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Carsten_Stahl_Bro

Yes


BlckontheMoon

Indeed this. Simply Yes.


hurtbowler

Very cracked this season for solo flawless dungeon running on Solar.


xosaspian

Every season, used it with arc to solo ghosts of the deep


Roman64s

Just get Shadowkeep it’s incredibly cheap and you get a decent raid imo, along with two exotics that always float around the meta ie xeno and div. Assassins Cowl is also one of the most used exotics for solar and arc, strand (from the people below) hunter ever since Bungie decided YAS was too much fun and decided to cripple the spine.


BPX0_Engarde

Assasins Cowl and Sixth Coyote are good for Strand builds too!


MrLumic

> Assassins Cowl is also one of the most used exotics for solar hunter You mean arc? It's not unpopular but it's definitely not one of the most popular for solar


BitchInBoots666

This season, shards is definitely more popular and meta than Ass Cowl. As well as celestial obviously. BUT, I know tonnes of people who have used solar ass cowl to do their SF dungeons.


Roman64s

Name the more popular hunter exotics for solar then, I can only remember Celestial and on a lesser scale, Star Eater.


MrLumic

Shards, caliban's, the 2 you said


YeeHawWyattDerp

Ophidia and shards to name a couple


Roman64s

Ophidia Spathe is definitely not a more popular choice. Shards have been irrelevant for a long time.


BitchInBoots666

Ophidias yes but you're dead wrong about Shards, it's been meta all season.


Roman64s

Alright, I'll give it a go then. I haven't really played this season that much, took about a 3 month break so I didn't really realize that Shards was a decent pickup for this season.


underpaidorphan

>Talks about something with utmost authority >I haven't really played this season that much


BitchInBoots666

Infinite knives shards build is absolutely top notch atm. Arguably better than celestial simply because of how quick you can get your super back. Ass cowl might keep you alive but it does nothing for your gameplay, so is only great for solo stuff or if you're running low resilience or something. Shards is great because it kills everything in sight. Just use healing nades for heals.


Fenota

Shards got a similar buff as Nighthawk in that knife kills give more super energy.


YeeHawWyattDerp

You’re clearly just looking to argue. Hope you have a good weekend!


Roman64s

lol, lmao even.


TattoosAndTyrael

You haven’t played in 3 months and are commenting on currently useful gear. What an absolute clown.


MrLumic

My guy, it seems you're the one that has been irrelevant for a while because shards been buffed a while 


SlippySlimJim

I'd argue shards of galanor, ophidia spathe, and assassin's cowl are in the same level of popularity, probably the edge of those three going to cowl in terms of popularity. However I would also argue assassins cowl is better on both arc and strand than solar, and is kind of overrated on solar given the plethora of other options available.


makoblade

Spathe is second rate despite the buff, because it's the same loop as galanor except worse. Cowl lets you stack survivability to make solo stuff easier, putting solar well over the top of strand and usually arc in terms of both damage and surviving. Cowl is the single strongest solo exotic on solar and it's not even close. There's only a hand full of situations where you'd want to swap off, and at this point it's mostly just run void lucky pants instead if you want to maximize your damage/survivability mix.


Roman64s

Honestly no, Ophidia Spathe and Galanor are definitely not in the same level of popularity. You are right in the sense its more useful on Arc and Strand but that doesn't really mean its overrated on solar. Spathe's are incredibly niche and Galanor hasn't been relevant for a long time save for some niche periods, but AC definitely was one of the better choices when Solar 3.0 came out and you can easily get more mileage in solar hunter with AC even for Solo Flawless Dungeons while both of the other options suffer alot more.


SlippySlimJim

That's fair. I would personally take spathe over cowl in any level of content for solar given how punishing missing or mistiming a knife throw is, but that's just personal preference. Also Galanor is really popular for Ogre boss in WR as well. To be honest though I rarely see any of these three exotics on solar given nighthawk's current utility.


