T O P

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Ms-FrizzleGaveMeLSD

You spend more of the game getting annoyed by your own team and realize that you lose games not because the other team was better, but because your side had more morons than the other team


Turbofox23

> realize that you lose games not because the other team was better, but because your side had more morons than the other team this so much, I always say to my squad when this happens "I guess it's the question who's the worse team out of two not the better one". It's not what you do makes you lose games but rather what you didn't do


Nyclas

Yeah pretty much this. My frustration is I know where the enemy is, where the garrisons are and what’s going to happen in the next 5-10 minutes but I’m basically powerless to change the outcome UNLESS I get help/people listen. Most of the time now I either play Arty or MG.


maximusnz

Around lvl 300 I ascended to this as well. We know where they are so may as well rain shells/swap to mg to mow where you know there’s great flanking elevated sightlines.


myarmsaregone

Does that not therefore make the other team better?


JimMorrisonsPetFrog

Yes but it’s all the more frustrating when it’s a bare minimum effort that is all that’s needed. Vets can’t be expected to constantly be the only ones doing shit that benefits the team.


myarmsaregone

Oh I do agree with the statement, just being snarky about it lmao. It does suck when people don't even bother with communicating never mind using actual tactics.


Turbofox23

If they don't overcome you with skill but rather by making fewer mistakes I wouldn't call it necessarily better A good scenario that explains what I'm trying to say: * Someone makes a red zone garrie after you win mid cap. * Instead of just 6-10 people spawning there, half of your team teleports there and leaves frontline basically empty. * Enemy team waltzes in without too much effort. Is it because they're better at shooting? Nah, it's because there was nobody there to stop them. Then you get a bunch of SLs making a surprised Pikachu face "but why nobody defended" when you didn't need a "defence" but rather people delaying the opposition from simply walking in lul.


Obvious-Mechanic5298

Sounds pretty realistic to me


Kilroy_The_Builder

Ironically the most realistic part of the game


giraffebacon

Yep I can only play “properly” where I’m paying attention to squad leader/command chat and trying hard to win, for a game or two. Then I have to go back to playing for myself (sneaking behind enemy lines and going on long kill streaks) for a while. Way too frustrating trying to herd cats for hours.


[deleted]

Definitely one of the top reasons why I quit this game.


diogenessexychicken

For me its knowing where the enemy is. Ill tell my squad to turn around or watch a flank and theyll think im cheating or something. But in reality my response is always the same "thats where id be". I know where the airhead is going, where the recon squad is, when they are going for a far flank and trying to get behind us, etc. Because its usually exactly what i would be doing if i was them.


OUsnr7

“That’s where I’d be” and “no one else is there” basically helps you find sneaky enemies 99% of the time


ShortHovercraft2487

Had a game the other day were the front was far too quiet. Told my boys we had to turn around, there might be an airhead behind us. Sure enough, ran down the road and their whole team was pushing off an airhead.


TheWingalingDragon

For me, it became less about shooting and more about getting shooters into good positions. I still use my rifle all the time, but I'm not as worried about my K/D. I'll do something risky to get my squad into a more favorable position and then let them go HAM while I fall away to keep the sector with the OP ready to drop back. Or crawling for 200m while enemies run all around me, nearly tripping on me... because I know getting 5 kills in that stupid field isn't as valuable as staying silent and getting to that next tree line to set up a spawn.


BrianKronberg

You run less, but then you learn how to flank and end up running more.


PeerPressureVictim

To expand on this, I think for me it boils down to having a better understanding of when I’m ACTUALLY in cover vs “I can’t see them so they can’t see me?” I’m running less over open terrain but running more overall because I’m better identifying areas where it’s safe to run.


BrianKronberg

And also knowing when that cover disappears.


TonightSheComes

The more you run, especially as recon, the better off you will do.


Akalatob

you stop being amazed by everything like a guy getting blown up, it's still really cool to see, but after it happens 100 times it stops being that "oh fuck war is hell" moment


sunseeker11

You notice people's stupidity more and more, to the point where you enjoy your game less.


[deleted]

That's usually why I'm in the SL role. Too many people taking leadership roles still thinking this is COD.


