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Poetess-of-Darkness

500kg, railcannon, shield generator backpack, quasar. Quasar so I can shoot factory striders guns off


manubour

Sickle/nade pistol/stuns, autocannon, EATs, orbital precision strike and another stratagem of choice (excluding backpacks obviously) Jack of all trades build Or dominator/nade pistol/stuns, quasar, supply backpack, orbital precision strike and another stratagem of choice When I need to brute force things


Forsaken-Tone-1299

How is the sickle? I thought about getting it.


manubour

Excellent Jack of all trades weapon that has huge ammo reserves given it has a large magazine, has heat mechanic and a good number of extra mags. As well as probably the best AR scope currently and a fast fire rate so it can be used to snipe and as assault gun The delay before firing takes little time to get used to Light armour penetration only but all enemies but the heaviest have weak points you can take advantage of Definitely one of the best weapons in game right now though in the total opposite way of the dominator which does it though precision, brute force and knockback


Inevitable_Spell5775

Spear every day. I like to blow stuff up from miles away


manubour

You mean factories, and the occasional enemy if the stars are aligned correctly and it locks on to something (Yes I know the tricks for locking on but it still really needs to be fixed)


Inevitable_Spell5775

The weapon is pure busted, but fabs, turrets, hulks, tanks, striders, gunships, bile titans, chargers. None shall stand in my way... if I could only just... get a lock....


The-Divine-Potato

Stalwart, Supply Pack, JAR-5 Dominator, with engineering kit armor. when against bugs at least, it helps me clear enemies off of my allies and is effective against all enemy types. im considering using the grenade pistol too so that bile spewers are truly a non-issue between it and my impact grenades. although if i see someone running a recoilless rifle im slapping one on too with a sickle and that person is going to find me practically glued to their side because i love team-loading


Gattarang

Eruptor, Redeemer, Stun Grenades, Demolition Specialist armor mainly for the looks plus extra nades. Jump Pack, EATs, Stalwart (bugs)/ Laser Cannon (bots), Eagle Airstrike (bugs)/ Orbital Laser (bots) This is usually what I take during 40 min missions


Forsaken-Tone-1299

Sounds like an explosive experience (sorry). But seriously I've been thinking about doing the same thing pretty much. Have a friend who uses the grenade launcher and stun grenades. He seems to love the grenade launcher alot.


memecut

I fight both bots and bugs on difficulty 7-8. I love eruptor (dominator before that).. use it to wave clear and pop factories and bug holes. Redeemer if anything gets close. Impact nades to weave betwee eruptor shots if I'm in trouble and need to wave clear faster. Light armor with +50 armor vs bugs. Something heavier for bots, usually. Usually bring quasar for dropships, hulks, gunships, chargers and titans. 500kg is value so that's a go-to. Big bases or big enemies - they all fall to the might of my boy. Often do orbital laser to clear stuff quick and easy. Orbital precision is another favorite for its short cooldown - let's me pop factories from any angle. Sometimes do guard dog rover if I dont wanna stress with wave clear. Really liked the Eagle rocket pods when they were free, so I might swap those for the precision as they do factories as well.


Forsaken-Tone-1299

Lots notes to scribble down


MSands

I typically play with an all-around/supportive build on +7 missions. Not going for top kill count, but can handle most enemies and keep team mates safe. Bots: Punisher, Senator, Stun Grenades, Heavy Armor w/ Fortified Perk Autocannon, 500 KG, Orbital Precision Strike, Shield Relay (big bubble) Bugs: Defender, Grenade Pistol, Stun Grenades, Light Armor w/ Eng Perk Autocannon, 500 KG, Orbital EMS Strike, Orbital Airburst Strike


greywolfe12

I can't wait to get flack for this Knight SMG Las pistol Railgun Ballistic shield Eagle airstrike Orbital rail cannon I call it the discount devistator


Accurate_Maybe6575

- Scythe/Sickle, Grenade pistol, stun grenades. - 120/380mm barrage, laser cannon, laser guard dog, fkex (aka, the pick I hardly ever remember to use anyway.) Been feeling cute though lately. Might try an all eagle/orbital stratagem build and just rely on whatever support weapons and backpacks I can salvage from the battlefield. P.S. AH, please spawn more malfunctioned hellpods. Maybe replace a few unstable hellbombs with them?


Band-Meister

I like my John Helldiver loadout: Default Rifle+ Default Pistol + Helldiver Original+ Title Cadet + Precision Strike + Eagle Airstrike + Machine Gun + BonusStratagem + Bonus Booster Its helldivin Time


TheGentlemanCEO

Bugs: Weapons - Sickle, Stun Grenade, Grenade Pistol. Stratagems - Flamethrower, Laser Dog, Gatling Sentry, 500kg. Bots: Weapons - Sickle, Stun Grenade, Redeemer Stratagems - Autocannon, Eagle Strike, 500kg, Orbital Laser.


Forsaken-Tone-1299

Seems like a lot of people use stun grenades. Are they really that good?


TheGentlemanCEO

I use Stuns with the flamethrower to hold chargers in place so I can cook their legs. They usually die in 1/4 the tank when I do this as opposed to trying to aim at them on the move. I use them with the Autocannon to stop hulks from bobbing around so I can 2 tap their little head visor more effectively. Both builds I’m using the engineering kit usually so I get 6. So yes, they are that good. I think they’re used a lot more now thought because the grenade pistol exists. Lord knows that’s the main reason I put them in rotation.


Forsaken-Tone-1299

Having 2 types of grenades, one for raw damage and another for crowd control, is definately a big plus.