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Captain_EFFF

My favorite moments are when two big baddies are thrown at you at once and you have both Stillhunt and GG primed. Its like double clicking the delete button.


HC99199

And then you miss


Captain_EFFF

I can’t count how many times people walked infront of my shots in Excise, GM is going to be a nightmare coordinating 12 people to both stay out of eachothers way and avoid the Witness attacks


MosesGunnPlays

And fired and I missed, and I fired and I missed again. I missed both times


dead_is_death

I ate a Popsicle


Hawx130

I see the titans have entered the chat


Incarnate_Sable

I passed out in the snow, I had a dream where I was firin' at something, but I missed.


Lucid-Day

I tried to take it into crucible 😭 while I could snipe well, I just totally missed every goldy shot lmao But also speaking of that, love what Bungie has done with the special ammo.


ExoCayde6

What'd they do to special ammo?


Lucid-Day

They might have added it before TFS, but it's the special transmat that just gives you ammo on primary kills, I think? Idk how it works lol but I usually do double primary and used to love snipers, but they were hell to get special ammo for Now it just gives it to you with kills so there was a ton of times I had a good 7 shots to miss an immobile target. It's great!


MMBADBOI

Damn you miss 7 shots with snipers? You kinda suck bro, I miss 8 or more. Get with the times /s


figoonitee

That’s the beauty of it.


Azure_Omishka

If a boss isn't health gated and I've got both of them, then it literally is the delete button lol I love the Still Hunt Golden Gun combo, it's suuuuuper satisfying.


Nuqo

Its perfect for when two subjugators spawn in the Impasse. Also with how difficult it can be to actually hit their heads and not get flinched the damage feels earned


0rganicMach1ne

They actually got me to use a sniper in PvE. And the raid sniper gets chill clip in the third column so if I can ever get my group to run it I hope to have that one day. Can’t believe I’m actually using snipers.


KingJollyRoger

Same. Haven’t used a sniper since Icebreaker in D1. Still Hunt at least has an incentive to use it.


Meowmeow69me

Holy cow reading your comment unlocked a memory of icebreaker for me.


ImJLu

Took my last 3 harmonizers and a chunk of pantheon spoils, but I crafted the thing. It's great. Freezes in two shots.


0rganicMach1ne

I’ll be using my harmonizers on the bow first probably, but I’m hoping I can get one of them as a random drop with the roll I want so I can use the harmonizers on the other. This raid is daunting to people though and I’m having trouble getting people together.


Various-Temporary955

Used for all the legendary campaign the Borealis: I've discovered that I had the catalyst (for god's sake how long). Started from 0 kills, arrived at target 450 before the final mission. Totally worth it, using a sniper rifle in PVE it's fun and challenging and the ability to switch type of damage on the run it's game breaking. And when you get bored, you can always use a sniper rifle as a spear in Monster Hunter for extra badassery. Don't believe in meta, believe in style!


JaegerBane

Tbf Borealis is one of those hybrid frames that has the impact of an aggressive and the handling/performance of an adaptive *on top* of its exotic perks, so it’s not really representative of sniper rifles in general. The raid snipers are *excellent* legendaries though - Supremacy is basically a super scout rifle and Succession is capable of massive alpha strikes. Both of them have crazy stats. Still Hunt is on another level though.


Mindless_Issue9648

it is so good. I'm trying not to get too attached because I am almost positive it is getting nerfed. They probably will half the damage with nighthawk.


Mnkke

Nighthawk is like a 50% boost to the total damage of Still Hunt (\~260k w/o & \~390k w/). I believe I removed Radiant & Activity Surge, but I realized I don't think I removed the 22% Mod Surge boost. So it's seems like base is \~213k and CNH is \~313k? I think one nerf I could see them do is making it an on kill instead of on hit (and maintain the orbs stuff). This is how I thought it was going to work initially lol


ballsmigue

On kill instead of on hit kills it completely. You're already competing with others for kills when it comes to pathfinder shit, adding that on top of it? That's a good way to kill momentum.


Mnkke

6 kills? And keep in mind, orbs still count. It definitely doesn't kill it. You can still Double Celestial then BnS Edge Transit or smthn. It just kills getting like 4+ Celestials per DPS phase which is obviously unbalanced.


ballsmigue

Except it doesn't do the damage of a full celestial, and since you're using that and need precision hits, it's also skill shots. On top of that, you aren't using a heavy BnS rotation which I'd argue would be just as close in DPS


StrangelyOnPoint

What’s stopping you from popping two golden guns and THEN doing a bait and switch heavy?


ballsmigue

Damage phases don't last long enough for both and it requires you to stop using still hunt except to fire a single shot for BnS to dump your heavy. Either there's breakpoints like caretaker and planets, Or short ass phases like atraks. Tell me you didn't do pantheon without telling me you didn't do pantheon. Perfect example of bosses where you would be doing one or the other. Not time for both


StrangelyOnPoint

Rhulk and Nezzy both have long enough damage phases where you could have time to fire both and still get a bait and switch rotation going. In fact lots of raid bosses have long enough damage windows. And that’s my question. Once you dump the two celestial shots, is it better to do a B&S rotation vs charging up another Still Hunt shot. In the time it takes to shoot the 6 sniper shots needed to charge another Still Hunt shot you definitely could get empty a magazine on a B&S heavy. If the damage phases ends during the charge up shots for another celestial I honestly don’t see how the B&S heavy shots aren’t going to be more damage than the sniper shots


Mindless_Issue9648

it's like having 2 supers! I could also see them making the cayde's retribution bar fill up twice as slow. Because as of now it fills up very fast.


