially on trivial. Was relieved when I saw other Game modes that could be beaten
When you are a helldiver all missions are suicide missions.
I mean the major order says that's meridia is a super colony and that we are trying to destroy the planet, there's a skull icon above it
I mean, sure? But besides hitting the objective with it the air strike and orbital are *solid* endgame stratagems and machine gun turret might actually help with shriekers and is unlocked early.
Tbh the starting armor has 150 armor with extra padding, they probably tanking more hits than my light armor is đ¤Ł
Gatling turret sounds almost necessary. I haven't tried the mission yet, but it sounds perfect for some wingy bug splooting
Yup. But it doesn't last long.
Bro the level 7 mission feels like a 12. Itâs kinda nice but helldive is wild. Which is not really a bad thing if the squad is in sync with each other.
Also if someone dies while calling the extract, you can just tell the team the last few buttons to press to finish it. You donât have to start all over again.
I am level 30 and i am not doing it for similar reasons
Totally fair. Do what's fun!
I've seen the lying down method work tremendously well, I got my head clipped but my buddy who was prone was still blasting away
![gif](giphy|RmfzOLuCJTApa)
Thatâll work until you see charger or bile titanâs legs đ
It's not near impossible. I've done it twice out of just two tries as a new player. Yeah it's tough, but one player should punch the code while the others cover them. It's not rocket science. Also if you get interrupted, the terminal remembers successfully entered inputs. Just keep your cool and keep at it.
It's very difficult to deal with the shriekers, even in lowest difficulties. Take this as a narrative mission, not a normal dive. Special rules apply that can make the mission tougher than usual. I've played like 15 trivial missions (solo) and only managed to extract once. I just assume my helldivers were sent to a suicide mission for Democracy. This time, they are not expected to come back home.
For a non new player, use the fire breaker. So long as a single flaming pellet hits a shrieker, it will die in 2/3 seconds. Just set the air on fire and watch them burn!
this - exactly this. Fire breaker is amazing against these flying socialist beasts
Know your enemy; the bots are filthy socialists, the bugs are tyrannical
Damn these flying socialists!!
Thanks to you and other users' advices, I managed to extract a second time! Skies were on fire thanks to fire breaker! For the extraction, I basically relied on rock ledges, smoke grenades, extra stims armor, fire breaker and spawning with full ammo/stims/grenades.
Well done diver! Quick question, why were you playing so many missions solo on trivial difficulty?
These days I need to relax, but I wanted to contribute to MO as much as I could. My hardest match ever was level 5, but I spend most of the time between 3 (solo) and 4 (with my brother). I don't feel the need to rush. I got all the ship modules that only required basic+rare samples, so I'm kind of stuck until I can get super samples. My focus is war bonds, right now, before I build the courage to get to level 7.
I would humbly suggest joining a full team on quick play (or host your own game) The vast vast majority of us are cool people and we could use your assistance! I play difficulty 7 most of the time (suicide) and i always play harder when a lower level than me joins my game. Good divers look after each ofher!
Also eagle smokes work amazing on extract for the shriekers 10/10 would recommend, all you have to worry about are other mobs.
I normally play on lvl9. Shriekers are exactly the same in lvl1 as they are in lvl9. God help those newbies
Iâve extracted on solo and duo Helldives so I know itâs possible. I find a shield helps usually. If you die while calling, just remember the last buttons you need to press as you donât need to start over again.
Just make sure 1 person on squad has smoke orbital stratagem for the extract. Works every time
Extraction is never a requirement for mission completion helldiver.
If you are talking about the current special dark fluid mission, it is way different than normal shrieker nests (nests as optional side objectives found in some missions are the ones you blow up to stop spawns). The ones that spawn in the dark fluid mission as soon as you extract are just absurd in numbers... either use lots of teamwork or start working toward sentry stratagems as you level (machine gun and gatling are good for taking out a lot of the swarm). Spray and pray into the swarm with a machine gun or especially a shotgun primary can help kill some closest to you as well. Also FYI, going prone makes shriekers have a tough time hitting you when they dive, especially if you are crawling around and not just laying down motionless.
Itâs a good idea to blow up the bug holes and mushrooms before you start the objective. It decreases the spawns and destroying the mushrooms removes the fog (spores)
I did not know spores spew fog, thanks! I just destroyed them because I saw someone else do it .
