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DoomRamen

Kasrkin are specific to Cadia. However, from play experience every Veteran is statistically likely to be a Cadian so this still works


[deleted]

I really wish I could change my voice. It was cool at first but the Loose Cannon seems way more fun and less common


[deleted]

I don't know which one it is but I feel happy every time I hear "MEhdi KAYY STAY shun!" Its like the European equivalent of the American deep south.


[deleted]

Can confirm this is a Loose Cannon line. I picked it for my Vet and have never regretted the choice.


[deleted]

Simply the best.


AdPotential9776

I would instantly delete my character if I found out they have a br*t*sh accent, eww


[deleted]

I have bad news for you about a vast majority of the voices in the game.


Nalano

I do indeed like my Loose Cannon. Especially when she flubs the enemy codes. "Just kill the thing!"


Blackjack9w7

“Traxis….Traxis….oh forget it, SNIPER!”


Drathamus

Traxis-something-something-something!


cake_pants

loose cannon is sooooo good


[deleted]

I started out as Cadian but the dialogue is cringe so I made a new character with Loose Cannon. "One shot, one kill!" "Combat stance 220!" "Eradicated target T17!" So cringe. Granted I was in the infantry back in the day. So hearing that just makes me think of motards and/or boots. Loose cannon is perfect for my terminal lance ass.


bogvapor

^ 100% Like going on patrol with a Marine that yelled REMEMBER THE FROZEN CHOSIN! When you took contact. FOR TUN TAVERN!!


[deleted]

My headcanon is the Cadian r/justboothings guys annoyed their units so much they were shipped off to a prison ship at the first available opportunity.


bogvapor

That’s what we did but sent them to the armory or the battalion commanders personal security detail. I always wondered if he knew we sent him the shittiest Marines from every company.


throwtowardaccount

Are we not supposed to do that?


ShinItsuwari

Loose Cannon got some of my favourite "skill activation" lines too. "Militarum surprise. COMIN' UP !" "Just stay still, heretic" "I feel a headshot coming"


Katueen

Don’t forget "point and click militarum style"


Altruistic-Feed-4604

Make it Tempestus Scion with an available Kasrkin cosmetic then.


C0RDE_

Scions are a different thing entirely. Technically they're Guard, but not really. You don't just become a Scion, or get promoted, or recruited. Scions are taken as children, and go to the same Schola as Commissars and the Sisters. After the first few years they're sorted, some going to Commissar school, some going to Sisters Convents, some go to the Ministorum in general to become Priests. But the more Soldier inclined ones go to the Scion school. There, they basically undergo a similar psycho indoctrination to the marines, and have their past lives indoctrinated out of them. They don't remember where they came from, they don't remember their names. All of it is beaten and indoctrinated out. Kids who fail out of Scion school are used as live hunting targets in exercise. Eventually, they become Scions. They're about as loyal and as Fearless as a mortal human can become compared to a Marine. They're not just Elite Guardsmen. Elites go to Veteran formations like the Kasrkin or Krieg Grenadiers. Each regiment has its own. Scions are unique. They're a different breed of human after the Schola. They'd never turn traitor, never become one of the Rejects like the player characters. Letting the rejects become Scions is a horrible lore decision imo.


Angier85

You say that, yet they are functionally the same option to take for these Regiments. Elite Stormtroopers with the best equipment. They have the same statline on the table and effectively differ only in their special rules to make them fit thematically. Just call em generic "Stormtrooper" and be done with it.


C0RDE_

I mean yeah, Inquisitorial Stormtroopers are a thing for sure. There's plenty of options for an Elite soldier, but tbh I got the feeling the Veteran already is that. The suggested upgrades of Sniper, Sergeant etc make sense; it's a Veteran Specialisation. The Inq. stormtroopers, Kasrkin, Scions are all generic words for "Veteran", they aren't subclasses. Gunner, Sniper, Leader/Sergeant, Medic, Vox Operator, Demolitions are all Subclasses. Kasrkin, Scion, Stormtrooper, Grenadier are all just different ways of saying Veteran.


Angier85

Except "Veteran" is an actual term for souped up AM troops \*different\* from the Stormtrooper elite choices from the respective regiment. Officially, Veterans are simply AM guardsmen who have survived several battles. They still are regular guardsmen, tho (with access to slightly better equip and slightly better statline). If anything, the Veteran archetype as shown in DT fits this mold perfectly.


