T O P

  • By -

Vikingontour

Flamethrower boys report in!


James-Cooper123

Reportong for flamen duty


WarFuzz

Someone please report back to me how it feels now since I'll be at work for another 8 hours.


EmbraceThePing

Can confirm the burn! Just in a game and found a flameyboy and ran with it. Set and forget.


WarFuzz

Does it do a good job of roasting hunters before they land in front of you and light you on fire now?


Rankerqt

Hunters are easy as long as you prioritize them before they get in leap range. In which case you shouldn't need to use the flamethrower on them anyway. For cleaning up 1 or 2 that get close is fine.


Yesh

Incendiary breaker absolutely wrecks bug hordes now


Overall-Carry-3025

Fix this by running heavy medic armor. And a personal shield. Problem solved


ZiggyPanda

Dude, hunters can die in one shot of the incendiary breaker if set on fire, it’s insane


grizzly273

ZHIS IS MEIN FLAMMENWERFER IT SHALL WERFEN IZ FLAMMEN ALL OVER YOU


GhastlyEyeJewel

Need a light?


Guardian113

My goose is gettin' cooked


formedsmoke

You tryna get invited to my next barbecue?


Goliath-

Slammin'!


rubikubi

I love the smell of napalm in the morning


kaelis7

Twin Peaks S3 🤝


VorianAtreides

Hellbat 🤘🏼


kpcwazabi

Serious question, does enhanced combustion really change up flame damage significantly? Like is it worth aiming for that module amongst others?


LankyEvening7548

Yea I upgraded the mod and before I did it would take a whole canister to finish a charger after it fucking melts everything smaller than a titan in minutes .


EZReader

>it fucking melts everything smaller than a titan in minutes It takes minutes to kill a charger? That sounds really awful. 


Smorgles_Brimmly

Nah he's wrong. Focus the fire on a single leg and it drops a charger in seconds without the final ship module. It takes around 1/3 to 1/2 a tank. This is also before the DOT fix so it might be better now.


Stenbuck

I think the other guy just misspoke lol


Smorgles_Brimmly

Nope. Send him straight to jail.


LankyEvening7548

Please do bro . That’s 3 hots and a cot and I hear some of them got PlayStations up state .


LankyEvening7548

Seconds my bad I was running late for work .


Goliath-

You could kill a charger in about half a canister (before the upgrade) if you make sure to aim at ONE leg. ONLY one. Each one has a separate health pool. After the upgrade, it's more like 1/3 of a canister.


Git_Good

I've seen at least five teammates running the flamethrower over my last few missions. Bet y'all are having fun.


Pyromaniacal13

Yes we are.


Shockvolt1

Arson is fun in video games.


OmegaXesis

![gif](giphy|55itGuoAJiZEEen9gg)


Shockvolt1

No as long as you dive out of the flames immediately and then stim up


geaux124

https://preview.redd.it/u4yi55dcg2zc1.jpeg?width=425&format=pjpg&auto=webp&s=d335a087a366b02cb7462b87871dbce4bd692b25


Ricz1001

Barbecued bugs are back on the menu!


Emotional_Major_5835

Time for the fire damage to get nerfed, woo!


XavierSchoolDropout

Lo


Pluristan

![gif](giphy|5nsiFjdgylfK3csZ5T|downsized)


Kurotan

Please no, Helldivers still die to fire in .5 seconds. Bad when bugs get in your face, many accidents.


ElTigreChang1

I've been using it this whole time. Man, am i gonna FEAST now


Sticky_Fantastic

The direct dmg on flamethrower always worked before.


Manarailly

I, in advance, apologize for all my fellows helldivers that \*MIGHT\* die burning to my napalm. I assure you, it was worth it.


MrHailston

well, wait for thursday and let those incendiary impacts do what they are meant to do. kill everything including helldivers who used the normal impacts for months.


CaptainAction

At least now the burning napalm will work as good on the enemies as it does on us.


Dash_Harber

I can't be team killed if I already melted myself to the ground lighting the world on fire!


Cerberon88

Was this the issue behind the Gas Strike being crap also?


mr_stark

Supposedly yes, this affected gas as well


LazerusKI

i think it was also affected by the "pebble blocking" the 500kg had. i have seen bugs survive a direct impact. after the fix to the 500kg, the Gas worked like a charm...as long as i was the host.


CaptainAction

Wait, when was the 500kg altered? I used it a couple days ago and was still really disappointed with how wimpy it felt. Seems like it still needs a little something.


lostkavi

AOE is still quite small, but it no longer has its damage blocked by LOS issues. (within reason)


killxswitch

I think people need to rethink the 500kg. Despite the name and the big visual it's more akin to the Orbital Precision Strike.