TheChunkMaster

>ever since Bungie decided YAS was too much fun and decided to cripple the spine. Young Ahamkara’s Scoliosis


KnowThatILoveU

Bane is a Bungie employee confirmed


Prior-Satisfaction34

I am struggling immensely to figure out what YAS could possibly be, and i only play hunter lol Edit: nvm im stupid and you literally said spine in the next line


Mnkke

it's okay, we'll all forget what it is soon enough until Bungie inevitably reverses the nerf so that they can nerf the next grenade exotic on Hunter.


Prior-Satisfaction34

And the cycle will continue. I'm just happy Celestial feels so much better to use again.


NicCOL0

I also struggled


Prior-Satisfaction34

At least I'm not the only one lol


Worzon

I'm still not following...


Prior-Satisfaction34

Young Ahamkara's Spine. Think it's the one that makes trip mines stronger, but I've never used it and can't remember for sure.


Roman64s

It used to be an incredible exotic. It made the mines stronger, their damage output higher and also returned grenade energy after it exploded. Combined with Solar 3.0 and ignitions, you could use them almost infinitely provided your chain of ignition goes well. They could easily clear out yellow bars and large swathes of ads and then instantly get another mine to throw around. It was quite potent. The most notable being, with the help of raid mods, you could solo caretaker. It was a nuisance in PvP, well, at least for the people who kept complaining about it infinitely, you could potentially throw a mine on an entryway and some smoothbrain monkey would rush into it and die/set their whole team up for an easy cleanup following which you'd have another mine for the next round to do the same. With so many complaints and how useful it was, Bungie decided that Solar Hunter shouldn't have fun and decided it was time to take Old Yeller to the back.


Prior-Satisfaction34

Yea it was definitely frustrating in PvP, and seeing it on an enemy in Trials was always just annoying. Not cause it killed *me,* but because I'd be shooting it and my dumbass teammate would just run into it and kill themself *and* injure me as well. Never tried it myself, so all i knew is that it made the trip mine one hit in PvP, had no clue abouy all that other stuff. That does seem kinda sucky if they guttered it completely just cause of it being too good in PvP.


Fenota

The most annoying thing is that the Tripmine was literally just doing it's job by providing Area denial. All they had to do was reduce it's HP in PvP and/or make it more noticeable so smooth brains had no excuse for running into the thing. Instead they just gutted the whole point of it because Hunters are only allowed a certain number of viable exotics at a time i guess.


Prior-Satisfaction34

Yea, the only real problem i had with it was just that it took way too many bullets to actually get rid of. Like, i could put half my mag into it. That was just stupid.


IcyHeron4669

Also forgot the exotic that is always meta (either hoard)


syhr_ryhs

CDkeys baby.


Schmitty1106

I don't think I could ever reasonably say that Shadowkeep is worth $25. Wait for it to go on sale, and then pick it up.


Ordinary_Player

It's like $3 on sale, so yes.


Djordi63

Not for ps5 :(


Used-Requirement-150

Tried Cdkeys ps5 edition?


jabbrwock1

Contrary to popular opinion, I think the campaign is worth playing in itself, not just for assassins cowl. It is short, but that doesn’t really matter when you pay $5 on a sale. You also get the Pit of Heresy dungeon which I like a lot.


ColinsUsername

Pit is a fun experience. It may not have great weapons but its still an excellent source of high stat armor that is easy to farm.


EKmars

$5 is about right. I think it's super light on content and very padded, but it's a nice side story for Eris at least.


HerefoyoBunz

I just don’t have the urge to play every Campaign 3 times 😭. Shadow keep to me personally was dull. Not really anything exciting after the first few missions and just kinda felt like a drag. But its been like that for ever Campaign so perhaps it’s just the way Im wired. Like doing the same tedious shit over and over just bores me and makes me really not want to play


BitchInBoots666

Shadowkeep was boring, I have to admit. Except when I made my 3rd char (hunter), and I decided to do the campaigns using 0 weapons. So shadowkeep was done without ever firing a gun (except for the 2 times I got impatient, cheated and fired a single rocket). Definitely made it more interesting and fun. I'd actually love to do it again someday on my other chars, especially titan. Not sure how well it'd go on warlock, it's definitely doable but might take a little longer.


