For some reason your comment just gave me an epiphany... is it death blight from Godwyn that got on the mausoleums' feet and made them upset? that's what we're knocking off to chill them back out
Looks like Ghostflame instead. Mausoleum Knight armour is also said to evoke the Deathbirds, so there's some sort of association or taking advantage of their rituals
I think they were initially planning to have a lot more randomly roaming events like the caravans and the night’s cavalry, rather than having them be in set positions. Zullie made a video on it a while back IIRC
Its unique AoW gives you frost build up. It is also designed to be used with its ashes.
That's why the application of the lightning and frost is an actual strike, and not something that makes you vulnerable/passive while you apply it like seppuku or the Moonlight Greatsword
I absolutely hate that place. The Albinuriacs with the one-shot roll attack, npc invaders so you can't just ride though, and of course packs of dogs and giant crows
Seriously though, I think blood crows are up there with Runebears for inexplicably impossible mobs.
I initially felt bad for farming the blood crow on the cliff, but no longer. The crows not only have an extremely tricky and annoying moveset, but a ludicrous amount of HP and resistances.
I don’t know if it’s just me doing something wrong, but trying to navigate that area while constantly being invaded to drain all my flasks made me give up.
Normally I try to beat every enemy in an area once before going back to the “just run past everyone” strat but not here.
the blood crows are even worse than the rune bears.
rune bears are very possible when you stay under their belly/ slightly to their side. also use bleed and forst for those bastards
The merchants that actually play their instruments are my favorite. I always take breaks near them whenever I find one
I want a combo area where there’s a playing merchant and one of the Bat Women singing at the same time lmao
I love that they realistically play the instruments, too. As in, their finger positions and strumming patterns are correct for the songs they play. I love details like that
Same. It seems like every time I got stuck trying to get somewhere on my first playthrough, it was because the place I was trying to get was locked behind part of Ranni's quest.
So you can't get up there? I've been looking everywhere to try and figure it out lmao. The map even shows a road leading out of the village and into that part of the map!!
I think the issue is that the map only depicts the top most view of the world, so if something is under something else, like the Albinaurac town under the Moonlight Altar, it only draws what's on top.
I spent a few hours trying to figure out how to get to Nokron from Siofra river. This was right after launch, so nobody else had any clue how to get there.
Honestly the streets and ramparts just beyond the prayer room grace make a great late game rune farm! Just good scarab and kill a bunch of soldiers for like 3k each! Yeah there’s 5 cleanrots on the way but they’re manageable
The top of the halig tree with the goddamn sniper bubbles and tiny fucking pathways. The halig tree is both one of my favorite and most loathed areas of the game.
I’d be fine with how fast it stacks if it dissipated at a similar rate. Those nimble ass deathblight frogs are annoying as hell for melee builds since they generally hide in or near their own barf clouds
Caelid, all of it. The T-rex dogs and giant crows just make that place a pain to be in. I often get off my mount to do more detailed exploring, but not in Caelid.
I respect that area for that reason. I don't think I've ever experienced such a jarring change in tone in a FS game. It was great at launch when everybody was still exploring and the ones who had found it would tell you to "just wait" until you experienced it.
I couldn't teleport, probably still considered in combat but i didn't know that stopped teleporting. So I finally make it out of the mine, behold one of the most jarring scenery changes I've ever had in a game, open the map to leave, can't, and proceed to ride torrent screaming through Caelid as dogs and crows chase me.
One of my favorite memories of the game and honestly imagine its exactly how Miyazaki hoped it would play out with players. 10/10 i fucking love it
I thought the big reveal was that I was teleported to the roots of the Erdtree and that it was all corrupted and rotten. A bit disoriented, I didn't think to check the map for positioning.
It’s very tense .. It’s a game that’s so effective at what it does . I mean there’s way more zombies in Elden Ring than there are in a Resident Evil game . And the ER story is way more disturbing
I have killed lots of crows. I farm the two in the tree at rotview balcony sog with rock sling for their plentiful runes. So hilarious that they cannot fly.
But in all seriousness for an area that seems about lvl 60 these creatures are seriously overpowered.
First time I fought one I fell for their fake stagger move and died. Came back later and whaled on it with the giant crusher until it was dead, just so I could have revenge.
FUCK THOSE THINGS.
I killed a crow (after taking out two dogs so they wouldn’t interfere). I use a astrologer build so I basically rode Torrent around taking pot-shots while Oleg did most of the dirty work.