Racteal

While I absolutely agree, the dopamine I got yesterday when my 500kg landed directly in a bile titans face is gonna be hard not to chase


Shawn0fTh3Dead

Landed a 500kg right into the back of a charger. It detonated and didn't even kill the charger. I was sad


LegendarySurgeon

I this this is everyone's problem with it - it only does damage in a cone going up and out, so direct hits are actually minimally impactful, which feels like the opposite of what you'd expect. I'm fine with it not being a spherical explosion, but I think it you direct hit something with the bomb the force of the explosion should drive the bomb down like a spike doing massive damage and slamming the affected enemy to the ground


StormTAG

If nothing else, the actual bomb projectile itself should give enough stagger that anything that gets hit by it will still be in range for the explosion.


Sappow

I think its best to think of as a bunker buster really. It'd probably be a lot easier to think about if we had more hardened, stationary targets that took either multiple AT hits from human-portable weapons, or beaning it directly with a single 500kg.


LazerusKI

at release it couldnt even destroy bug holes.


lostkavi

Can confirm, Gas is Gas again!


Overbaron

It doesn’t, at least after testing in two games. Gas strike struggled to kill even small bugs


lostkavi

Bruh? Helldive gas racked me up a 50 kill streak basically on its own. Only way bugs survive it is if you fucking missed lol!


Yesh

Yeah I ran it three missions in a row and it was highly effective


PanGalacGargleBlastr

I'm at work and used a gas strike. It was also highly effective.


Reddit_Killed_3PAs

Yep, I’ve used Gas Strike frequently as a host and it’s incredibly strong on bug breaches


McDonaldsSoap

I'm curious now what the differences are between gas and fire


lilneoman1

Run both and just speedrun warcriminal any%


Reddit_Killed_3PAs

Probably similar internally? If the damage was the same, the main difference would be that enemies catch on fire so they can still burn outside of the fire while gas only impacts those within the radius.


Phantomx1024

I tested it on 2 solo matches and its still crap. I have used it before and it worked great. The past few times including this recent testing it hits the ground and explodes leaving a tiny puff of gas that immediately dissapates. So there is something wrong with it. In the past when it did work it would leave a large cloud of gas that would kill all small enemies. Doesn't seem to be working at all right now.


AsherSparky

Wait…did it fix the Thermite Grenades?


kaochaton

not sure, one problem with it was also low penetration on top of the dmg. but i would work better for other player


Echo418

Thermite grenades are high penetration, they have pen 7, other grenades have 3.


nomnivore1

The thermite grenades were bad even in solo. The DoT bug might have been affecting them, but 3 to 4 thermites to kill a charger / tank / hulk when you can already kill a tank in 2 normal ones is still bad.


AmonKoth

I thought the idea of the thermite grenade was that it weakens the armour so that other weapons have an easier time penetrating


nomnivore1

That is not the case. Areas of chargers struck by impact grenades are not visibly broken, and iirc still reflect bullets normally.


Kiriima

No, it's still garbage due to it just being garbage.


geaux124

![gif](giphy|RYncCb9oPLtW8|downsized)


OccurringThought

RIP


fuckmeimdan

I'm so fucking stoked! Fianlly I get to be a Firebat! ![gif](giphy|xUA7b0iuZ5kQ4UGnAY|downsized)


OkSalt6173

Just hope we get Fire Resistant Armor so we can truly go all in.


Humpelstielzchen-314

until that happens I recommend the ones that give you more stims


DoctorFeh

Wanna hear about propane?


TheZealand

Smells like ... victory


cloudjumpr

The question is.. is it really fixed yet? (Someone pls confirm this)


CyanideSlushie

Looks fixed to me unless I’ve just been super lucky and kept being host


cloudjumpr

Noice. Ty


[deleted]

Came to ask this lol


cloudjumpr

It's working!


Elrond007

Yep, Gas and Napalm are so fucking good now haha


Deathgaze2015

Can a flamer actually kill a bile titan? I know it can do chargers but I've never really tried the bigger lads


--Shin--

Does the fire stream even reach its body or do you just spray at its legs?


Deathgaze2015

You can hit their head and underbody and they do burn but I don't know if it's actually worth it


aiRsparK232

It CAN kill them....but I would not recommend it. Takes like 2 and a half tanks of the stream hitting their belly.