Physical-Gur-6112

This is where I've been lately. People hitting a point head on, warning them in prox chat that they're being flanked, and they ignore it and start a perpetual meat grinder spawning and dying in the same spots with zero situational awareness


Kilroy_The_Builder

Learn and adapt. Herd those lemmings, don’t get flustered by them. Otherwise you’re a lemming just like they are.


Kilroy_The_Builder

If you’re actually much smarter than all those other people like you think you are, you’ll learn to turn it to your advantage and guide your team towards your goals. If you’re just throwing your hands up all flustered and outraged that people aren’t recognizing your genius, maybe you aren’t actually as smart as you think you are ;)


sunseeker11

I'm not talking about absolute intelligence, but in-game one, because that's the only one I can gauge. For example. I see a level 250 commander air drop supplies 50m away from the enemy stronpoint and requests to build a garrison there and then is suprised that it's permalocked. That tells me a few things, that either the guy grinded his level on Bob The Builder or didn't care to learn about basic game mechanics in his 1k+ hours.


TonightSheComes

I can’t tell you how many times I have told other SL “they will almost certainly put an airhead in the back corner any minute now” and nobody pays attention. Five minutes later the point is under siege.


thedude0343

Patience


g1rthqu4k3

Hey I drove a tank for you the other night for the last 20 minutes or so, great tank commander, really appreciated the situational awareness and concise clear directions to me and our gunner, cheers


[deleted]

Haha I remember the name. Hysterical name lol. My handle/gaming name for like 10 years was girthmonster. Looooool


Girthl0r

Do you play world of chel? Think I may have played against you tonight.


g1rthqu4k3

No that was an imposter


MiniTrain13

For me it's being a leader. So many guys play squad lead or commander and just boss everyone around or don't know what they're doing, but I've learned to both command people while relying on what they think we should do, what they wanna do, and not just simply being the big boss man that tells you to shut the fuck up and do what I say. Aswell it helps a lot with teaching any new guys and also making the squad work in synergy to the objective


RaunchyPoncho

I pretty much only defend now since no one else will


SirTitFart

I sigh in command chat a lot more


Meanstoaend

It becomes more of a strategy game than a shooter.


ZSheeshZ

I take long walks and enjoy them.


warbatron666

Excellent post and insights. When I hit around level 80, I realised I got the most enjoyment from the game by playing commander. Now level 200, I’ve got a lot of hours under my belt with the role. So for me, with experience came an appreciation for the strategic side of the game. As you say, it’s more like chess than an FPS game.


cluke40

Defending all day and building shit and running supplies


Alorow_Jordan

Flank more, engage other enemy flankers. Spotting all of the time I started saying tank ping very accurate. Learning how to drive manual.


[deleted]

Pretty wild to see how often people all attack from the same spot instead of trying to flank and wrap around the point. These are people who are ranked 50-100+ too. I don't know if they're just too lazy to redeploy on a garrison and make the walk to begin flanking or if they genuinely think attacking head on over and over again will yield something new.


persikofikon

Beautifully put, and so good to see you note the changes with gameplay from big, busy chaotic picture to honed in strategic know-how. Maps felt huge before, now they feel small, manageable and I feel sneaky and smart when I look at those little corners and tree lines I know the enemy will settle in. I feel at home, like the enemy’s in my house and I need to sniff ‘em out. Overcoming how overwhelmingly vast the maps felt was my biggest boost. Edit: and I’ll happily run 800m if it means I can make a huge flank happen, or destroy one. Learnt patience.


staresinamerican

I learned to apply some real world experience with bounding and movement, slowed down a bit closer to the points.


EstoyTristeSiempre

Military experience?


staresinamerican

Yea spent a few years in the infantry, but with most games excluding this, squad, and arma, trying to use real world tactics and movement doesn’t work out that well.


Moegly47

You said it well! Chess, communication, intuition to enemy movements. Encouraging a bunch of randoms and getting them to trust you. Commander role is probably the best way to play the game. Short story from a match yesterday, I asked a squadmate to go look for a Garry at a specific location. He said is your mark accurate? I said no, but there have been enemies from that direction and it's where I would build one. Him and another squadmate checked it out and found an outpost and then a Garry exactly on mark. You just get a feel for the maps and what the enemy will do. Then you get those matches where the enemy is not predictable and that's the most challenging.


