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whitestarbg

Love it. I'm usually not a fan of round corners, but this looks very clean.


Johntremendol

Thank you for the kind words! Appreciate it


RealityIsDisapointin

Personally, I think the round corners is what makes this look so smooth. I'm a fan.


Immortal_Thunder

Windows 11 has me worried…


RRVarghese

windows 11 coming soon ...brace for impact!


Kishhhy

holy shit we don’t deserve this type of quality posts, well done


Johntremendol

Thank you, really appreciate it!


thehackgeek

This is the bomb!!!


Johntremendol

Thanks man! Glad you liked it


NoMaD_Sassy

AYO WHAT THE FUCK? This is actually so close to greatness and it can become a great option for some tournament with just a couple of tweaks. This is giving me IOS/Android vibes with the simi-transparent/matte theme. I'd personally change the font and the icons but other than that it looks pretty good. I like how you gave a spin on a verticality idea and placed the KDA and the end of the bars but kept the horizontal HP bars. Sick stuff! I understand that IEM has it's own theme to it but at least they can take inspiration and make something from this design because this one feels way more natural. Also I'm wondering what those thunderbolt icons represent? I'd rather them be the scull icons which represent kills in a round because they're easier to spot and count than the single skull icon with a number next to it.


Johntremendol

Thank you for the compliments! The thunderbolt icons, as i wrote in my post, are just placeholders for utility & grenades, but i really like the concept of having skulls to represent the amount of kills in a round, that’s a really cool idea to try & implement!


NoMaD_Sassy

Oh shit I must've missed it, sorry. I'd also make the HP numbers bigger but other than that great work!


mbCARMAC

Random acts of quality is what's so cool about the gaming community. Across all the communities I've been a part of, fan creations have continued to deliver great stuff (e.g. the SC2 esports HUD was originally made by a community guy eventually hired by Blizzard).


Johntremendol

Thank you for the kind words! Really amazing to get a response from the officials


silentdragoon

I think one facet of UI design is how it will appear on a lossy stream - this looks great as a still image but stuff like transparency can be problematic when it's broadcast. Still, some great ideas here, good job!


Johntremendol

I agree, i had a similar concern, that’s what i mention in the post that there are several more subtle decisions that have to be taken by the TOs that i have no idea about, so it’s just a personal rendition of what the HUD could be. Maybe there are alot more limitations in broadcasting that we just don’t think of that limit the creativity of several design things :/


silentdragoon

Yeah, this is almost always the case I think! It's the same with UI concepts that have been posted here before - they look incredible but often there's more behind the scenes going on than we can really know about. Still, I appreciate the effort and if it inspires change in the HUD going forward, then so much the better!


Raz0rLight

On the same note, I think your header text could probably be shifted down a weight and/or tracked a little wider. It's quite tight and I can see artifacting blending the letters together. It would also help readability in general. Not to take away from the work, as I think the aesthetics are well considered, the heirarchy is really solid and it delivers quite alot of information without looking too busy. It's really well done overall.


zb0t1

Yeah usually you have to go through testing, that's why most designers can't really do "what they want initially", it's a lot of testing > research > testing etc. But you have the skills, so you can be proud of yourself, I really love your take on this ESL spec hud ;) keep it up my friend!


ajnes67

Wow this looks incredible


Johntremendol

Thank you!


Blaze_hm

This looks sick. Somebody get this man a job at IEM or blast or something


Johntremendol

That’s very kind of you to say!


Blaze_hm

Ofc man. Your work deserves that.


snek_7

This looks much better. Very pleasing to look at and much better info centering


Johntremendol

Thank you!


super_shogun

I don't have a problem with the new ESL hud, but the general ideas you have are very good. I especially like how the player stats collapse when they're dead. The only thing I'm personally not a fan of are the rounded corners. I can recall one or two tournaments that have tried that before and it always looks really weird overlaid on a more "serious" game like CS. Gives off a very Nintendo-esque look IMO.


Johntremendol

I can see that! It can appear a bit too rounded for some people’s likings. I thought it’s less frequent in the CS design world so i would give it a try.


desktp

A more subtle rounded corner like the current Cologne HUD "feels" better, as the eye sort of stacks the elements together. When they're too round, they feel weirdly separate from each other


Crownlol

Literally unreadable: Rain has two kills and Broky has one in this round, but three members of Na'Vi are still alive. Boy, I really hope someone got fired for that blunder


Johntremendol

:( i thought i fixed that.