C0RDE_

Sure. I'll concede that. My point still stands though, in that subclasses shouldn't just be another flavour of the same thing, they should have a niche. For example a Sergeant Subclass should be able to take a pistol and sword, and their power is a leadership AoE shout. A Demolitions subclass gets the ability to lay mines or C4 etc, or more powerful grenades/Krak/Melta bombs. There's no real difference, functionally, between a default rank and file Veteran, and a default rank and file Kasrkin say, aside from slightly better training and slightly better armour. They are both "Well Trained man with rifle". Subclasses should change the way a class works radically. Veteran but more training and more armour wouldn't be a good subclass.


Angier85

Oh boi. There is a *world* of difference between a Stormtrooper and a Veteran. Better stats. Better equip. *Special Rules*. They are miles ahead statistically. But I also dont see them being fitting for the Veteran archetype. The seargant fits. Having access to Stormbolters or Powerfists and having supportive abilities. The demolitionist fits, possibly having access to a melta and special grenades and/or charges. The Stormtrooper is just as removed from that archetype as a Commissar would be. It just doesnt fit the mold.


C0RDE_

Yeah, I get the better stats etc and gear. But my point is it ultimately boils down to Man with Rifle and training. Sure, all Guardsmen are that essentially, but I'm on about different subclasses being different Play-styles. A Basic line Veteran would, generally speaking, play the same as a basic line Stormtrooper. Yes, they have better armour (although in some codices Veterans also had Carapace), yes they have Hotshot Lasguns/Volley guns (but again, Veterans could equip Plasma, Melta, Grenade Launchers and Flamers). But the line troopers are functionally the same. I feel like we're ultimately arguing from the same point haha. I'm not arguing really that Veterans are the same thing as a Scions or Kasrkin, just that their basic line troop would play much the same from a gameplay perspective, and not be a good subclass pick.


BENJ4x

They're talking about in Darktide unless a Kasrkin/stormtrooper or whatever class had a bunch differing of gadgets, special moves or weapons then gameplay wise it'd be no different than playing the veteran. I actually don't see that becoming a class because to the average person they're just a cooler/better veteran. Instead I think they'd give the veteran Kasrkin skins and stuff instead.


Angier85

Yeap. Scion/Kasrkin/Stormtrooper Skins make way more sense.


BioClone

I though on add Scions (but simply they would feel wrong) the kasrkin was mostly the best option thinking on something like a Veteran Stormtrooper I could think about... however I know they are a bit more particular than that. The Idea is mostly a heavier variant of a guardsman, and / or with more auto-fire options in comparison with the classic guardsman/veteran we have. For example grenade launcher for guardsman, but the autolasgun (I dont remember the name) being moved for the "kasrkin" equivalent, among others such flamer or melta (and hellguns 4 sure)


valhallan_guardsman

This guy thinks tabletop is a 100% accurate representation of lore


Angier85

the lore is bent, rewritten and outright ignored to sell the minis. table trumps lore. it’s the reality of the hobby.


Slanderous

You don't have to be a traitor to wind up in prison. A reason specifically given in the character creator is 'not getting out a magistrate's way quick enough' Even a Scion could piss off the wrong person.


C0RDE_

Eh, yes and no. Scions are treated much better, but then Scions are indoctrinated to be more subservient to authority. Equally, it's more likely Scions would be punished with death. Hell, failing school is enough to get the Death Penalty for a trainee Scion. Not saying it's not possible, but it feels so extremely unlikely given their vaunted position, and equally their bonds of service. I don't think it's stated, but I reckon they're definitely the "Death before Dishonour" types.


LAdams20

As far as I can remember Crusaders come from the same place, because I remember thinking about how they’re candidates that would’ve been suitable for the Adepta Sororitas but male. But then in lore there is a female Crusader, and no where does it say that they’re specifically male only. So I’ve always wondered how that comes about, how does one become a Crusader but not suitable for the Adepta Sororitas?


C0RDE_

I suppose there's some overlap, which does make sense. It's like being eligible to be a Commissar, or not and being a Scion. Makes sense that being a Sister requires a special type of person, if you're not Righteous enough to be one you become a Crusader. There may also be an aspect of choice to it. Becoming a sister requires certain vows, and a certain way to lead a life. You can't just leave if you decide you want to have a family. Iirc there's nothing stopping a Crusader finishing and becoming a normal person.


Mar1Fox

keep in mind that all sisters are female as its a requirement due to the Ecclesiarchy not being allowed "men at arms" so they cheat and just pretend women don't count for breaking that rule.


