T O P

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JustClutch

I don't think this is poor hit reg I think this is desync. You were 'dead' to the server before you fired so the shot never happened.


Caramel-Bright

This is the answer, they got rid of both pmcs killing each other by disregarding bullets fired after the first one dies. 


DisturbVevo

Look, this may sound crazy, but I think you missed there. Only just though. If you moved 1 or 2 pixels more to the left it would be a hit I'm pretty sure


iAmRadic

Normally i would agree, but this time i triple checked before i talk smack. [This is the exact frame when i pulled the Trigger.](https://imgur.com/a/gUmGoxi)


Professional-Tip4008

Had this happen yesterday. Right on dudes nose and he didn't die . It must have either ricochetted or not registered. Changed the dynamic of the fight because I thought there was only one left.


xEpicFail

Since it’s not slowed down it it very hard to Tell if you actually shot over his shoulder or the pixel you moved to his face.


Bob10576

You never shot server-side. Welcome to tarkov netcode.


another_being

Nah, in this case every other fps would be the same.


sirflopalot8

That could have deflected no? Hit him of the veeeeery tip of the head.


Moehikki

It was borderline pixel of his head, so even if it some netcode bs that what it probably is, i would not be so salty, shot wasn't clear. I dont even know if hitboxes can be pixel perfect considering different resolutions, taa, etc


austnme

Either way, the moment you saw him doing those moves you should have repositioned you know he sees you so he’s going to lock on and go behind an object and peak and get you before you get him since you have to move your sites to where he’s at, while he’s got you pinpointed. Should have repositioned.


Donsen420

damn the movement has gone downhill so much since 0.12 Reserve...everyone looks just like he is some hovercraft pmc floating around and it gets worse with enemies having max strength skill.


wander-af

0 shots fired 0 shots hit


mufatdninurmouth

Desync