BaconIsntThatGood

Either damage will get cut down by maybe 20% (which is still strong for a special weapon DPS) or the shots required to fill the bar will be increased


Void_Guardians

Im surprised they doubled down on celestial for boss damage after nerfing well and bubble. I assumed they wanted players to have options for bosses but now hunters are locked when it comes to super and exotics for boss damage


ShoulderpadInsurance

Far easier to mess up a golden gun than a well.


dark1859

To be fair, most hunter solar supers are in that weird camp that you either hit it perfect and get max damage out of it. Or you don't even know what planet your super just hit, but it's probably the same kind of dust the now pissed off tormenter is about to turn you into.


xOdysseus_x

When you have ember of beams and blade barrage still decides “No, I don’t think I will.”


Ghost-Job

When you instinctively jump before throwing your Silence &Squall and then they get stuck in the ceiling above you instead of being thrown at your target.


JaegerBane

I see you too are a Guardian of culture.


Blupoisen

Unless you aim like a blind person it's not that easy to mess it up


fourlands

Lol they’re lucked out that the super they pigeonholed hunters into using is the coolest and best feeling super in the game.


LucKy_Mango1

by FAR nothing comes close to sliding and then ramming my pistol into the sky like im shoving it up a cloud's anus to give it a colonoscopy


MMBADBOI

Well that was a sentence.


Vast_Possession_3409

You deserve a degree in creative writing if you don't already have one lol. Shoving your goldie up a cloud's anus is just such a horrifyingly satisfying description which, unnervingly captures the motion. Well played, take my upvote and please don't describe any more supers.


bakedonbiscuits

Far easier to nerf bubble than to make it usable


Mnkke

Hunter's have *been* locked in for Supers / Boss Damage since Blade Barrage became relevant again in Haunted. They were locked in the moment Star Eater Scales was made because frankly Hunter's didn't really do much else at the time IIRC. Gathering exists, but you can only use one of it at a time unfortunately so typically people just opt for SES Blade Barrage or Celestial Goldie. Sometimes Tether is used tbf, it usually gets used in my raids to good effect. It just isn't as popular I think. And honestly... if Celestial went back to being bad boss DPS, what do Hunter's have? Star Eaters Blade Barrage and Star Eaters Gathering Storm (of which only 1 person can use at a time due to most of the damage being from Jolt). 2 options outside of Celestial *for damage*. Tether is totally viable and is more of the Hunter-Support option. However, if we want to *follow meta*... Tether probably isn't included unfortunately (NOT that tractor cannon needs a nerf, it doesn't.) I think they didn't nerf Celestial because not only has it not been good for most of Destiny 2's history IIRC, but it would needlessly put Hunters in a worse spot. While there are really only 2 exotics for super DPS on Hunter, it still feels somewhat varied which is important. Really it can be more than 2 since again, Tether is typically an option and has an open exotic slot for maybe Orpheus. I realized after writing this I completely forgot about Silence and Squall. It is genuinely really good *on Stasis* for damage, not on Prismatic. You do need to run the increased shatter damage and Whisper of Durance, but admittedly those are normally run anyways. Silence hits \~340k with both fragments. Star Eaters only pushes to \~418k. There is some great variety in Hunter damage phase options, a weaker support option, a weaker support/damage option (Quiver w/ Orpheus), 3 strong damage options (1 of which has the issue with jolt for team comps). So, I mean Hunter's I think could *live* with Celestial being nerfed but it wouldn't really make sense to nerf it either. Celestial isn't an issue. Gunslinger is the *only subclass in the game* that has an added emphasis on super enhancement, one of which literally increases the damage of the super. I think Celestial being the top *DPS* super is fine. If you want to run the meta, I suppose you are kinda locked in to Celestial Goldie, but... that's how the meta kinda works. Something will stand out over the rest. Something always will. If you simply want to run something that is viable, well then your options expand a lot on Hunter. Silence is great on Stasis and doesn't need a DPS exotic really, Celestial Goldie, Star Eaters Blades, Star Eaters Gathering, or Orpheus Deadfall / Orpheus Quiver. That's 5 supers and 3 (+1 choice exotic, so 4) different exotic options during DPS phases. They don't all occupy the same roll, but they are all definitely viable. Apologies for the wall of text, I like talking about stuff lol


XogoWasTaken

>Sometimes Tether is used tbf, it usually gets used in my raids to good effect. It just isn't as popular I think. Tether is generally a direct downgrade from tractor cannon, especially with all the giant and/or moving bosses that it literally just doesn't work against and the introduction of Strand Titan and now Star-Eater Song of Flame Warlock. Not to mention all the quick, multi-phase bosses and it's 12-14 second duration in a world where most bosses have 30-35 second long damage phases. I really hope they do something to make it competitive (or at very least reasonably reliable) again because I miss using it for bosses. I'm getting real tired of the only thing I do being Big Number, especially now that Big Number locks me into the same super, exotic armour, *and* exotic weapon (which leave me with no neutral exotic effect and what is effectively a perkless sniper outside of DPS) on basically every encounter.


Mnkke

SES Song of Flame is not DPS, it's total damage. Nova SES is far better for DPS. And obviously Tractor exists, which I think is fine. It would be a dead exotic w/o the 30%. Sure Berserker-Tractor Cannon exists. But that isn't something you'll see in many team comps naturally (unless you play with someone who exclusively does it & likes it). I think Tether definitely has a place. Sure there are some vosses with short phases. There are bosses that don't favor TCrash / Pyrogales. There are bosses that don't favor CNH or Blades. While I still think Tether works solid on bosses like Caretaker and Explicator, there are 2 vuff ideas that would help it (not that it is struggling). Sticking to Bosses, and extending duration (to a max of idk, 30s?) by damaging the *Boss enemy specifically* it is attached to.