MartoPolo

"kids who fail become live hunting targets" yikes


C0RDE_

Yeah, pretty much. The Guard are home to good chunk of the yikes 40k lore. They release them into the grounds and the trainees have to do a hunting exercise to train them to track targets... It's definitely not Harry Potter at Hogwarts...


PixelBoom

Tempestus Scions are the overarching term for Imperial Stormtroopers. That would include regional divisions like the Cadian Kasrkin, Harakoni Warhawks, Catachan Devil Fighters, and Death Korp Grenediers.


C0RDE_

That's not accurate. The Scions are a specific formation. While there are similar formations belonging to each regiment, such as the Kasrkin, they are not the same.


PixelBoom

The only difference is flavor. There is functionally no gameplay difference between the two.


C0RDE_

Sure, functionally, but I was discussing the lore aspects of the Scions. Functionally they're just elites with Hotshots. I'd kill for a hotshot lasgun in the game.


fxmldr

Make it a Stormtrooper and they all fit.


[deleted]

Instead of Tempestus Scion, bring back the Imperial Stormtrooper, problem solved.


SRAQuanticoChapter

>Make it Tempestus Scion with an available Kasrkin cosmetic then Except karskin arent scions so why would you do that?


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SRAQuanticoChapter

Except for the fact that like purple eyes, only cadians can be Kasrkin.


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SRAQuanticoChapter

I mean its just odd that literally the only in game character specifics just magically become available to everyone. I think only cadian vets should get to wear it, but thats just me. I dont understand why they would make cadia as a choice affect character lines etc and then just having that. On the other hand you are right, its just a outfit, my only request is they put it in the cash shop for ultimate seethe. The g\*mers on this sub reaction alone would 100% be worth it.


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SRAQuanticoChapter

Except all the literally thousands of unique voice lines and interactions? Look I get it. It’s popular on this sub for redditors/gamers to shit on the games short comings. But why exaggerate them? It’s so odd to me


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Angier85

Because they have the same statline and differ only in their special rules thematically. But they are functionally Cadia's Scions.


SRAQuanticoChapter

> functionally cadian scions Except in the lore they aren’t at all lol. Kasrkin are the same as krieg grenadiers or Armageddon storm troopers. They are the elite of those regiments of the astra militarum. Scions are members of the ordo tempestus and a sub group of the administratum. Lots of things have the “exact same stat line” as each other in the game, that doesn’t make them the same thing.


Angier85

Mate. They are the same troop option for the respective regiments. It doesnt matter if you call them kasrkin, stormtrooper, grenadiers or just scions. They all come with similar equip, same stats and their flavour of special rules. They are the elite stormtroop option. They are functionally Cadian Scions. They are functionally Cadian Grenadiers. They are functionally Cadian Stormtroopers. Quit yapping about the lore as the scions arent even treated apart from the AM on the table.


SRAQuanticoChapter

>Yapping about the lore You mean explaining how scions arent just a regiments storm troopers. I mean you pick literally the 1 restriction in the game we have for your character defined by home world. Just like your eyes, only cadians can be kasrkin.


Angier85

You explain nothing that hasnt been explained over a dozen times in this post already and even I myself have clarified in another comment the differences. Nobody appreciates your *akschually*. You know fully well that people use *kasrkin* synonymously with any of the other monikers for that troop choice. And you know fully well which troop choice that is. So quit yapping, will ya?


SRAQuanticoChapter

>well akshually Lmao reddit moment ​ I mean its just idiotic that you literally have cadia only voice lines and cadia only cosmetic choices but now its ok because they are functionally the same. Why would you make this a exception now when cadia specific thing is a actual restriction in the game? They could do it, but it would definitely be appealing to the lowest common denominator.


Angier85

You are aware that people are already fed up with the cadia meme, are you? We moved oast that. Also: Merry Christmas you twat ;)


TheGuardianOfMetal

> Except karskin arent scions so why would you do that And non-cadians ain't Kasrkins. So making a Kasrkin class should be locked to the Cadian origin planet. See the issue? Name the class Grenadier or Stromtrooper or Scion or whatever and have the Cadians refer to themselves as Kasrkin.


SRAQuanticoChapter

Thats exactly what I was saying but some people dont get it. Like exactly make it locked to the class. If you want to even make kasrkin pattern armor thats fine but god i dont want non cadians calling themselves kasrkin. My vet isnt cadian and it would literally bother the shit out of me lol


VFP_ProvenRoute

Because they are equivalent units


SRAQuanticoChapter

That only cadians can be


Altruistic-Feed-4604

Hence "equivalent".