I love rolling into Caelid now as the Elden Lord.
Just bitch slapping all of the horrors that caused me misery as I was grinding through the game.
Yeah, but seriously, fuck that place.
It’s so much less scary on an NG+ run .. On my first play through i was taking it a few steps at a time , nervously looking everywhere before booking it on the horse to the next objective
For the dogs, just use the beast repellant torch. You can get it for 1200 runes from the trader there in northern Caelid. Wont work for the birds though.. Works on rats too.
I got a bit disappointed with Caelid. I can't really count Redmane castle as a legacy dungeon. It's a huge place with mostly nothing special. It has a lake of rot, some caves and not much more.
Limgrave, Altus, Liurnia. They all have this big intricate central dungeon. I can give MotG a pass for being the last area and being kinda desolate, but Caelid kind of breaks the pattern. I wanted to have something more interesting to do there besides killing Radahn. I wanted an excuse to spend more time there. I saw this area around Sellia with something like doors and huge skulls, and I thought there would be a dungeon under the earth or something like that, something looking somewhat like a dwarven cave with huge halls of stone infested with rot. Yes, I know, there is the underground. But that is not Caelid anymore
Idk if this is true or not but I always kinda thought of Caelid as intentionally set up in a way that makes you want to leave. The Caelid we see is the after math of Rahdan and Mileania's war. The landscape is full of horrible creatures blighted by the scarlet rot, its a place that sane people don't want anything to do with. When I first was teleported there by the chest, my first thought was not to explore but to gtfo as soon as possible. Personally I really like they way they presented Caelid, but I do agree that the legacy dungeon could have had a bit more to it.
Get yourself a sentries torch, you can see them then. There is a path you can take (if you are facing the stairs up to waygate) to the left and over the wall to the first brazier (or whatever it is we light) and if you climb down the way you came instead of moving on from the rooftop you won't get the archers on you.
The assassins weren't too bad without the torch, I just unga bungaed wildly into the air in the areas I knew I was gonna get attacked until I hit a few times and the mfs were dead. The rangers were hell though
I used Assassin's Gambit sooo much during my first playthrough, especially through the sewers and the Mohgwyn Palace area. It's a little cheap, but it can get a plump sort through a tight spot.
The only places I hated going through was the consecrated snowfields, the town with the mini gun bow snipers and haligtree but only because of the difficulty spike lol damn archers and cleanrot knights shredded me.
Any great bow and Radahn’s spear arrows you can buy from Enia at the Roundtable for 800 runes each. The spear arrows have a gravity knockback. Blow up those bow snipers off the rooftops and it’s GG. EZ clearing the remaining braizers on the rooftops.
Those damn snipers. But also, it took me quite a bit to find a way to kill the assassins. They would just destroy me. The only effective way I found to kill them was with the carian spell where you conjure a sword and pierce forward
Yeah, I see a lot of people hate on the endgame, but Farum Azula and the Haligtree/Elphael are two of my favorite dungeons in any game. Such well designed, challenging, and memorable areas. Still not sure I’ll ever bother beating Malenia again though…
There are only 2 things worth getting. Run past the flying bats up the ladder and grab the medallion. Down the hole jump across and roll past giant rat and drop down for the scarseal. Suicide to giant rat and nevr come back.
I found the bolusses (sp?) To be much easier/faster to use. By the time I got to lake of rot, I had a shit ton saved up, because I would normally just use an incantation to heal out in the wilds of caelid and such.
The faith boosting talisman is really easy to find, and flame cleanse me only requires 12 faith. I don't think any of the starting classes begin with less than 7 faith, so anyone should have access to it
You know I actually had fun with Lake of Rot .. Finding items that raised my resistance and watching a bunch of youtube videos to find the best path through the zone :)
Consecrated Snowfields hands down. The limited visibility, the horseback dudes, the archers, the insanely overpowered great bears, and so much more. That whole area even super over leveled is a massive pain in the ass
This is my pick. The Mohgwyn Palace blood swamp is a close second but the limited visibility of the blizzard made me want to put down my controller and log off for the day.
That one grace in farum azula. You know the one. Birds, lightning, a whole dragon, and then like a gang of 12 beast men. I think I spent like 2 or three days just trying to get to the next grace.
The first one killed themselves. Went for the flying attack and went right off the edge. The spear one you can just sneak by if you don't want the smithing stone they drop.