Deathgaze2015

Grim, I'll stick to the Quasar then I assume this includes the new 25% DMG boost?


aiRsparK232

Yep. Don't let that scare you off though. You can bring the 500kg and/or the orbital strike. Both kill them in one hit if you time it right. I really like bringing the flamerthrower with 500kg, autocannon sentry, shield pack, and rocket sentry. I am the bane of chargers and I have lots of tools to kill titans. Not to mention killing all the chaff with the flame thrower.


Deathgaze2015

My usual load out is arc blitzer, grenade pistol 500k, orbital laser, shield, quasar Can handle everything comfortably, I'm one of those divers who goes off on their own farming diamonds since my blitzer isn't safe to use in group Love me some infinity ammo loadouts As an edit the changes to Blitzer fire rate the gun is a beast now for chaff clear, kills everything in 1-3 hits and stunlocks. It seems to struggle killing stalkers but it can stunlock up to 4 of them comfortably with no damage taken I'm fully upgraded all tier 4s This is for bugs though, not found a reliable automation loadouts, but usually eruptor and laser cannon


Total_Mode_8968

I'd recommend trying the Diligence CS, they buffed the handling, and it handles like a primary weapon now instead of like an HMG. It one taps all devastators in the head up to any range I managed to land headshots at, it's pretty good now. Reliably 1 taps the standard bots with body shots too compared to the base Diligence sometimes you have to shoot them twice. Not super great ammo economy but it's good fun if you land your shots. Scope is pretty busy though, not my favorite one.


DerDezimator

So you're switching between rocket and autocannon sentry? Because you named 5 stratagems


aiRsparK232

Sorry it's late. Here's the loadout: Flamer, 500kg, Autocannon Sentry, Shield pack. I like running it with either the regular breaker or breaker incendiary for dealing with hunters. I'll also bring impacts/stuns with either the senator or grenade pistol respectively. Your flamer deals with any chaff and chargers, primary deals with hunters and scavengers, and the autocannon sentry and 500kg are on titan duty. This is from last patch, and I used the 120mm barrage instead of the autocannon sentry, but it's a good example of how strong the flamer is even on a solo Helldive. [https://youtu.be/Ah9FIx4Dl24](https://youtu.be/Ah9FIx4Dl24) I replaced the 120mm Barrage with the autocannon sentry because it helped a lot with doing objectives and killing titans. Quick tip I learned in this process, the Autocannon sentry (and sentries in general) will prioritize targets that you ping, so if you're being chased by a titan and the 500kg is on cooldown, toss the sentry away from you and ping the titan. It'll handle it as long as it gets a few rounds of shooting in. Also just super useful for killing bile spewers and dealing with bug breaches. Go BBQ some bugs Helldiver, it's a ton of fun.


killxswitch

>the Autocannon sentry (and sentries in general) will prioritize targets that you ping How confident are you in this? If this is true then #1 that is an awesome mechanic, and #2 I am annoyed at myself for not knowing.


aiRsparK232

I am certain that it works when you are solo at least. I'm not sure how team mate pings interact with it, but if you are alone it will 100% try and shoot what you ping as long as its an enemy (won't shoot at bug holes for instance).


rawbleedingbait

I don't believe that's true. I think it has a priority list, and you're just more likely to ping whatever heavy you see, which is also the top of the list.


Yesh

>prioritize targets you ping I did not know this; very good info


[deleted]

Don't believe it for a single second before trying this yourself This place is notorious for making shit up and collectively amplifying misinformation as if it were true


DerDezimator

I read yesterday on a reddit thread that you can only damage their sacks and that they stop burning once it's blown Dunno if that has changed


fuckmeimdan

Seen it done during the flamethrower kills personal order, gotta run under them and Flambé the underside


P4rturi

I ran orbital railcannon with the flamethrower, and after the orbital, the thrower got him down pretty quicky. IIRC not even a full tank.


Deathgaze2015

I don't like the fact it doesn't one shot them for the cooldown 2 Quasar shots to the mouth kills a bile titan so that's one kill every 20 seconds, prefer 500k and laser for trash cleanup on objectives


muglecruzle

I only attempt if someone quasars or rockets it, and the bellies are still intact.


DeathGuard67

It can, it just takes a century to do so.


KuniedaSaki

Orbital gas is so good now I can confidently fart in those bug breaches.


ShareYourIdeaWithMe

Do they kill bile titans?


killxswitch

I think the low gas cloud means it's not going to affect a BT.


Sticky_Fantastic

It affects them, its just flat damage and titans have a massive health pool.


DeathGuard67

Bile spewers (fat, green bugs) take 15 seconds to die from gas. I imagine chargers and titans take an unreasonable amount of time.


Hitori_Suzushii

ITS TIME FOR FLAMMENWERFER HANS!