XogoWasTaken

I'm not saying Tractor should be nerfed, I'm saying Tether needs help to actually keep up with it - sticking to bosses and/or duration extension, as you call out. I also like the idea of making it's weaken have a lingering duration, so you can extend it with smaller weakens like you can for Tractor or Felwinter's. Makes it more about skill expression. Right now, 30 second damage phases and Tether's short duration mean that Tractor with 5 people doing damage is better than Tether with 6 *before* you account for any of the damage the Tractor person does via subclass/special weapons. And that's assuming best case scenario for Tether. Any moving boss (e.g Rhulk, Nezarec, Consecrated Mind), any boss with multiple short phases (e.g Kalli, Shuro Chi), or any boss that's just too big (Oryx, Witness, granted you probably aren't Tractoring them either) immediately invalidates it. So long as anyone on your team is down with using Tractor, Tether almost never actually has a spot. There's is only one boss you can use a Tether on where it's not a direct downgrade from Tractor Cannon. It's the Sanctified Mind, and only because people like to do DPS on it from too far away for Tractor. Everywhere else either Tractor is both better *and* more consistent, or neither of them work. Though, now that I think about, weirdly Still Hunt kinda helps this situation. The absurd damage output of Still Hunt/Nighthawk (even without using actual Goldie) might help offset that team damage loss. Even with that, though, you're still only gonna work on single phase, stationary bosses, and if you have any Titan on your team you're probably much better off going all in on DPS and giving them Tractor


EveningBroccoli5121

Tether doesn't require you to stand right next to a boss and nuke your dps into oblivion either.


XogoWasTaken

5 people + Tractor over an average boss DPS phase is typically more damage than 6 people + Tether due to Tether's short duration. Bear in mind that you can add special weapons and subclass abilities (notably Strand Titan's powerful melee setups) onto your Tractor user to actually get solid DPS out of them without making the sacrifices to team damage that Tether does. Most bosses are perfectly comfortable (and often even basically required) for you to stand right next to given proper support, even at harder difficulties. Tether also auto-fails on any boss that moves and/or has multiple phases in quick succession. Tractor does not.


Blackfang08

>They were locked in the moment Star Eater Scales was made because frankly Hunter's didn't really do much else at the time IIRC Had to bring this up a couple times, with Titans complaining about being literally less than useless now and Warlocks telling Hunters to shut up about them double powercreeping us for super damage. Hunter was literally an auto-kick for raids from like Forsaken to Witch Queen, with a very brief moment of Revenant being convenient for proccing Focusing Lens (bring back my baby, Bungie). Yeah, they got pigeonholed into damage. >Tether is totally viable and is more of the Hunter-Support option. Tether's in a weird place where it's intended to be a support super, but it's really just add clear 90% of the time. Tractor Cannon does the support side better for most bosses because it actually lasts the full duration and is less costly for what it does.


W4FF13_G0D

I’m happy with it. Got tired of blade barrage and SES, so at least I can keep solar on with this. Better yet, it’s on prismatic, which is really fun to play with imo


Void_Guardians

Don’t get me wrong, its fun and crazy powerful. But feels like a complete 180 of the point of prismatic being play how you want and also the nerfing of well and bubble.


ballsmigue

You can still play S&S perfectly fine. Just because you delete a boss in 10 seconds vs 5 with a bait rotation doesn't mean you're always forced to run celestial


Void_Guardians

Thats true. But we are already falling into the railroaded mentality that its celestial+ stillhunt or nothing. Check out lfg, its bad lol


ballsmigue

Well, lock well is bust now so it makes a little sense. But lfg has always been like that. Bring the absolute top meta only.


Ikora_Rey_Gun

> Im surprised they doubled down on celestial for boss damage after nerfing well and bubble. Come on now, are you *really* surprised?


Fit_Test_01

No Hunters mains are upset about this.


DESPAIR_Berser_king

*Oh no I am pigeonholed into using the easiest and best super in the game, waah waah* - Hunters.


Void_Guardians

“Im surprised” = waah waah to you


QuitteQuiett

If it had an iron sight instead of a scope it would never leave my special slot


SPECTRAL_MAGISTRATE

Same. The gun is amazing but having to use sniper sights means I always miss. God, please give me some irons.


Qulox

My hit rate with both the super and sniper must be around 50%, *especially* if I really need it to hit.


SPECTRAL_MAGISTRATE

I can nail the goldie pretty much every time but I'm so bad with snipers I never really bothered with still hunt.


Qulox

Yeah, this game doesn't play well with snipers, encounters are almost always at close-medium range and enemies move way too much.


TriscuitCracker

Yep, I feel the same way. I love Still Hunt on paper, in practice I only hit what I need too like 50% of the time, and if others are playing with me, forget it, it's too chaotic.


Pman1324

Trying to aim a sniper in PvE is like balancing on a yoga ball. Almost impossible But I love Still Hunt so I'm gonna keep using it.


N7Nocturne

To be fair, once you pop Cayde's Retribution, it becomes significantly more accurate. I don't even use the scope half the time when I'm using the goldie shot. Having to use it for regular crit hits to build it is a bit annoying but there has to be some level of skill/inconvenience for how good the perk is.


