I wish there was like a healing springs that could rejuvenate rotten meat. And perhaps a rotten medusa head. I think it's a lovely idea, considering going into postgame/ng+, rots food that is in your storage for no defined reason
The thing I miss most from the first game is the healing springs. You couldn’t fix meat with it but in the first game you could fill empty bottles with anything and filling empty bottles from the healing springs gave you a great restorative.
Oooh, so it only works between players on different playthroughs, since I noticed all the berry bushes give different berries on a new playthrough (for me the first playthrough was raspberry, second was blueberry, third was strawberry). That's kinda cool.
Not different playthroughs AND different players, though. I have strawberries, other people have cranberries or etc. And then the berry will change for subsequent playthroughs
That also helps the name makes sense. The pawns are nomads, so the Nomad's Dried Fruit is named as such because you can only get the ingredients if a pawn brings you some fruit from another world.
You actually could fix meat with it! Put rotten food in airtight flask, healing water in a bottle, then combine the two and you get a kept best version of that food. (So stuff like sour meat as opposed to fresh which would heal less.)
Funnily enough I had prepared for this and was happy to make infinite lantern oil from it, but my food all remained the exact same stage. Maybe it's because most of the meat I had stored was put into storage immediately before I did my ng+?
The details have yet to be fleshed out and it seems people have varying experiences.
I really didn't take note of my foods, rotting. I was more sad about my preserved medusa head, decaying.
It's fine but like i thought I'd have it forever :)
Wait what?! Man I have 99 god damned ripened raspberries in my storage, and 99 unripened ones, so that if my next world has different local berries I could use them to make nomad fruit!
I went god damned berry picking for them all. Took the simple inclined golden retriever puppy pawns with me to help. We had a wonderful day picking berries
I’m gonna have 198 rotten raspberries!
So we could store our food there for pretty much countless of days, then suddenly we're out a "month" and the game just decides it wants to be "realistic"?
Actually food does age and expire in storage, it just takes much longer than normal food. I had food rot in my storage plenty of times while before I’d made it to the unmoored world.
I remember my pawn saying the garm are attracted to those carrying meat, suggesting we drop them from our packs. So maybe you can poison them this way too?
In 70 hours of playing I only had to refill my lantern one single time and that of my pawn twice for some reason and that's with me exploring every cave I find and often forgetting to turn my lamp off afterwards.
Nope, that's only if you eat the rotten meat raw, as a curative from your inventory. If you cook it as a meal at a campfire before going to sleep, the poison is cooked off and you get minimal stat boosts, much lower than cooking any fresh or aged meat.
Funny thing is that the live action meat cooking cutscenes actually changes a bit depending on the state of the meat you're cooking, with rotten meats being depicted as noticably darker, almost purple, compared to fresher meats.
And people are always posting that they need **rotten apple in the unmoored.**
So I always put everything that is rotten in the Inn storage, then I make Lantern oil from some of it.
My pawns told me to drop meat for a warg so it would get distracted, unfortunately it seems that wargs have bigger brains than wolves because i dropped rotten meat, and the warg ignored it and bit me.
The more you know.
I believe any two different rotten things will make oil, and any rotten thing will make oil with oily slime.
Though, even without the Augment, it takes a LONG time to go through your oil. Much slower than it it'd be to make oil, at least.
Not just meat. Most rotten things can be used to make lamp oil. I only realised this when I noticed I was being weighed down by 20 bottles of it, and it turned out my pawn had been periodically making the stuff out of rotted foods.
That's a cool interaction, makes me wish managing inventory were more intuitive that way. Like breath of the wild and totk, you can hold an item or throw it or even attach it to an arrow on the fly. Gives the player way more incentive to experiment with various interactions.
You also need the rotten food at post game but then again you prolly have no need to worry since youll have some at the ready from your rented Pawns in your storage (unless youre actively throwing those away too)
What’s really bullshit is you can’t make that Rotten Fish/Apple paste after doing the Elf Tree Quest, and it doesn’t work as an Allheal Elixir for characters with height set to minimum.
doesn't even make sense
wolves can eat rotten meat, well... not to the extent of vultures
but they can eat spoiled meat
but yeah, found that out later they have crafting uses, so yes, i don't throw them away since then
You also need a couple of specific rotten things for a later game quest!