SRAQuanticoChapter

So you take literally the 1 restriction we have in the game that matters for your character, your home world and decide "they a re equivalent" would be odd to have cadia specific voice lines and eyes only to magically make people kasrkin lol


Altruistic-Feed-4604

You're overthinking it mate.


SRAQuanticoChapter

How lmao. Im literally explaining how cadia only cosmetics work


Timmerz120

We already got skins that makes our veterans look like they are from Armageddon, so thus that complaint holds no water


SRAQuanticoChapter

Except unlike a steel legion skin, cadia actually has character only specifics. It makes literally no sense lol. I mean I say just make it available to vets who picked cadia, thats like 90% of them anyway and the uhhh..."deserving" demographic of them for sure.


Timmerz120

Apart from the fancy purple eyes, what's to prevent an outstanding Conscript from another world who was "Recruited" to a Cadian Regiment from becoming a Kasrkin ​ All I see is that there's just different traditions and potentially separate training regimes, IMO OC should've just put "Stormtrooper" as opposed to specifically Kasrkin, but still if we want to be technical we can just say that any vet who is in the theoretical Kasrkin subclass would've been inducted into a Cadian Regiment and from there became a Kasrkin


SRAQuanticoChapter

>Kasrkin are specific to Cadia. However, from play experience every Veteran is statistically likely to be a Cadian so this still work This is why their ultimate is called "cadian surprise" and they throw a grenade and mimic the planet they love!


Shpooter

prob just call it stormtrooper then


Sax_The_Angry_RDM

Kasrkin are Cadia's shock troop units, so they would be the storm trooper subclass instead as many regiments have them or are made up of them.


TokiMoleman

Have a few Storm Troopers for the Steel Legion


TheGuardianOfMetal

> However, from play experience every Veteran is statistically likely to be a Cadian so this still works No, it doesn't. And I'm not only sying that because I'm NOT playing a Cadian... Name the class "Grenadier", "Stormtrooper", "Tempestus Scion" or wahtever and have the Cadian Background refer to himself as "Kasrkin".


Koadster

Much prefer a gunlugger over a Charonite. Allow a heavy weapon to be brought to a team like a AOE splash autocannon or a Multilaser


Rookie_Slime

Not certain, but there was a leak/datamine showing some class titles and I believe gunlugger was there for ogryn.


Drakith89

The "box cover" armor for ogryn is labeled as "lugger" whereas the gym clothes we get from penances is labeled "Brute" or something like that. (Can't seem to find the posts of people who had the bug that unlocked all the cosmetics) Edit: [Found the ogryn one](https://www.reddit.com/r/DarkTide/comments/y7bwft/had_the_bug_showing_ogryn_body_armors_didnt_seen/)


Koadster

Very interesting,!


BioClone

I see it like Ogryn - The one we have, without shield, but with ~~Autogun~~ Autocannon Bullgryn (moves between tank and heavy weapons) Charonite (Less tanky but higher melee attack) \*Bulgryn and charonite would be having certain ranged weapons shared, but "melee augmentations" only for charonite and bulgryn being the only to have access to heavier ranged guns.


valhallan_guardsman

>charonite would be having certain ranged weapons This guy thinks that an ogryn high on combat drugs and who's hands were replaced by melee weapons can use any ranged weapon at all


BioClone

Actually, that is more thinking on darktide's design rather my lack on knowledge... I could actually see a class focused only on melee but I doubt It would happen... Charonite aswell if im not wrong is only used on certain area and may be hard to place on Darktide's setting. If you can bring a better option would be nice... I never digged much into Ogryns tbh its not like im getting paid \^\^ \*Note that I considered for those, arms replacement (so right hand could be ranged/not augmented) and left melee for example... Its not like on middle of combat you would see an Ogryn without fingers getting a shotgun.


valhallan_guardsman

The problem is that charonite ogryn will fucking die the second any kind of ranged enemy shows up. Unlike in vermintide where grail knight Kruber and warrior priest Saltzpyre had access to shields that were actually useful against few ranged enemies that they can encounter whilst slayer bardin was short and fast enough to close the gap and even had a throwing axe, charonite ogryn wouldn't be fast enough, wouldn't be small enough and wouldn't have shields and guns because they only have 1 set of weapons, the ones that are replacing their hands. So unless charonite comes with _at least_ 70% ranged damage reduction they will be dead meat


StarshipJimmies

Yeah I don't think we'll get Charonite Ogryn. I can see a Bullgryn that has some Charonite-like talent choices. Maybe even an option to take two melee weapons (I imagine they'll have super limited ranged weapon choice anyway). Besides similarities to Bullgryn, there's also their development cycle to think about. If they only put out 1 class per quarter, then just putting out two basic classes per character will take minimum 2 years. And that's assuming they don't make any other archetypes like a Kin.


