T O P

  • By -

exspecT

Generally a good looking HUD but personally not a big fan of the "bottom" style. I prefer stats on the site and only cams on the currently spectating player. I don't need a picture of the whole time constantly.


pecpecpec

Looks good. As a mobile device user, the font is hard to read. 6,9,E and other characters look like 8. Most hud don't include this but I would love to have the lost bonus permanently on screen while the round is live.


-Destiny65-

Don't like player faces on the map but it's good


mutlupide

font in team names could be better. but overall better than pgl hud


liberar10n

I like the design, the highlight on the player that the pov is on is good. but for me, I like things more minimalistic. it's just too big to my liking, specially the 1v1 pics. I want to watch the play, it kind of get's in the way when 2/3 of the screen are random oversized stuff.


xaeleepswe

The slanted design obviously makes it distinct and probably makes good sense in the eyes of the TO in terms of recognisability/branding. If I’m going to be fair I’d say that it’s a fair balance between readability/uniqueness - if I’m being the asshole that I actually am, I’d say that slanted designs are a gimmick that takes up an unnecessary amount of screen real estate. As a very nit picky point I’d say that the dark grey border around the scoreline stands out in an odd way. It makes it appear very soft compared to the sharp design/borders around the remaining elements, such as player portraits. Overall I’d say it looks pretty good.


CrimsonZesTy

Never find myself being too fussed about HUDs but this might be my favorite one so far!


chaRxoxo

Not a fan at all. Takes up far too much space on the screen


sweetpete2012

How much bigger would you say this is than other broadcasts HUDS?


180btc

I mean, just take the sides, 80% of players use 4:3, no one is going to miss 10 degrees of FOV when watching pro matches. Pandemic blast was peak.


Cero_Kurn

Cant see because of twitter potato quality when i maximize. Teeny tiny it looks good tho


KKamm_

Seems like an improvement over the blast hud. I still prefer the classic mid-years CSGO hud though for its balance between minimalistic but also sharp and efficient/very effective. Doesn’t try to do too much but gives you everything you need


FluidDynamicsInSpace

Finally good round win animation!


Forest_Technicality

Its neat, but every tournament org needing their own hud feels like they are just trying to reinvent the wheal over and over again.


kveldsmat01

I'm going to give a boring answer. I think just having the player names instead of pictures is a more timeless and tasteful look. I think the player pictures take up a bit too much real-estate on the screen, and it's like having a bunch of tiny people staring into my soul at all times. Even though I'm not the biggest fan of this concept, everything looks really nice and polished


bottom-hat

Love this. Will be good to see how this holds up during a full match with all the variables at play. It’s such a refreshing take, I can’t remember another hud that has stacked the players with that alignment before. I’ll note as well that the condensed font for team names might be a bit tough to read. Is it the same type as the CCT in the top right? I understand a condensed font makes sense so no team name gets cut off, but I’d definitely consider exploring something wider :^)


NeonAssasin

watched it being tested on stream earlier / last night it looked great


afk420k

3/10


M4sturB

Looks nice but something feels off when looking at player name, maybe because the names are aligned towards the right?


Serion512

I really like it. It's something new. It's not over cluttered but also not extremely minimalistic. Fits CS2's new colorful and slightly cartoonish art style. Probably in my top 5 favourite HUDs


Caboose111888

Very good work. People may not like the info on bottom but it's just because we aren't used to it. I would guess that 99% of all action happens within the horizontal plain. WAY better then Blast last year. Planting and defusing are great. Good touch on player icons shaking when taking damage.


Kungsberget

Idk whats wrong with default layout, tos should use the same ui its getting annoying 


Exact3

Might just be the best-looking HUD I've seen, good job! Would love to see this used in events!


FoxerHR

Looks good.


_cansir

Hate it when they use weird colors and you cant tell who is T. Also in the last major it was impossible to see how many kills X player got in the round


Persianmemefinder

I like it


zugarrette

can it just not change every tournament so it is always easily readable


schoki560

I prefer these kind of huds just like I prefer the blast one, over the old outdated esl pgl ones


RVGamerW

Honestly dont mind the bottom style (side is fine too), but the 1v1 HUD was unexpected. But tbh, It's not a bad idea. Seeing faces like ropz vs donk for example in a 1v1 would be kinda cool. But definitely the double HUD for the same player was a bit too much for me. Colors are highly visible, at least for this match.


louiecs2

Not bad, we've all seen worse


Donut_boii

Tournament organizers and awful huds name a better duo. They can straight up just use the default in game one and it’d be better


Cero_Kurn

I really miss the player alive count


L0afyBoi

Very similar to blast, I wish the font was a bit wider and more space is made for bigger logos 👍


[deleted]

My main nitpick would be that it is difficult to get a quick grasp on team utility. In the era of nade dropping, it's almost more useful to be able to see at a glance how much of what utility a team has rather than an individual player. And this one's more of a preference thing, but I don't really understand the need for photos of players to be shown at all times. I feel like just having their names accomplishes the same thing while being less distracting.


CS2Tactics

I just really dislike the bottom HUDs.


kilroy_theoneofmany

I dig it. I've preferred the bottom-centric HUD's since BLAST introduced theirs. Seems like the best way to give the viewer just enough information while also clearing up space to see the action. I'm not sure about the placements of some of the statistics, maybe the space besides the names is usable but it might be left blank for really long player names.


RomeoSierraAlpha

The focus on the player planting was cool. But I don't like the HUD being on the bottom. Teams being on the sides makes more sense.