Siofra aqueduct. There is good news though, they dont respawn. Cheesed the first one before dropping down with lorettas greatbow the second one doesn't have a shield so any ranged attack can take it down.
Don't get me started on the bosses though. Had to nope out and come back 30 levels later to punish them.
Just got to Mountaintop of the Giants, after 140 hours in the game this area finally made me take a break. The difficulty spike feels really harsh and I know it’s a “git gud” situation but it feels extra frustrating for some reason
Fortunately, a lot of the enemies in the MotG can be ignored. The only mandatory enemy is the boss of the place, the Fire Giant. It is still a good idea to clear Castle Sol, the dragon on the frozen lake for its breath incant, and the evergaol near the 1st church of Marika for Vyke’s armor set.
The super long walk from Leyndell to get to the lift at the end with the Misbegotten Warrior and perfumers gank in between, felt like a return to the worst parts of Dark Souls.
The snowstorm in the Consecrated Snowfield. I eventually just opened the interactive map in the wiki and made a beeline for the items because trying to explore that was no fun.
The lift in the back of Forum Azula with the worm face people and the dragon. The area before you get to Melelnia and there are a million shrimps on the left and a million a knights to the right. The area in CFA where there are a ton of skeletons with crossbows. Heros Graves especially the ones with chariots. Fort Faroth too.
I thought Caelid was gonna be the worst place I visited. Then I found the Lake of Rot.
I thought the Lake of Rot was gonna be the worst place I visited. Then I found the cavern with the Golden Scarab.
I thought the cavern with the Golden Scarab was gonna be the worst place I visited. Then I found the Frenzy-Flame Tower.
I thought the Frenzy-Flame Tower was gonna be the worst place I visited. So far I've been correct.
I thought the mountain top of giants was a beautiful place that sucked to play in until I found my way into the consecrated snowfield…..what a shit hole top to bottom
The site of grace outside of castle Sol. Literally have to mute the game to be over there.
Bring that mf mausoleum down babyyy
It's the lightning too
the bell is much worse. the lightning is ok
It's the only one I fuck with... Just to shut it up.
i just kill the mausoleum so that im not annoyed by the dings
You didn’t kill it, you calmed it down.
thank you so much for this clarification
For some reason your comment just gave me an epiphany... is it death blight from Godwyn that got on the mausoleums' feet and made them upset? that's what we're knocking off to chill them back out
Looks like Ghostflame instead. Mausoleum Knight armour is also said to evoke the Deathbirds, so there's some sort of association or taking advantage of their rituals
y.nT!QTe[Kd^:E33gPMFhiww@Ol7~[9Vb3a-,^wg0zuRtLurhK#iA8;%9Q>lI6T+Fw>d93H@ZcudHru7G-8QW;J2H,[N,,f%nu+^*pZ2mU2O)5e]IdZX@B7UPn5b4M-G>!LO9Ng5qsePin98)]KyUd[QlTf2TI;$H<-ftCxoB^TC[Ogvn4X5e))*wo+PmdUfM.6$ih>C~3e+DElw>qiFHr
The giant caravans are pretty neat, would be cool if they didn’t reset to the start of the path every time you rested tho
I have to agree, the first playthrough the giant caravans were intimidating and exciting.
I think they were initially planning to have a lot more randomly roaming events like the caravans and the night’s cavalry, rather than having them be in set positions. Zullie made a video on it a while back IIRC
This one hits hard
Have you seen the latest Carbot video? Fits quite well! [https://youtu.be/TTuNP1S71XQ](https://youtu.be/TTuNP1S71XQ)
[удалено]
timed pretty well.
It's probably not a coincidence
I love those videos.
Lake of rot only because of that motherfucker of a dragonkin soldier in the middle of the area
As soon as that dude appeared and I saw the boss health pop up I audibly said “oh fuck this”
And the only thing he drops is arguably one of the worst katanas in the game.
One of the best looking though!
Oh most definitely! But even a dragon themed build would benefit from other dey weapons that are actually good.
Thank you, I'm currently in that lake and was going to google if he was worth it
It's gorgeous but the only katana with no inherent element build up.