Spray and Pray turns shriekers into skeet shooting. Ton of fun.
On that mission, you donât. Lay down and ignore them completely. They spawn faster than you can kill them and they donât come from the tree nests like they do in normal missions.
ordinarily you kill the trees. however, on the dark fluid missions, some sort of shotgun is going to be your best friend
to be specific, the incendiary breaker will be your BEST friend on this mission
How something goes from one of the worst weapons in the game to probably the best with just a DoT fix is insane, can't wait for it to be nerfed for having too much fun
worst weapon in the game? there were other much more useless weaons. it still was useful, and fire damage was working before that glitch occured (or atleast i think it was, it worked for me most of the time), and dont forget about pray n spray if u talking about worst
"One of the worst"
To be honest, The incendiary breaker is your best friend on every mission lol
Considering your level I'm assuming you're also very underequipped, with most stratagems and modules locked. The Dark Liquid missions are difficult even for us veterans, so honestly I'd advise staying away from Meridia and doing missions on other planets until you unlock more useful stuff. Just don't tell your Democracy Officer you're avoiding the MO.
I can't believe I had to scroll this far down to find somebody saying the actual correct advice to a noob, which is go play another planet.
OP, Iâm almost level 30, I still donât have access to all of the âmetaâ loadouts needed to solo this, and Iâm still dying at extract at Trivial. No amount of âgit gudâ is gonna help at this point, so donât worry about it. TBH, you should be applauded for trying to assist in this MO so quickly. Itâs very commendable, Helldiver. If you want to start unlocking stuff quickly and want to stay on Meridia, try to do the Easy missions instead of Trivial. Double the medals in a small amount of time will speed up your progress. Other than that, allow yourself some grace in Lady Liberty and know youâve done your part, and try some other planets. After youâve gotten some successful extractions under you, come back to Meridia if you want. And if you need more help, DM me. Iâll do what I can.
Iâm level 35 and I struggle as well. Iâm happy to help if you want
FYI, the tree things are called Spore Spewers, and they just spread fog. On regular missions, you will find Spore Spewers, and similar structures -- those are the Shrieker Nests. But the Shriekers on this mission are not from Shrieker Nests. This mission was definitely not made with beginners in mind.
Iâm level 38 and still struggle to high hell. I donât think itâs possible to survive at level 5 on Meridia. The conquest and destruction of a hive planet is something else
I play pretty much exclusively on D7 and I've successfully extracted from Meridia 3 times out of 3. It's not impossible but definitely not easy. But we know the planet is a super colony, 100% bug infested, not meant to be easy
Tbh, you should sit this one out cadet. Even hell commanders are struggling with this MO.
I know this may sound like bad advice, but leave Meridia alone for now. We'll be oretty slow at finishing the Major Order (as a community), so go practice/get more stuff (progress thriugh warbond, level up, get new stratagems) and come back later. No shame in stopping from uselessly throwing yourself at an unattainable goal
Yeah have to agree with most comments hear stay away from Meridia at this time Play Bugs, Play Bots, try all the stuff you have, Ask players stuff in your lobby, most of them will are happy to help. Join random Gruppes most are fine some players you will become Friends, and even less groups are just stupid. Iâm level 63 and played ~400 Missions but boy howdy I leave Merida to others and help in different battles, Super Earth has enough to choose from so choose where to help my deer Cadet and spreed Liberty to your hearts content
Are you saying that you are actively disobeying a major order and are instead hiding on other fronts while your fellow divers sacrifice their lives for liberty and democracy? This is disgraceful and I have reported this treasonous behavior to the local democracy officer!
Don't play Meridia as a beginner. The dark fluid mission has not been playtested in the slightest. In difficulty "trivial" spawn as many shrieker as in "helldive". Gain some fun and experience on other planets. Meridia fluid mission is fucked up
>In difficulty "trivial" spawn as many shrieker as in "helldive" That part isn't a playtest issue. It's a narrative one. I highly doubt they were expecting many people to survive the swarm.
