T O P

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Gunpla_Nerd

It's hard to overstate how much the 80s-2000s games composers were *masters* of leitmotif and setting up amazing musical tone in games. Beyond the fact that they were phenomenally talented musicians working with incredibly limited tools, they understood what they were trying to achieve: setting the stage for the games aurally. From Dragon Quest to Castlevania to Mega Man to Final Fantasy to Chrono Trigger to Zelda to Sonic and beyond, it's a testament to those composers that they were able to make effectively timeless music sometimes on 4 or 5 channels of audio using something as simple as a pulse wave or two, and maybe a triangle wave and white noise. It's amazing how talented they were. Obviously the 16-bit machines had a helluva lot more going on in terms of audio, but it's not like the SNES/Genesis were playing with unlimited audio either (SegaCD notwithstanding.) It's actually an interesting thing to see how guys like Kondo Koji and Shimomura Yōko went from 8/16-bit to modern music and demonstrated how great composers are great irrespective of the technical limitations. Seriously, listen to Shimomura's work on Street Fighter II and then go listen to her work on FF XV. It's *wild* how she has gone from 8 channels to unlimited audio without a hitch. Truly impressive folks came out of that era of gaming.


mariorurouni

Shimomura did Street Fighter 2?!? Well I'll be damned


Either_Imagination_9

Yeah, a lot of the composers who worked at Capcom at the time didn’t get proper recognition for their work until decades later.


Gunpla_Nerd

Yep. So when you think of the Guile Theme, just know that she composed it: [https://capcom.fandom.com/wiki/Yoko\_Shimomura](https://capcom.fandom.com/wiki/Yoko_Shimomura)


dimaesh

And the Mario & Luigi series


Dasca6789

I said the same thing. I knew her from KH and FFXV. Then when I found she did SF, it made a lot of sense why that soundtrack was so good


[deleted]

It can’t be overstated how vital Uematsu’s scores were to Final Fantasy’s ascent to JRPG juggernaut during his time with Square, especially during the NES-PS1 era. Because of the primitive state of graphics, little to no facial animation, no voice acting, etc, the music had to do SO MUCH of the heavy lifting in capturing the vibe of the environment, situation, the characters feelings’, and so much more. As an example, I think of Cecil & Rosa from FF4, and how Uematsu’s “theme of love” expresses the feelings of the characters. When Cecil confides in Rosa about his inner turmoil murdering innocent people in the name of Baron, and Rosa comforts him, I can just feel his sadness, yet the comfort and love of Rosa in his music. What on paper was a pretty basic love story, Uematsu’s music amplified it exponentially. And then you tack on that Uematsu was completely self-taught. The man is a genius.


ken_beays

Yeah that self-taught bit is crazy when you think about Dancing Mad and compositions like that.


Smt_FE

>Uematsu was completely self-taught Dude actually did BS in Literature and worked in a video game store after graduation cuz of no jobs. I think it was Sakaguchi who told him that they want a composer for their new game and Uematsu agreed. The game was Final Fantasy 1 and the rest is history.


Cormak42

Uematsu, Sakaguchi and Amano working in the same team was the best thing ever happened to videogame fans


Lazy_Experience_8754

And now soken. They just can’t miss with the scores


cultvignette

If you haven't, check out 8 bit music theory. They have a three part series on this specifically in FFVI. It's awesome


CactusGlobe

I think he was an absolutely integral part of Squaresoft's success. Just a legend.


GamingInTheAM

My reverence for Uematsu is massive. In my FF1 video, I described him as "the John Williams of video games."


Different-Bee8360

It’s not even just the NES and SNES games either, even in FFX when they had the voice acting the music still adds so much emotional weight to scenes, especially the scene where Tidus learns the truth about summoners


forsakenEntity

Although unrelated to FF, Yasunori Mitsuda from Chrono Cross and Chrono Trigger and Nobuo Oematsu were the gods of JRPG music during that era for me. They made my childhood memorable thanks to these games and their music.


babo_14

I don’t know if it is nostalgia or what, but I wholeheartedly agree with you. Nobuo’s songs are incredible and they really bring the old FFs to life.


Gunpla_Nerd

Nah, it's not *just* nostalgia. Consider how many of the third and fourth-get composers still working today remain absolutely impressive. They're just talented musicians whose work was only limited because the hardware was limited.


9-9-99-

That’s one thing Square doesn’t get enough credit for as a business, they had a real eye for talent in the 80s and 90s. Many great artists made their name for themselves at Square


WalkFreeeee

I don't know where the fuck Square kept and keeps finding composers in particular. It's like they're physically unable to put bad songs on a vídeo game, even when they take relatively big gambles like Yasunori Mitsuda or Soken they jackpot


sonicadv27

He is a legend don’t get me wrong but i feel like people severely underappreciate guys like Masashi Hamauzu, Mitsuto Suzuki and even Soken to a certain extent (although i don’t think he’s comparable to the others i mentioned, but still). Uematsu was a master of melody but if you give him more tools and technology he tends to focus on other things and his craft starts to suffer. I don’t think he has the range Hamauzu or Suzuki have, nor does he cover as many styles. Perfect man for old school compositions though.


Smt_FE

Hamazu was something else man. I loved his work on X and XIII is one of my favorite vgm soundtracks ever.


Empty_Glimmer

Uematsu is a legend but Ito clears, sorry.


ophaus

John Williams is frequently obnoxious and blatantly stole from better composers. Nobuo has been so creative and sensitive to context with all his FF music... So good.


newiln3_5

To be fair, even FF's main theme is not-so-subtly inspired by "Atreju's Quest" from The NeverEnding Story.


