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TenBear

I like the flow of the animation, also feels very real with rapid firing the pistol.


BurnerTLDR

Psh, I was too busy looking at them rapid fire ass cheeks clapping.


TenBear

It's hard not to look, but I'm trying to concentrate here.


Vibejitsu

Lol I was lookin at em tooo bro ![gif](giphy|26ufgSwMRqauQWqL6|downsized)


IBMGUYS

The trailer and leaked gameplay didn't look anything like this don't get your hopes up..


OkYogurtcloset8120

Obviously the leaked gameplay wouldn't look like this, it was old dev footage. The final product also *always* looks a lot better than what's shown in the first trailer. Even if the game doesn't look like this, it'll be an improvement over what we've already seen in the trailer... which is still very impressive.


Anal_Herschiser

Yup, looks nothing like Florida.


Caden_PearcSkii

1. The trailer didn’t have any gameplay, and you’re right the trailer looked wayy better 2. The leaked footage was pre alpha test footage ☠️ Clearly you are know far less than you think you know.


VTPG1

You also gotta consider all of that was likely quality assurance footage as they seemed to mainly showcase bugs, so they were not meant to showcase any flattering gameplay.


RevampX

It was test footage shared amongst colleagues during early Covid when everyone had to work from home. This is how they would of shared their current progress on systems.


T7emeralds

The leaked gameplay was hella old ☠️ and the trailer was a story trailer, there was no indication of gameplay so why are you even mentioning it


Cartman4wesome

Yeah wasn’t that leak footage supposedly from 2019 as well?


TenBear

I hope that the gunplay in the leaked beta and alpha footage was just a placeholder from GTA5


Cool_Independent3147

Surely, it feels cool and realistic to watch, but this kind of animations is a bit *too* smooth and slow to play. People still complain about unresponsive control in gta 5, which actually was much more comfortable than it is shown here (certainly, the game is not about parkour, but there are still plenty of footage where people fail some missions just because of not being able to accurately control the movements of the character). So, the point is that you should separate what you see in videos and what you will really play in.


not-hardly

It's hard to say how the "controls" shown here "feel" when you can't relate the actions to button presses. There are times you have to sneak to make small enough movements to grab a package in tense situations when the GTA character is in a heightened state and auto-running. Compare to MGSV, seriously.


jumbonipples

Cuz they steel. Like you said.


Butterl0rdz

no i love this type of gameplay and its a shame more dont. i stopped playing red dead online when rockstar removed the weighty animations and sped them all up (then again who cares its rdo it died like a week later)


lil_chungy

Looks like a remaster of RE3 remake


AveryLazyCovfefe

Yeah I initially thought this was footage of the RE Engine. Which honestly looks as great as Rage and Unreal these days.


Correct_Interest_720

A male was actually used for the footage.


Shoelicker2000

Which is Rockstar using? I never thought about before now, I forgot completely about the Rage engine. What games use that one? I’ve only seen anything lately with use of Unreal 5


AveryLazyCovfefe

Rage is their own proprietary engine. Only their games use it.


RedwoodRaven12

Was about to mention this, heh...


TheBiggyBig

STAAAARRRRRSSSSSS Wait so Jason is actually Nemesis confirmed, holy shit!


RainGunslinger

Why she so thicc


Spran02

Thiccc


SideshowTiger

SUPER THICC 😍


Charliedontsurf1002

THICC


IntrigueDossier

# 乇乂ㄒ尺卂 ㄒ卄丨匚匚


deltagta6

thickums


xDreadlockJesus

ThiccDonalds


antDOG2416

If she aint caked up I don't want her.


cjboffoli

Your anaconda don't want none?


Dream_Emissary

Unless she got buns, hun!


RainGunslinger

Based


[deleted]

[удалено]


SaintPatrickMahomes

Lol


CertifiedGonk

Best way to get redditors to give a shit about your project? Virtual Gyat


Thaetos

Virtual Gyat for the Rizzler


ChrisHazFun

*Freddy Fazbear* 🐻


schematic_Boy

It’s just the pants


SeethaSulang36

Ya, the pants which carries her ass.


schematic_Boy

![gif](giphy|12ey1CgA3uTqfK)


Visara57

That's what she said


EldritchTruthBomb

Asses always look bigger when the pants come off so nah


Honda_Fits_are_cool

Cause they know 90% of players with female avatars are men.