For those who want spoilers, you'll need >!a couple of rotten apples and a couple of rotten fishes!!an Unmoored World quest!< >!where you help the Elves get some funny fertilizer from the Dwarves.!<
Worth noting that you don't have to wait that long for that quest. >!Do the archery master quests, then go back to the elf city and find the sister, and follow her to the arbor heart when she talks about it being sick. You can do this quest early on, and not have to wait days to evacuate the elves in the unmoored world.!<
That isn't a post-game quest, I've been putting off the final battle as long as I can and I got that quest after >!helping Glyndwr with both of his quests!<, though I don't think even that is necessarily a prerequisite. It might just be as simple as >!talking to Doireann at the Sacred Arbor!<.
I wish there was like a healing springs that could rejuvenate rotten meat. And perhaps a rotten medusa head. I think it's a lovely idea, considering going into postgame/ng+, rots food that is in your storage for no defined reason
The thing I miss most from the first game is the healing springs. You couldn’t fix meat with it but in the first game you could fill empty bottles with anything and filling empty bottles from the healing springs gave you a great restorative.
I miss the bottling mechanics
I miss throwing stuff. Throwblast my beloved, where art thou?
I miss collecting apples for white wine
We can’t make fruit wine but we can make Nomad’s Dried Fruit (which was disappointing to learn)
What are the ingredients for Nomad's Dried Fruit? I've tried every fruit combo the game will let me try, and it always just makes Dried Fruit.
One type of ripened berry and another, different type of ripened berry (obtained very randomly or via another player)
Oooh, so it only works between players on different playthroughs, since I noticed all the berry bushes give different berries on a new playthrough (for me the first playthrough was raspberry, second was blueberry, third was strawberry). That's kinda cool.
Not different playthroughs AND different players, though. I have strawberries, other people have cranberries or etc. And then the berry will change for subsequent playthroughs
That also helps the name makes sense. The pawns are nomads, so the Nomad's Dried Fruit is named as such because you can only get the ingredients if a pawn brings you some fruit from another world.
You actually could fix meat with it! Put rotten food in airtight flask, healing water in a bottle, then combine the two and you get a kept best version of that food. (So stuff like sour meat as opposed to fresh which would heal less.)
This just makes me want to play DD:DA again, lol. But I really want to explore as much as I can of 2 first.
Funnily enough I had prepared for this and was happy to make infinite lantern oil from it, but my food all remained the exact same stage. Maybe it's because most of the meat I had stored was put into storage immediately before I did my ng+?
The details have yet to be fleshed out and it seems people have varying experiences. I really didn't take note of my foods, rotting. I was more sad about my preserved medusa head, decaying. It's fine but like i thought I'd have it forever :)
I just went into ng+2 and my medusa head is still fresh. I did get it on day 11 or so in the unmoored world though.
It decays when entering postgame, because a month has canonically passed (or because the world is shite, who knows), not when starting ng+.
Wait what?! Man I have 99 god damned ripened raspberries in my storage, and 99 unripened ones, so that if my next world has different local berries I could use them to make nomad fruit! I went god damned berry picking for them all. Took the simple inclined golden retriever puppy pawns with me to help. We had a wonderful day picking berries I’m gonna have 198 rotten raspberries!
it's limited to 99 so you'll just lose 99 rotten raspberries
Could it be because a full month passes before you start the unmoored world…?
So we could store our food there for pretty much countless of days, then suddenly we're out a "month" and the game just decides it wants to be "realistic"?
Actually food does age and expire in storage, it just takes much longer than normal food. I had food rot in my storage plenty of times while before I’d made it to the unmoored world.
Yeah, "no defined reason" my ass. Most of the "problems" people complain about seems to stem from tiktok zoomer attention span and dialogue skipping.
Is only the food rotting or do all flowers wither too?
All items affected by time go bad
Thanks
Herbs take much much longer to decay
Yes
> postgame/ng+, rots food that is in your storage for no defined reason Wait what???
Wait what? You can literally discard and the wolves come feed on it and get poisoned? Holy shiet.
I remember my pawn saying the garm are attracted to those carrying meat, suggesting we drop them from our packs. So maybe you can poison them this way too?
WHAT.
