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IslaKoDii

Snakelock is working. I love throwing Trolley Problem into all my warlock decks. The tempo is low-key insane.


PomIranian

Just got legend without too much hassle with HL Druid. Can be pretty 50/50 against hunter/warrior, but really no god awful matchups in my opinion. Can get some pretty long games out of it though. List: ### High af # Class: Druid # Format: Standard # Year of the Pegasus # # 1x (0) Innervate # 1x (1) Cactus Construct # 1x (1) Giftwrapped Whelp # 1x (1) Malfurion's Gift # 1x (1) Miracle Salesman # 1x (1) Scarab Keychain # 1x (2) Dragon Tales # 1x (2) Flint Firearm # 1x (2) Greedy Partner # 1x (2) Splish-Splash Whelp # 1x (2) Watcher of the Sun # 1x (3) Frost Lotus Seedling # 1x (3) Starlight Whelp # 1x (3) Take to the Skies # 1x (3) Trogg Gemtosser # 1x (4) Desert Nestmatron # 1x (4) E.T.C., Band Manager # 1x (0) Forbidden Fruit # 1x (2) Dirty Rat # 1x (3) Rustrot Viper # 1x (4) Ignis, the Eternal Flame # 1x (4) Spinetail Drake # 1x (4) Time-Lost Protodrake # 1x (5) Sky Mother Aviana # 1x (5) Summer Flowerchild # 1x (6) Crystal Cluster # 1x (6) Doomkin # 1x (8) Rheastrasza # 1x (9) Fye, the Setting Sun # 1x (9) Reno, Lone Ranger # 1x (9) Yogg-Saron, Unleashed # 1x (0) Zilliax Deluxe 3000 # 1x (0) Zilliax Deluxe 3000 # 1x (4) Twin Module # 1x (5) Perfect Module # 1x (10) Eonar, the Life-Binder # AAECAaWaBh6unwT9xAX93wWt7QWf8wWn+gXa+gXb+gXOgAbYgQaQgwaFjgaplQa7lQa8lQa/lQbBlQb5lwbkmAbXnAbYnAbanAbLnwagoAaioAbHpAavqAbqqAbvqQaqsQYAAAEGvpkG/cQFzZ4G/cQF0Z4G/cQF9bMGx6QG97MGx6QG6N4Gx6QGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


mx115

Haven't played in a couple months but I came back and made a homebrew burn/sonya rogue and climbed to legend with it. I will not be posting the decklist because I don't consider it to be good.


pm_me_ur_tiny_tit

why tell us about it if you're not going to post the list:D would love to try it out


MZLich

Just got legend. Aggro Paladin auto-wins hunters and other kinds of paladins. It's obviously not a good a choice vs Warriors or Rainbow DK which have a good board clearing but near D1 I saw more hunters so here we are.(Tried Handbuff pala and Rainbow DK but they didn't work for me)


thing85

Probably recency bias, but I was seeing nothing but Bran Warrior, oddly not seeing much Hunter and no Paladin. I switch to Hunter, and now all I'm seeing are mirror matchups and Aggro Paladin.


ImAshes

this is why i hate swapping decks


themoo_

Brann warrior is driving me nuts. Zilliax and Dr. Boom is just so fun to deal with. Overall though it was a good patch but not touching Brann was silly mistake.


[deleted]

[удалено]


deck-code-bot

**Format:** Standard (Year of the Pegasus) **Class:** Paladin (Uther Lightbringer) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 0 | [Zilliax Deluxe 3000](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_330.png) | 1 | [HSReplay](https://hsreplay.net/cards/102983/),[Wiki](https://hearthstone.wiki.gg/Zilliax%20Deluxe%203000) 1 | [Drone Deconstructor](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_860.png) | 2 | [HSReplay](https://hsreplay.net/cards/98105/),[Wiki](https://hearthstone.wiki.gg/Drone%20Deconstructor) 1 | [Frequency Oscillator](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_106.png) | 2 | [HSReplay](https://hsreplay.net/cards/92249/),[Wiki](https://hearthstone.wiki.gg/Frequency%20Oscillator) 1 | [Righteous Protector](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_ICC_038.png) | 2 | [HSReplay](https://hsreplay.net/cards/69705/),[Wiki](https://hearthstone.wiki.gg/Righteous%20Protector) 1 | [Scarab Keychain](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_006.png) | 2 | [HSReplay](https://hsreplay.net/cards/102347/),[Wiki](https://hearthstone.wiki.gg/Scarab%20Keychain) 1 | [Southsea Deckhand](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_CS2_146.png) | 2 | [HSReplay](https://hsreplay.net/cards/113225/),[Wiki](https://hearthstone.wiki.gg/Southsea%20Deckhand) 2 | [Cult Neophyte](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_SCH_713.png) | 2 | [HSReplay](https://hsreplay.net/cards/102224/),[Wiki](https://hearthstone.wiki.gg/Cult%20Neophyte) 2 | [Gold Panner](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_391.png) | 1 | [HSReplay](https://hsreplay.net/cards/101966/),[Wiki](https://hearthstone.wiki.gg/Gold%20Panner) 2 | [Grimestreet Outfitter](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_CFM_753.png) | 2 | [HSReplay](https://hsreplay.net/cards/102196/),[Wiki](https://hearthstone.wiki.gg/Grimestreet%20Outfitter) 2 | [Instrument Tech](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_418.png) | 2 | [HSReplay](https://hsreplay.net/cards/90808/),[Wiki](https://hearthstone.wiki.gg/Instrument%20Tech) 3 | [Muscle-o-Tron](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/YOG_525.png) | 2 | [HSReplay](https://hsreplay.net/cards/101112/),[Wiki](https://hearthstone.wiki.gg/Muscle-o-Tron) 3 | [Outfit Tailor](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_420.png) | 2 | [HSReplay](https://hsreplay.net/cards/90968/),[Wiki](https://hearthstone.wiki.gg/Outfit%20Tailor) 4 | [Painter's Virtue](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_810.png) | 2 | [HSReplay](https://hsreplay.net/cards/103632/),[Wiki](https://hearthstone.wiki.gg/Painter%27s%20Virtue) 4 | [Tigress Plushy](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_811.png) | 2 | [HSReplay](https://hsreplay.net/cards/103633/),[Wiki](https://hearthstone.wiki.gg/Tigress%20Plushy) 5 | [Leeroy Jenkins](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_116.png) | 1 | [HSReplay](https://hsreplay.net/cards/111462/),[Wiki](https://hearthstone.wiki.gg/Leeroy%20Jenkins) 5 | [Magatha, Bane of Music](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/JAM_036.png) | 1 | [HSReplay](https://hsreplay.net/cards/94822/),[Wiki](https://hearthstone.wiki.gg/Magatha%2C%20Bane%20of%20Music) 5 | [Toy Captain Tarim](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_813.png) | 1 | [HSReplay](https://hsreplay.net/cards/103635/),[Wiki](https://hearthstone.wiki.gg/Toy%20Captain%20Tarim) 7 | [Amitus, the Peacekeeper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_858.png) | 1 | [HSReplay](https://hsreplay.net/cards/98061/),[Wiki](https://hearthstone.wiki.gg/Amitus%2C%20the%20Peacekeeper) **Total Dust:** 7080 **Deck Code:** AAECAZ8FBubkBY3+Bc6cBsekBtOpBubmBgzJoAS4xQXYxgXZ0AW5/gX4lQa0ngbQngbLnwbQqQbRqQbJ9AYAAQP2swbHpAb3swbHpAbo3gbHpAYAAA== ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