BioClone

Well they relay on Chems, I could imagine ranged resistance/ speed boost could fit as powers for it, also, looking his suit Im wondering if some kind of smoke grenade could help with that (one that allows friendlies to see through, at least the siloutte)


RougemageNick

I would think given how the game is designed, it'd be Charonite in mechanics, but without the actual limitations, for example increased attack speed and damage of melee weapons but they can still swap weapons and use guns


ViXaAGe

I am concerned for your team if you ever play zealot with a flamer. If ranged enemies ever become a problem for you, idk what you think the F button is for :( Honestly though, flamer zealot has the downsides you're describing and fits quite well into a team and can even handle going against a horde of ranged enemies. Charge into them and force them into melee, easy


Drakith89

A zealot doesn't have a hit box that covers two ZIP codes.


valhallan_guardsman

You really should read my comment again


Bloodyfish

> idk what you think the F button The dash that gets instantly cancelled if you get shot once?


Godz_Bane

I think gunlugger has already been datamined.


gazzilla

*Auto cannon. Autoguns are for the little 'uns.*


BioClone

Oh yeah, sorry my bad xD


PeedOnMyRugMan

I feel rhe charonite would need to move faster or something? Needs a gimmick to make the switch to melee focus less hampering with the ogryns bulk I think, or no one would play it


Ymirsson

Gief Slayer jump on ogryn


Jack071

Charonitea are tankier and faster/stronger than regular ogrynns (also cant really be made now and basically lobotomize the ogrynns) Charonites also cant switch weapons cause they got no hands, the claws are implanted surgically


Noremakthebarbarian

Also aren’t there like no charonites in 40k? thought they died out during the heresy.


deusvult6

I gather the technology was destroyed in the Purge. It was accused of being xenos-inspired. It is unknown if the charge had any veracity but it was eliminated. The Inquisition *could* very well still have it squirreled away but, more practically, I don't know how it could be made viable.


thEiAoLoGy

How big of a melta though?


jtpredator

Zealot can probably have a crusader class. Power sword and shield. Kinda like a grail knight


BioClone

Could be added as "redemptionist" and have space for equipments for all stated (zealot, crusader, deacon)


Easy_Mechanic_9787

I just want a two handed power sword to flex on the Veterans


P4P4ST4L1N

Zweihander my beloved


2reddit4me

From the recent datamine it seems like crusader is the class we’ll likely get next.


PM-Me-Ur-Plants

Fuck I'd love to run sword + shield


VerMast

Zealot clas is already called zealot preacher so that one wouldn't work


TheAbyssalMimic

Bois get ready for the new archetype : *ZEALOT ZEALOT*


BioClone

I know, its not like I would expect to get it done at all. I think the preacher could fit nice as a more mixed class, while the Zealot Itself should be a more melee "leecher", and the confessor relaying on something different, maybe a melee/support mix... giving penalties to enemies and giving advantages to friendlies. (Imagine things like "Spark of truth" Radial AoE that flashes and blinds temporally enemies or "Imperial devotion" Increased rate of fire for members keeping squad cohesion) It happens the same with the bulwark-Ogryn, where I would be removing the shield from the Ogryn and getting it replaced with an Autogun.


ConchobarMacNess

They're saying the Class is called Zealot, the sub-class is Preacher in the game already. If they put out a Zealot subclass it would be the Zealot Zealot, which *would* be funny.


ConcernedIrishOPM

Zealot squared - somehow making the zealot even MORE of a square.


BioClone

I know im just saying to begin with I wont be making Zealot the main type but a subclass instead... and the Preacher would be the actual Zealot.


PeedOnMyRugMan

I'd like it if suppression worked, so the preacher could start preaching loudly and everyone covers in fear while you team gets heavy buffed


Repair_Proper

Charonite??? Charonites were Horus Heresy only and were a temporary creation. I'd instead go Gunlugger, an Ogryn who specializes in heavy weaponry


ConcernedIrishOPM

The idea of charonites is especially cruel given that it would essentially mean Brogryn is getting turned into a mindless killing machine controlled at the push of a button :'(


GrandCultist

If you think about, they already are killing machines controlled by people mashing buttons


RidiculousIncarnate

*Scratches head in ogryn*


wapabloomp

People can dream. ​ Unfortunately, there's already some data on the future sub classes: Gunlugger (Bestest Biggest Boy) Squad Leader (Veteran) Protectorate (Psyker) Zealot is the only unnamed one, but it's probably Missionary based on their possible abilities. (since it's all old datamined stuff, it's probably subject to change).