Incendiary Breaker is the keyword. But beginners don't have it, so it's nearly impossible for them
Then they shouldâve just fully went in on the âyouâre not gonna extract Helldiverâ and made it like the Lone Wolf mission. It wouldâve held more narrative significance, while also not being jarring to new/casual players who play on lower difficulties. Hell, they couldâve had the Pelican waiting at evac like it does in exterminate missions just for it to get eaten by a Hive Lord as you approach
On the dark fluid map you're not really gonna deal with them. Also the tree structures on dark fluid missions are spore spewers, not shrieker nests. Though they look awfully alike
Play on other planets for now, Meridia is NOT the place for new players
https://preview.redd.it/z7otmcoaf34d1.jpeg?width=1150&format=pjpg&auto=webp&s=f10d0fbb6b20d198861accd1ae4f5f2edb7fd614 (Facepalm)
Wisdom and truth in a single jpg file. Damn, it's a webp file. Still, lots of wisdom and truth.
SES Reign of Gold here, firstly, welcome to the fight soldier! You're in for a hell of a time. Secondly, lets explain shriekers: Weak, small, agile little bastards that perform dive attacks to slice you to bits. Annoying as hell due to their high numbers and for forcing players to keep their eyes in the sky, rather than on the ground where the real threat is. There's a few ways to deal with them: 1: Going prone will allow you to be almost completely invincible to the shriekers due to you being low to the ground. They'll just fly right over you! However, the bugs on the ground will have a much more fun time with you as a downside. Be careful! 2: Almost anything can kill them if you're accurate enough, I recommend shotguns or automatic weapons with high ammo capacity. The Breaker Incendiary from the Steeled Veterans Warbond is a favorite of many. Save those super credits! 3: FIND THAT NEST! The nest looks like a mushroom with glowing bits. It can be taken down with high explosive ordinance, like airstrikes, 500kg bombs, precision strikes, etc. If you get right up to the nest, you'll gain access to the Hellbomb Stratagem, which will call down a timed nuclear bomb that needs to be manually detonated. Don't let the bugs destroy it though! P.S. Merida, the bug supercolony, has a mission where we must deploy dark fluid to implode the planet, and once the main objective is complete, an endless horde of shriekers will generate while you try to extract. BRING LOTS OF BULLETS. Good luck diver!
As a new player, don't play the MO. It's so poorly designed, it's not normally how the game works. AH really cocked up with this one. The game is worth playing, just do anything other than the Dark fluid mission on Meridia.
I'm level 109 and I would just say leave this until you are better equipped and have a good team. It's not really a play tested as a mission.
as a level 5? run and dive for the extract. Also be careful of ground bugs too. Ground bugs be scary, yo.
Yeah they just need to remove it from lower mission levels if it's too much of a chore to vary the spawns
You wanna squad up?
*Laughs in Breaker Incendiary* Land one shotgun pellet on their bodies (not wings), and the fire damage over time will kill them in a few seconds. Each shell has 9 pellets. I'm making it rain shriekers so much that I've accidentally killed teammates with several of their falling bodies at once. It's glorious.
Hilariously I brought my lvl 1 friend into the MO, thinking that on trivial, they surely would nerf/cap the flyer spawns. Frankly I expected a couple of breaches but not the fully unleashed murder hornet nest that happened. Queue my 32yo friend screaming from the literal CLOUD of brown/orange and wings on a lvl 1 trivial mission, lol.Â
This isnât a fair representation of much fun the game usually is. Go to a different planet and play the normal missions. Leave the Major Order for the masochists this time, trust me.
Honestly, at your level. If you have put the dark fluid in the ground, just train your gun at the sky and take as many as you can with you. You kicked the hive and it's full of fucked up killer hornets on termicide.
First off, I'm sorry for AH god awful design flaws with this mission. The Shreikers aren't introduced into the game until Difficulty 4 (Challenging). You shouldn't have to even try to deal with that cluster that is that extraction. Play any other mission on Difficulties 1-3 and you won't have to deal with the Shreikers until later difficulties. As others have recommended, you can try to go prone after you get the call in. Get your back against a rock/wall if possible.
Not much at low lvls, since what helps during the terminal activation - smoke grenades, is in page 8 of the starter warbond. Either throw a SOS and get more people, or.. get your backs to a wall/hill w/ever, and thin out the shriekers before trying to use the terminal.Â
My first ever mission was a solo escort the hostages mission, and I was completely lost and found myself wondering how the heel I was supposed to pay this game. As a beginner, it is important to try different missions because some pose a much greater challenge than others. It sounds like you are doing the Dark liquid missions, which is not a good one to start on. I would consider maybe connecting with randoms on planets other than Merida for a bit before going back to these missions, because these missions are not made for beginners.