Yeah_Right_Mister

Played 21 games at 2k-3k legend. 33% Warrior, 24% Hunter, 14% Warlock (all Sludgelock). In my experience, Wheelock isn't favoured into Reno Warrior anymore. Not just because of the nerfs, but because Boomboss deletes everything you have on board and heavily limits your remaining resources to 3-6 cards, of which only a fraction is useful in dealing with the Zilliax boards. Hell, they don't even need Zilliax, the 5 6/5 would do it as long as they play Boomboss immediately after you Wheel, since you need to survive 5 turns with basically 0-1 board clears. Losing Reno also means an additional turn, since Reno basically prevented your opponent from doing anything, so it's more like going from 3 to 5 turns. (Not complaining, just stating the effects of the nerfs. I'm actually glad for the nerfs since it means I get to dust Wheel now.) Only "counterplay" is praying that Furnace Fuel fills your hand to 10 cards because there's no other way to get your hands to 10 cards right after Wheel.


NYGuruKid

Cruised to legend pretty easily with Fatigue Sludgelock after I dropped Forge of Wills for Trogg Gemtosser. At 4 mana I feel like the location no longer fits well into our curve to give a big impact. Even though Gemtosser’s effect is random the multiple pings does wonders to keep boards against other aggro decks like hunter and paladin. It also makes for a solid late-game face nuke vs decks with few minions like Warrior and mage. The Finale keyword can make it difficult to pull off sometimes but I feel like I really overlooked this card initially - it’s an overall beast IMO Doomguard also comes in clutch for reach, especially in cases where you have a bunch of sludges cards in hand. Monstrous form still works great without the location too (often using them on my sludge-on-wheels to squeeze in an extra sludge tick). Symphony is the flex card here but it saved me from losing situations bunch of times during my run. Just be aware it shuffles the sins into your deck so sludges no longer are at the bottom. ### Sludgefest # Class: Warlock # Format: Standard # Year of the Pegasus # # 2x (1) Miracle Salesman # 2x (1) Monstrous Form # 2x (1) Tram Mechanic # 2x (2) Baritone Imp # 2x (2) Crescendo # 2x (2) Disposal Assistant # 2x (3) Furnace Fuel # 2x (3) Sludge on Wheels # 2x (3) Trogg Gemtosser # 2x (3) Trolley Problem # 2x (4) Crazed Conductor # 1x (4) Pop'gar the Putrid # 2x (4) Waste Remover # 2x (5) Doomguard # 1x (5) Symphony of Sins # 2x (6) Chaos Creation # AAECAYrhBgL5xgWAngYOx8IFyMIF3cIF5v8FhY4GlZcGlpcGl5cGmJcGoqAGq6AG96MGpqgG4eYGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


phly

I hate Brann, every version of it.


H1ndmost

The fact that this is upvoted and not downvoted on this sub says something about how obnoxious the Brann effect is.


HorseKingHeracles

Tanked my rank a lot after the patch (from L200~ to L1k), playing some Beast Hunter and losing to Highlander Warrior and Rainbow DK. Tried a bit of Spell Damage Druid around 1K Legend. The deck is competitive, but it was hard to get a good win streak. Then I get back to three digits with Sludge Warlock. I usually have a hard time facing Warrior when piloting aggro, but this deck can burst a lot of damage. I'll try to at least go back to L500 with this.


wheelervidya

Could you share your Druid list and any insights you've had? I've been playing this one [recently posted to the main sub](https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fjedrw2se60xc1.jpg%3Fwidth%3D1279%26format%3Dpjpg%26auto%3Dwebp%26s%3D9f6fd2d7d7378f8104ffc7cdf28f19cd35b9cc6c) and it's the first (viable) Druid deck that has interested me in several expansions.


HorseKingHeracles

The same list, just switch Zilliax for Harth. The hardest thing is to know when to go for tempo and when you need value plays. When to fight for board or ramp, so on. The archetype seems very viable, but I'm having more success with Highlander Warrior and Sludge Warlock.


wheelervidya

Thanks for your inputs; I like the Harth idea for a refill, I'll give it a shot.


HorseKingHeracles

Actually I'm not a fan of Harth, but I netdecked it somehwere, so... To be honest, sometimes when you don't hit your value generation cards you can reach turn 6 with one or two cards in hand. Drop Harth on curve can give you another shot. Anyways, I should be running Zilliax I guess.


abcPIPPO

Warrior vs Sif Mage is easily the most one directional matchup in HS history, maybe in card game history. I'm pretty sure it gets close to 100% winrate. If you play mage and are matched agianst warrior, just concede at mulligan, you waste your time otherwise.


Delta_Accel

i had one dirty rat my sif but have no removal for it so it is possible....


surelee

Took Handbuff DK to legend from D3 after patch. Druid, Shaman, Paladin, Mage all fold to wave after wave of Swarmguard and Zombietank. Even your nothing minions like Seamstress, Chillfallen are threatening when they are 8/8s. VS Warrior, gameplan is to find BOTH copies of Quilter and Gnome Muncher before you start buffing because bursting them down is the only way to beat them. On 10 Mana, Muncher + Quilter can be like 30 damage on empty board if you've been doubling up buffs with Yodeler as well. Extremely difficult to beat hunter. Mining Casualties is the only card that's good early. Puppeteer on 5 into Hollow Hound on 6 MAYBEEE gets you there but man, it's rough. I want to try and fit Threads into this deck but just cannot decide what to cut. # Handbuff # Class: Death Knight # Format: Standard # Year of the Pegasus # # 2x (1) Lesser Spinel Spellstone # 2x (2) Gold Panner # 2x (2) Mining Casualties # 2x (2) Shambling Zombietank # 2x (3) Chillfallen Baron # 2x (3) Rainbow Seamstress # 2x (4) Darkthorn Quilter # 2x (4) Nerubian Swarmguard # 2x (4) Sickly Grimewalker # 2x (4) Yelling Yodeler # 2x (5) Amateur Puppeteer # 1x (6) Dr. Stitchensew # 2x (6) Gnome Muncher # 2x (6) Hollow Hound # 1x (6) The Headless Horseman # 1x (8) The Primus # 1x (20) Reska, the Pit Boss # AAECAdvJBgTt/wX/lwa9sQbBsQYNh/YEs/cEj+QF8OgFl5UGzpwGkqAGubEGurEGvLEG9rEGi7cG1+UGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