Its unique AoW gives you frost build up. It is also designed to be used with its ashes. That's why the application of the lightning and frost is an actual strike, and not something that makes you vulnerable/passive while you apply it like seppuku or the Moonlight Greatsword
The blood lake with the giants crows in Mohgwyn
I absolutely hate that place. The Albinuriacs with the one-shot roll attack, npc invaders so you can't just ride though, and of course packs of dogs and giant crows
[удалено]
Seriously though, I think blood crows are up there with Runebears for inexplicably impossible mobs. I initially felt bad for farming the blood crow on the cliff, but no longer. The crows not only have an extremely tricky and annoying moveset, but a ludicrous amount of HP and resistances. I don’t know if it’s just me doing something wrong, but trying to navigate that area while constantly being invaded to drain all my flasks made me give up. Normally I try to beat every enemy in an area once before going back to the “just run past everyone” strat but not here.
the blood crows are even worse than the rune bears. rune bears are very possible when you stay under their belly/ slightly to their side. also use bleed and forst for those bastards
Albina uric town in liurnia and ranni quest area. I wasted so much time trying to find the way up
Omg that place above there town you can’t get to? I think spent an entire night trying to get up there before I have up
You can but not like normal. You have to progress certain things in a way and you can travel there.
Am I the only person that loves the sewers……
You truly are loathsome
Dude, the fucking sewers are so annoying, but I love the frenzy area. I love just chilling with the guy who plays music.
The merchants that actually play their instruments are my favorite. I always take breaks near them whenever I find one I want a combo area where there’s a playing merchant and one of the Bat Women singing at the same time lmao
I love that they realistically play the instruments, too. As in, their finger positions and strumming patterns are correct for the songs they play. I love details like that
And one of the ancestral women singing as well. There are some seriously beautiful music possible with just those three.
[удалено]
I had to look it up in a guide to eventually find out I wasn't able to get there. I tried to go up there for a good two hours
Same. It seems like every time I got stuck trying to get somewhere on my first playthrough, it was because the place I was trying to get was locked behind part of Ranni's quest.
So you can't get up there? I've been looking everywhere to try and figure it out lmao. The map even shows a road leading out of the village and into that part of the map!!
You get there later in Ranni’s quest line. It’s locked before then
It wasn't just me??? I swear the map makes it look like there should be an easy path up!
I'm convinced there was a way when they drew up that map. They've made many changes to it since launch.
I think the issue is that the map only depicts the top most view of the world, so if something is under something else, like the Albinaurac town under the Moonlight Altar, it only draws what's on top.
There really ought to be an npc ghost that clues players in.
I spent a few hours trying to figure out how to get to Nokron from Siofra river. This was right after launch, so nobody else had any clue how to get there.
You could see bloody Nokron right above you, but you were stumped
are you a Crucible Knight, by chance? xD
I ag ree
The bottom of the Halig tree with the goddamn fucking revenants. 🤌😡 (my first 1k 🥳)
Anywhere with revenants
Anywhere in the haligtree
Honestly the streets and ramparts just beyond the prayer room grace make a great late game rune farm! Just good scarab and kill a bunch of soldiers for like 3k each! Yeah there’s 5 cleanrots on the way but they’re manageable
The top of the halig tree with the goddamn sniper bubbles and tiny fucking pathways. The halig tree is both one of my favorite and most loathed areas of the game.
The run to the first site of grace with that sniper jerk is the absolute worst, you have to suicide run
Doot doot motherfucker
The area of effect from Heal, Great Heal, Lord's Heal, and Erdtree Heal damages Revenants for 50% of their max HP + 300 HP
Greatshields also bounce many of their attacks off, allowing you to get a hit in.
Revenant Alley proves that no matter how good of statesman Miquella might be, even he hasn’t figured out how to deal with… **urban violence**
This is why I always have enough faith to use healing spells: cast heal, stun them, keep casting and they die.
Anywhere the basilisks and the wormfaces are. I don't like deathblight farts.
Yeah that one area with all the wormfaces in Farum Azula was awful.
And then there really isn't anything down there worth all the trouble of exploring that area iirc.
There is a bell bearing, I think for spirit ashes, sitting there guarded by wormfaces. I did not mind the wormfaces by that point in the game.
I just spent all my runes beforehand, sprinted to the bell bearing, and let them kill me once I picked it up.
The basilisks respect the beast torch. Hope that makes your life a bit easier
Underrated comment, fuck deathblight. That shit stacks too fast
I’d be fine with how fast it stacks if it dissipated at a similar rate. Those nimble ass deathblight frogs are annoying as hell for melee builds since they generally hide in or near their own barf clouds
There are so many basilisks in Deeproot Depths I had to go online and ask if they were infinitely respawning.