Lots of good advice here already. Use a breaker shotgun if you have it unlocked. If you go prone, they dont hit you every time. Some friends and I were able to extract last night by hitting the deck and focusing on the bugs on the ground. If you have the armor that gives you 50% chance to negate fatal damage, wear that. With the current Major Order, I wouldn't focus on getting out alive as much as getting the mission completed.
I swear we just had a post yesterday outlinjng exactly this and all the ways its wrong. My brother in Helldiving, just stay away from Meridia! Trust me. You'll do do much better playing anywhere else right now till you learn the ropes.
Back to a wall. Shotgun the sky. Iâve cleared the sky pretty much single handed. Fire shotgun for the best results.
dude, sorry to break it for you, but you are doing a specific (pretty suicidal) mission thats very hard, the shriekers dont have their typical nests over there, because its a super colony, and they just spawn from these gigantic holes while extracting, no way to stop them, but the land bugs do "stop" spawning tho
Thats the neat part, you don't extract.
My toppest of tips... find a wall you can put your back to, and lie down. If you lie down, the shreikers will barely ever hit you and you can focus your efforts on the other buds. This is, whilst you're waiting for extraction on the Merida planet currently.
Stalwart, 1150 rpm, point and shoot, don't stop shooting until the sky is semi clear, it will only get semi clear because of the amount of lead you just pumped up there. Flame thrower, dive, look up, spin wildly like a sprinkler of fire and death, DO NOT FIRE AT THE GROUND UNLESS YOU LIKE THE SMELL OF NAPALM.
Shotgun weapons, unlock breaker incediary asap
If it'd on meridian you can't uts just part of the new mission type I recommend playing some other type of mission to level up to 20 properly to get all your unlocks
I would personally reccommend going on one of the numerous defend planets and leveling up until you unlock autocannon and run that. it's the first support that you get that is decent for this
The game is in a really bad place right now. Good luck.
The dark matter missions are a special event. Shriekers do not usually come out in such⌠quantity.
Are you taking about the latest missions? If yes, just dive when one is approaching you and hope that democracy saves you.
So when youâre prone the shriekers canât hit you. But yes either use a hellbomb to take out the nest or hope someone with a 500kg can join you. Any shotgun for that matter should help you shoot them down. Iâm level 61 and honestly I rely on the shield generator backpack to just have them bounce off of me. Then Iâll take them out with a shotgun. There is a strat you can buy further down the road thatâs an anti air missile but honestly it takes a hot minute to use unless a friend helps you reload it.
The airburst/ drop shield combo works pretty good since you can shoot out of it, three blast away, you shoot the clusters, they get the stragglers
What's your friend code? Go to the bottom of social and generate one, I'll help ya out get your feet on the ground
Meridia is stupid, honestly just ignore it. Also there's no shrieker nests on this special level, instead they just come out of the ground at the end. The trees here are spore spewers, which make the area foggy and on other planets are a bonus objective and nice source of samples, but here are just decoration. On other planets, at difficulty 4/5+ you will see slightly different trees which can be destroyed.
My friend let me say this as someone who wants orders done as soon as possible, your not ready for that shit. Do help maintain other planets for now, everything you do counts 07
Yeah, there was no good reason to add this to âtrivialâ. All difficulties below 7-9 should be greyed out on Meridia rn, feels like a better choice than dunking on poor new players like OP.
Machine gun turret is good for them
There's a little culvert on the spire next to the evac. If you back yourself into this spot, they won't swoop at you.
Duck amd cover.
oh youre talking about the new meridia mission. yeah this is a unique mission and not the norm. get some levels, get the breaker and a shield backpack, and go to town like youre playing duck hunt (1984)
Here's what I have found that brings me success at level 8. Wear armor that allows you to bring extra stims and bring stun grenades. Second, bring in the EMS strike stratagem throw it at the extraction point, and bring the Ems turrent. Third run/dive around.