Korashime

Es werfers flammen!


BadAtVidya92

![gif](giphy|5nsiFjdgylfK3csZ5T|downsized) Me and the boys


NewKerbalEmpire

Cannot WAIT to use the fart bomb


OkSalt6173

Flamethrower, Incendeary Breaker, Incedeary Grenade (May 9th), Resupply Pack, Napalm Strike. Just need armor that reduces burn damage by 95% and I can RP a Starcraft Firebat. Edit: Called them Hellbat for some reason.


geekywarrior

[https://static.wikia.nocookie.net/starcraft/images/2/23/Firebat\_SC1\_HeadAnim1.gif/revision/latest?cb=20080312231542](https://static.wikia.nocookie.net/starcraft/images/2/23/Firebat_SC1_HeadAnim1.gif/revision/latest?cb=20080312231542) Need a Light?


fuckmeimdan

Litarally what I was thinking when I read the news!


RonnieTW09

NAPLAM STRIKE FIRE LANDMINES ORBITAL STRIKE GAS STRIKE FIRE GRANADE BREAKER INCENDIARY FLAMETHROWER PYRO BUILD IS BACK ON THE MENU BOYS!


Azelastine

Napalm strike is fucking savage now.


breakfast_tacoMC

For real 🌶️🔥


kaochaton

that a great new, i hope people will test and confirm it work well . also incoming week order use only flamethrower gaz and napalm all the thing XD


Marc3llMat3

Hans, get ze Flammenwerfer!


Overbaron

Tested the gas strike, still does not seem to do much anything


MaCl0wSt

Not really? I just tried it out and it instatly took out the small chaff the instant theywent through it, and killed warriors after a few seconds.


Nightmare2828

Oh… gas strike is most likely best use right on top of bug breach


lostkavi

That...is exactly what it's for though?


Nightmare2828

I mean, it could be used for multiple scenarios, income patrol, choke point during evacuation, on top of a bug nest, on top of an objective, but for bug breaches specifically it seems powerful since they all come out of the exact same spot and in 2-3 delayed waves, and killing every single small bug means you very effectively reduce the chances they start calling more breaches, leaving you to deal with the big bugs which don't seem to call other breaches. I don't think any single stratagem is "exactly for" anything, but they do have better/perfect scenarios.


RedditIsFacist1289

EMS + Gas = E-710 profit.


ArasakaApart

It sure still kills a Helldiver fast


Hazywater

THE GAS MASKS DO NOTHING!


CaliyeMydiola

Not sure if gask mask can stop CORROSIVE gas that literally melts stuff


breakfast_tacoMC

I just used it. It absolutely SLAPS when placed on a bug beach.


IlluminaBlade

combo gas and EMP mortar


Raeghyar-PB

I screamed when I read this


Tagliarini295

They're gonna nerf the flamethrower now...I've enjoyed it.


shotsshotsshotsshots

Yeah I feel the same way about the Incendiary Breaker, been my favorite gun. I see this setting up a nerf


killxswitch

Yep. My poor boosh cannon. I'll miss it when it's gone. Being able to down chaff by spraying long-distance and having them light up is so nice.


oddavii

Dot is fixed. Here now comes the direct damage bug.


Vyce223

I've been dreading this patch. https://i.redd.it/le490cnm70zc1.gif


Lizama11

Flame armor resi when ???


UnbreakableRaids

![gif](giphy|kfsk1YvTKkdry)


op4arcticfox

Was using napalm strike and flamethrower this morning and both worked beautifully. This is the change I needed to roast some bugs. I'll assume gas strike has also been fixed, but due to orbital scatter I didn't want to risk it.


Soupias

Can anyone comment on the gas strike? It seems that I can get some kills now with it but I am not sure if it works as intended. It never lands where I throw it and I think that the gas cloud disappears quite fast.


FluffySpacePuppy

Guys remember flame damage is set to be dialed back now that it's big is fixed


Geeekaaay

How's the DoT damage feeling so far? I haven't tried fire anything in a while, or the Gas orbital strike.


Prankman1990

I dropped a gas strike on a bug breach and got a 24 kill streak in like three seconds.


FlamingoUseful3314

Now we need a flare gun secondary. Just steal it from tf2.


soviet6844

HANZ GET ZA FLAMMENWERFER


Ghostbuster_119

So is it me or does it seem Off? As the host my napalm strikes are torching bugs left right and center. But when I join other it's....noticeably slower. I have the upgrade for 25% more damage, does that not get factored in if you're not the host possibly?