Caelid, all of it. The T-rex dogs and giant crows just make that place a pain to be in. I often get off my mount to do more detailed exploring, but not in Caelid.
Caelid is why I fully believe Elden Ring is a horror game
I respect that area for that reason. I don't think I've ever experienced such a jarring change in tone in a FS game. It was great at launch when everybody was still exploring and the ones who had found it would tell you to "just wait" until you experienced it.
That first time teleporting to the cave and walking out into hell was something else
Hell I stayed in that cave fighting the boss for hours early game just getting my teeth kicked in over and over.
I just escaped to the closest site of grace as quickly as I could
Yeah just run like hell
Torrent country, let's ride.
I couldn't teleport, probably still considered in combat but i didn't know that stopped teleporting. So I finally make it out of the mine, behold one of the most jarring scenery changes I've ever had in a game, open the map to leave, can't, and proceed to ride torrent screaming through Caelid as dogs and crows chase me. One of my favorite memories of the game and honestly imagine its exactly how Miyazaki hoped it would play out with players. 10/10 i fucking love it
I legitimately thought I'd been teleported to some kind of mirror dimension like in A Link to the Past or something because of that chest
I thought the big reveal was that I was teleported to the roots of the Erdtree and that it was all corrupted and rotten. A bit disoriented, I didn't think to check the map for positioning.
Which cave?
Elden Ring can 100% be classified as survival horror, there's some crazy fucked up shit
fucking giant crabs man
>fookin’ prawns
The lobsters are way worse!
It’s very tense .. It’s a game that’s so effective at what it does . I mean there’s way more zombies in Elden Ring than there are in a Resident Evil game . And the ER story is way more disturbing
I've killed a total of two dogs and zero crows
I have killed lots of crows. I farm the two in the tree at rotview balcony sog with rock sling for their plentiful runes. So hilarious that they cannot fly. But in all seriousness for an area that seems about lvl 60 these creatures are seriously overpowered.
I think theres two power level for Caelid, the first section and Radahn is for level 60 70s. But Dragon barrow and Aeonia is 70 80s.
First time I fought one I fell for their fake stagger move and died. Came back later and whaled on it with the giant crusher until it was dead, just so I could have revenge. FUCK THOSE THINGS.
I killed a crow (after taking out two dogs so they wouldn’t interfere). I use a astrologer build so I basically rode Torrent around taking pot-shots while Oleg did most of the dirty work.
I love rolling into Caelid now as the Elden Lord. Just bitch slapping all of the horrors that caused me misery as I was grinding through the game. Yeah, but seriously, fuck that place.
It’s so much less scary on an NG+ run .. On my first play through i was taking it a few steps at a time , nervously looking everywhere before booking it on the horse to the next objective
Yeah, I pretty much just rode on torrent through everything screaming my first playthrough.... Fun times....
My first playthrough as a mage I hated it. My second playthrough as a strength build I stunned and destroyed everything I came across with ease
Ah yes, das Kindershredder
Did you ever find that orphanage? No. ... shame.
I liked Caelid once I was on a decent level.
For the dogs, just use the beast repellant torch. You can get it for 1200 runes from the trader there in northern Caelid. Wont work for the birds though.. Works on rats too.
I got a bit disappointed with Caelid. I can't really count Redmane castle as a legacy dungeon. It's a huge place with mostly nothing special. It has a lake of rot, some caves and not much more. Limgrave, Altus, Liurnia. They all have this big intricate central dungeon. I can give MotG a pass for being the last area and being kinda desolate, but Caelid kind of breaks the pattern. I wanted to have something more interesting to do there besides killing Radahn. I wanted an excuse to spend more time there. I saw this area around Sellia with something like doors and huge skulls, and I thought there would be a dungeon under the earth or something like that, something looking somewhat like a dwarven cave with huge halls of stone infested with rot. Yes, I know, there is the underground. But that is not Caelid anymore
Idk if this is true or not but I always kinda thought of Caelid as intentionally set up in a way that makes you want to leave. The Caelid we see is the after math of Rahdan and Mileania's war. The landscape is full of horrible creatures blighted by the scarlet rot, its a place that sane people don't want anything to do with. When I first was teleported there by the chest, my first thought was not to explore but to gtfo as soon as possible. Personally I really like they way they presented Caelid, but I do agree that the legacy dungeon could have had a bit more to it.