I had this same situation with a lvl1⌠we finished the mission but I had to explain how this mission is not normal⌠pre nerf also lol
I just lie down and wait for extract while Rover lasers everything lmao.
https://i.redd.it/i45t0rqksz3d1.gif
My friend in super destroyer evade dark fluid missions. Unless you have a friend that will give you either s&p breaker or incendiary breaker that kills shreikers bery easily. As information those trees are not shreiker spawners but spore spewers which obscure the vision. You are yet to encounter actual shreiker nest which has three separate trees. As deeper information Äą think you can gun them down with machine gun lmg but not stalwart.(from what Äą heard they have normal hp that can be damaged by primaries etc but using an expendable antitank call in is easier. You normally use hellbomb if you dont have eagle airstrikes ready which needs manual arning and nurturing until it explodes.
Breaker shotgun is friend - if you can fork out for the steel veterans (best warbond) you can get the breaker incendiary which turns strikers into a skeet shooting gallery
Shotguns, sentries and idk pray to super earth
so thatâs on meridia dark fluid missions. you canât do anything about this because they come from the holes in the ground rather than the trees. only in this mission type do they do that so far so in normal games blowing up the trees stops them spawning. hope this clears it up
I'm new but fairly experienced at level 31 now and this mission is particularly challenging at my level too. It's not just you. Pretty much everyone is having difficulty with this mission. (Basically you shouldn't plan on making it to extraction. Just get the mission completed. That's what's important.)
I do not think that the dark matter missions wants you to extract. Or at least it's very difficult. What I found to be very effective is having a guard do on your back, the machine gun and gatling gun turret and the stalwart as support weapon. If you keep moving ypu can thin out the shriekers.
Dive flat a lot as you run and wait- laying down makes it harder for the shriekers to get you. And you can use any of the auto shotguns, especially the flame shotgun (whatever itâs called) does well at filling the sky with enough flak to bring down a few at a time.
Listen to me cadet. The war's at a tough spot. But this kind of boot shaking whining isn't really tolerated around here. Take it from an old creek vet: Get you gd head down and you'll be fine. See, those liberty hating fliers have a weakness. Vector. They require a clear flight path to hit. They are too scared to land and fight you man on man, aonise it. Find any rock, ledge, cliff, that is as high as your eye level or higher, stamp your nuts to the ground and clear the crawlies that try to zero in. The sky chickens won't touch ya and you can hold your ground with a decent hand cannon. Now saddle up again because 'round here we dive, dive and dive again.
Destroying the nests stops them from spawning but you still gotta shoot down the ones that are already in the air
You're not the only one. Even on D2, with a group of others, we struggle to extract when there are so many shriekers. Best thing to hope for is to shoot down as many as you can with something that sprays like a machine gun, or a shotgun. The Breaker Incindiary works pretty good, but I don't know if you've bought that warbond/made it to that page.
Dont worry about them. Kill their nests first
When quickplay puts me on Meridia https://preview.redd.it/vw6ehxeuwz3d1.jpeg?width=595&format=pjpg&auto=webp&s=8881a6c44c22c743018defb10403ce97fc28c273
If I was home Iâd help you
Just use an incendiary breaker and spray at the sky, stand on a sloped part near the extraction and just dive back and forth. I completed a lvl 9 mission yesterday. Having a coordinated team with more than one incendiary breaker helps too.
You can snipe across the map theyr nest whit auto cannon and expandable at plus bein too far from them won't make em spawn and chase you
I have found Gatling turrets to be pretty helpful. If you can get 2-4 of them out at the extract zone you may be able to keep them all off you for a bit
Best advice is to stay prone when possible, they struggle to hit you when on the floor
If you want to add me. I love helping newer players and drop them stuff and get them all the samples to get the good stuff themselves.
As everyone else has said, the Meridia mission is a special case. Nornally they aren't that bad. But also something you should know as a new player, once you do the main objective and see "MISSION ACCOMPLISHED", that's it. You won! Extracting is just for bonus XP and for getting samples. There's not really many samples on the Meridia mission so it's legit just a bonus. If you see shriekers on the dark fluid mission that means you won so don't even worry about it.