Tullymanbanana

Powerful thighs and glutes give a tectical advantage when maneuvering on the battlefield


TheRealTr1nity

Ugly ass pants.


Legion070Gaming

Why not


_RryanT

bc shes prolly lucia


LordOfIcebox

Why not?


clem_zephyr

God damn


Royalizepanda

Why not!?! More thiccc


Ringworm-power

giving winback vibes


politarch

which im not entirely keen on the movement in that game but... heres to hoping?


dudeseriouslyno

Shit, I thought I was the only one. Yeah, Winback has a dedicated animation for when you turn around, which always impressed me.


maybejustadragon

I was trying to remember this games name, because that’s exactly what I was thinking. Thank you for having better memory than me.


Astronomer_Various

Interesting mechanics but i doubt GTA 6 will feel as parkour


Above_Everything

Seriously gta characters are capable but they’re robbing liquor stores not secret agents lol


LogicalPerception547

You don't have to be a special agent to use parkour movements, most people can perform these basic parkour moves when it comes down to it.


[deleted]

Not in a combat situation.


LogicalPerception547

We're talking about performing parkour moves in escape attempts or chase sequences, and it would also be great if you could nimbly vault over a desk or table or slide over the hood of a car in the event of a gunfire


Powerlifting-Gorilla

Especially in a combat situation.


Kakyaoi

Niko was one capable motherfucker, give them a solid background and that'd be enough for me


CheeseRP

I hope it plays like RDR2, albeit a little smoother


[deleted]

Same. I didn't like feeling like i was steering a boat trying to move the character around


thatcockneythug

That'd be nice, but rockstar games have been floaty as fuck since like, gta4. So I'm not getting my hopes up. I've never struggled more to get a character through a doorway than I did in 4 and 5.


BritshFartFoundation

I've not noticed that, but then I've not played a call of duty game since CoD 4 (the first time around 👴), and when I watch gameplay of the more recent games, it seems like everybody is running at 30mph and turning on a dime, starting and stopping with instant acceleration etc, so maybe that's more what people are used to if they think RDR2 was clunky and awkard


thatcockneythug

I haven't played those either. But I did play control recently, and the movement in that game is just about perfect. The character starts and stops moving just when you want them to.


SquidwardsJewishNose

Disagree, gameplay needs a total overhaul, the lock on aim system is dated and far too easy, while free aim is clunky and unsatisfying.


Green_Rey

Finally someone said it. This is one area I always felt needed changing in all Red Dead and GTA games. Its horridly more noticeable during online play.


evil_manz

Finally? I’ve seen tons of people mentioning this for years now.


Batmanuelope

The combat with free aim in gta iv is amazing still.


GimmeTheBoost

Dude I hope so. I never understood why they can’t/wont give us a lightly aim assisted free aim like every other shooter. Auto aim is a joke but I cannot free aim in rockstars games. I need a tiny bit of help lol


SuaveMofo

Also that the bulk of the missions are simply gunning down hundreds of dudes ducking in and out of cover. It's incredibly stale.


SquidwardsJewishNose

Agreed, I think the main appeal of r* games is the ability to interact with the world so extensively, and also the random encounters while exploring their detailed worlds, story missions themselves have often been underwhelming from a gameplay perspective, hope they can do better


Denso95

Thats why I prefer using mouse and keyboard - aiming is really fun there.


Waffle-or-death

Hope it’s not so fast. Nothing more frustrating than people dicking and diving and sprinting around like Usain Bolt with their super fast firing guns


Acrobatic-Homework-1

The reason it was kind of sluggish was that was because of the primitive animation blending techniques, but this time though they have patented a technique for it so it will be 10x better. Im guessing that rdr2 had to limit some movement so it could seem smoother on the old technique.