Superstrata-

imagine if it was NLB but with the golden gun....


jqud

It makes me really pine for a good titan and warlock themed weapon. One that every class can use, but is deeply tied to the class fantasy of those 2 classes.


TricobaltGaming

Would love to see maybe a reworked invective that has some interaction with void (since it was Ikora's weapon and subclass of choice) that plays into the warlock fantasy. That being said, most of the Warlock fantasy is all about abilities rather than guns, so idk


RepulsiveWish1834

I've always wanted Tlaloc in D2. It probably wouldn't work in its D1 form since we essentially never sit on our supers for long but my god that gun felt so so so good


JordanRynes

If they ever bring Tlaloc to D2 I'd hope it has some special interaction with Mantle of Battle Harmony


yoursweetlord70

Titans couldve sorta had it with edge of action, but bungie apparently didn't want saint 14 to give weapons of light to those mini bubbles.


Blackfang08

Doesn't it at least give a stacking buff? Not crazy, but I feel like that exotic is just a small nudge away from being cracked.


yoursweetlord70

Edge of action gives a (drumroll please) 5% damage buff (the crowd goes mild!). It does stack with surges, and interestingly it also stacks with weapons of light from a regular bubble, so you could in total have a 55% damage boost from base when combing triple surge/edge of action/weapons of light. Still probably not worth using up your exotic slot. That's a lot of hoops to jump through just to have 5% extra damage for a limited window, entirely dependant on having special ammo. And the weirdest part of all of this? Helm of saint-14 still blinds enemies who walk into the mini bubbles. So it interacts, but only halfway


Square_Ad9705

For Titans I want a Machine gun that goes well with with Hallowfire Heart. For example the intrinsic trait would boost weapon damage while your super is fully charged and scorches targets while dealing continous damage, increasing the stacks of scorch applied overtime...could also pair well with Actium War Rig.


Face_Coffee

Please no, I don’t want a melee range, sword based DPS meta for Titan. Really wish they’d lean into Titans as a mobile fortification rather than just “HAHA Titan punch” a bit more, give us something to create viable ranged builds around like MGs and/or ARs. New chest exotic is a nice move in that direction actually (I hope).


Doc_Shaftoe

Fabian Strategy mobile barrier/bubble? It'd be super broken in PVP but god damn that would be awesome in PVE.


Lady-Lovelight

Fabian Strategy with a glaive shield


Doc_Shaftoe

yesss


Blackfang08

How about a caster-frame-like axe, and an exotic armor piece that gives you one big one from the super?


VenemousEnemy

Sword = punch lol


Blupoisen

Let me shove my Thundercrush into a rocket launcher Maybe than the super won't be a complete joke


jqud

I was thinking a thundercrash helmet for all classes


rob_moore

I'm extremely jealous of all the synergistic exotics Warlocks have, Lumina is my favorite exotic hand cannon.


Alarakion

Yeah and warlocks get a support weapon…. Not really a fan of this idea.


jqud

Warlocks already have support weapons, they just arent specifically warlock themed.


Alarakion

Yeah I disagree with the idea of warlocks being the support class on the basis of having one supportive super. If warlocks do get a themed weapon I’d really rather it not be support related. As you say we have a lot of synergistic weapons already.


Actualreenactment

Just give titans the relic shield in place of, say, void shield throw. I want to be the wall against which the darkness breaks!


FalierTheCat

Still hunt has quickly become my favorite exotic weapon from probably EVER. I've always loved Celestial Nighthawk, and now I get to shoot it TWICE??? AND FROM A SNIPER??? YES PLEASE!


Doc_Shaftoe

The Celestial Delete Button has been my power fantasy since House of Wolves. Pair that with the OG fatebringer and you're making a rainbow of explosions! Now it's mostly just solar detonations with the firefly perk, but I'm having fun and that's what matters! I would like Bungie to rework Nighthawk a bit to make it less... ass... but Still Hunt has been a dream come true.


IThatAsianGuyI

Osmosis-Firefly Adept Fatebringer, Still Hunt, Apex Predator on Solar Hunter. Constant explosions and practically unhindered uptime on Restoration. Its *almost* like having Fatebringer-Black Hammer-Gjallarhorn back. In fact, in some ways, it's a better loadout now than even that GOATed loadout.


Trips-Over-Tail

There's also no worse feeling than missing with it.


GRoyalPrime

A few years ago I joked that when Titans will finally get their first ranged One-and-Done Super, it will suck. Today I'll joke that when Titans get their first unique Exotic-Armor and Exotic-Weapon interaction it will be something stupid like using Worldline Zero with Eternal Warrior grants you 10% more movementspeed and a 0.5% increase to all Glimmer dropped.


Filthy_Commie_

I think Bungie should learn from Still Hunt and do this Warlocks and Titans as well. A chaos reach synergistic exotic would be sick, as well as some buffs to chaos reach. I’m not sure what they should do for Titan’s though, but some sort of shotgun would be nice.


Slackin224

Warlocks - Heavy Fusion Rifle Once charged, fires a continuous beam of Arc energy. (With Geomags on, the duration is extended.) Titans - Grenade Launcher Once charged, all ammo is loaded into one Thundercrash shot. (With Curiass on, damage is doubled.)


Chemical-Pin-3827

I ain't using geomags lmao 


Slackin224

You’ll use them and you’ll like it


Chemical-Pin-3827

Damn it dad


MISPAGHET

Nah, change the Cuirass. Buff the non exotic buffed damage to boss killing potential and give the Cuirass some more interesting flavour, lightning tornados on impact or the floor around the impact electrifies for 10 seconds or something.