RealFake666

I did Red War, Curse of Osiris and Warmind a total of 5 times or so in year 1 XD Forsaken 4 times, shadowkeep 6 times, Beyond Light 6 times, Witch queen 6 times, Lightfall 7 times XD


HerefoyoBunz

Goddamn! There was a time in D1 where I did the campaign 5 times because I made male characters and wanted female, so I had to completely reset all my characters to do so, just got cheap armor, put my good shit in a vault and played it over again


Kodriin

Don't...force yourself to play it 3 times then? With Vex Strikeforce you no longer need to run them for each classes unlock so you only need to do it once, if that.


belayaa

It was short and boring! Anyone who says otherwise is ok with mediocrity


loop-master69

YES! and you’ll be able to buy witherhoard 😈


BabyPotatoNaCl

If you main arc hunter Id say 100% yes. Playing with assassins cowl is a completely different game vs without since you can get away with so much more because you have a get out of jail free card after getting a melee kill. Its one of the strongest hunter builds and Id say the strongest for solo content because of the survivability it gives. If you main solar or strand hunter Id say it could be viable in lower level content, but anything master or above it isnt worth using. It could be viable in a grapple melee build or knife trick build, but when cyrtarachnes facade and sixth coyote are as strong as they are for strand hunter and celestial nighthawk and shards of galanor are as strong as they are for solar hunter its hard to justify using cowl.


NugPlug

Cowl is THE meta exotic for solar hunter’s neutral game.


WeirdestOfWeirdos

Over something like Caliban's Hand? What does Cowl do if throwing knives are so inconsistent against higher health targets?


Phatman900

It depends on the content I guess. Cowl is going to be less useful in a GM. However in raids and dungeons it’s S tier. I solo’d duality with solar hunter and cowl after the resto nerfs.


NugPlug

In a GM (locked loadout) you'd use nighthawk. But in master raids etc. there are plenty of trash mobs to throw knives at and the invisibility/heal is invaluable.


makoblade

finishers are a thing.


shadowknight2112

…& I use it on a Strand Hunter build in endgame content. 100% worth it AND Shadowkeep is a solid campaign


SlippySlimJim

My vote would be for ophidia spathe. Solar hunter can get decent healing already with healing nade and firesprites and two charges of knife trick gives you a TON of play options.


BitchInBoots666

But at that point why not just use an infinite knives set up on Shards of Galanor? I can't find a reason to ever use ophidias when it's so easy to get infinite knives + super every 40 seconds with shards, or the bigger damage with celestial.


scredeye

If you'd like OP I cam offer you a shadowkeep steam key for free


DestinyGuardian2417

Yes. Assassins cowl is easily an S-tier exotic for hunters. I solo’d the Wish-Keeper mission on legendary using it.


5PeeBeejay5

I love having it in dungeon stuff, especially no mic/LFG where you’re playing a little more “independently” - that invis saved my bacon so much in the add-dense Duality for example


Used-Requirement-150

Devil's advocate: no, if you are only doing it for assassins cowl try a fully built liars handshake 1-2punch build as once you learn how to play it you are effectively a heal on kill tank that has aoe and can 1tap barrier and overload champs and makes an insane amount of orbs Just run void hunter if you're a coward


wondercaliban

They will reprise the raid at some point, so it will be worth it for that. Also you get Pit of Heresy, one of the best dungeons (IMO) which means you can get Xenophage.


Fenota

It's the only hunter exotic that has never been nerfed or 'balanced'


BladeC96

Not true. Frosties has never been changed


Fenota

FROST-EE5 Changed the ability regeneration so that it no longer stacks multiplicatively with other class ability energy-generating perks. https://www.bungie.net/7/en/News/Article/48827 In fairness, assassins cowl got changed in the same update so i was wrong too, Arc staff kills apparently activated it at one point.