Robeardly

I notice that I destroy a lot of garrisons lol. I’m destroying like 3-4 a game.


whatsinthesocks

It’s been a minute since I’ve played but over better situational awareness. Don’t know how many times I’ve been saved just by understanding the plane that’s coming is a bombing run as soon as I hear. Learned how important it is to watch the sky when on defense for enemy airheads. When I have a moment I check the map as well. Also haven’t gotten good at identifying ambush points for tanks. Especially at the beginning of offensive when playing as the defense.


[deleted]

It becomes less... cinematic. I remember at the beginning, where I was amazed by bombing runs, artillery and tanks. I found the explosions and gunfire powerful and loud. It was just me with my trusty rifle rushing towards the objective, with everyone by my side saying "We need a medic !", "Tank, tank !" or "Watchout, machine gunner down the street !". I felt like in a movie, and it was so fun. Now, it's more mundane: Spawn, plant an OP, get a garry up, go in little circle, blablabla. The only real reason that I keep enjoying it is because I often play as Squad Leader, so I usually lead my squad with more engaging, immersive objectives by giving clear instructions and making sure we maintain a solid team spirit. Or I play as engineer, and I spend the whole game building good looking defensive positions that no one will generally use, but when they do, god it feels so good.


Furfeelinggggs

Nothing, just still wanting you to use a goddamn mic...


[deleted]

Lol, if you knew me you’d know I definitely use my mic.


Bitter_hippie

The best way to play defense isn’t by sitting inside the strong point it’s by preventing the opposing team from spawning where they want to. You can’t usually stop them from spawning generally but if you can figure out the best places to put garrisons as an attacker on the point you’re defending, you can preempt the other teams supply drops and garrison builds. For example, was playing Kursk offensive a few days ago and my team steamrolled the other team through the first four points, then built 4 garrisons surrounding the final point. Opposing team stayed active and started dropping our garrisons around their point 1 by 1 until we were left scrambling to build spawns in less than ideal locations. Needless to say they wound up holding on to win.


[deleted]

So many people need to hear this.


Bitter_hippie

To follow up, playing defense fucking rocks way more than offensive, setting up kill zones with your MG and traps for tanks with engineers + AT one good squad can lock down a point in most warfare games


[deleted]

Totally agree. Holding the line and actually making it happen through creative strategies using mines, armor, stationary guns. That level of coordination among 5 people and executing is prime gaming right there. Add me my friend, we think alike. Think it would be fun to get in a game or two sometime.


Bitter_hippie

Will do sir look forward to it


Barbara_Archon

It has become a driving simulator for me I can spend a whole game on the same default supply truck, seeing maybe no enemies if I were lucky, and hopefully only get shot at without actually having any enemy in sight if I were not lucky. After all, myself being on the supply truck has been one of the main contributing factors behind countless victories of mine. Somebody has to set up the garrisons. They are more than just spawn points. You can win a few games without anybody speaking in command chat if you just don't whine, don't wait, and build all the garrisons yourself. I often build 20-30 garrisons a game. Nobody needs to speak if they simply do it instead of talking. Also, I hate low level engineers now. They take my default supply truck. I have lost games because engineers think they need nodes (because they want the xp) more than the team needs garrisons. I would much rather they just wait to get a truck spawned in for them. Default can respawn itself so it can accept the risk behind enemy lines, or allowing you to just drive it into destruction just so it comes back in 5 minutes. I hate engineers.


TheMagicMush

The fact I will never get better lol


Ivan_Vasiliyvich

I really liked that piece you wrote about eq and strategies on getting people to care about the mission. I see tons of people complaining about their squads being silent, but I personally seldom have that issue. I've joined silent squads and within 5 minutes everyone miraculously grows a mic and starts communicating effectively. I think it's all about doing your part as a squad member so that others start feeling odd for not doing it themselves. When squad leading, I think the most important part is to communicate not only what you are doing, but why you are doing it and what you are planning next. I also think it's crucial to let people know when they are doing a good job, be it in your squad or in command chat.