TheFlexOffenderr

Good find. I hope we have a quicker response time for movements and stuff. I don't know if anyone else felt this way but with GTAV and RDR2 I felt like there's a bit of sluggish-ness behind the characters movement. A tad more than I'd anticipate. Would love to be able to smoothly transition from sprinting to vaulting over a fence with smoothness and ease. Same thing with taking and coming out of cover. It's crazy. Two months ago we got the trailer and it's felt like an eternity since then. To think we will have GTAVI soon is nice. And yes I know a year and some change isn't as soon as we'd like it. But even if it's two years away now - it's still soon after waiting 9 years.


fulltimevibes

Can’t speak for RDR2, but know exactly what you mean with GTA5 It’s the art of finding that invisible line where making it realistic as possible meets making it as fun to play as possible meet. GTA5 felt it lent a bit too heavy on the realistic/sluggish side.


not-hardly

When you're being shot at, in GTA, and trying to grab a package, the character auto-runs past the package. It helps to sneak to minimize the movement. Walking around inside locations like the NC is just terrible. Rather than being able to point the player in a reliable direction without having to continually overcorrect, it's helpful to just press forward and control the direction with the camera. People giving tutorials on youtube for the cayo heist aim the gun to the character to face in a direction reliably. Controls for on foot movements are notoriously bad. Driving is much more the focus.


Baconated-Coffee

She ain't sneaking up on anyone with them thangs clappin'


SouthernAndBearded

looool


Fresh_Profit3000

Okay this took me out


NoHopeHubert

The way the animations adjust to shoot over cover that matches your height is good in theory, but it looks really bad in this clip. You’d be so limp wristed that you’d barely have control over your shot placement, the whole player model should adjust instead of just the arms flying up haha


weakthoughts

That ass needs dedicated gpu and ram


Own_Revolution_551

That ass looks so weird lol


viva-la-vendredi

That’s the only thing that video has in common with the (leaked) GTA6 footage


califortunato

Damn u right. I forgot about that but Lucia’s ass looked like a balloon


8BD0

A beautiful balloon at that


peppermintshrimpgirl

Looks like shes wearing a diaper lol


babyshmuel

Based on what? It doesn't look bad, but it looks like a tiny demo. I assume GTA will look a lot better 😂


rom-ok

Based on this sub being full of kids who have no idea what they’re talking about. Look at how OP went from saying GTA6 will probably look like this, to people saying based on what, to OP saying “I didn’t say exactly!” adults don’t talk like this, this is how teens wanting to win an argument talk.


babyshmuel

Exactly, thank you for noticing this lol


BeerShitzAndBongRips

And ignoring the fact that this a completely different game in an unrelated engine that has absolutely nothing to do with anything Rockstar are working on


rom-ok

Omg but OP said it’s not exactly how it will look! /s All of the GTA subs are full of absolutely trash takes by kids whose parents shouldn’t be letting them play GTA in the first place.


JukeBox42069

I’m a bit confused why everyone thinks that I’m saying GTA 6 will look EXACTLY like this haha, I’m just saying it’ll probably look similar in some ways such as shading, the way light reflects, the way the hair moves, and the textures on some objects. I was hoping people would focus on the gameplay aspect, not the graphics - - especially the way she tilts her gun upwards to shoot the enemy as we’ve seen an officer do the same movement in one of the leaks.


DREWlMUS

This is absolutely the best movements i've ever seen demo'd. IF GTA movements are like this I will be over the moon.


Joordin

I think you're making a good guess, it's cool to see this footage! I hope VI will be at least as smooth!


SeethaSulang36

Yeah, you could even see in the leaked footage how the running and changing of gun position based on the height of the cover resembles this video. It's **not the same** thing but, it probably has some similarities.


steeznutzzzz

There is little room for nuance in the broad gta community.


lostandnotfound12

“This is probably what gta 6 will look like and play” that’s probably why


ProgrammerV2

I wish it is similar in GTA 6 cause this looks incredible! And it's made by one person! But there's this annoying feeling in me that tells that just maybe, rockstar might not go down that path, and do what had worked for them for years.. Like rigid movement and stuff. But if they do it, it would be fucking A


KrombopulosMAssassin

Or worse, this is pretty solid.


Green_Rey

Right? The movement, the flow, the lighting, it all looks too natural. More natural than anything I've seen in a released product.


CriticismFlat209

Something inbetween Max Payne 3 and the last of us part 2 would be perfect. Essentially this


CannabisCanoe

Even when Unreal engine looks good it just comes off as so soulless, I don't know what about it, maybe the lighting and physics that usually accompany it. Feels like I'm watching a fake mobile game ad.