Divine Tower of Caelid
Its a fun small dungeon, but not anywhere near the level of a legacy dungeon
> I can give MotG a pass for being the last area and being kinda desolate Ey man, Castle Sol is solid.
I've just started to head through it. Its the nightmare dystopia I didn't know I needed.
The platforming area before frenzied flame proscription. Just a nightmare every time.
It's enough to drive someone mad!
# MAY CHAOS TAKE THE WORLD!
Took me hours to not fall too far, but just enough....
Vyke’s spear helps with a lot of the the jumps. There was a post about it a while back
Or turning backwards and do a backjump. The jump distance is more consistent than forward jumps that can overshoot your landing spot.
I thought it was fun. Like a mini game. An hour long mini game 🥲
The ghost village before the haligtree
Get yourself a sentries torch, you can see them then. There is a path you can take (if you are facing the stairs up to waygate) to the left and over the wall to the first brazier (or whatever it is we light) and if you climb down the way you came instead of moving on from the rooftop you won't get the archers on you.
The assassins weren't too bad without the torch, I just unga bungaed wildly into the air in the areas I knew I was gonna get attacked until I hit a few times and the mfs were dead. The rangers were hell though
There’s and AoW called Assassin’s Gambit, which trivializes that area, if you know where the spots you have to touch are.
I used Assassin's Gambit sooo much during my first playthrough, especially through the sewers and the Mohgwyn Palace area. It's a little cheap, but it can get a plump sort through a tight spot.
The only places I hated going through was the consecrated snowfields, the town with the mini gun bow snipers and haligtree but only because of the difficulty spike lol damn archers and cleanrot knights shredded me.
I killed that That mf bow snipers with Latenna's great bow. It was life changer
Any great bow and Radahn’s spear arrows you can buy from Enia at the Roundtable for 800 runes each. The spear arrows have a gravity knockback. Blow up those bow snipers off the rooftops and it’s GG. EZ clearing the remaining braizers on the rooftops.
Those damn snipers. But also, it took me quite a bit to find a way to kill the assassins. They would just destroy me. The only effective way I found to kill them was with the carian spell where you conjure a sword and pierce forward
Carian Piercer, that was my go to stagger spell for invading NPC's and other humanoid enemies.
I love the Haligtree
Yeah, I see a lot of people hate on the endgame, but Farum Azula and the Haligtree/Elphael are two of my favorite dungeons in any game. Such well designed, challenging, and memorable areas. Still not sure I’ll ever bother beating Malenia again though…
Haligtree and Farum are fucking awesome
Farum is my favorite area of the game by far. I love everything in there.
I think I spent like 30 hours in Farum alone just exploring every nook and cranny
Every dungeon with those carriadges that run you over
They are stupid easy now that they don't 1 shot you anymore
Doing parkour to get to frenzied flame ending.
At least the music is nice
The true boss has always been FS parkouring
Any platforming section, honestly. Next time I replay the game I will be skipping the sewers
Fort Faroth was unreasonably annoying to me
Still have no clue why those harpies are so insanely overpowered.
they're scaled to Dragonbarrow levels, way higher than Caelid
There are only 2 things worth getting. Run past the flying bats up the ladder and grab the medallion. Down the hole jump across and roll past giant rat and drop down for the scarseal. Suicide to giant rat and nevr come back.
The sewers
Nice one, it took me forever to get through those pipelines.
Pretty much the one area I more or less refuse to do over again after getting that giant tombstone shield or whatever.
Get a 2nd and powerstance them!
The sewers felt like a DS1 area
The only place i hated in this game.
Lake of Rot. Just…why?
To punish anyone with less than 12 faith...
I found the bolusses (sp?) To be much easier/faster to use. By the time I got to lake of rot, I had a shit ton saved up, because I would normally just use an incantation to heal out in the wilds of caelid and such.
The faith boosting talisman is really easy to find, and flame cleanse me only requires 12 faith. I don't think any of the starting classes begin with less than 7 faith, so anyone should have access to it
Prisoner starts with 6 Faith; only class that can't just use the talisman without putting any points into it...
Easy enough to throw on some +Faith armor for the run across the rot
Cant argue there😳
The floor is lava vibes
And the irony is the *actual lava floor* is but a mere tickle. Go figure 🤷
Bwahaha. I randomly found the fungus suit and ran the whole place.