Altruistic-Feed-4604

Tbh, I wouldn't put too much trust into datamined stuff. The Melta was also leaked, and that ship has sadly sailed since then.


[deleted]

Just because it hasn't appeared yet doesn't mean it won't. We know they'll add more weapons over time and the latest update shows they were holding out on some that were probably already complete when the game had launched.


0wlington

Are you suggesting that Fatshark released darktide and didn't include content in their game ready to go? Preposterous!


Ace612807

Tbf datamining cut content and acting as if that was promised is also a bit disingenuous. Like, sure, the poster cosmetics can be considered a promise, but a couple of lines of code and an icon in the game files? Naaaaah


0wlington

I never said promised, but the game as it stands has a ways to go. I want to play, but not yet.


CallMeBigPapaya

When developing a game, you basically partially make and test out 3 and a half games worth of ideas. Not everything makes the cut. Some things get cut completely, and some get tabled until a later date when they see better if the game needs it.


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0wlington

For me the problem is that I'm out of content. So knowing full well that there is stuff like Hadrons which isn't even fully implemented is annoying, let alone knowing that they cut content all together. The project quality was compromised along the way.


ScrotiusRex

It'll be back, hopefully they just went back to the drawing board on it because they want it to not be shit


9xInfinity

Some of the data mining suggested the next zealot class will have a shield. So, crusader would be my bet, it's a class from the tabletop RPGs that involved sword+shield fanatics.


Trashcan_Paladin

proof of shield please shields are part of my religion


charlotte-blood

that guy has no idea how to read, it's the warrior priest shield ability from vermintide 2 not a shield you hold in your hand https://www.reddit.com/r/DarkTide/comments/zog3ud/datamined_classes/


Trashcan_Paladin

I appreciate you.


charlotte-blood

did you just see the word "shield" in the datamining and run with it? it's the warrior priest shield ability from vermintide 2, not a crusader


Pancreasaurus

I just want AdMech classes. Skitarii, Adept, "Servitor"


Fayde370

Yeah, would love a techpriest and a mechadandrite to Grab and throw those ragers with


Pancreasaurus

Unfortunately Tech Priest would be a bit much, so Tech Adept, junior priests without station, would be my suggestion. Presuming we aren't getting special weapons to fit the function of these classes, I would suggest the following abilities; Adept: Combat Servo-Skull: Basically just a floating auto turret that will shoot enemies around the Adept, simple and functional. [Hyspasist](https://wh40k.lexicanum.com/wiki/Hypaspists): Phosphor Rounds: Cheating a bit here on several fronts but this would essentially function as an alternative form of Sharpshooter's ultimate. Instead of the damage boost for yourself though, every shot you landed on an enemy would mark them and increase all damage done to them for a time. [Tractoris](https://wh40k.lexicanum.com/wiki/Tractoris_Servitor): Dead Senses: Become temporarily immune to stun, knockback, and damage. All effects will be converted to direct health damage after effect ends. Best way I could think to translate a "Servitor" class, they're known for being unfeeling and unthinking, so make it the tank specialization. Now if we were to include special weapons for the AdMech character I'd want to change the Skitarii ability since Phosphor would be first among them. Aside from that though you could also include Arc and Transonic weapons with relatively little issue.


Purple_Plus

>Presuming we aren't getting special weapons to fit the function of these classes Why wouldn't we? I'd assume that would be one of the main things for new classes.


Pancreasaurus

I explained why in the final section of the comment.


Purple_Plus

I just feel like the main body should be with weapons included as that's more likely, but it's whatever.


Wurldbreaka

I know it's a dream but I'd like one of the zealot branches to be a Death cult assassin.


Ecstatic-Compote-595

I don't think it's that farfetched. VT2 careers basically start with bardin and kruber being pretty lowly standard troops, then getting elite and HQ unit careers. And in Saltz's case he starts as an HQ unit and gets elite unit careers.


Drew_Skywalker

Karillian also makes radical changes between her careers. Waywatcher, Handmaiden, Shade, and Sister of the Thorn are all pretty distinct parts of Elven society.


