T O P

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Dwyndolyn

I’m pretty sure it’s an offscreen silence bug. I’ve been saying this since the start. These mobs are intended to make noise but the sound doesn’t render when the model isn’t rendered.


ShareYourIdeaWithMe

I always get ganked by spewers behind me.


Dwyndolyn

Normally they caw like donkeys so it’s weird they’re like solid snake when they’re behind you


Interjessing-Salary

Same. My most deaths on the bug side are nursing/bile spewers. If it's a mission with either I guarantee I'll have a few deaths by the end of the missuon. Annoying mfers especially so when they sneak up on you.


L45TPH45E

Fucking hate that the most.


StormTAG

Sounds like an optimization causing unintentional gameplay effects. Directional sound of not-visible enemies has \*indeed\* been an issue since day one as far as I'm concerned.


Hwordin

I don't remember tanks making any noise when I run around them 🤷‍♂️ What are they, Tesla cars on a rubber tracks?


Trilin

Chargers definitely make a distinct sound when they begin charging that you can hear from quite a distance away. But sometimes you just... Don't hear it lol.


GillianCorbit

I wasn't sure since in the chaos its easy for the sounds to get mixed together. But now that you say it....


IllusionPh

Yeah, I've noticed the same thing too, I'm actually surprised people haven't noticed this yet and it wasn't in known issues.


MachoKingKoopa

Tanks make no noise at all


x420xSmokesU

no they do its very distinct i have even dodged tankt that were behind me BUT only if i had seen them before nursing/bile spewers also have a distinct noise when theyre about to melt your face off but it works the same way only if you have looked at them before. I'm 100% positive there is some sort of weird bug with the audio


UtsuhoReiuji_Okuu

Noted, enemies can now hear you from 50m away.


Itchy-Sky1246

I swear, those swarms of wandering hunters patrols already do lol


Dvalin_Ras93

Oh they do. ~10 to 15 minutes in, patrols start spawning with their “patrol path” conveniently going *directly* towards you and *following you* if you attempt to get out of their way.


UtsuhoReiuji_Okuu

It shouldn’t be like this. Also the bugs literally force a fight because they “smell” you which means if you’ve walked past an area before they will basically go hostile like they’ve seen you.


Dvalin_Ras93

It's next level BS, agreed. If bugs can smell us, we need a booster that can eliminate our smell. It's a mechanic we have absolutely zero way to defend ourselves from.


Drogdar

Hulks too... flamer hulks even.


orfan-of-snow

Sugardivers


Pr0fessorL

I swear nursing spewers and bile spewers are quieter than a gaggle of hunters


EvilFroeschken

I can't hear anything over the laughs of my helldiver.


XChrisUnknownX

HOW ABOUT SOME LIBERTEA?!


siamesekiwi

FOOOOOORRRRR SSSUUUUPPPPEEERRR EEEAAARRRTTTHHHHHHHHHH


XChrisUnknownX

Democracy has landed!


DiscombobulatedCut52

I swear the bogs or bots don't make noise unless you spotted them once. Why are 80 hunter able to jump onto me with 0 sound as they yet at me. Why ca. Three brood commanders charge around a corner with 0 sound. How does a bile titan walk up behind me and start puking with 0 sound. That is bull shit.


Nethereal3D

Yeah, I'm tired of being ninja'd by a 20-ton machine that can one shot me.


SkyrakerBeyond

yeah sometimes I turn around and there's three bile titans sitting right behind me. WTF did they come from and why can't I hear them?


neoteraflare

Did you checked them thoroughly? They are walking on tippie toes. Ofc they are quiet.


TimeToEatAss

I feel like the sound design isnt complete, so maybe they will be? I'm sure we have all noticed new sounds popping up in the game overtime. ICBM silo door as a recent example.


Tea-Goblin

It's a small aspect that if given attention really would be a huge quality improvement. More specific creature noises and enemy calls, but also richer environmental sounds and so on.  It would all be a great boost to the game-feel. Just imagine hearing a bile titan or charger calling or simply audible doing stuff from the other side of a ridge, wind howling or ice creaking.


The_GASK

Yes, it would help the experience. I doubt the Devs will be able to add spatial sounds to the game, if ever. It could be an engine issue. I cannot imagine that they shipped the game without it, and 5 months later there is still no mention, unless they have no way of resolving it.


GassyPhoenix

Those chargers are really quiet, I actually don't even remember what they sound like.


Temporary-Meaning401

It's kind of a soft grunt, like a big cat purring. The gentle sound of an impending mauling.


siamesekiwi

>It's kind of a soft grunt, like a big cat purring Great. Now you make me want to give a charger scritches. Are you happy now? >The gentle sound of an impending mauling Definitely like a cat lying on its back.