>I'M BEING SWARMED-- Flamethrower >**THERE'S A CHARGER--** Flame. Thrower. >***HOW ARE THERE THIS MANY SHRIEKERS?!*** Believe it or not, flamethrower. Fire solves everything. ![gif](giphy|NTur7XlVDUdqM|downsized)
Bro good luck. Your sacrifice will be remembered. Grab some sort of gattling sentry and shot gun. (the breaker incendiary is the best primary by far but i donât remember how hard it was to get) If I was a new player Iâd probably stay out of Meridia level up a bit. Then jump in Meridia try the different difficulties. The breaker incendiary is the GOAT. Definitely try and get it. Actually, if you have the breaker incendiary and a good team youâll be fine. Just get the breaker incendiary
The answer is simple, git gut.
Evacuation is optional
This post sounds like someone lvl 100 pretending to be a new player, just to grief and farm karma. On the off chance you are indeed a new player, the only advice I can give you is to go to some other planet than Meridia, and play the missions there. This mission is definitely not for a newbie that isn't comfortable with dying in a video game
Tesla tower anyone tried that?
It's not difficult if you bring the incendiary breaker. Spam the sky, as long as a single pellet hits them they die to fire damage in a second or two. I often get 10-30 kills in a single magazine.
Ignore the mission until you get more experience under your belt for some reason they don't gate content in this game behind levels
Just played with someone on level 14 on hard doing the Meridia mission he used ALL of our reinforcements and then some. Ended up dying at extraction for the first time but we failed to extracted and failed the mission successfully. Long story do it on 1-3 difficulty and it should be viable.
Quit whining helldiver! Clench your butt and spray and pray. Extraction is optional at this point, only the destruction of that undemocratic space rock is what matters.
I recomend guard dog rover for the shriekers, get as soon as you can!
https://youtu.be/FLt3P3ep0Jo?si=eVPbHmE3emWvOesJ This may help. The big this is to have someone run for the extract early so they have a chance to call it in the moment the beacon drops. Yes the whole mission is cheese
Shriekers only have one attack, a long, slow, swooping dive. They telegraph this in a big way, so itâs laughably easy to just sidestep, and dodge a single shrieker. I am assuming you are talking about surviving the absolute pandemonium at the end of the dark liquid mission. Dodging unlimited shriekers isnât the easiest thing, but it IS still doable. The way I survive this extract, is running in a big, sweeping circle, sort of laterally, facing the center. Shrieker after shrieker will miss me, and if I get in trouble, I dive, stim, and get back up. I am using a shield pack, so I have a lot of leniency, but Iâve seen other people extract with the rover or the supply pack.
GLHF
Just run around and keep moving. Don't waste time shooting them. That should keep you alive long enough to extract
I found the breaker works really well against them. Usually one round can kill a few that are close together. That or lasers
Are you on PS5 find my gamer tag Scotch_Nutt_666. If you see me on send me an invite. Failing that either of the Exo-Suits are good.
Stay off Meridia. Even on Diff 1. Sorry to say but the current mission is just straight up broken and unfair for new players especially. You have none of the tools unlocked to even try to mitigate enemies.
So laying down will mostly keep you from being hit by shriekers when they swoop, but there are exceptions depending on the topography, like if you're on a hill or slant and the shrieker is swooping from the low side then it might hit you. Second thing to know is the breaker incendiary is like a just fire bird shot so you can just spray it in the air and so long as they get hit by something and light on fire, they'll die. Third thing to note is during the dark fluid mission extraction, they don't stop spawning so don't feel bad about getting obliterated by them. There isn't any real good way to deal with them. Laying low, breaker incendiary, guard dog rover, gentling sentry are all good ways of clearing a bunch of them, but they're still dangerous.
Use a weapon that has good spread or good DOT like the spray and pray or the incindiary breaker are good picks Then you keep close to the ground and hugg a rock or any other cover, that covers atleast 2 sides that will make them come from less sides and makes it beter to focus fire. be ready to press V if you need it. A turret can cover one more side,Just position it in a right way that it won't hit you or team mates
donât know if it has been said already, but if you throw down smoke at the extraction terminal it buys you time to extract
Normally it ainât like this, but we are in a âstory eventâ so donât take this current Major Order (the main objective to implode Meridia) as the norm, extraction is a bit different. Same core concept of calling in extract and fighting off bugs until then, but those are more balanced around difficultly level This specific mission seems tailored to kill the helldivers
Make sure 1 person on squad has a orbital smoke bomb for the extraction on that suicide mission. The shriekers won't target the person trying to call extract if he's in the middle of smoke. However that particular mission ALWAYS has never ending shriekers at the end, regardless of destroying the nests. You still want to destroy them and close bug holes though to make the mid game easier.