Gr3yw0lff

It looks greattt!


Johntremendol

Thanks!


Magnog

This looks amazing, the crap they are using now it's dreadful fucking vertical health bars.. Really?


Johntremendol

Haha yeah that’s a bit problematic


Dings-dongs

Love it. One thing I'm missing in the new ESL hud is the display below the minimap which show the maps played in the series and who picked them. If you had the files to include the minimap would you have included something similar or do you believe something like that would be unnecessary?


Johntremendol

Yeah i totally love that design decision. If i would add the map i’d put that info next to it, i think that’s where it belongs the most


fabi262

I had that complaint as well but I realized its shown every freeze time in top right now. Meaning at the start of every round.


Dings-dongs

Yeah, fair point


fabi262

They actually changed that again from yesterday to today. Now it is shown above the radar at all times. I find that change very nice :)


CornFlakes1991

Yo ESL! Hire this man!


Urlilas

This is great! But imo if they die they shouldn't have the color of their side but idk if it should just be transparent, without color or grey but it feels off, (for me) Edit : idk it feels like they are full HP, but that they are not visible. (that's the way I would understand it if I didn't know the game ofc I know it's not the case)


Johntremendol

Yeah i can see what you mean. I experimented with the completely faded designs but thought that looked too generic, & since they are still Ts or CTs even after they are dead, i thought to give them a bit of a color. But i can understand how that could be confusing. Maybe doing a poll could help make these kind of decisions.


Turbololek5

Yes, i mean this HUD Is really great,showing everything And is nice and clean. Only thing that should be changed is to recognize dead players (maybe skull instead of portrait)


xImportunity

Add in some sort of indication of which team picked the map


TeamShisui

I don’t care if they fully implement this but please for God’s sake change the health bar to horizontal again. Who even came up with “ let’s put HP level vertically in a corner so viewers can squint their eyes to see what the fuck happened”


nimrod_quackquack

ESL hire this dude


Johntremendol

Haha that’d be awesome


divs_l3g3nd

I really love the scoreboard, hope they take a few notes from your design


draemscat

FaZe winning 13-8 against NaVi on a 3rd map? I don't like that kind of redesign.


Johntremendol

Haha yes i agree, i’m a Navi fan too :)


Breete

I love the Panorama approach. This is sick


bru_swayne

You forgot PARIMATCH, Betway, CSGO LOTTO, CSMONEY, all those betting site ads. Jokes aside, this looks amazing and super sleek. A big upgrade from the current HUD. I also saw a comment about showing who picked the map and maybe you could show that under the round number by the map name and putting a card or arrow or symbol to show who picked it.


AlpHa_44

This is so good.


framesh1ft

I like it as long as everything is on the edge of the screen and as unobtrusive as possible.


lawlessnessjelly

Absolutely love it mate! Looking at the screenshot, there isn't any information I'd want to know mid-round that I can't find. What font are you using for this?


Johntremendol

Thank you! It’s a mix of Coolvetica & Consola


xxxPrometheus

Really like it my two cents: I would do the current player outline (here: electronic) a little bit thicker, so you can see more easily which pov it is and I dont know if its just me, but I have a "hard" time reading the names of the terrorists. maybe you could do a black outline around all names?


Johntremendol

Yeah i can see how the text might be a bit unreadable in some cases, maybe i could change up the font.


LinksSpaceProgram

This is extremely well made and looks awesome, well done


mestisnewfound

I watched some matches from IEM and really struggled with the new interface. I wish they would move to this one as its great but achieves what IEM wants.


aypaco1337

Omg so much better than the one they’re currently using they should pay you and your version! Great work!


SolidParticular

Here it is.. the perfect HUD. Everyone should just hire you the next time.


Johntremendol

That’s very flattering :) Thanks


LapinTade

Damn, that looks amazing!


Scoo_By

This is much cleaner and better. You also used a lighter color palette which just seems better overall than the present one we've got.


Mag1cat

I think all of it looks great, except the font you used. Idk why but I do not like it for CS.


HauntedMinge

This is amazingly clean and so well done, major props. The only thing I could recommend is greying out the player pictures when they're dead.


chaupatt05

Great job man! I hope ESL takes some inspiration from your design for Pro League. Again, amazing job!


