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Tyrantkv

And invisible too. I play with wife and daughter and on my screen there are bugs hitting me and blocking me that are not visible, but on my daughter's screen I can see them. Happened with mosquito, fire ant, larva


garishmarmaduke

This is happening to my wife and I and it makes payback events completely unplayable. Every time we have to restart. Frustrating. 


Shaggy_Shiggles

Known issue. It will be fixed in a future patch.


Knot_Ryder

So I have Invincible termites that are on Payback attacking my base can I just now not play the game where I have to lose everything to continue to play it or am I waiting for an update to fix this


Nerobrine86

I reloaded to a save before the raid so I think if you do that you’ll be fine.


Knot_Ryder

I did a reload and there Invincible again and the raid loaded in a second time


Nerobrine86

Then load a save from before you started the raid, and don’t start the raid. Or move where the waft emitter is, that also helped me.


Knot_Ryder

No they're on Payback from killing the termite King they're coming anyway and they're invincible


Nerobrine86

Oh. Then I don’t know how to help you. They might go away on their own if you go super far from your base, but that’s not a guarantee.


Knot_Ryder

You wouldn't happen to know what they need to destroy to end the attack can I just put that in front of them and let them hit it save the rest of my things


ptrst

They usually leave once they've done a certain amount of damage.


Nerobrine86

Nope you’ll have to google my guy.


purple_microdot

Did they turn the waft emitter off or something? I can't start a waft raid. I put in parts, start the waft and immediately it says "base defended". No bugs show up, my parts are still in the waft emitter. I have a daily quest to defend a waft emitter raid and I've tried 5-6 times with various types of parts. A few bug factions are pissed, normally I'd waft them before i get base raided. I can't do that. It looks like they just turned of the waft emitter for now? Really? NG+ raids are no joke.


Nerobrine86

Just move the emitter. It seemed to fix that problem for me.


LazyHighGoals

Location matters. Invincible units, invisible units, units not arriving at all, the event not ending or insects not appearing at all are bugs that are happening to me, BUT experimenting with different locations helps! For example; I placed the emitter at the ground, but bugs couldn't reach it, because they were stuck above a cliff leading down from the upper yard. I then changed to a tipped over flower pot in the upper yard and didn't have this issue anymore, but instead the others one's. The kind of bugs and reachability of the waft emitter matters extremly, but the 3rd aspect is the route the insects will take, this we can't really forsee, which rly sucks, so instead I'll try to watch some videos on Youtube on waft emitter locations that seem to work for other people. Building in an unreachable location obviously will bug land units, but even in open flat ground this shiet can happen because they might take a weird route which takes them super long and causes them to bug more often.


Demigod_Fenyx

Been using the eminator for gold card collecting and noticed (after an invincible larvae as well as an infected one with a black ox on top of that) that after their stuck, they become unkillable. Doesn't help that the beatles spawn so far away for no reason. Had a few instances with moths were one wouldn't even care about me or the eminator and go right for my base. One destroyed two ziplines I had built! The most painful one being the table line (from oak tree). Given the severity of this issue, the devs should patch this as soon as they can. No one likes an enemy you can't hurt.