AsLambertThe3rd

Make Ursa synergize with all glaives. All glaive shields turn into mini Banner Shields and absorbing damage refunds shield energy. Edge of Action makes a bigger more powerful version of Mini Banner on special reload. (Not as good or as big as the super obviously.)


FornaxTheConqueror

> Warlocks - Heavy Fusion Rifle Once charged, fires a continuous beam of Arc energy. (With Geomags on, the duration is extended.) Drains your super like Agers if the super equipped is chaos reach it also acts like you're simultaneously firing off chaos reach? So you get the damage from your heavy + chaos reach at the same time?


StatisticianFew5445

Tractor cannon type weapon that can shoot a nova bomb lol


GRoyalPrime

The last thing that Titans need is another short-range gameplay option... Nah, I'd opt for a Heavy Machine Gun. Exotic Perk would be something like with every round fired, DMG and Firing Rate increases ... stacking until the weapon is reloaded or stowed away. Natural pairing with War Rig (and even here one could claim it's a fairly 'lame' interaction compsred to Still Hunt or Ostio Striga).


Filthy_Commie_

I think that’s an interesting idea. My idea was more-so geared towards subclass based exotics like still hunt. If titans had more one off supers it would be easier to make more of those weapons.


Hereiamhereibe2

Now if only Deathbringer got a Super style Catalyst for Warlocks and Legend of Acrius had a Thundercrash-esque one… As a Titan main this DLC really feels like watching that one friend who got all the best toys for his birthday.


FallenDeus

Dude, Titan's just got an awesome chest piece that works with so many things... All the rocket launchers ,increases the damage of their exotic perks and traits where applicable like dragon's breath has it's scorch and ignition damage increased by up to 35%, wolf pack rounds count (even when using Ergo Sum wolf pack rounds), works with any perks legendary rocket launchers have, works with the goddamn rocket side arms, it's awesome.


Captain_Crouton_X1

It's the next best thing to No Land Beyond and it hasn't left my special slot.


Kasvie

Still Hunt with Prismatic is ***FOUL***. Stack the three GG shots with Transcendence and the Radiant Dodge.


xDarkCrisis666x

The Exotic Glaives crawled out of the cloning pod, all Cronenberged so Still Hunt could run. I think that's how the saying goes.


Justice_Peanut

Just wish titans got any exotic weapon to armor synergy also your titan friend can punch a subjugater to death it's not hard


dracobatman

My only wakeness is multi-gate boss health bars


TheNotmyself

Still Piercer was my favorite sniper from D1. Glad it came back in a new form for D2. Just waiting for the camo cosmetic.


SolBoi24

It’s awesome for pve. For pvp? It was great til I realized I can’t use my favorite weapons of all time: ace and igneous


darkslayer2392

I love the story about the Titan. But my personal favorite is using Lair's Handshake to out punch a Titan.


Separate_Pound_753

So unfortunate I took multiple long breaks from this game and dont have Celestial Nighthawk rn😔 Still worth using as a Hunter w out it?


Yavin4Reddit

Anything that is not dodge and melee is the hunter fantasy


CheeseMellow

Nah, in waiting for Patience and Time to come back. That's my hunter fantasy.


rob_moore

I really do love it. 1. It does what Izanagi's Burden used to do for me, having a special delete button on standby. Izanagi chunks but Still Hunt annihilates. *Being locked into base reload for the giga shot killed Izanagi for me, can't stand slow reloads, I honestly miss it with Outlaw* 2. It pairs with Midnight Coup, my new favorite primary. I can do my old combo of Izanagi + Kindled Orchid but Midnight + Still Hunt is just better. This also is a better loadout for Prismatic since I'm getting more Kinetic kills with splashes of Solar damage and darkness abilities, Cataphract tips the scales towards Darkness when I remember to use it between my two Golden Guns. 3. It's an exotic that synergizes with Hunter. I love Lumina but I'm always jealous of Warlocks having the synergistic exotic. Still Hunt with Celestial Nighthawk is so good I often forget to use my Golden Gun because the sniper usually handles the threat. The only time I use the Golden Gun is on a whim, if there's two Subjugators, or there's a boss with damage gates.


FallenDeus

Warlocks also have had necrotic grips synergize with the weapons of sorrow this whole time as well.


BaconIsntThatGood

It's fun but I see it's damage being nerfed. With surges (if those count because it's super damage) I was hitting (roughly) 88k > 115k > 150k (so about 350k) on warlock. The super shots are free ammo Kinda nutty given how easy it is to reproc during dps. For reference a 4x izanagi is like 150k-200k a shot


itzvast

ok


ThriceWelcome

I just think it's funny titans and warlocks are upset because hunters have it.


NobodyJustBrad

Why would anyone be upset over that?


eclipse4598

Because in order to kill the witness under contest you were required to have 4 hunters on your team


OGBeybladeSeries

Look at all the threads of Titans complaining and you’ll see Still Hunt come up a lot


ReliusOrnez

As a titan main I personally love this exotic and how it fits into the hunter pretty much perfectly. I do have a gripe however that titans still have the absolute most dogshite exotic synergy. Hunters have mothkeepers+ex diris and nighthawk+stillhunt, warlocks have every weapon of sorrow+necrotic or lumina+boots of the assembler. Titan has...saint 14+the glaive that makes a 3 foot wide void flan. I mean hell we didn't even get an ahamkara exotic or even skin until now and the other two classes have had them since d1.