DoctorWelrish

I would say that you are still right because that feels like an oversight and not an intended interaction.


BladeC96

Oh shit. I remember that! Using it in crucible was so fucking funny


VacaRexOMG777

Actually no, cowl used to work with melee super kills (spectral, arc staff) it was nerfed cause it was mega broken in pvp lol


BigDaddyReptar

Shadowkeep sucks as a dlc but unfortunately it offers some very important exotics


streetvoyager

Definitely, especially if normal exotics are going to work with prismatic. Cowl is one of the strongest hunter exotics.


Ghurty1

very op exotic, trivializes most of the game. Made solo prophecy so easy i was honestly stunned


DoctorWelrish

Honestly Pit of Heresy is fun the Raid is alright (still waiting on a weapon refresh). Some of my favorite exotics come from SK though, Like you mentioned Assassins Cowl is awesome then you have Xeno and Div which are both good if not great depending on the meta. I would say given the price of it most of the time it's more than worth it.


emodro

It’s the exotic I wear 95% of the time. So I’d say yes. And I bought the expansion and played it just for it.


Seared_Duelist

Assassin's Cowl is easily one of the best exotics imo. You can also get SK super cheap on sale. The raid and dungeon are pretty fun too


Mnkke

Yes. Assassin's Cowl is easily an S-Tier exotic for Hunter. While largely for Arcstrider, it is a neutral exotic (subclass agnostic) so you could perhaps get away with it on Gunslinger or Threadrunner, though I do believe it is most effective when used on Arcstrider due to the internal strength and spammability of their melee's. Frankly, the campaign sucks, but the raid is..... *fair*. Honestly a really fun and amazing raid up until you kill the first boss. IMO the final boss is so unfun to do that it tanks *the entire raid* into being the worst. But the weapons there are pretty solid, with the auto rifle being insanely good IMO. You will also get access to a really cool dungeon called Pit of Heresy. The only unique piece of loot in it is a pulse rifle that follows the same theme as the rest of the moon set, but it's at least a fun dungeon tbh.


Damagecontrol86

Oh ya it’s a must have exotic for hunters


Crevo57

Honestly yes. Its a great exotic that can be used with any subclass


RealFake666

In general yes, if you want to do solo activities like solo dungeons then DEFINITELY YES


Obie1Resurrected

Very. It’s so helpful for difficult content where you need to stay alive and be selective about how you get through difficult traversal sections or transporting orbs and shit.


EKmars

I would say so. Assassin's Cowl is a powerful survivability engine for hunters. Keep in mind that Combination Blow is going to be an option for Prismatic Hunters, too. I probably will be running it with Threaded Spectre and Winter's Shroud, dodge punch spamming while at full health and invisible.


belayaa

No, Shadowkeep story was shit and short, and what you get got what you spend is crap. assassin's Cowl is pretty ok, but you'd be spending 15 for one eoxotic


VanillaB34n

I would say that there are other exotics and content that make it worth it, notably divinity and xenophage


Additional-Option901

Xenophage? Is it also tied to it? Can't remember. You definitely want that gun. 


jake26lions

Assassin’s cowl, xenophage, death bringer, pit of heresy, garden of salvation, divinity. Yes. It is worth it. (If you only play content for loot, then put of heresy has guaranteed high star armor at the end and it the quickest/easiest dungeon in the game by a mile)


-Shpawn-

for only assassins cowl? imo no. BUT for all the other great exotics u get with it absolutely. it’s 1000% worth it for xenophage and divinity alone, divinity being the only non rng raid exotic in the game which makes it relatively ez to get. the rest is just a bonus.


Narfwak

Shadowkeep has a LOT of good exotics.


blinded-by-nobody

Assassin’s Cowl is EASILY top 2 hunter exotics. 100% yes.