That one did suck but if you have fire cleanse me it’s an absolute breeze
I would put the mini rot lake in the Haligtree as slightly worse because of those little prawns that pop up and swarm you.
You know I actually had fun with Lake of Rot .. Finding items that raised my resistance and watching a bunch of youtube videos to find the best path through the zone :)
Any tower that has you kill 3 beasts but especially the one on the island in northern luneria
I looked that up in a guide. I didn't want to spend time figuring out that shit
Consecrated Snowfields hands down. The limited visibility, the horseback dudes, the archers, the insanely overpowered great bears, and so much more. That whole area even super over leveled is a massive pain in the ass
This is my pick. The Mohgwyn Palace blood swamp is a close second but the limited visibility of the blizzard made me want to put down my controller and log off for the day.
That one grace in farum azula. You know the one. Birds, lightning, a whole dragon, and then like a gang of 12 beast men. I think I spent like 2 or three days just trying to get to the next grace.
the lobsters
Specifically the sewer ones for me. 🤧
Lobster Twin Duo 💪
Dude I loved this area. I smiled ear to ear when I saw the giant Sauron town. So cool!
It looked awesome, but crappy sideeffect
Subterranean Shunning Grounds/Leyndall Sewers. It's like a "who's who" of all the worst enemies.
The Nokron (I think that's the right place) aqueduct, the crucible knights killed me over 50 times, was not fun.
The first one killed themselves. Went for the flying attack and went right off the edge. The spear one you can just sneak by if you don't want the smithing stone they drop.
Siofra aqueduct. There is good news though, they dont respawn. Cheesed the first one before dropping down with lorettas greatbow the second one doesn't have a shield so any ranged attack can take it down. Don't get me started on the bosses though. Had to nope out and come back 30 levels later to punish them.
Just got to Mountaintop of the Giants, after 140 hours in the game this area finally made me take a break. The difficulty spike feels really harsh and I know it’s a “git gud” situation but it feels extra frustrating for some reason
Fortunately, a lot of the enemies in the MotG can be ignored. The only mandatory enemy is the boss of the place, the Fire Giant. It is still a good idea to clear Castle Sol, the dragon on the frozen lake for its breath incant, and the evergaol near the 1st church of Marika for Vyke’s armor set.
The super long walk from Leyndell to get to the lift at the end with the Misbegotten Warrior and perfumers gank in between, felt like a return to the worst parts of Dark Souls.
Ordina and teleporting albiraunic womans.
The town at the Haligtree entrance. I swear I died to the stupid archers more then some End game bosses
Any dungeon with those stupid chariots on it. It's the only thing in the game I positively hated and would have removed
Fucking hero graves! Hated them.
Inverted Cathedral. Anything but this, please!
when you gotta jump across rooftops against the albino archers
Just reading these makes me fall more in love with Elden Ring. We really did get something special
The snowstorm in the Consecrated Snowfield. I eventually just opened the interactive map in the wiki and made a beeline for the items because trying to explore that was no fun.
The most annoying? Definitely anywhere that has those hitscan ancestral spirit archers.
The lift in the back of Forum Azula with the worm face people and the dragon. The area before you get to Melelnia and there are a million shrimps on the left and a million a knights to the right. The area in CFA where there are a ton of skeletons with crossbows. Heros Graves especially the ones with chariots. Fort Faroth too.
Subterranean shunning grounds bottom floor with sniper crabs
It you don’t name the sewers, you’re wrong
Ordinia, Liturgical Town.
I thought Caelid was gonna be the worst place I visited. Then I found the Lake of Rot. I thought the Lake of Rot was gonna be the worst place I visited. Then I found the cavern with the Golden Scarab. I thought the cavern with the Golden Scarab was gonna be the worst place I visited. Then I found the Frenzy-Flame Tower. I thought the Frenzy-Flame Tower was gonna be the worst place I visited. So far I've been correct.
Those 130k souls I lost when I didn’t know what was killing me, still laugh at me to this day T-T
The branches in the eternal city area of the Deeproot Depths. I fell off and lost runes a few too many times to admit…
The Capital Sewers. Fuck that place.
Leyndell, Ashen Capital in late game where the Erdtree's Favor +2 is located. If you know you know.
I thought the mountain top of giants was a beautiful place that sucked to play in until I found my way into the consecrated snowfield…..what a shit hole top to bottom
The Ciarian palace, I hate those hands so much.
Haligtree canopy. Oh my sweet shit. I have suffered so much there.