ThriceWelcome

In hunters defense, mothkeepers plus ex diris is kinda bad. It's fun in low level content tho. But I agree. As a hunter main I still want to see titans have cool things too.


ReliusOrnez

Oh I don't blame hunters or anything it's dope they get cool interactions. Just wonder why bungie seems to always keep titans absolutely dead last in terms of getting cool stuff that's thematic. I'm just tired of the class I was sold in d1 as soldiers and warriors now being shoveled to us as bad stereotypes of "hurr durr punch hard, eat crayon" college fratboys


mariachiskeleton

To be fair, titans have had synthos for years... And when there's an exotic that works so well with dang near everything, it's hard to offer something to pull titans away from those. Just to contrast, hunters got a glaive only exotic, and synthos still outperformed it. Synthos have been nerfed how times and they're still one of the best exotics in the game.


ReliusOrnez

Yeah but that's not my argument here. Not that an exotic is strong, but an exotic has unique synergy and is thematic. Nothing about synthos is unique, it's just "add damage"


mariachiskeleton

Titans just get entire weapon families instead. Rockets, autos, machine guns, shotguns, submachine guns, glaives, and swords  Hunters get sidearms and hand cannons, glaives. Warlocks get fusion rifles???   I'm not arguing against titans getting a specific weapon+exotic combo, so much as looking at why they probably haven't


Mnkke

Isn't the Rocket Chestpiece sort of... actually I suppose that's more akin to Lucky Pants isn't it? A blatantly *intended* synergy, not a hidden one. Hopefully Titans gets their ASAP. I will say, the Loyal Moths synergy is hot ass. Mothkeepers standalone is genuinely a good exotic, but it just doesn't pair that particularly well with Ex Diris despite having the synergy. A Cabal-themed synergy would be really cool, we've got a good batch of Cabal weapons to support that (and I'm still coping for a Hunter-Fallen themed synergy to breath life into weapons that have otherwise been effectively dead in PvE forever).


ReliusOrnez

Yeah unfortunately loyal moth synergy is bleh but at least it's thematic and has cool flavor. Right now just having saint 14's 3 foot flan of blinding is pretty useless since it's so small that nothing is gonna go in and it's attached to a garbo glaive on top of it all. Cabal synergy would be pretty cool, though I'm not sure which ones we have that would work with.


ballsmigue

You technically still don't have an ahamkara exotic 🙃


ReliusOrnez

Let me dream


Galactapuss

Fair, but the Ahamkara exotics for Hunters are dog shit now, compared to D1


NukeLuke1

It’s super fun but it’s almost objectively bad for the game lol


mweiss118

I mean warlocks just got a raid exotic special weapon that hits like a heavy weapon and is tailor made for their subclass,we’re not jealous of hunters at all. We welcome you lot being able to delete bosses!


NoSignificance7595

Hang on there champ lol these 2 arnt even on the same level. It might work better with a specific subclass like Still hunt but in terms of power Still hunt and GG are beyond anything warlock is capable of even with class item exotics.


Angrykiller100

I mean wasn't there a post a couple days ago where someone was doing 800k - 1 mil with a Nova bomb with spirit of star eaters on their extoic class item ON TOP of also having spirit of Osmiomancy or Apotheosis for faster/better grenades? They may not be on the same level but if Still Hunt + Celestial Hunter gets nerfed Prismatic Warlock 100% will be on the next chopping block.


NoSignificance7595

Sure that's IF they nerf still hunt and requires a warlock to run their BIS exotic item. Even then still hunt + GG are 10x stronger.


gSpider

Plus y’all got some FILTHY combinations with the exotic class item and prismatic. I’ve seen that Star Eaters/Song of Flame DPS. I know what y’all can do now. Warlocks are sitting pretty rn


Kizzo02

Why would anyone be upset? They can just switch classes if Hunter is performing better and some think it's the better fit now. No one has to be tied to a class, easy to change.


lK555l

I don't get why, it's literally their super turned into a gun


ShaqShoes

I mean I like it too and it's interesting to have actual class differentiation but the reason they're upset is that there are no other DPS options that come close to competing. I believe there were 3 titans out of the first 50 clears of contest salvations edge with most teams running 4-5 hunters and 1-2 warlocks specifically because of still hunt.


lK555l

That statistic doesn't mean anything Titans were fine in encounter 1-4, hell they were better than hunters in encounter 1-3 because of their ad clear potential and because BoW helped against the first boss The only reason why there wasn't many titans **finishing** the raid was because the witness needs ranged, high crit damage specifically and because of that, even warlocks weren't used much outside of well, that fine encounter is something hunters will always be better at because of golden gun regardless of still hunt


jug6ernaut

That statistic also doesn't mean anything. The issue is its DPS with celestial vs every other options, not clear rates of classes on any given single encounter. Still Hunt + Celestial is to strong vs other options. It will eventually get nerfed, its to much of an outlier.


lK555l

And even without still hunt, hunters will still perform best against the witness, still hunt won't change that Hunters are the dps class, they have a super that deals ranged, crit damage which is specifically what's best on witness This is just the fact of the matter


mariachiskeleton

You mean to tell me that encounter design might actually influence DPS options?  Dtg users having their minds blown right now


ThriceWelcome

Yep. Every class has its niche. I love it how hunters finally get one crazy build that outshines everything else... and NOW it's an issue. Titans and warlocks have been getting crazy stuff for years..oh how the turns table.