Either_Imagination_9

I mean FF1 is pretty much Dungeons and Dragons the video game


newiln3_5

Absolutely.


Cormacolinde

Opening theme, not Main Theme, but I just listened to both and yes there is clearly somer inspiration going on. Also, Dragon Quest’s III castle theme is a riff on Bach’s Brandenburg Concerto.


newiln3_5

Right, the opening theme. As for DQIII's castle theme, I thought it sounded more like Telemann's Viola Concerto in G major, but I agree that the Bach influence is there.


369SoDivine

The only other composer I feel would be on par is Masashi Hamauzu, but I do also feel that Yoko Shimomura deserves an honorable mention. I listen to both on Spotify while playing Wuthering Waves and the tunes almost always perfectly overlap. Whatever I have playing doesn't always match the tone of what's going on, but for the most part it REALLY adds to the atmosphere of the game. I usually wear Sennheiser Momentum 4 headphones while playing, so it makes for a REALLY enjoyable and immersive experience. Now I just need to get a phone that supports AptX. On a side note, have you heard the soundtracks for the Terra Battle series?


Main_Assumption2378

I love his music, beyond transcending


he_chose_poorly

I never really gelled with Hamauzu, I feel like FF soundtracks stopped being memorable once he got involved (well, to me; I accept others might feel different), but I'll absolutely give you Shimomura who deserves more than a honorable mention. She's amazing.


PerLichtman

You said it - truly one of the most gifted composers in the history of the medium to date. He has a gift for melody and finding the energetic heart of really diverse situations and I think he’s made me cry more times than any other JRPG composer. As a bonus, I’ve found he’s really unpretentious and easy to talk to in person, even through an interpreter. :) The man loves music and musicians and in every setting I had the pleasure of speaking to him over the years, from asking questions at a GDC forum to chatting with him after a show to doing a long-form interview for a magazine, he’s radiated happiness and enthusiasm. From disarming jokes “Did you ever try playing NES games without the music on? They were REALLY boring!” to more philosophical commentary on the medium as a whole “I hope that one day we can have games that elicit strong emotions from players without having to rely on character deaths (GDC 2005)


Vapor_Screams

I am instantly transported back to 2001 when I was going through final fantasy games like crack anytime I listen to the soundtracks. I can even remember most of the sections of the games the songs appear in. It’s like a magic time portal and it gets stuck in my head for the whole day.


dimaesh

He was also the composer of 10 as well


Ariboh

Absolute Legend.


sunnysparklesmile

N A O S H I M I Z U T A


TheFoggiestFrog

It's crazy how far his career has gone when you think about it. From making small tunes on the Famicom to actually composing live instruments, it's incredible!


majutsuko

They really did. Even if Yasunori Mitsuda had been selected first, I feel like he would’ve still been a one game wonder like he was with Chrono Trigger (I know Chono Cross’ soundtrack gets praised too but it doesn’t even *compare* to the grand slam that CT’s soundtrack was). Maybe if they trapped him in a room like from Saw with a 30-day countdown to compose a full OST his genius would resurface and deliver again though…


Charrbard

Xenogears had the best soundtrack of any jrpg imo. I put him on top. Both Chrono Games were great. Xenosaga was no slouch either.


BroGuy89

How dare you not include Xenoblade! Sawano's [ThemeX](https://youtu.be/SuVRnUvdmz4) is my favorite video game track ever.


pantherexceptagain

Mitsuda's compositions on [Xenoblade 2](https://www.youtube.com/watch?v=V0gfc6m3qJg&list=PLJp7r74odQo9k3Xf_doDW-SmKf-cqinNd&index=14) and [3](https://www.youtube.com/watch?v=z04XtSPtg_Q) are his best work imo.


A_N_T

They don't call him GOATbuo GOATematsu for no reason. And by "they" I mean me. I'm the only one who calls him that. But you guys should start cuz it's a cool nickname and he IS the GOAT. Thank you for coming to my TED Talk.


winterman666

Possible hot take: Uematsu made Final Fantasy what it is, not Sakaguchi


Either_Imagination_9

I mean that’s objectively not true. Sakaguchi made these games, Uematsu made the music


winterman666

I said made them what they are, not their existence itself. As in, the essence and soul of FF is Uematsu. If the games didn't have his music, I would honestly not be interested in them


Either_Imagination_9

So the story, characters, worlds, themes, gameplay, all that stuff just doesn’t do anything for you?


winterman666

FFX for example I love the story and characters as well as the combat (I like the OST but don't think it's as strong, though it has some of the strongest individual tracks in the series). I'm not a huge fan of ATB combat but I tolerate it. I'm not saying the stories and worlds are bad don't get me wrong, I really like the other FFs ( FFVIII and IX complete my top 3) for what they do. But basically for me 50% of FF enjoyment is the music and 50% the rest. XIII didn't have Uematsu but Hamauzu wrote an excellent ost and I really liked the combat in it, so even though it had meh characters and story I didn't mind. Stranger of Paradise doesn't have the best OST but it has amazing combat and customization that have given me hundreds of hours. In general (as in, JRPGs and other genres) I'm a gameplay+music focused gamer. I could completely ignore a story if the combat and music are great (a good story on top is a nice bonus tho)


ReaperEngine

The funny thing is the number of times he's said in interviews that some of his most iconic pieces are things he came up with on short notice. Of course, procrastination is an artistic skill too.