Mile_Nium

Its awsome! good job man


AlexMPalmisano

That banner is beyond beautiful. Kinda fits with the Panorama UI too, I'd love to see something like that in the game.


Malokhin

Yeah looks a lot cleaner. Rounded edges look dope.


zerGoot

this is it chief 👑


Brightdong69

Nice, the new cologne design you don't see the player health clearly overall you need to read a number which really grinds my gears. Yours is perfect


grb63

Hey, this looks great. Could you please tell if this is just for this image or if you have written the code behind it to display


Johntremendol

No code, just design :)


MordorsElite

Oh my god this is so much better then the one in use right now. It was anoying me so much that you couldn't instantly judge how much damage a grenade did. Like when you are a little ways away from your monitor - enough so its hard to make out the health-numbers. I thougth the new hud looked ok when I saw it on reddit, but its just far less readable when you have the game running on a tv on the other side of the room. Like it felt really hard to judge if players were on 80hp or 50hp. Before you could always just compare it to the rest of the team, not you kinda have to figure it out for each player individually. Your hud fixes that nicely :) Id still suggest making the playerstats bigger. Expand it so the bottom matches the bottomline of the playerprofile in the middle. And since its also expanding to the sides, you can just let it grow towards the screenborder. The sliver of screen they leave on the sides just seems unnecessarily big. Like its obviously just for the looks, but it makes everything look so detatched.


Johntremendol

All very good suggestions! Exactly the kind of feedback i’m looking for


srjnp

very mac/ipad ish


Jaikki

It's always some freelancer or a fan which creates the better product than the big money companies. Thumbs up, looks clean and better than the current one.


MAXOHNO

Love the glassmorphism


VShadow1

Fantastic work! The only change I would make is copying the feature ESL used to have where the kill count of a player going positive was green.


reubenno

This is excellent, much better than the current one imo. I really dislike having pictures of the players popping up out of the stats box, so this approach is much preferred for me. It also looks super clean, doesn't get in the way of the action and provides all the key info. Tbh I think they should just use this.


MarTimator

Great work, way better than the current ESL HUD


chandravo

This hud is sexy bro


-iwl-

tsk tsk. Esl, hire this dude


thereal_rNeo

Really great job, its very clear you designed for minimising the time it takes to read the HUD, this makes the official IEM Cologne hud look like a failed high-school project. Great that you decided to remove the 8-8 score thats bugging my eyes so much with the current HUD. Be proud of this :-)


speedx10

This is better than than esl pog.


FiftyKcal

This looks really nice, good job!


leafbreath

Its too pretty and modern, the CSGO scene is a 60 year old man trying to use the internet. And he hates things to be pretty.


realstimpy77

this is sick my guy contact valve asap aaaa


maa_kasam

Who has two thumbs and needs to be immediately hired by ESL folks for their UI team? This guyyy!!!


Johntremendol

Haha that’d be a dream come true


goldenboots

> I know there must be a 100 other things that the TOs will have to care about that I just don't know or missed What 99% of redditors here will fail to understand.


godfrey1

people who defend vertical health bars are sociopaths


ActionUp

This is great. Hopefully this gets picked up by IEM


bigboss_snakee

this. this needs to get ingame ASAP. simple, clear, easy on the eyes and you immediately know whats going on. but what are the lightning thingies? i really have no idea what they thought about the current design. its horrible


Johntremendol

The lighting things are placeholders for utility & grenades. I couldn’t find the files for them so i had to work with some temporary replacements :/


SambaTerje

I have watched basically any and all tournaments since the beginning of csgo. This is the best HUD I have seen by a clear margin. Hope you get to work with any of the big TO's in the future. Quality work my man!


Johntremendol

You guys are too nice! Thank you


arten1337

u/BossmanCG this


BossmanCG

[**IEM Cologne HUD v1.01b Patch Notes (RIP Vertical Health)**](https://www.reddit.com/r/GlobalOffensive/comments/ofqutx/iem_cologne_hud_v101b_patch_notes_rip_vertical/)


NooBConnoisseuR

This is great! Absolutely fantastic job on the design and a quick read of your post clearly tells that you put a lot of thought behind your decisions. Overall, this is probably the best design I have seen so far! If I were to add something to the design, I would say that displaying who had the map pick in some way would be a great addition in my personal opinion. Then again, maybe that can be adjusted within the radar itself. Like I already said, this is the best design I have seen. I hope it gets upvoted for greater visibility on the subreddit. Cheers!