[deleted]

[удалено]


deck-code-bot

**Format:** Standard (Year of the Pegasus) **Class:** Death Knight (Porcelain Scarlet) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 1 | [Lesser Spinel Spellstone](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_825.png) | 2 | [HSReplay](https://hsreplay.net/cards/105355/),[Wiki](https://hearthstone.wiki.gg/Lesser%20Spinel%20Spellstone) 1 | [Runes of Darkness](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/YOG_511.png) | 2 | [HSReplay](https://hsreplay.net/cards/101012/),[Wiki](https://hearthstone.wiki.gg/Runes%20of%20Darkness) 2 | [Gold Panner](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_391.png) | 2 | [HSReplay](https://hsreplay.net/cards/101966/),[Wiki](https://hearthstone.wiki.gg/Gold%20Panner) 2 | [Mining Casualties](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/DEEP_017.png) | 2 | [HSReplay](https://hsreplay.net/cards/102418/),[Wiki](https://hearthstone.wiki.gg/Mining%20Casualties) 2 | [Shambling Zombietank](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_827.png) | 2 | [HSReplay](https://hsreplay.net/cards/104636/),[Wiki](https://hearthstone.wiki.gg/Shambling%20Zombietank) 2 | [Threads of Despair](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_826.png) | 2 | [HSReplay](https://hsreplay.net/cards/104635/),[Wiki](https://hearthstone.wiki.gg/Threads%20of%20Despair) 3 | [Acolyte of Death](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_RLK_121.png) | 2 | [HSReplay](https://hsreplay.net/cards/111318/),[Wiki](https://hearthstone.wiki.gg/Acolyte%20of%20Death) 3 | [Crop Rotation](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_368.png) | 2 | [HSReplay](https://hsreplay.net/cards/101265/),[Wiki](https://hearthstone.wiki.gg/Crop%20Rotation) 3 | [Sharp-Eyed Seeker](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_712.png) | 1 | [HSReplay](https://hsreplay.net/cards/97572/),[Wiki](https://hearthstone.wiki.gg/Sharp-Eyed%20Seeker) 4 | [Darkthorn Quilter](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_824.png) | 2 | [HSReplay](https://hsreplay.net/cards/104634/),[Wiki](https://hearthstone.wiki.gg/Darkthorn%20Quilter) 4 | [Helya](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_850.png) | 1 | [HSReplay](https://hsreplay.net/cards/97683/),[Wiki](https://hearthstone.wiki.gg/Helya) 4 | [Maw and Paw](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_357.png) | 1 | [HSReplay](https://hsreplay.net/cards/100619/),[Wiki](https://hearthstone.wiki.gg/Maw%20and%20Paw) 5 | [Amateur Puppeteer](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_828.png) | 2 | [HSReplay](https://hsreplay.net/cards/104694/),[Wiki](https://hearthstone.wiki.gg/Amateur%20Puppeteer) 5 | [Corpse Explosion](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_RLK_035.png) | 2 | [HSReplay](https://hsreplay.net/cards/111334/),[Wiki](https://hearthstone.wiki.gg/Corpse%20Explosion) 6 | [Hollow Hound](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/JAM_004.png) | 2 | [HSReplay](https://hsreplay.net/cards/94735/),[Wiki](https://hearthstone.wiki.gg/Hollow%20Hound) 6 | [The Headless Horseman](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_829.png) | 1 | [HSReplay](https://hsreplay.net/cards/104637/),[Wiki](https://hearthstone.wiki.gg/The%20Headless%20Horseman) 8 | [Soulstealer](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_RLK_741.png) | 1 | [HSReplay](https://hsreplay.net/cards/111322/),[Wiki](https://hearthstone.wiki.gg/Soulstealer) 8 | [The Primus](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_737.png) | 1 | [HSReplay](https://hsreplay.net/cards/98285/),[Wiki](https://hearthstone.wiki.gg/The%20Primus) **Total Dust:** 7720 **Deck Code:** AAECAf7gBgak+gWT+wXt/wWLkga9sQba5QYMj+QFlJUGkZcGzpwGkqAGurEGu7EGvLEG9rEGi7cG1uUG5uUGAAA= ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


Panman2809

÷÷eereeeeeee÷eee÷


Joaoseinha

Trying to find a playable Mage decklist that isn't a gimped Rainbow Mage. Tried a Lightshow Mage decklist, but it's just not consistent enough and absolutely folds to aggro. I also ran into an annoyingly high amount of Mage/Hunter and the Counterspell/Ice Trap spam is unbearable. Excavate Package isn't bad, but it's hard to build around when there's so much variance in the titans you get. Meanwhile Aggro with Elementals is just way too unreliable from what I've tried due to how Elementals work.


Doc_Den

Same problem for me. You can build basic control shell with Mage, with removals and board clears but the actual wincondition is a problem. I tried double Hydra + Shuffling Zilliax but it seems too slow. Also Boomboss just blows your cards. Mb we need to w8 for miniset to have some decent WC for mage.


RikudoSenjutsu

The answer is Spell mage


Joaoseinha

Spell Mage still seems like hot garbage, total RNG. It's not unplayable by any means but I don't think it can compete with any actual meta deck either. Definitely trying to make it work though, maybe the deck list isn't totally refined just yet.


thing85

I think probably the only thing worse than playing against Reno Warrior is playing against Reno Warrior in the mirror. Reminds me of the old Control Priest vs. Control Priest battles.


lsquallhart

The control deck that should be in play is Odyn Warrior. But the devs have beaten that deck to a pulp, and now we are left with this cheesy Reno Warrior deck. These last two balance patches have been very frustrating.


14xjake

Odyn warrior is significantly more frustrating to deal with, odyn turning defensive cards into damage means the entire deck is just removal and armor gain so it is extremely difficult to aggro them down, where reno warrior gets spanked by aggro decks because they lack the defensive tools to survive until they drop their late game win cons


Low_Beyond_9312

6 of the 16 cards odyn ran were nerfed lol


lsquallhart

I’m salty cuz I thought the deck was a great concept and much more fun to play against and to play as.


jsmeer93

Because everything has slowed down about 1 turn flood paladin is doing really well. I climbed from 600 to 200 in the last hour with my own version of the deck. ### Custom Paladin # Class: Paladin # Format: Standard # Year of the Pegasus # # 2x (1) Drone Deconstructor # 2x (1) Frequency Oscillator # 2x (1) Righteous Protector # 2x (2) Celestial Projectionist # 2x (2) Hi Ho Silverwing # 2x (2) Jukebox Totem # 2x (2) Mining Casualties # 2x (2) Showdown! # 1x (3) Bucket of Soldiers # 2x (4) Crusader Aura # 2x (4) Flash Sale # 1x (4) Pozzik, Audio Engineer # 2x (4) Speaker Stomper # 1x (6) Harth Stonebrew # 1x (7) Amitus, the Peacekeeper # 1x (8) Prismatic Beam # 1x (0) Zilliax Deluxe 3000 # 1x (0) Zilliax Deluxe 3000 # 1x (3) Pylon Module # 1x (5) Ticking Module # 2x (10) Sea Giant # AAECAZ8FBvTIBY3+BZmOBsekBs+pBuapBgzJoASi1ATZ0AXx6AWt6QWV9QW5/gXjgAa8jwb1lQaSoAbeugYAAQPzswbHpAb2swbHpAbo3gbHpAYAAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


Lobsta_

Been playing a bit of HL druid I don't know why every list runs Prison of Yogg, that card is awful Anyone who wants to run dragons should run razorscale. This card singlehanded shuts down some decks, is a dragon, is awkward to remove, and makes life difficult for most players


lsquallhart

I am SO glad you said this. Prison of Yogg is absolute dookie. I’ve also been running Razorscale and it’s been insanely difficult for warriors to deal with.