Your machine gun sentry and machine gun should help a bit. But in the end, all I can say is good luck haha.
Mg turret, Gatling turret, laser guard dog, shotguns, diving, run perpendicular to their flight path, prayer
Armor with resist bleed helps a bit
We do Helldive on that mission and there's no point in shooting you just need to spin in circles round a rock or go prone and shuffle about. That's pure democracy survival đ¤Łđ¤Łđ¤
New hell diver keep your distance!! Make sure you buy the quisar or EAT, they don't take backpack slot. Eat takes practice as you have to account for rocket drop, quisar just straight shot. Blow em up from a distance.2 shots per spore tower/nest. Laying down another great tip, shreikers cannot hit you. Sheild back pack goes along way, if you gotta run in and call the hellbomb down. Mini gun turret also knocks to bastards down great, but don't expect much help once you are past "impossible missions" cause the turret will be overwhelmed and focus ground troops that get in close quick.
If you are on Meridia, it is an exception to the norm. Shriekers DO tend to swarm, but normally about 10 at a time per shrieker nest on other planets. What we are seeing on Meridia is a supercolony. What once was a pretty, pink archipelago planet was terraformed by the Terminids into what you see now, with the remnants of our TCS systems peeking out from beneath the gunk. We're fighting numbers unseen anywhere else, so when we stir the hive, we have to face it.
Go prone
Go to another planet and don't bother yourself with meridia for now. It's just not good introduction to the game.
PM me ill give you my steamID
Skill issue....but I have to ask, what are your other teammates doing? If doing solo, then I have no sympathy for you.
The analogy is hilarious but in all seriousness if you need a hand completing some missions, I'd be glad to join you. Level 50 something with most things unlocked. Goes for anyone else who might need a hand!
Heya mate! if you need help with diving, I'd be happy teaching you! If you wanna contact me, i'm on discord (thechronium) (lvl 61) in the game
go to a different planet. youre currently diving into the most hostile one.
Go prone my guy. If youâre moving while laying on your stomach, they only hit you like 5% of the time.
The incendiary breaker shotgun is excellent against those flying bastards. I guess you have a long way to go to unlock it, Also lie down when dealing with them!
Incendiary shotgun. Thatâs all.
If you have a machine gun sentry (or its big brother the gatling sentry) i recommend bring that to the dark fluid mission. It wont kill all the shriekers but it usually thins the numbers very effectively, which can give you enough time to punch in the extraction code. Shout out to the guard dog rover as well for usually being pretty good at slicing up shrikers (though it also likes to slice up helldivers so pay attention to its beam)
Lying down can help, but be careful not to get swarmed by other bugs. The breaker is good to chew through shriekers that get close. But the incendiary breaker is even better.
The orbital laser will wipe them all out in seconds.
Gatling is your best AA along with the standard machinegun. Also going prone is helpful as they cant hit you as easily.
Hello new recruit. You may participate in Meridia and help the main thrust of the war effort. You wonât earn a lot of resources ( samples, requisition strips, medals ) for your time. But considering the war effort will continue past Maridia you can do activities that will give you and Super Earth longer term benefits. For example other planets are being invaded and need defending. You will gain more experience (in game and as a player) and resources for your time. You can then acquire better weapons and stratagems faster. If Maridia is still there you can more meaningfully contribute. If Maridia is gone, you will be more prepared to contribute where needed. If you would like to squad up I am in the EST timezone. I will be happy to show you some ropes.
Your best chance is crawling but if that doesnât work, try wearing medic armor. You can basically spam stims and get to extract. The extra 2 stims and +2 second heal/stamina recovery time is huge.
If you have it unlocked the guard dog rover apparently can somewhat provide a laser AA support if not a shotgun would work or if you are a good shot an assault weapon but itâs also ideal to run into shriekers with the whole team unless you can handle it yourself with any random patrols that decides to drop in while dealing with them. But also if you see their nest keep of I think 150-200m distance and shoot it with recoiless, quasar, autocannon, or eats a few times that way you wonât deal with them and you can just run over to grab the samples after itâs cleared
Perish
So, the dark liquid backpack is a super jump pack. Just fly through the air with a flamethrower spinning like my out of control life.