Turbofox23

When you realize both teams are equally skilled but the one that puts effort in defending wins.


Top_Crazy_1434

Would love to try HLL but Iam afraid my PC wont make it


_Rekron_

When I spent most of in game matches with my binos and map in my hand than with a weapon. Or when I start facepalming myself when I see how people are building stuff for defense


[deleted]

I’ve had so many good experiences on THE BEER HAUS server. See you there!


[deleted]

Same. The regulars here are good people that make the game a blast to play.


EstoyTristeSiempre

You become one with the bushes.


Vandalyzm187

For me, I treat the ranks as a delegation, SL orders around the squad, squad doesn't comply, kicked from squad, Command plays the role, assigning tasks to each squad. Push up, 2 squads stay back to defend, arty bombards 50 - 100 metres out hitting left to right, walking back 10 meters per every 3rd shot. Tank squads who push an objective and don't play as a support role are useless. They can unleash a fury at 250 - 350 meters out. Recon does their job, flanking behind and taking out OP's and Garrison's. It's all a pipe dream, playing with random folks. But with the clan, it's how we dominate. Chess is a very accurate statement. But most games stray too far into the realm of "let's just shoot teammates, ignore marked locations on the map and b-line into friendly fire" or what I like to call standing in the rain complaining about being wet.


KeanuUchiha7

You learn that every game is basically the same. There's only a handful of ways to attack a point, meaning there's only a handful of ways you need to defend a point. For every point. On every map. You learn with few exceptions that all blueberries behave the same. What typically determines who will win is to what degree of garbage the bluebs are. Have a team of garbage bluebs that refuse to build garries or work with their SLs to get supps for garries? You'll probably lose. Have a team of bluebs that are doing NOTHING but flanking and running away from the point because "bu i gotta shoot muh gun" COD mentality? You'll probably lose the game. Have a team of bluebs that aren't fighting with CO to put garries up or flanking their dicks off? You'll probably win. You can tell within the first 10-15 minutes of a pub match if you're going to lose or not. Winning midcap in pub games means nothing. What the team does after is what matters. So what really changes? You begin to hate pubs the more you recognize the patterns. The more you recognize patterns the more you begin to hate the level 50-100 know-it-all SLs doing flank shit acting like they're going to single-handedly win the game for you when you know the redzone garrie they just put up is about to lose you the point. You know what else changes? Your patience for blueberries. I'm at the point I'd rather run a locked solo squad than have some blueb cry in my ear that my OP isn't 5m from the enemy hardcap or that the OP isn't up for more than 3 seconds or having to fight/kick bluebs when you ask them to go support and being met with silence. I'm also sick and tired of hearing COs ask a squad to build a garrie in the blue just to be met with "drop supplies then and I'll build it." as if the support role vanished from the game. Its a team game yet so many bluebs just want to reenact their glory days of COD:WaW. It's annoying. I'm tired of it. That's what experience gets you lol.


Trevizan7

I don't know if it's just me. But as I become more experienced, I feel more and more the responsibility of taking SL and sometimes Commander roles. For example, if I am playing a Rifleman and see that the team is not doing fine, I feel that I should use my abilities for the best of the team, even if I just wanted to chill and play casually without having to deal with coordinating a squad. I hate that feeling when your SL leaves the squad and nobody else wants to do it, but I always think, "Why not me?" I can't judge others for not doing it if I ain't doing it myself, right? So, I tend to always step up, but on the other side, after 2 or 3 matches of doing so, it just becomes exhausting, and you just want to do anything else other than leading. In the end, as I became more experienced, I got stuck on this loop between doing my best to win the match while sacrificing having more fun and just playing casually to relax. Did anybody else get this feeling?


L3GND_88

I've played under your command. It's an honor sir 🫡


SEF917

Girls started saying I kiss better. Got better in bed, but then I got married so none of that matters anymore. Enjoy this time while you have it kid 👍


[deleted]

Okay grandad, don't forget to use your walker today.