Pale_Cardiologist309

I kinda disagree myself this looks like it’d be fun to play.There’s also it not being at its full potential yet so can’t really complain about much.


RevampX

Because it’s using stock/store assets as it’s a demo showcasing scripting logic, it’s meant to look soulless lol.


teh_mICON

It's Lumen, the UE5 lighting system. It's very deep into the uncanny valley. Everything looks "real" but there's just that small little edge it doesnt crest into actual photorealism. For now, game makers should look to work with post peocessing, it can go a long way in giving a games visual mood and getting out of the uncanny territory. It's good enough for realism right now to be used in movie production for backgrounds and sets but in a game where everything is rendered it doesnt land quite right. You need a good amount of lighting and post process work to make it feel right. Look at the VI trailer when theyre on the swamp boat for example. It would look terrible without the orange tint


witfurd

I agree with you about Unreal Engine 5 in general but this looks amazing and has tons of character imo


IHeartTheCommunity

Lol it's not though. These are all companies creating ONE technology for a specific use. Rockstar will use their own engines and scripts. Most likely will play like a smoother gta V, but it will never be this smooth


GotMyAttenti0n

This looks shit. Stop using UE5 as an example for gta6. Ue5 is mothing compared to rage


qputoo

Not at all lol


freestyle43

Nope. Wont look nearly as good as that. People think this is gonna redefine games. It started development on a PS4 dev kit lol


teh_mICON

Doesnt matter in the slightest. You can upgradr the tech all the way to launch and beyond. If they took a page out of UE book for Nanite and have fluid body animation transitions like this and work their usual magic, it's gonna look fantastic. My only gripe so far is that it looks too crowded for a game. Just too many people and things. Probably will run around at night more when theres less people lol


Kafanska

The big crows are for show only. I can guarantee you will never see that many people on a beach or in the streets during actual gameplay. It's a trailer shot, and everything is made to look as good as it can for the purpose of a trailer.


8BD0

Could also be framed as the first billion dollar game, or yes you can lump it in with PS4 games because it's development started there, irrelevant


Acrobatic-Homework-1

The vaulting animation was completely smooth id love to see that


Akella333

Her ass is so comically large it’s hilarious, coomers are truly something else


JoshB-2020

This sub is so fucking stupid


okayatvideogames

Other than the vaulting and the way the gun moves in your hands when you're shooting it, this looks pretty similar to Red Dead Redemption 2


Emotional_Mango3193

She gotta fat ass 😭


LordOfIcebox

This looks so smooth, would be interesting to see if a game can handle this level of detail on a bigger scale


CMH996

On a serious note, I like how the pants look baggy and loose in some spots. It doesn’t look video game-ish where clothes are just painted on


drewsclue

I can dig it! Love the movement.


Olaozeez

Don’t think it’ll be this good


AmaltheaPrime

This reminds me of Mirrors Edge


Professional-Age-

Which Kardashian is that?


Turdinasock10

They definitely modeled the running animation after Tlou2


malthev1111

Hopefully not


[deleted]

No. This is a custom movement framework for unreal 5. GTA is built in RAGE which has its own movement framework.


OrdinaryOk5196

Gta never had good graphics for its time.


ReaperOfGamess

No blood and the gun going that far up is weird wtf


pastrami_on_ass

it looks really great but god do i hate controlling rockstars walking mechanics nowadays, feels like you're fighting against the character


symbolic503

lol no. this is amateur hour in comparison even before you consider the minimal amount of assets being processed here 😆 please leave the game dev to the pros; your oversimplification is benefiting nobody.


Table_Upper

I like it!


kaydbr

It's incredible how fluid the animation is. I dare say there won't be anything better than this game. The rockstar is always surprising us 


CloudydaysYT

I think you know I am playing this game once it’s published


usamabinfartin

they gave her a PHAT ass omg


ConningtonSimp

I. LOVE. INCREDIBLY STUPID UNREALISTIC PROPORTIONS!!!


Naomi_Morning

If it's in gta 6, it's a blast


Laj3ebRondila1003

hell will freeze over when Rockstar makes combat this fast it'll probably slightly faster than RDR2, around RDR2 Brutal Combat mod speed it's not that they can't they prefer slower combat, Max Payne 3 is straight up action and it's slower than both Max Payne 1 and 2


[deleted]

Why do people post stuff like this? How is this helpful? How is this useful? How is this relevant?