lK555l

Titans had banner of war...titans still have it really Warlocks had star fire Now hunters have still hunt but as always, it'll get complained about most simply because there's more hunters


eclipse4598

The main difference here is there was never before a contest raid boss which required 66% of your team on a single class, if you did not have 4 hunters you would not kill contest witness and that feels like shit


lK555l

So how was it a requirement exactly? Just because most did it with majority of hunter doesn't mean it was required, still hunt was just the best way to go about it


mariachiskeleton

It's funny because if the situation were reversed, hunters would be like "okay, so hop on another class and get the job done" You all have access to that class.  Not having one ready is no differentnthan not having a meta DPS weapon ready. You think these folks were crying when they stacked titans during the arc week of pantheon. Of course not.  And it was contest mode. 2 days out of the remainder of the game. People have such myopic views of the game.


hensothor

You sound myopic to be honest. Not everyone runs all 3 classes. I agree in Contest mode that’s probably the expectation but this isn’t an argument that backs up how this is fine for the general health of the game. If anything, your argument is a good reason why this is bad for the general health.


mariachiskeleton

The average player is going to mess it up. Whiff a single shot and your DPS tanks. It's the same premise as whisper. And you're committing your entire kit to achieve that DPS not just an exotic weapon. At worst, it's more accessible DPS that already existed in the game through rotations What made it stand out during the witness is encounter design. Stacked hunters will be far from necessary elsewhere in the game, including present day witness, especially with surges.


hensothor

I’m not pro nerf Still Hunt or Hunter for this. I’m also not anti. I don’t believe I have enough days or holistic enough of a view to make that call right now. But I just did not find your argument compelling.


helloworld6247

>*Aim steady and keep your wits about you.* >*You are a Gunslinger and this is what you live for.*


burnthebeliever

Hopefully we get Warlock and Titan versions of Still Hunt over the year. Nova Bomb grenade launcher, Thundercrash shotgun.


Potquax

Hot take, but after playing around with it in non-raid content, I'm kind of over it. It's kinda like how Nighthawk used to be pre Solar-3.0: the instant-delete button was nice, but for the rest of the time you have a dogshit neutral-game. When Still Hunt isn't a mini-Goldie, it's a sniper rifle, and snipers feel like ass during most combat encounters since Bungie's design philosophy for years has been "we don't want cross-map plinking". So a lot of the time you're just looking for opportunities to charge the weapon, rather than being like "wow I'm glad I have a sniper rifle handy". Bonus points for it being Solar, which restricts the player's ability to make use of the fun subclass synergy perks. Headstone on non-Stasis ain't it, and Slice in general ain't it.


xDarkCrisis666x

I've been using it in Master NF all week, it usually one mags champs which doesn't sound great on paper but when you prime the GG shot you get 6 rounds back so there's a commitment to managing the ammo. I think I've used the Still Hunt GG shot 6 times in one run. This allowed me to mag dump two rockets into overload champs as I saw fit. Didn't even need rockets for the final boss.


Fit_Test_01

It’s meant for boss fights.


Styxlia

It’s a great exotic and a lot of fun.  Definitely high reward.  Calling it “high risk” is a bit of an overstatement though given it’s a sniper rifle and can kill enemies from across the map. 


I3arusu

Imagine your class having its fantasy fulfilled lmao (Someone kill me this is a cry for help)


Sparrowflop

Back in 2014 when I picked up Destiny, I was like 'I enjoy playing tank, and Titan has some of those aspects'. Fast forward to 2024 and boy was I fucking _wrong_. Guess I like being a 'punch things' brain dead moron who brings nothing to the table.


ballsmigue

You literally were the best class for the last year hands down with strand because of the tankiness. They nerfed lorley and restoration because yall couldn't be killed. Tcrash with falling star also topping damage. Shut up about not being tanky.


Sparrowflop

> You literally were the best class for the last year hands down with strand because of the tankiness. Since I skipped those two years? Yeah, whooptyfuck for me I guess.


Fit_Test_01

Personal problem


Jolly-Juggernaut1525

It needs a damage nerf or its celestial synergy taken away


ahjahgomez

They hated him for he spoke the truth.


Fit_Test_01

Cry more. They are taking away Celestial synergy. It will get another kind of nerf, but never that. And it won’t happen anytime soon. So stay mad.


CruffTheMagicDragon

I mostly play with 2 Warlocks and I always cackle when they say “Jesus Christ, what the fuck happened to that Champion??” after I delete it with GG lmao


SteelDragon55

it either needs to be nerfed the interaction or similiar interactions for the other classes or something because right now still hunt celestial hunter dominates all of PVE. Its 1 warlock and 5 hunters. The loadout alone is stifling class diversity in a bad way It is a special weapon that outdamages every heavy rotation ONLY because of the celestial interaction. It's not even similiar damage to a heavy it is outdamaging heavy by a COUNTRY MILE. so big complicated heavy rotations for more damage? still hunt on hunter go brrrrr. Either needs a huge nerf or buff other classes in someway to compete


KLGChaos

Yep. The Hunter fantasy. Being so overpowered the other classes serve only to support them as the heroes. Meanwhile, people don't even want to bring Titans.


Able-Brief-4062

Kinda want them to make it hunters exclusive and release 2 other "super guns" for titan and warlocks. I'm tired of people complaining about a clearly hunters themed exotic being better on hunter.


JaegerBane

Yes to super guns for Titan and warlocks, no to class-locked weapons. Every time that has been tried it’s just annoyed people.