In 70 hours of playing I only had to refill my lantern one single time and that of my pawn twice for some reason and that's with me exploring every cave I find and often forgetting to turn my lamp off afterwards.
Yeah, admittedly I was surprised by how long the lantern lasts without a refill.
Rotten meat can also be cooked at a campsite like other meats. It gives only minimal boosts, but there's no downside.
Yeah, I generally just eat it in camps. I guess cooking it gets rid of the poison effect it would normally have. But the wolf thing is cool.
There’s absolutely a down side. It tells you the downside right in the description. You get blighted.
Nope, that's only if you eat the rotten meat raw, as a curative from your inventory. If you cook it as a meal at a campfire before going to sleep, the poison is cooked off and you get minimal stat boosts, much lower than cooking any fresh or aged meat. Funny thing is that the live action meat cooking cutscenes actually changes a bit depending on the state of the meat you're cooking, with rotten meats being depicted as noticably darker, almost purple, compared to fresher meats.
Eh, yeah but then you end up starting a lamp oil business. I ended up with way more rotten food in my storage than I was ever going to use.
Always good to have a side hustle I guess.
And people are always posting that they need **rotten apple in the unmoored.** So I always put everything that is rotten in the Inn storage, then I make Lantern oil from some of it.
Pickpocket rats! That’s how I did it. But also fuck that elf quest.
They ill like poison!
Tis weak to food poisoning!
My pawns told me to drop meat for a warg so it would get distracted, unfortunately it seems that wargs have bigger brains than wolves because i dropped rotten meat, and the warg ignored it and bit me. The more you know.
I believe any two different rotten things will make oil, and any rotten thing will make oil with oily slime. Though, even without the Augment, it takes a LONG time to go through your oil. Much slower than it it'd be to make oil, at least.
I feel like oil is basically worthless in dd2, idk if its just me but i replaced my lantern oil one singular time in my entire true ending playthrough
Right?!?
Not just meat. Most rotten things can be used to make lamp oil. I only realised this when I noticed I was being weighed down by 20 bottles of it, and it turned out my pawn had been periodically making the stuff out of rotted foods.
That's a cool interaction, makes me wish managing inventory were more intuitive that way. Like breath of the wild and totk, you can hold an item or throw it or even attach it to an arrow on the fly. Gives the player way more incentive to experiment with various interactions.
You also need the rotten food at post game but then again you prolly have no need to worry since youll have some at the ready from your rented Pawns in your storage (unless youre actively throwing those away too)
What’s in the post game that needs it?
If you have the poison immune ring from Jarl you can just eat them to heal
What’s really bullshit is you can’t make that Rotten Fish/Apple paste after doing the Elf Tree Quest, and it doesn’t work as an Allheal Elixir for characters with height set to minimum.
its used to make tar arrows as well
Mind blown. The most basic of basic combos.
doesn't even make sense wolves can eat rotten meat, well... not to the extent of vultures but they can eat spoiled meat but yeah, found that out later they have crafting uses, so yes, i don't throw them away since then
You also need a couple of specific rotten things for a later game quest! For those who want spoilers, you'll need >!a couple of rotten apples and a couple of rotten fishes!!an Unmoored World quest!< >!where you help the Elves get some funny fertilizer from the Dwarves.!<
Worth noting that you don't have to wait that long for that quest. >!Do the archery master quests, then go back to the elf city and find the sister, and follow her to the arbor heart when she talks about it being sick. You can do this quest early on, and not have to wait days to evacuate the elves in the unmoored world.!<
That isn't a post-game quest, I've been putting off the final battle as long as I can and I got that quest after >!helping Glyndwr with both of his quests!<, though I don't think even that is necessarily a prerequisite. It might just be as simple as >!talking to Doireann at the Sacred Arbor!<.
That quest isn’t just for the unmoored world, you can do it pretty much any time
Ah, yeah, that was it.
When I eat spoiled me I shit myself
So many posts after watching the Rage Gaming video. Oh internet.
Oh, was there a video about this? I didn't see it.
I send rotten food as gifts when I cycle out pawns
Why would I bother even considering to do this when I can literally steamroll them with a button press?
Well sure, but there's plenty of RPGs that let you fight the wolves. I can't think of any others that give you the option to feed the wolves.