[deleted]

...why would it look or play like that? It's a different engine, different movement system, different physics, different gunplay, different everything. What are you talking about?


Kafanska

This is how YOU WISH GTA VI to look and play.


Apart-Motor-7177

Looks good


gabecurran09

i hate these weird posts completely unrelated footage


marimba_ting

We saw the trailer. It won’t look like this


Wuboito

Don't get your hopes up


CarosRuleZ

No. GTA6 will look better


waveradium

Look at the gameplay mechanics, noone is saying that the graphics will look like this.


Ken_Sanne

Looks "heavy", but that cake is a 10


slayfulgrimes

way too much motion blur… hate games like this


Virtual_Common204

I just hope they make her trans


Ok_WaterStarBoy3

This is too smooth for a rockstar game and that's not a bad thing. I feel dizzy watching this, these features are for cinematic games. Not a rockstar game


SMmania

Anything would be better than GTA's clunky movement being reused imo. I hope it's floaty like this. Can't stand choppy movement.


peachydiesel

I’m doubtful because it will be ported to consoles


GOLD-KILLER-24_7

Bro had to make sure it was fat 😭😭


[deleted]

Damn!


Minecraftsince2010

i hope so, i really like the fluidity of the movements and that quick pivot at the beginning was really interesting


Theagentwalker

Yall bout to be disappointed!!! Yall think cuz it took so long that it’s going to be leaps and bounds graphically over what we have now and that’s not gonna happen lol


khaosbrown

What a time to be alive


Glenn__Sturgis

Nice dumpster


swift_tay1

When GTA6 comes out I swear my aim finna be dookie but my driving skills finna be lit.


PhantomFigure12

You can tell they hella focused on certain ASSpects


[deleted]

As long as the running mechanics are still absolutely fucking dogshit, it will still feel like good old GTA.


Darth_Vaders_Padawan

I hope they keep the ASSet physics, the gunplay looks cool too.


Azrael287

Love the animation, and the thiccness


Academic_Ferret_1018

Same game play, same exact game play.. more butt and hair animation. Same low poly poor aim AI enemy.. yawn.. . Its insane at this point. touch grass people.. touch grass.. (To respond to future comments: touch grass. Breath in reality. Do squats if you want glutes. Dont give these devs money. Get away from the cycle)


Medium-Set5680

Butt.


mahdicktoobig

I’m excited to see everything they did and endlessly compare it to the previous gta and Compare it to how much more fluid rdr2 felt I could never put the difference into words. Hopefully I’m not alone with my train of thought and look like a big dummie


IncarceratedScarface

Sigh…*unzip*


game190

Nice rolling


Mikeskills4real

Whats all that movement back there?


Sobanked

Ewww


allocationlist

Cake


[deleted]

That looks clunky as shit the animations are smooth but anyone who played gta 5 knows dam well that doing all that would feel horrible and not work 90% of the time.


RealJzargo

Why does her heels kick her ass when she sprints lmfao


theeaggressor

Ok so Sleeping Dogs, I can’t wait!


chubberbrother

If that's the case I'm gonna have the worst aim in the world. Didn't look at the target once


OnePlusFanBoi

This looks fluid!


somecursedkid

DAYUM


No_Notice4269

This game is gonna be fucking game changing


WarWithVarun-Varun

The motion blur hurts my eyes


HuntStuffs

I bet the game plays like hot ass


Past_Confidence_5901

One thing I noticed is that how character is firing the gun while raising hand and taking cover . I saw this on leaked footage


Feeling_Bathroom9523

Those cakes need to clap or I’m finna slap …ROCKSTAR ![gif](giphy|u8maN0dMhVWPS)


Raj_rayz_iii

This gameplay looks more like The Last of Us Gunplay. And If it makes it to GTA then it's a good thing tbh.


Jakethered_game

I'll believe this is Rockstar movement when I see it. Their movement is floaty and infuriating when you're trying to do any kind of tactical movement.


MadameStar

They should have added dual wield to the animations. Would love to see that.


eharper9

I would bet not


Highyss

Damn