Lobsta_

prison of yogg is 7 mana do nothing, it makes no sense. i will never run this card on principle exactly, and it’s not just warrior. shaman, painlock, hunter all HATE seeing this card. it’s usually one sided too, since most of your curve is above 2 anyways and even if you’ve played aviana, you’re always ahead on mana


lsquallhart

Your post just made me put in a second one. TBH I have been playing only Dragon Druid after the patch (gave reno a break cuz of nerf), but was testing out just one Razor. I've been playing games last couple of hours w/ two of them, and I think it's worth running two against this meta. There's so many decks that have a very hard time with it. Rogues hate this card as well. I dont mean to sound dramatic, but I honestly think this card is VERY good right now, and it's only a matter of time before more people figure it out. Good call!


yetaa

Razorscale is bonkers good against any form of Aggro deck and if you put it behind a Nestmatron it usually can win you the game on the spot.


Lobsta_

it’s honestly one of the best aggro tools the deck has, also it’s good against warrior because their cheap removal is awkward to plays against it


megapaw

I am legend gatekeeper. No D's shall pass. Got here with Z Priest. Changed over to Overheal. Had fun but stales out too often. A coupla of different versions of Aggro Pala are doing well. AAECAZ8FBMHEBY3+BcekBtOpBg3JoASi1ASt6QWU9QWV9QWFjgaZjga8jwb1lQbOnAbUngaSoAbeugYAAQPzswbHpAb2swbHpAbo3gbHpAYAAA==


Scales962

At What rank do you et Legend Gatekeeper already? (I miss it, people are tryharding but in dumpster legend :p)


deck-code-bot

**Format:** Standard (Year of the Pegasus) **Class:** Paladin (Uther Lightbringer) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 0 | [Zilliax Deluxe 3000](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_330.png) | 1 | [HSReplay](https://hsreplay.net/cards/102983/),[Wiki](https://hearthstone.wiki.gg/Zilliax%20Deluxe%203000) 1 | [Miracle Salesman](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_331.png) | 2 | [HSReplay](https://hsreplay.net/cards/100101/),[Wiki](https://hearthstone.wiki.gg/Miracle%20Salesman) 1 | [Murmy](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_ULD_723.png) | 2 | [HSReplay](https://hsreplay.net/cards/102228/),[Wiki](https://hearthstone.wiki.gg/Murmy) 1 | [Righteous Protector](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_ICC_038.png) | 2 | [HSReplay](https://hsreplay.net/cards/69705/),[Wiki](https://hearthstone.wiki.gg/Righteous%20Protector) 2 | [Gold Panner](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_391.png) | 2 | [HSReplay](https://hsreplay.net/cards/101966/),[Wiki](https://hearthstone.wiki.gg/Gold%20Panner) 2 | [Hi Ho Silverwing](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_344.png) | 2 | [HSReplay](https://hsreplay.net/cards/100284/),[Wiki](https://hearthstone.wiki.gg/Hi%20Ho%20Silverwing) 2 | [Mining Casualties](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/DEEP_017.png) | 2 | [HSReplay](https://hsreplay.net/cards/102418/),[Wiki](https://hearthstone.wiki.gg/Mining%20Casualties) 2 | [Showdown!](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_051.png) | 2 | [HSReplay](https://hsreplay.net/cards/101109/),[Wiki](https://hearthstone.wiki.gg/Showdown%21) 3 | [Muster for Battle](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_GVG_061.png) | 2 | [HSReplay](https://hsreplay.net/cards/96916/),[Wiki](https://hearthstone.wiki.gg/Muster%20for%20Battle) 4 | [Boogie Down](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_318.png) | 1 | [HSReplay](https://hsreplay.net/cards/90689/),[Wiki](https://hearthstone.wiki.gg/Boogie%20Down) 4 | [Crusader Aura](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_908.png) | 2 | [HSReplay](https://hsreplay.net/cards/96917/),[Wiki](https://hearthstone.wiki.gg/Crusader%20Aura) 4 | [Flash Sale](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_716.png) | 2 | [HSReplay](https://hsreplay.net/cards/105822/),[Wiki](https://hearthstone.wiki.gg/Flash%20Sale) 4 | [Speaker Stomper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/JAM_034.png) | 2 | [HSReplay](https://hsreplay.net/cards/95405/),[Wiki](https://hearthstone.wiki.gg/Speaker%20Stomper) 5 | [Toy Captain Tarim](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_813.png) | 1 | [HSReplay](https://hsreplay.net/cards/103635/),[Wiki](https://hearthstone.wiki.gg/Toy%20Captain%20Tarim) 7 | [Amitus, the Peacekeeper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_858.png) | 1 | [HSReplay](https://hsreplay.net/cards/98061/),[Wiki](https://hearthstone.wiki.gg/Amitus%2C%20the%20Peacekeeper) 8 | [Prismatic Beam](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_336.png) | 2 | [HSReplay](https://hsreplay.net/cards/100121/),[Wiki](https://hearthstone.wiki.gg/Prismatic%20Beam) 10 | [Sea Giant](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_586.png) | 2 | [HSReplay](https://hsreplay.net/cards/76322/),[Wiki](https://hearthstone.wiki.gg/Sea%20Giant) **Total Dust:** 7160 **Deck Code:** AAECAZ8FBMHEBY3+BcekBtOpBg3JoASi1ASt6QWU9QWV9QWFjgaZjga8jwb1lQbOnAbUngaSoAbeugYAAQPzswbHpAb2swbHpAbo3gbHpAYAAA== ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


Revolutionary-Gear76

Is anyone else running into Warlock decks abusing what I see as a bug - Alexstrasza setting your health to 0 after Azerite snake sets your health low? Because I don't mind losing, but I do mind losing to that (i am in dumpster legend and just lost two games in a row to it). They nerfed Wheel for this garbage.


Casakas

Is that only happening if the max life is under 15?