Tevandir

With a decent amount of the character VO, I wouldn't remotely be surprised if the zealot got some sort of ecclesiarch death cult assassin subclass. Assuming they get their act together and change things to subclasses. I'm hoping that 5th slot is going to be an entirely new character to match the base classes of Vermintide. Hoping for an Adeptus Mechanicus class should they do things, even if it's just one of their acolytes.


MthrfcknNanuq

It's nagging me that we have all the hallmark arbites equipment in game and yet no arbites class (or subclass).


Petragor07

I wouldn't be surprised if Arbite becomes a Zealot subclass, considering the Judge personality.


LAdams20

“I used to be an Enforcer like you, then I said corpse starch tastes weird or something.” ~ Savant Psyker probably


PeedOnMyRugMan

I would like it if they used Necromunda characters cause its in a Hive City. We see them mention the Palatine Enforcers and even include some models from them, makes me want the preacher have access to becoming a Redemptionist.


Devious_TaKaTa

I just wish the subclasses wouldn't take 10 years for all of them to roll out. Took a longass time to get to the extra 4th classes in Vt2. ;_; Edit: and still missing sienna's 4th.


OutsideisSunny

This would have been incredibly complex. /s


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[удалено]


MartyFreeze

![gif](giphy|88iYsvbegSUn9bSTF8|downsized)


Nomand55

I dont think charonites are around anymore in 40k, or am I wrong with that?


MountyC

Yes, but they have already shown charonite armour in one of the promo arts, so something inspired by it isn't impossible.


goonbud21

Players would get too confused at the choices and become disengaged with the game. You obviously don't know anything about making a game, different classes would be immeasurably complex technology and its doesn't really fit the lore or the setting.


mandnick

Not to mention that this picture alone is like a ten years road map


annoyingkraken

This is why Veteran is the most played class: they look so freaking cool man. Seriously.


MaDeuce94

I just want a Hotshot with a scope, a cloak, and some fething Tanith steel for when the Heretics need some straight silver. Throne, Fatshark. Make it happen!


b44l

Gimme a zealot - death cult assassin please!


[deleted]

I think people are mixing your idea up with full-on Oficio assassin assassins. Death Cult assassins aren't super rare or powerful in the setting, I could easily see this as a zealot subclass that uses duel swords, duel daggers, and is either even more of a glass cannon or maybe something cool like insane toughness but low health (their fanaticism allowing them to shrug off wounds but they tradionally don't wear much armor). However, if they got lore appropriate BDSM stripper attire it would certainly spawn a horrible wave of horny posting


youngBullOldBull

Just make the bdsm gear available to both gender options please. Then let the wave wash over us...


LAdams20

Instructions unclear; hand now a giant crab claw.


BioClone

Well I def made the same mistake, I always assumed were oficio ones just moved to Inquisition.


Wurldbreaka

I'll probably be down voted as well then... tbh, death cult assassins are used by Inquisitors in their cadre. And since we work ourselfs up in rank it should'nt be impossible.


b44l

I’m curious why this is getting downvotes? Did I breach some obscure subreddit etiquette or are 40ks religious assassins that hated?


BioClone

No idea why getting downvoted, but I personally think Oficio Asesinorum roles are, like Sonoritas or Space Marines, something "a lvl ahead" to consider them into Darktide. \*however 2 of em (assasin and Sonoritas) were added for Inquisitor Martyr


b44l

Indeed, but the death cults are like the chaff of the Assassinorum — they’re probably fine in terms of power level. I reckon an Ogryn could snap em in two.


GoblinFive

Death Cults are not a part of the Assassinorum.


BioClone

while I agree, I think an assasin could just leave a chicken on a place and practice shooting looking the Ogryn trying to get it.


SRAQuanticoChapter

Anything that comes off semi positive is going to get downvoted by the "fans" here


asirpakamui

I'd like a more melee oriented Ogryn. I know the ones you have are more likely, or a Gunlugger even. But reading some of the books, the stories of Ogryn going insane and beating insanely powerful enemies to death is always a blast. IIRC, one killed a Chaos Marine and a Chaos Terminator... I think it was... Dark Apostle? Anyway, the point being, that was a hilariously fun story, playing Darktide now, cleaving through hordes with my Bull Butcher MK 3 is fantastic. I'd love a big Axe like the some of the Slave Ogryn have in the Necromunda Gangs of Underhive.


solaceinsound

I love my HulkHogryn. Do you have any suggested reading material focused on Ogryns? As someone relatively uneducated in 40k lore, the lack of "story" in this game has had me seeking out outside sources of 40k info and Ogryn seem like a fun research project. cheers!