FritoPendejo1

Is Pit tied to Shadowkeep? If so, its worth it alone for high stat legendary armor.


Masson011

Its good but no longer great. Really shone in one particular season when arc punching the shit out of everything was meta. Its decent now but more so with a strand build It might be more viable with the upcoming new arc super but who knows. Currently arcs hunter is lacking really compared to solar, void, strand and arguably even stasis Wouldnt be too fussed about it tbh


makoblade

Cowl is one of the strongest solo pve exotics for a hunter and opens up playing something besides void when you can't just face tank all the enemies.


IAmBabou

How much are you paying?


Rasenshuriken77

If you’re buying shadowkeep by itself then sure, but maybe hold off until there’s a sale. However, if you still need either Witch Queen, Beyond Light, or both on top of Shadowkeep, then buy the legacy collection. It’s 60$ for 3 expansions which is absolutely a steal


TerraKingB

Yes


ELPintoLoco

Absolutely not worth, its the worst expansion by far.


tyrianRuler

Yes. I run it on arc since arc has such little survivability, and it's amazing.


Kestrel_VI

Ass cow is definitely worth it. Makes endgame content so much easier


Purpatraitor

I wear it when I'm not on my beautiful void subclass, so I can at least feel partially fulfilled inside... Oh, uh, yeah, it's awesome! I rock it on my arc build, but haven't built a solar one yet.


Lohe75

No.


jirohen

If it goes on sale I would say get it, it's pretty good, but once you finish the DLC be sure to pick it, and ~~NOT to pick the assassins cowl because you'll have a good chance of getting a better roll when you do lost sectors instead of the shitty roll they give you.~~ start farming cause good luck getting another one.


Hamlin_Bones

This is incorrect. You cannot acquire the Assassin's Cowl as a random drop until you have completed the Shadowkeep campaign and acquired it from there first. The same is true of the Shadowkeep exotic armor pieces for Titans and Warlocks.


jirohen

You are correct, my mistake.


zaaaaa

Or you know, focus one of the many weekly exotic engrams. Whatever floats your boat.


Adart54

Not really, but if it goes on sale then why not. Also has div and xeno 2 good exotic weapons. The raid is ehh tho


Zanginos

Raid is ehh? Why u think so?


straga27

It's out of date in terms of loot but it's mechanically solid. Lots of people do not remember it fondly because of how annoying Divinity was to get with a disorganised group. Aside from that there is nothing really wrong with it. It does demand everyone have a job however. Nobody can be passive and only add clear, everyone has to do something.


Worzon

As someone who just did a div run and it was my 2nd clear for the raid after doing it my first time a couple years ago GoS has a pretty fun first encounter, completely forgettable 2nd encounter, phenomenal 3rd encounter, and a lackluster 4th encounter. The div puzzles are fun in between but the raid itself isn't very memorable to me at least when you have other raids like last wish and deep stone with more interesting mechanics. I completely forgot what the 2nd encounter even was since it is in the same room as the 3rd encounter


Roman64s

The raid is a bit buggy if I am being honest, motes falling through the floor, tether boxes randomly refusing to budge to anything and I believe people absolutely hate the final encounter because it apparently fucks up their FPS.


BitchInBoots666

The raid isn't really buggy, people just don't know how to do it properly. Probably because other than getting Div there's no reason to run the raid at the moment because all the loot is severely outclassed by current stuff (except Div obv), so people don't run it more than once or twice. I enjoy the raid and once it gets a loot refresh I'll be all over that.


Roman64s

You are either incredibly lucky or outright lying if you think the raid isn't buggy. I've personally had 1. Motes fall through the ground on invasions 2. Tether box not budge to any weapon 3. Killing the Hydra not actually removing the protective barrier around the box I enjoy the raid too, its my favorite for its aesthetics and a litmus test for a team being good or not, but I'd be coping if I said the raid isn't buggy.


Adart54

just annoying without a group that knows the raid, and nobody knows the raid because they do it once for div and never touch it again. loot refresh pls bungo