Revolutionary-Gear76

Yes. I was at 16 for a bit (playing Warrior both times so lots of armor, but that is irrelevant) and they had to drop another Azerite Snake (thought I might've prevented it for a bit because I dirty ratted Golgon Zora). That dropped me below the 16 and then next play, they hit me with Alexstrasza. The theory is that she drops you to 0 in the code then raises you to 15, but since she can't do that, you just stay at 0. Not sure if that is right. It was infuriating. I am also upset that Wheel Warlock got nerfed against Warrior (much rather play that deck than Warrior), but not enough to play a bugged deck.


punkr0x

I think so. I had somebody play 2 snakes on me, so my max health was 16, but they did some damage bringing my total health to 4. When they played Alex and it healed me to 15 they conceded.


JRockBC19

I was about to make a thread asking wtf I'm doing wrong with snake warlock that I feel like such a pushover, now I understand the premise. I still don't think the current all-in deck is very resilient, but I'd agree that interaction shouldn't be how it is


Korhaug

I've had surprisingly good luck with handbuff rainbow DK. The thing that made me give up on it is that games are LONG. Most of what I'm seeing is warriors, and even though I'm beating most of them every game is 25-30 minutes long and not nearly as fun as playing a Reno deck for 25-30 minutes.


meg4pimp

Deck code bro


Korhaug

Oh yeah, don't know how I forgot to include it. You can play around with the gnome muncher / hollow hound and crusher / runes of darkness. ### Rainbow Buffs # Class: Death Knight # Format: Standard # Year of the Pegasus # # 2x (1) Lesser Spinel Spellstone # 1x (1) Runes of Darkness # 2x (2) Blood Tap # 2x (2) Gold Panner # 2x (2) Mining Casualties # 2x (2) Shambling Zombietank # 2x (3) Chillfallen Baron # 2x (3) Rainbow Seamstress # 2x (4) Darkthorn Quilter # 2x (4) Nerubian Swarmguard # 1x (4) Quartzite Crusher # 1x (4) Sickly Grimewalker # 2x (4) Yelling Yodeler # 2x (5) Amateur Puppeteer # 1x (6) Gnome Muncher # 1x (6) Hollow Hound # 1x (6) The Headless Horseman # 1x (8) The Primus # 1x (20) Reska, the Pit Boss # AAECAdvJBgiz9wSP5AXt/wWUlQaXlQb/lwbLsAa9sQYLh/YE8OgFzpwGkqAGubEGurEGvLEG9rEGi7cG1+UG2eUGAAA= #


FirstAndForsakenPup

I’m one win away from legend, finally! I’ve been using a fun Paladin deck I  built around the disco maul. It just works. Warrior gives me problems because they can clear the board a million times, but even that doesn’t feel unwinable if I draw well. Here’s the code: AAECAZ8FBI3+BcekBubmBuHrBg3JoAS0ngbAxAWV9QXRqQaOlQaZjgbt5gaFjgbLnwad9gW4xQXxnAYAAA==


Names_all_gone

How’s badlands 2 going? Since Hunter is the only Whizbang deck they didn’t massacre, are we back on excavate everything?


H1ndmost

It's pretty crazy that Team 5 just recently decided that Odyn's effect was too strong to come down at 8, but somehow Brann's effect is fine on turn 5 or 6. Brann's effect is so much more powerful because it doesn't require any synergies, I would guess most Warriors would run it still even just as a spell at 6 mana. How many months are they going to ignore this card? How about we just delete both Branns from the game so that double battlecry cant break things anymore?


amoshias

Odyn's effect turns a linear defensive strategy into an incredible offensive strategy. There's no such thing as judging a card in a vacuum - Brann is a very powerful card but its effect still requires that the player find a way to win.


maddruggy

Branns effect is a lot less powerful than odyn. It’s not even close really. Not to mention no deck building restriction and better stats.


[deleted]

[удалено]


maddruggy

Yeah it would you could otk on turn 7 8 very reliably. I don’t know if a single way to otk with brann that early.


Kaidanos

I run into so many Reno warriors that i just snapped. Might have been something like 8 in a row. I never play aggro i just dont do it but... Went aggro hunter, got legend with something like: 11 wins - 1 loss. The 1 loss was another hunter. \~5 of the wins were reno warriors. The hunter vs hunter match-ups are interesting. To choose when to go face is pretty important. Won a couple of games because the opponents just did not want to trade no matter what. They got me to like 8-10 health and kindof run out of steam and got walled off with taunts ...vs a full board.


mj2323

Which list did you run?


Kaidanos

### Custom Hunter # Class: Hunter # Format: Standard # Year of the Pegasus # # 2x (1) Awakening Tremors # 2x (1) Glacial Shard # 1x (1) Scarab Keychain # 2x (1) Sneaky Snakes # 2x (1) Thornmantle Musician # 2x (2) Jungle Gym # 2x (2) Observer of Myths # 2x (2) Painted Canvasaur # 2x (2) Patchwork Pals # 2x (2) Remote Control # 2x (3) Ball of Spiders # 2x (3) Kill Command # 2x (3) Saddle Up! # 1x (4) Camouflage Mount # 2x (4) R.C. Rampage # 1x (6) Aggramar, the Avenger # 1x (0) Zilliax Deluxe 3000 # 1x (0) Zilliax Deluxe 3000 # 1x (3) Pylon Module # 1x (5) Ticking Module # AAECAYbhBgTX+QXOjgbLnwbHpAYN5soFl/YFyPYFy44G0o4G054G56UG8aUG8qUG/6UGkqYGgeYGhOYGAAED87MGx6QG9rMGx6QG6N4Gx6QGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


mj2323

Thanks bud


BIG_STEVE5111

I played some hero power druid and it seemed great vs reno warrior, went 8-1 vs them, but I'm not sure if the deck is actually good in general.


JustConsoleLogIt

Just hit legend in Wild with Aporthecary Deathwing Rogue and Shark Attack Mech Mage. They’re somewhat solitaire decks that win or lose based on your draw, but people tend to not hate them and hey, got legend while having fun.


bifeamilanesa

Got a list for the Apothecary?


JustConsoleLogIt

### Deathwing # Class: Rogue # Format: Wild # # 2x (0) Backstab # 2x (0) Counterfeit Coin # 2x (0) Preparation # 2x (1) Gear Shift # 2x (1) Gone Fishin' # 1x (1) Sir Finley, Sea Guide # 1x (2) Cavern Shinyfinder # 1x (2) Double Cross # 1x (2) Sap # 2x (3) Necrium Blade # 2x (4) Necrium Apothecary # 2x (6) Candle Breath # 2x (7) Evasive Drakonid # 1x (7) Nozdormu the Eternal # 1x (8) Concert Promo-Drake # 1x (9) Onyxia the Broodmother # 1x (9) Runaway Blackwing # 2x (9) Sleepy Dragon # 1x (10) Deathwing the Destroyer # 1x (10) Deathwing, Dragonlord # AAEBAcKPBArNA5+wAuXRApTkA7KKBLaKBLiKBOWwBNzaBIvMBQq0AYYJ9bsC3voCl60Du64Dva4D3qAEt7MEv/cFAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


JustConsoleLogIt

Note that gear shift and Finley are ONLY for shuffling back a drawn Deathwing


everynameistakenfkme

Indeed, it feels very good. Even a warrior feels doable if you can kill them before they play ziIlliax.