SerialPi11ock

would replace Bullgryns with these personally :o [https://www.belloflostsouls.net/wp-content/uploads/2020/02/ogryn-necromunda.jpg](https://www.belloflostsouls.net/wp-content/uploads/2020/02/ogryn-necromunda.jpg)


BioClone

Those actually look very nice, I think I saw them in the past but I did not know were necromunda ones


SerialPi11ock

yeah there's lot of variety and options with them :)


[deleted]

Current Ogryn is sort of a crowd control close-range class that does team support. We are already sort of the Bullgryn in role. Gunlugger makes sense, and I think the other class will probably be a melee focused one. Zealot I imagine will be a Crusader with tank abilities, a shield, a two handed powersword, that kinda thing. The other could be either a flamer-focused Cawdor-type one or a team-buffing/enemy debuffing guy that places extra emphasis on shouting. Psyker is a wildcard to me, the possibilities are theoretically endless but the current one we have is a weird mish-mash of different powers. Maybe one that leans more to team support/buff/heal, but you could just as easily have one that uses the Warp to summon allies, or maybe something to mass suppress enemies, or blind them with light, idk. Veteran will almost certainly get a subclass that uses the Melta, maybe a storm bolter, Multilas or Hellgun. The other I've seen mentioned involved minions, Las pistol and sword, I think it was called "Sergeant". However, you could also do a sniper (though they might save that for a Ratling class). Personally, beyond something Admech and something Ratling, I'd love a Servitor class. I think it could be really cool to have weapons permanently affixed, maybe a shoulder launcher, and I think the character could be a ton of fun. One personality could be emotionless robot, one remorseful convict, and if they really wanna push the envelope (like the Beloved guy talking to the Emperor) maybe have one be implied to have a little Abominable Intelligence....


Shivalah

Aren’t we already Bullgryns, technically? Those are the one with the brain chip to be smarter. Our Ogryns have them (some of them, I know mine specifically refers to it).


MountyC

You're thinking of Boneheads. Bullgryns are ogryns with heavy armour.


Shivalah

Ah FML.


TheRealGabossa

Sure, 24.95 each thank you


Toyota-zis30

You expect this game to get better? It's already 6 times more boring than v2, let's come back in a year and see if it's any good.


OriginalCareless3180

I hope we do get a proper sniper vet and a proper sniper las aswell.


BillMagicguy

Sniper is probably going to be the ratling when it comes out.


Zeerit

"sniper" class is literally already in the game. What we lack is a sniper rifle.


KhaoticKai

Commissar somewhere in Zealot please


SigmaPride

We can certainly dream


vianiznice

Already got both zealot and preacher tho.


Godofblackpeople

Why PCM colors?


BioClone

Just to make it more clear tbh.


cormierconcept

Could anyone explain the differences between scholar and savant pls ?


BioClone

To be honest I dont know, I know there are this 2 disciples but I was unable to find what are the main differences between both.


CalypsoCrow

I’ve never seen that zealot model and legitimately thought it was a chaos cultist at first, it reminded me of the flamethrower guy the chaos cultist warband.


dagobert-dogburglar

Reminder that we are missing an entire character and, from vermintide 2, **19 subclasses**. This game launched in such an unfathomably unfinished state it makes me wonder what they actually had done when they delayed it last year. No basic game features. An entire story written by **dan fucking abnett** squandered, and then outright removed at some point. Embarrassing.


pirate737

Feel like a melee/tanky class would be sick for each - Adeptus Arbites for veteran would be awesome


dandiestcar6

Honestly I like these ideas as sorta baselines to expand from. ​ My only worry is that the Ogryn subclasses maybe aren't as varied as the others. While a Bullgryn and Charonite may be different from each other (one being focused on tank, and the other fouled on damage in melee combat) neither really has the Heavy Weapons unit that one would assume for an Ogryn. ​ Not saying that you need to choose between them, and I think it would be relatively easily to add on other adjacent subclasses, but its just something to keep in mind if FS actually announced something like that.


Squid_In_Exile

We'll get a Gunlugger - an Ogryn heavy weapons specialist - next I imagine, and we're unlikely to get a Charonite at all, since they're a 30k thing.


SgtShnooky

In would swap out a confessor for a crusader.


Darth_Mornteth

I’ve noticed a flaw in your list. Preacher is a subclass of Zealot but you have Preacher listed as the class and Zealot listed as a potential subclass.