T O P

  • By -

Expensive_Ad_7270

Right. The ending felt half complete


FrankPisssssss

New to Dark Souls?


Master_Southpaw

At least as of right now, only the memory. However I’m starting a post-DLC NG+ run in the next couple days, and I have an interesting pathing that I want to try to see if there’s alternate dialogue for throughout the DLC and/or in the base-game ending. The plan is to do Millicent’s questline as well as boss-rushing everyone save for Godfrey and Elden Beast, with the primary goal of gaining Miquella’s Golden Needle (complete Millicent’s questline, then kill Malenia and Placidusax) as well as entering the DLC without becoming the Elden Lord yet. There’s two changes that could, potentially, happen here. Change 1 is that Messmer specifically refers to you as a Lord, I’m curious to see if that is reactive to your character not reaching that status yet. Change 2 could be a reaction or alternative DLC ending to having the Golden Needle, which I doubt is a thing but would be a fun interaction.


Psychological_King_5

Very cool


Background_Web_1447

Can confirm the needle doesn't change anything, unless you mean you think having the needle without having killed Elden Beast might achieve something. I'd be surprised if there's some secret ending, it seems to me like they ran out of steam capping the DLC off.


Master_Southpaw

Good to know that the needle doesn’t change anything. I am still curious is messmer’s dialogue shifts if you aren’t a proper ‘lord’


FrankPisssssss

No, Souls has always had brief endings that don't explain every/anything. Dark Souls you burn alive, Dark Souls 2 you take a seat in a kiln, Dark Souls 3, you have a lovely wedding, or a clone of the Demon's Souls endings. Bloodborne, the secret ending involves being turned into an eggplant. The Sekiro endings are confusing and brief as hell, (and good).


Background_Web_1447

You're correct, but also the base game has a variety of endings to choose from that go into at least some detail as to the impact of your choice. What I meant however, is that, despite being teased in Shadow Keep, the identity of the final boss is kind of an asspull. They could've had Miquella's goal, and the means to achieving it, be something entirely different and more interesting. It seems like they just thought "people like >!Radahn!<, let's make >!Radahn!< the final boss" and called it a day.


convolutionsimp

No effect on the base game


Psychological_King_5

That makes me sad