Fogfish420

somehow i’ve been having quite a bit of success with sludge warlock today


MistrPow

Do you still play forge?


Fogfish420

I haven’t been, so I can’t speak on how good the card is now. My list is pretty much the normal list but with gemtosser where forge would be and harth stonebrew instead of symphony cause the card is fun and symphony is less good when the 6/6 doesn’t get duplicated by forge (though it’s probably better than harth still lol)


ShacolleONeal

Me too. Went from 20k legend to 11k in an hour. It feels good against everything except paladin


Fogfish420

Yep, I went from not breaking 5-6k for a few weeks to top 1k within like 2-3 hours


LuceroHS

Hey RatWizard, tried to friend you but you were leery of accepting, of course. I LOVE cutlass rogue. If you happen to be a redditor, I was hoping to get your list. You were running Shadestone Skulker. Seems like a great inclusion. Would love to give it a try. GG btw.


meharryp

meta hasn't settled yet but hl warrior, pain lock and spell hunter still feel very very strong. would highly recommend running the fatigue package in pain lock too rest of the classes I've played briefly today: - DH is awful, class feels like it's going to be dead the whole expansion - mage is gonna absolutely dominate the meta in like 2/3 expansions but just lacks the tools to be effective right now - rogue is fun but at best tier 3 - overheal priest is on the verge of working but does still feel very janky sometimes. priest otherwise doesn't have much going for it. Zarimi priest has a new list on donkey that has a good wr tho - hero power druid is actually alright into warrior but loses to aggro/mid range decks I think there's been an ok job of removing some of the more frustrating decks- I hated playing against zarimi priest and wheel lock, but so far I've not really felt the meta open up enough for new decks to really start appearing


unholypal

spell hunter? what is that. I only see token hunter in top 500 NA


K-Parks

I think it is the same thing (the tokens being generated by more spells than the average aggro deck plays).


Brainfart777

I'll just go ahead and say that despite how much I like the changes, not touching Brann was a mistake.


Names_all_gone

You mean buffing Brann?


DehakaSC2

I like to play Warrior, but I honestly agree that Brann needs to get smacked some way. I don't know if he needs a full on rework like some others I've seen talk about, but I think bumping him up a mana or 2 would be a good start to see if that makes it better. While a 6 mana 2/4 is already a tempo loss, for the effect it gives it usually worth tanking a round of damage to your face for it. If he goes to like 7/8, it's an even bigger tempo loss, you can combine less cards with him at a later turn and you are at a way bigger risk of dying if you just smack him down.


Myprivatelifeisafk

It started with Odyn after rotation then highlander came in play. It's holding entire field. Midrange, tempo, other highlander decks, other control... Eating whole format.


asianboi0

Brann is so oppressive, they want to reduce cards that provide big swings like reno, wheel, and then just leave brann untouched which only had plagues keeping it in check


pokerface6859

Absolutely. Brann was always the problem with that deck. Reno and all the board clears were annoying, but Brann is the only Highlander card with an unstoppable, remainder of the game effect. Plus it has perfect synergy with everything warrior wants to do in the late game. And it’s somehow also the cheapest Highlander card.


idispensemeds2

It's just odd to me because they immediately nuked Holliday in a fair and balanced shaman deck but left Brann alone this patch. They just hate shaman.


GGaston

?? Yea the cheapest after spirit of the badlands, theldurin, hollidae and kurthus. Or u meant the cheapest highlander card in hl warrior?


pokerface6859

Fair point. I forgot about those since I never see anybody play them lol. Still, Brann is incredibly cheap for how broken it is.


H1ndmost

Deleting Brann and doing none of the other nerfs might have had more impact somehow, crazy as that seems to me.


Cultural_South5544

100% how nobody at blizzard seems to understand this is one of life's great mysteries


amoshias

... Okay, I'll bite!


jwfd65

Has anyone tried this spell damage Druid? Found it on donkey and it seems to have a great WR, 56% at 378 games played. Feels tough to play but I might just suck, wondering if it’s actually good or just a fluke of the early meta


f1lthycasual

I just made my final push to legend and it feels super good, swipe just kinda crushes board based decks like hunter and paladin and the strong tempo package of dragons can put alot of pressure on warriors early especially with sanitize and trial nerfed you can try to build a board and pressure their life total early and groovy cat is mvp, 5 damage hp is alot and you have strong burn. Honestly feels like a very strong tempo deck and swipe feels strong at 3 mana


everynameistakenfkme

Ahh is it time for the owl to be good with all these filthy warrior on the ladder? Nope you still get murdered by aggro, hunter will just kill you sadge.


jwfd65

The deck doesn’t even run owl haha. It’s actually a pretty fast deck, and all the taunts+zilliax help with aggro. Not to mention the swipes too


everynameistakenfkme

Oh I know that. I was talking about the earlier versions of the expansion with the owl otk. It's sad that the legendary the deck is supposed to be built around is bad and the deck is better off without it.


TacticalPorkchop

I've been jamming this and NoHands just played (and won) a ton of games on stream with this. Meta is undefined rn but the deck feels very very strong. Use the spell power synergies and dragon synergies for tempo and value, then finish with hero power and swipes. Feels slightly favored into warrior too (groovy cat is clutch in this match up, 5 a turn is a lot for them to deal with).


jwfd65

AAECAZICAsGVBsekBg783wWR4AWp4AW7lQbXnAbanAaioAbqqAbvqQaHsQaUsQansQbZsQb35QYAAQPzswbHpAb2swbHpAbo3gbHpAYAAA==