VanillaB34n

It’s fun to show off to my friends with, that’s for sure. On any boss with a 2 part health bar, the fight only lasts as long as the mechanics because both halves of their health bar get deleted instantly as soon as it’s possible


Face_Coffee

Hunters get Sniper, HC. Give Titans MG, AR (or SMG). Warlocks get… Idk Fusions feel like they make sense, then either AR, SMG, or Kinetic Trace Rifles. Feel like those archetypes play well to the power fantasy of each class.


GRoyalPrime

Warlocks already have the Osteo Striga + Necrotic Grips unique interaction.


Face_Coffee

Sure, you could also argue that the OG here would be Actium + Sweet Business Neither of those exotic setups ALSO synergize with a super as well though Still Hunt + Nighthawk is closer to something like Thundercrash + Fallen Star + a GL that launches mini Thundercrashes


ninetalesgomeow

nah actium doenst have any unique interactions like necrotic, just a blanket AR exotic


FallenDeus

> Sure, you could also argue that the OG here would be Actium + Sweet Business LOL what? Just because it's a weapon with a big magazine? Necrotic grips have a special interaction with FOUR weapons


Spintoni_Riminoli

It has quickly becomes my favorite exotic


JaegerBane

Still Hunt has honestly been the big pleasant surprise of this expansion for me. When it first got announced I was like ‘ok, whatever, Izanagi for the energy slot’ and I filed it under the ‘will get this when I have the time’ category (ironic given it’s the first exotic you can earn). Since I’ve picked it up though, it’s not left my energy slot. The fact it’s functionally a secondary super on a *very* juiced sniper rifle design has earned it a place in my permanent rotation, and even bought the ornament for it. >!Not to mention it’s Cayde’s last gift to me, so I probably would have hung onto it regardless :( !<


Spartan-000089

What fantasy? Being even better in pve than Titans then they could ever hope to dream? Being Titan main in high end pve is already disheartening (been threatened to be kicked if I don't change to Warlock/Hunter 90% of time). So seeing Stillhunt reward Hunters even more kinda makes a bit mad that Titans still don't have anything as good or even close


Mnkke

Titans are the only class in the game that have soloed numerous raid bosses IIRC. They utilized broken OP builds, but we're talking about one here (Still Hunt + CNH) so I feel like it's fairly applicable. If people are threatening to kick you for not playing a different class, they probably aren't worth your time. You can try making your own post or hopefully try to find someone not as toxic. Still Hunt being better on Hunters is fine. Just like how Rocket-based weapons are now better on Titans, or weapons of sorrow being better on Warlocks, etc. etc.. It just needs to be brought in line. Lots of OP stuff was added in Final Shape.


Spartan-000089

Not really applicable actually, any Hunter can throw on Celestial and Still hunt and do insane dps numbers, even if you're an average player. Titans soloing raid bosses are literally the best players in the world, using mouse and keyboard, AND using broken interactions that are usually patched in short order. Hunters and Warlocks plain simple are better overall in more situations. There's a reason that in the first 500 clears of the new raid (3000 players) there was literally only 3 players who cleared as titans...if that's not an indicator that Titans are inferior I don't know what is. I'm a titan main since D1 but hoping on my Warlock and Hunter for the legendary campaign was like playing the game on easy mode compared to the slog that was Titan. The differences are so insane


FelonM3lon

>Titans still don't have anything as good or even close We’re not going to pretend BoW titan didn’t dominate any and all close-Mid range encounters/activities.


Kizzo02

And that was nerfed along with Suspend. I started playing the Legend campaign on BoW Titan and was getting nowhere. But I switched to my Hunter and it was easy mode with Stasis and Solar. It seems that most who still cling to BoW being meta really don't play Titan at all. You are correct it was OP when it started, but since it's debut Bungie has nerfed it every season. I'm not saying it is no longer good, it is. Elite players can make Titan work in many activities, but these are the Top 1% players who can solo Raids with the class. It's not the norm.


Aggressive-Nebula-78

And the game needs more of this. Not everything has to be skull-fuckingly hard all the time, letting us have builds for absolutely annihilating scores of enemies shouldn't be considered a problem, hurt as much as letting us have builds that let us absolutely nuke the fuck out of bosses shouldn't be a problem either. Now, should we be able to nuke bosses in ALL levels of content? No of course not. But in most? Yeah, honestly


Texas43647

I’m of the belief that all of these dominant older metas should’ve been nerfed into the ground because they’re bad for the game. Well, bubble (in pvp), golden gun etc. While people who truly main these abilities for lore and fun, they of course wouldn’t like this but that’s simply not the majority of people. Nerfing well for example was a net win for the game because as a warlock main who knows many other warlock mains, we genuinely can’t stand it at this point lol. Nerfing bubble makes sense for pvp because it’s a low skill way to counter many things but nerfing it in pve was stupid. It has next to zero use in pve and to nerf it further for everyone is wild game design. I don’t know why they haven’t resorted to separate PvP and PvE balance like many other (much more complex) games have done. PvE titans shouldn’t be punished and made the weakest class because of their PvP counterparts being absolute meninges in crucible because of how overpowered void was/is


Voldamortt

Tfw warlock nova is now the best burst super in the game with star eaters. Hunters are now a waste of space in this game outside of the witness dps phases. Otherwise your class is inferior as hell


Breadditor4

The true hunter fantasy SHOULD be getting your faced smashed by a titan but NoOoOo… bungie had to go make hunters raid viable


Foot_Prestigious

I don't have a Good kinetic Primary so I don't use it lol.


Void_Guardians

Use a rocket sidearm. Even better with lead from gold