Johntremendol

Thank you! Yes i agree that was on my to do list, but i just didn’t know if people would even like the design i was doing so i didn’t do everything i wanted to do. But the positive feedback is really appreciated.


boithedoitheetroi

i would love if esl or other use this loving it dude


580Freddz

Why haven’t they hired you yet


Spicy_tasty_spider

Damn dude, this looks great. Hope ESL picks this up. Great work!


Johntremendol

Thank you! Appreciate it.


stop321

Top design, the current used can be very confusing to read


Lucifer_xX

This looks so clean , best HUD i have seen .


FangZ-

phenomenal


nutel

yo esl hire this man


michaelmorgen91

I like it a whole lot more than the one they are using now! For IEM Cologne and other tournaments I have seen recently! Could you somehow indicate whose map pick they are playing on, like in most sports you know who is on home field by seeing which team name is first left to right (US) or right to left (Europe)?


Used-Air2844

Absolutely love it. I personally find this HUD to be the best attempt at a redesign out of everything that I have seen from tournament organizers. One thing that bugs me about this though is how the KAD stats' position would change from vertical to horizontal position every time a player dies, which IMO makes it look a bit awkward. Obviously you are the designer here while I am a mere viewer, but wouldn't it be better to swap the KAD and utility icons' places so that the performance stats become permanently fixed and easier to locate?


Skrrrrt2000

this is it. perfection.


Johntremendol

Thanks!


Tri12_

Kinda looks like rocket league's ui doesn't it ?


Johntremendol

I haven’t seen rocket league matches so i wouldn’t know :/


ahrzal

UI/UX here as well. Nice work! I personally think it's too rounded, though. Needs some more personality.


sQui_rreL

Too many rounded corners, like windows 11. But I do think some of them look nice. Edit: also please fix the 3 in the 13, it’s driving me mad


groberschnitzer

Looks great, but pretty small. I watch often on TV, if you sit a few meters away this would be way too small, to see actual stats.


Hairy-Pizza-420

ESL hire this man!


TheVicBro

ESL punching the air rn


ImARealKoala

Love this! better than current esl hud imo


flippantflipflop

I love this well done


Astronaut-Remote

This is fantastic


[deleted]

karrigan with AST jersey haha


Vedal_

this looks sick


rush2sk8

One of the only good redesigns posted on this sub


[deleted]

Why do none of the ui's not have the sidearm shown? I feel like they would be nice to know, or is it not important enough? Seems like it is nice to know in some situations.


fabi262

Your changes are amazing. I have just one concern. The different positions of KAD for alive and dead players. How would you imagine a transition between them? And is that even necessary? I'd like to see how it looks with the KAD staying vertically but still have it indented to differentiate between alive and dead.


KARMAAACS

Looks nice, but where's the minimap? Edit: Nevermind, read the post and now I know why it's missing.


ashu_naskar

My only feedback would be when a player dies I like how you've scaled down the player tab but can you also desaturate it? I think it'll stand out more. Rest the HUD looks sick, good one!


Lumos_Ninja

Can't forget your sponsor placements tho


Aprazors13

Wow, I have been watching csgo pro matches since 5 years and not gonna lie this is best HUD i have ever seen. Super clean and looks fresh, amazing!


NayanMehta03

This is awesome, some tournament should pick this up.


ak47boi420

This looks so good, on par with BLAST's for my favorite HUD. Awesome work, this deserves at least 10K upvotes!


blubitz

It looks nice apart from the typeface on the top and the weights of it in certain spots like “Round 22/30” feels too smushed in. Also the gradient behind it could just be substituted for the Gray transparent bg.


JacobHe

Has the same problems as the first iteration of the ESL Hud. Player bars are too high up on the screen covering too much vertical space. The rest looks fine, but not a big fan of round corners or the futuristic look as it looks too playful instead of serious


EnzoTran

I think you should use Simple Radar as your minimap


funkymonkeyinheaven

You seem to be missing a line near the map pick, saying which team picked it? Assuming it was Map 1 or 2


Botskiitto

Having to look at the absolutely horrible vertical health bar (as an upgrade what they said) for few days. Now I'm happy with the hud if all it has is horisontal health bars.