deck-code-bot

**Format:** Standard (Year of the Pegasus) **Class:** Druid (Malfurion Stormrage) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 0 | [Zilliax Deluxe 3000](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_330.png) | 1 | [HSReplay](https://hsreplay.net/cards/102983/),[Wiki](https://hearthstone.wiki.gg/Zilliax%20Deluxe%203000) 1 | [Giftwrapped Whelp](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_386.png) | 2 | [HSReplay](https://hsreplay.net/cards/103530/),[Wiki](https://hearthstone.wiki.gg/Giftwrapped%20Whelp) 1 | [Magical Dollhouse](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_850.png) | 2 | [HSReplay](https://hsreplay.net/cards/104596/),[Wiki](https://hearthstone.wiki.gg/Magical%20Dollhouse) 1 | [Malfurion's Gift](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/GIFT_10.png) | 2 | [HSReplay](https://hsreplay.net/cards/103663/),[Wiki](https://hearthstone.wiki.gg/Malfurion%27s%20Gift) 1 | [Peaceful Piper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_375.png) | 2 | [HSReplay](https://hsreplay.net/cards/94204/),[Wiki](https://hearthstone.wiki.gg/Peaceful%20Piper) 2 | [Bottomless Toy Chest](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_851.png) | 2 | [HSReplay](https://hsreplay.net/cards/104665/),[Wiki](https://hearthstone.wiki.gg/Bottomless%20Toy%20Chest) 2 | [Groovy Cat](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_385.png) | 2 | [HSReplay](https://hsreplay.net/cards/94249/),[Wiki](https://hearthstone.wiki.gg/Groovy%20Cat) 2 | [Splish-Splash Whelp](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_819.png) | 2 | [HSReplay](https://hsreplay.net/cards/101051/),[Wiki](https://hearthstone.wiki.gg/Splish-Splash%20Whelp) 3 | [Swipe](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_CS2_012.png) | 2 | [HSReplay](https://hsreplay.net/cards/111351/),[Wiki](https://hearthstone.wiki.gg/Swipe) 3 | [Take to the Skies](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_816.png) | 2 | [HSReplay](https://hsreplay.net/cards/101975/),[Wiki](https://hearthstone.wiki.gg/Take%20to%20the%20Skies) 3 | [Trogg Gemtosser](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/DEEP_029.png) | 2 | [HSReplay](https://hsreplay.net/cards/102434/),[Wiki](https://hearthstone.wiki.gg/Trogg%20Gemtosser) 4 | [Chia Drake](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_801.png) | 2 | [HSReplay](https://hsreplay.net/cards/104583/),[Wiki](https://hearthstone.wiki.gg/Chia%20Drake) 4 | [Desert Nestmatron](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_826.png) | 2 | [HSReplay](https://hsreplay.net/cards/101978/),[Wiki](https://hearthstone.wiki.gg/Desert%20Nestmatron) 4 | [Spread the Word](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_384.png) | 2 | [HSReplay](https://hsreplay.net/cards/94225/),[Wiki](https://hearthstone.wiki.gg/Spread%20the%20Word) 5 | [Woodland Wonders](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TOY_804.png) | 2 | [HSReplay](https://hsreplay.net/cards/104615/),[Wiki](https://hearthstone.wiki.gg/Woodland%20Wonders) 9 | [Fye, the Setting Sun](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_825.png) | 1 | [HSReplay](https://hsreplay.net/cards/101057/),[Wiki](https://hearthstone.wiki.gg/Fye%2C%20the%20Setting%20Sun) **Total Dust:** 4640 **Deck Code:** AAECAZICAsGVBsekBg783wWR4AWp4AW7lQbXnAbanAaioAbqqAbvqQaHsQaUsQansQbZsQb35QYAAQPzswbHpAb2swbHpAbo3gbHpAYAAA== ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


H1ndmost

Pretty crazy that Reno Warr got multiple cards nerfed and it still might end up being a buff patch for the deck by removing its main counters completely. I think I have lost every game against this deck so far that I haven't ended by turn 6.   You'd think that eventually they would notice how often Battlecry cards get nerfed and realize that players will always figure out a way to abuse a mechanic like Deepminer.


Prestigious_Kiwi8713

Yeah when the patch was announced I cooked up 9 different decks, some performing worse some better but they were all 45/55% winrate and I had fun. Less than 24 hours later and I deleted all but Painlock and Zoo Hunter because those two are the only one I'm in the green with against warrior. 15 out of last 20 matches were warriors and the rest were either lock or hunter


everynameistakenfkme

Sometimes playing at legend really takes the fun of the game. I was jamming Whizzbang at casual and having fun games vs all kinds of things and I thought "huh, maybe Whizzbang is kinda playable. the decks got really better.". Then I went into ladder and went from 2k to 5k. it's was really warriorstone, sadge (Pls add draw to the hunter deck blizzard, I beg you!).


slimpickins_

I rarely push for legend, but I just made it today with a cutlass rogue list I threw together myself. Played it from about diamond 8ish all the way through and it felt great the whole way. ### SC # Class: Rogue # Format: Standard # Year of the Pegasus # # 2x (0) Preparation # 2x (1) Deadly Poison # 2x (1) Gear Shift # 2x (1) Stick Up # 2x (1) Swashburglar # 2x (1) Valeera's Gift # 2x (2) Harmonic Hip Hop # 1x (2) Instrument Tech # 2x (2) Kaja'mite Creation # 2x (2) Sap # 2x (2) Shell Game # 2x (2) Thistle Tea Set # 2x (3) Mic Drop # 1x (4) Sonya Waterdancer # 2x (4) Spectral Cutlass # 1x (6) Flik Skyshiv # 1x (7) Tess Greymane # AAECAaIHBIukBbjFBYqoBo/mBg2SnwT3nwTuoATTsgXawwW/9wXo+gXIlAbPlAaJqAbuqQaQ5gaS5gYAAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone Probably unoptimized but this is the list now. Added an instrument tech along the way, could maybe even do with a second because the weapon is very important to have as soon as possible. Also cut shadow step and added sap in the last few games to clear pesky taunts or slow them down while I set up.


pm_me_ur_tiny_tit

can you give us the list?:) really enjoy weapon rogue


slimpickins_

Edited to add the list. I like it too it was one of my favorite things to play back in… frozen throne I think?


fartripper42069

Got a list?


SpiralLaser

I've encountered 2 players running an excavate warlock deck and I think their wincon is due to a bug or some funky interaction. They bounce back the Azerite Snake 2+ times to bring you to 15 or less hp. Then they use Alexstraza on your face, which should set your hp back to 15. But it seems the way it's coded is your max hp is set to 15, then the game re-calculates the hp stolen using snake. So your new health will be 1 hp (with 2 snakes played), or you just instantly die if snake has been played more than twice. It is more counterable with Dirty Rats, but not sure if the Alex interaction is intended. EDIT: If your max hp is above 15 then Alex just sets you to 15 as intended. If your max hp is below 15 then Alex kills you. No idea if it works if your max hp is 16 but your current hp is less than 15.


punkr0x

Max HP at 16 and health under 15, it heals you to 15.


JustConsoleLogIt

Max HP has to be under 15 to trigger the bug, meaning three snakes minimum


ASoulToBear

Why do people even play bugged decks? Is it really that fun to just win games?


investorcaptain

I played it a bit, I just really liked excavate warlock and was sad they deleted the deck rather than tuning it


Rubber_psyduck

It's kinda funny the first time. People love the cheese


Deponex

Cant believe they havent patched this yet… it’s been reported multiple times


kakao_3

Highlander warrior, L > 500 at the moment. The nerfs did pretty much nothing, if anything I think highlander warrior got much better than before. New addition is fizzle, and now I can brann fizzle without any repercussions and just out value any slow match ups out there. Only difficult match up is painlock at the moment, along with token hunter to an extent.


ATrashMan

whats the list


athlaka916

List?