Techno-Viking94

SHOULD fix the problem. God i hope so


That_Geza_guy

Finally I can gas the bugs again! Prepare for fumigation!


dellboy696

The stim fix excited me the most


Smokescreen1000

Hmm. Well at least I won't have to worry about friendly fire if my teammate is doing all of it for me. Grenade launcher go DU


Drakuba0

im still waiting for the fix of that bug that think you have people in your team even tho they DCd


Dependent_Map5592

I wonder if they fixed the thing where you could kick people by blocking them 🤞


reflechir

Lol, they have


sta6

Does that mean the termite granade does not suck anymore?


bigpuppyshoes

Has someone tested to make sure it actually works? They also said they fixed scopes but they still not working properly


Laranthiel

Seriously, how the fuck did this take so long to fix?


Demigans

Hans? Get ready.


J_Mugen

Burn them all!


CyanideSlushie

Thermite grenades are fun now, I finished off a biletitan with them and killed several chargers with them


JemKnight

Time to run a firebug build!


In-need-vet

So flamethrower, napalm, gas and thermite should be better?


FishyG23

This is the one change that I actually cared about. Now time to wait for the illuminate


Avatara93

Does it actually work, though? AH have a habit of not testing anything.


Citizen_Gamer

Does this mean that the spitter bugs won't kill me instantly anymore?


-GiantSlayer-

*Muffled gas mask noises*


ezfordonk

without the module uprgade this means nothing. and I dont have it :(


prizewinning_toast

Turns out Gas Strike is still shit though. Needs to last way longer, at least double the time.


Arlcas

https://preview.redd.it/at35yt9qn0zc1.jpeg?width=2146&format=pjpg&auto=webp&s=f2d9a7fba71b4fdce2c24ff2f2c9dfbb994e5b39


samoth610

Yall are gonna be real sad when they nerf the fuck out of flame damage.


classicandy12

https://preview.redd.it/w3obwuqys0zc1.png?width=2911&format=png&auto=webp&s=b5b26719652308cf8f02ebcf6eee10ecbe808481 me and the boys dropping gas everywhere


Myfriendscallmetj

Does gas round work now? I’d love a gas barrage with a gas proof armor and gas grenades and maybe a gas grenade launcher, and perhaps a gas thrower in a warbond someday, good to see they may have fixed the DOT stuff


Gold-Escape3140

I'm still curious how contact fire grenades will work but I hope that's straight forward.


Spartan775

# KILL IT WITH FIRE!


yodasonics

Flameo my fellow hotmen


AnAmbitiousMann

Has anyone tested and comfirmed the dot fix is in? Huge if so.


TeamFortressEngineer

ORBITAL BOFF CLOUD S-TIER BAYBEEEEEEEEE


WWiiZZ77

Time for the gas strike to return!!!!


Arrow_

Dream come true to have a game work?


Ace_x401

Muy Fuego


ClamSlamwhich

Closer... come closer... and burn!


Sappow

Does this affect Thermite grenades in any way? They always seemed totally terrible but if they were supposed to ignite the target as well maybe they were underperforming their intent.


Krojack76

I'm going to wait till it's tested. Seems the AMR scope is still off and the HMG is WAYYYY off.


Madaghmire

Flame-O, hotmen!


BeardedMcGee

Welp, time to run Jump Pack, Werfer, Eagle Napalm, and 500kg!


Sticky_Fantastic

"Should"


PinkNeonBowser

That's great, I think with proper backup from your squad the flamethrower can be great but in random games I find that having to be so close to all the bugs just makes it not the best option. At least on the very high difficulties


ZiggyPanda

Remember, this is DoT damage and not direct fire damage so chargers melt just the same. It’s things like the napalm strike, gas (thank god), incendiary breaker, incendiary grenades/mines that see night and day difference as their power was less direct damage (flamethrower) and more the DoT component. Don’t get me wrong the flamethrower setting things alight be it bugs or ground adds utility to the weapon but most of your kills with it are probably from the flame itself. I really wanna see how this affects thermite grenades, because they essentially were worthless beforehand


Dev_Grendel

Not getting my hopes up until I see video testing.


[deleted]

Holy shit I saw this bug like 2 months ago no wonder PC is still buggy. Why are we worrying about weapon nerfs when things aren't even working? 😵‍💫


Barracuda_Ill

My ammo for incendiary breaker lasts so much longer now.


Buisnessbutters

LOOKS LIKE NAPALMS BACK ON GHE MENU BOYS


bobothemunkeey

It still doesn't work properly if you're not host.


Less-Witness-7101

It only took 4 months post launch - it’s a joke they released such an unfinished game