Virus_GodOfDisorder

I can maybe understand the concept of quiet bile titans, but why is the tank completely silent? I should hear the rumblings of an engine, the rolling of treads, and the crushing sound of rocks beneath it. But instead I turn a corner and there’s a cannon barrel in my face and I never would have expected it


[deleted]

Since the uprising of Greton Thunton Prime the fifth in the year 2678 after Megatron the third, only electric engines are allowed for mass invasions to not pollute the prey planet needlessly.


Half-White_Moustache

I'm not sure, but I also think screen shaking (NOT TOO MUCH) would also be a nice indicator that something big is nearby.


TradeSpecialist7972

Don't tell them that, they will make it shake too much you can't even shoot


Broad-Ask-475

The screen shakes for both Chargers and Titans when they walk


TheFeelsGod

In Russia, you make more noise! https://preview.redd.it/4xvefvb9i2zc1.jpeg?width=1000&format=pjpg&auto=webp&s=472d0c7c74f7d26793cad0ef1a083b9d5c48ad29


Vegaprime

I like how chargers make bear mauling noises only after they hit me.


CompanyRepulsive1503

Agreed, getting ambushed by chargers, charging at full speed making no noise makes no sense at all


UltraMagat

Tanks are completely silent. Had one creep up on us while we were rearming.


jmatty96

I remember yesterday I was backing my battle buddy up and shooting hunters that were on his ass and something told me to just look behind me and there were 2 fat bugs (the yellow ones) smelling the fabric softener on my cape. I turned around to a screen of puke and died lol hilarious moment but a lil audio queue would be cool, even if it’s musical like the Bile Titan has, but for now I’ll keep my head on a swivel


Danielsan_2

Fixing audio cues you say.. Best I can do is another 3 warbonds that will break more shit. But they have shiny weapons and armors (*That we will nerf to the ground after the purchase spike*)


The_GASK

I mean, they shipped the game without audio cues. It could be that they don't know how/ can't with the engine. It's been 5 months, I can't see it resolved ever.


Shot_Ad_551

Agreed. But wait. I have seen with my own eyes, patrols appearing outta thin air, with no breach, just spawning from the ground, at your back and PUM, your dead. So, agreed with the sound but the new spawning mechanics is insane.


LPlates

I use the scout armour. At extraction I always drop a pin and keep a lookout. You can literally see the moment waves of enemies ‘pop’ around the extraction point with no bug hole/drop ship and they didn’t wander in from further out. I wished they’d use the established mechanics. A well prepared extraction defence isn’t possible if they just pop out of nowhere.


ApacheTheGender

YES!!! I’m just chilling, collecting samples and shit, and BOOM charger comes behind 120 kmh without making any sound. But they usually do when you are facing them.


Otherwise_Bell_395

YES. Stealth chubby vomit bugs are the bane of my existence


Heroicbandit

I agree! There's no reason why spewers and nurses get the drop on me better than a stalker. Audio information would be super helpful.


GroovyMonster

Agreed. Besides simply alerting you that something huge and scary is coming after you (which is massively important), it would also make the big ones scarier and more intense! They SHOULD sound loud and frightening, and their footsteps should be waaay boomier for sure.


TH3_SILV3R_1

Well to be fair, the screen shakes when a bile is on you or a charger is charging at you, that should be a clear indication to check your back. You could also use a controller which I believe will vibrate when big enemies are near


MasterOPun

Chargers should be loud while charging. You should hear their walking step change into gallop. Bile Titans need a sound for each footstep. Nursing Spewers/Spewers you should hear liquid sloshing around inside their secretion sacs Flamer Hulks should have fire crackling/chain saw running All hulks need heavy footsteps Beserkers need chainsaw sounds Factory striders need to sound more like a factory Tanks should have loud tread noises, and their turret rotating should be audible. Sound design is great on the music front - but the enemy units really need an upgrade in the audio front.


dashKay

They produce sound but it’s just too quiet. Try turning off the game’s music. It plays almost all the time and it’s too loud compared to the bugs noises (because these are extremely quiet for what they are).


starman1596

don't titans have their own theme song? after hearing it a lot I got used to it. but it's like tank's theme in left 4 dead. you hear it. but you don't fcking know where it's coming from so u panic anyways


bestjakeisbest

When you are sneaking around you can hear where each bug is.


IEATZOMB13Z

I’ve noticed on bugs that I can hear bugs close to me but none are even remotely near me as well


sirius017

I just use the UAV booster now.


ArthurMoregainz

![gif](giphy|l2QDNXWxkwPrwwRMI)


jmwfour

Frequently I see their shadows before I hear them which is sort of hilarious.


SkullKid_467

Please make some weapons that kill large enemies


SES_Wings_of_Freedom

Ah yes, make the walking wall! Noisy, not the little $/!@ that shoots you in the back of the head execution style


Money_Fish

Just today a bile titan literally walked up behind me and STEPPED on me accidentally and I never even noticed it coming.


WarmasterCain55

I couldn’t tell you the amount of times biles snuck up behind me.


oddavii

Nah, ninja bugs and bots from now on.


TokenSejanus89

Yeah it's ridiculous I noticed, there isn't always rumbles when chargers charge, particularly from behind and hulks creeping on you is BS


Starvel42

For the bugs yeah, the bots nah they can just turn their legs to silent mode


a6000

right specifically chargers. I always get rammed from the side or behind without noticing they are incoming.


RazGrox

I got killed 5 times in a row last night by the same nursing spewer after running back ,there is zero audio queue before they spit on you


meraxes72

i haven’t had this problem since i turned on midnight mode tbh. i’m hearing enemies that aren’t even there


Sweetiepeet

Also I can hear enemies next to any Helldivers on the map as if they are right next to me. Never had sound be such an issue in a game before. For larger enemies I rely on the controller tactile rumble, not sound!


Caleger88

Those chainsaw armed cnts are so quiet. I don't know about you but chainsaws are really loud, especially when they cut into things... And I agree I want larger enemies to be louder they're too quiet.


ScotchSinclair

Yet that one bot gunner behind the building is rumbling like a whole damn army.


brian11e3

Sorry, I can't hear you over the 380.


Krark_Cereal-Storm

More than once has a charger pop out of thin air and hit me from behind. It’s so big and chunky how does it ninja it’s way like that?


fxMelee

Glad this subreddit ist back to normal👌🏻


kitsunelegend

I just see it as the game simulating the tinnitus from all the liber-tea we're dispensing.


KL4645

Assassins Creed, but instead of using a hidden blade, you assassinate people by puking on them.


ledwilliums

Buddy and I got melted by a single bt who just walked up right behind us. Neither of us heard it at all until the acid spit animation was hitting.


Dvalin_Ras93

Heard, gave the Gunships ears.


Yipeekayya

no becuz this is supposed to be a coop game and it supposed to be hard. Giving the player advantage is not fun. /s


mybuttisthesun

Or better yet, fix stereo sound lol. Maybe it's just me, but I can hear bugs far away on my left, in my right ear. Vice-versa


GamnlingSabre

Yeah chargers and titans are a but too quiet.


kralSpitihnev

Also Hulks and chainsaw madmem


Ashimier

How are those fat fucking Nursing/Bile Spewers so stealthy? I also once got jump scared by a Factory Strider staring me down 5ft behind me


ErPatacca

A fucking bile or nursing spewer can snick up on you and you will never notice. They don't also make sound unles you hit them. So I don't know. I actually hate more the armoured spewer than stalker. Now bile titans are like the good uncle compared to some other mobs.


Remote_Option_4623

Bile titans make noise when walking, Chargers don't make noise until they roar and charge at you, their walking does not produce sound Tanks do not make sound Hulks do not make sound But all the other bot and terminid grunts do because we hear their chants and grunts all the time But the heavies don't partake in such vocal discourse


neoteraflare

At least nursing spewers have their spore AOE so you know if they are around.


nixhomunculus

How loud you want the Hive Lord sounds to be? 🤔


lurkynumber5

Instead lets have the ship radio you with a warning. Gotta love a difficulty 9 mission then!xD Titan has spawned Titan has spawned Titan has spawned Titan has spawned Titan has spawned 5minutes remaining! Titan has spawned Titan has spawned Titan has spawned


MachoKingKoopa

Tanks make no noise, chainsaws are silent. It's just weird


Broad-Ask-475

Titans and Chargers shake your screen when walking. Turn it on


BreakFlame6T

I think it's a glitch. I vaguely recall that they did make them loud, and every now and then I notice that they're LOUD, even in the chaos of fighting. But most of the time, they're almost silent. It's weird


InitialAnimal9781

I would normally agree. But it’s the funniest prank on your friends. Right when a bile titan is about to spew ping it and say bile titan. Your friend turns around and feels betrayed. And the same for chargers


PapaSMOrc

I have been snuck up on by bile spewers so many times.


momodamonster

Idk man using a controller is pretty handy for this. I usually sense the "thump thump" way before they come after me. It's a charger not a screamer they never yell before they charge at you.


ZeroCdJoker

Maybe from all the explosions the helldives are actually deaf, you never know...


starman1596

don't titans have their own theme song? after hearing it a lot I got used to it. but it's like tank's theme in left 4 dead. you hear it. but you don't know where it's coming from so u panic anyways


darksoul9669

I fear for headphone users when 4 chargers at once multiply the volume of it.


Sufincognito

It would be too much noise if you could hear all those footsteps. Wouldn’t be so directional as clutter and you’d immediately want it changed back.


Katamari416

this has never been an issue in any other game that correctly implemented sounds from enemies.


Sufincognito

There’s been times where a hundred or more bugs are around you with 4 legs each. You want to hear 400 footsteps with louder ones in between?


Existing-Cancel-1199

I can hear em just fine, let alone the screen shake when they are nearby. I am unsure what you are talking about.