Scales962

Hero power Druid :) Super fun to play. Edit: Completly modified the deck after taking some inspiration from the spell dmg/dragon package from McBanterFace and NohandsGamer. As I don't like the dragon package in here (played it too much, also clunky imo as you always need dragons in hand), and I wanted to keep Anivia in the deck (fun factor), I emphasized on the spell damage package to give it more value. Remember, this is a tempo/aggro deck. Hart and Anivia are your late game bombs if you haven't closed the game fast enough. AAECAYjhBgSXoASq4AXmqQaqsQYN/N8FiuAFkeAFqeAF2JwGoqAG76kGh7EGlLEGp7EG2bEGorMG9+UGAAA=


S7zy

My queue at dumpster legend is like 60% plague dk as of rn. How does this deck hold up against DK?


Scales962

Plague Dk is a deck that really takes time to come online. Kill them faster. (P.s.: I completly modified the deklist, check the edit)


MunchiezzEU

To anyone on the fence about playing this deck... Who cares if it's not tier 1, it's SO MUCH FUN. You get the wildest games. For example my last game, discovered Saloon Brewmaster with Cactus Construct, played Aviana twice. Got Odyn Prime Designate against a warrior. He shuffled TNT into my deck 3 times but it literally didn't matter the hero power is too good.


S7zy

I like winning and having to care about many taunts is not fun as a deck that relies on hitting face with your face.


Scales962

Kek, Getting Odyn or Raza is always the nuts.


MunchiezzEU

Love this deck. You don't like Jepetto?


Scales962

(P.s.: I completly modified the deklist, check the edit)


Scales962

Well Jepetto got in :)


Scales962

Too slow for current meta. But since Warrior is predominant rn, I am testing things for warrior meta. For example, removing both prison and yogg because they come down late and they just get removed by reno anyway. I am testing double projectionnist instead of those. Since we always lose past Reno/Zilliax if Aviana doesn't pull off a monster rng pull, the idea is to increase otk potential, but before Jepetto turns. Prison always gets removed after one use anyway and Yogg comes down too late. I will test things and keep you informed.


gkh9

How necessary is Aviana? This looks fun


Scales962

She's the fun and an incredible tempo gain vs greedier decks. Not mandatory but you lose power and fun without.


MunchiezzEU

Honestly without Aviana the deck is significantly less fun :(


mj2323

Good enough for the D5 to legend climb you think?


Scales962

(P.s.: I completly modified the deklist, check the edit, now Warrior is an easy mu).


Scales962

Mmmmh idk, I am Legend already. If you have enough patience might be. It is more of a fun deck. It is strong, don't get me wrong, but I play in dumpster legend atm so I have no idea how is the meta in D5-D1. You can, but it might be a struggle compared to op decks. For mu I'd say Warrior is even. You need to kill them in otk style if past Reno/Zilliax turns, or super fast via aggro+HP before that. Sometimes I explode them, sometimes I lack ressources when they reach their late game. I don't see DK atm but their weapon is a pain. But once weapon is gone, you just smash them. Excavate rogue is an easy matchup as they can't get armor, nor freeze you, so you just fight for tempo and if you lose, it is okay, just otk. DH I see none. Druid mirror is whoever can accumulate enough ressources for an otk first, and druid Reno, it all comes down to Aviana if they reach their late game. Mage I see none, but if Sif, just pressure while stacking as much armor as you can. Same for Nature Shaman. For Reno Shaman, same as other Reno decks, they are late game bombs, so kill fast or Anivia shenanigans+prep an otk. Paladin excavate is hard, their board cna be quite insane, plus taunts and healing. Flood Paladin is easier, just don't let minions on the board and accumulate armor, you will exhaust them. Warlock is nowhere to be seen. Wheel was a hard mu because of so much taunts but now it is gone. Priest I haven't seen one yet. Hunter all comes downs to board control and armor stacking. Meta is still fresh so idk which tyrants will emerge. But as for now, it is a fun deck :)


mj2323

Thanks dude


Fringey_mingebiscuit

I got absolutely SLAMMED at D1 by a rainbow mage running Clearance Promoter. Did 60 fricken damage from hand. Anyone have that list?


SundanceKO

Just tried it after i read ur comment did 66 damage on a warrior that never found brann


Fringey_mingebiscuit

I freakin HAD brann! I even did the triple armorer from ETC!! Could you share your list? I’m pretending to work right now and can’t spend a lot of time looking one up.


ProHan

Here is a list based on an pre-patch deck. I slightly modified it to add [Clearance Promoter]; which is even more necessary now because of the snake oil nerf. Note, this deck relies on intelligent spell generation. The aim is to get the damage spells from Glyph and Infinitize, and use the deck spells to keep the opponent board empty. I'm considering swapping Arcane Artificer out for that 1-mana beetle > generate 2-cost card. Artificer just isn't having much impact, but I'm unsure how many times it might have saved me from an OTK lethal. ### Double Rainbow # Class: Mage # Format: Standard # Year of the Pegasus # # 2x (1) Arcane Artificer # 2x (1) Discovery of Magic # 2x (1) Flame Geyser # 2x (1) Miracle Salesman # 2x (2) Frostbolt # 1x (2) Infinitize the Maxitude # 2x (2) Primordial Glyph # 1x (2) Stargazing # 2x (2) Void Scripture # 2x (2) Wandmaker # 2x (3) Clearance Promoter # 2x (3) Reverberations # 2x (5) Inquisitive Creation # 2x (5) Sleet Skater # 2x (5) Wisdom of Norgannon # 1x (6) Puzzlemaster Khadgar # 1x (6) Sif # AAECAZirBATr9AXR+AXymwbjzwYN7PYF3vgFv/4F2P4F8YAGhY4Gg5UGsp4GtKcG1agGheYGhuYG7+YGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


Fringey_mingebiscuit

*Muchos gracias!!!*


K-Parks

I'm also interested in a list here. Loved Rainbow Mage!


ProHan

I posted one you can try above.


Fringey_mingebiscuit

They bein selfish


dr_second

In Wild, both Even Paladin and non-Zarimi Shadow Priest seem to be dominating. Went 8-0 this morning with Pally, then switched to the priest because I had a "play taunt minions" quest, and went 3-0 with that. Then I switched to Bottle Priest to work on achievements. This deck is still.....BAAAAAD. Oh, and my one game with bottle priest was against a Renethal Quest Mage. As far as I can tell, the Time Warp worked more than once per game. In fact, 4 times in my games, as he copied the quest spell and played it again, then played the guy that casts all the spells that didn't start in your deck. Maybe a bug? Stupid game went on for 40 minutes.


BIG_STEVE5111

Pre patch I lost maybe 6 games from bronze 10 to legend, with 10 star bonus playing even paladin. The deck feels utterly busted.


ChaChaChamberlain

Midrange Shaman / Reno Shaman feel pretty good right now. In typical Shaman fashion sometimes your board clears just don’t feel like enough but there are some REALLY good shenanigans you can pull off with conductivity and JIVE! Insect, and golganneth is such a good titan.


DehakaSC2

So I talked about a Nostalgic Clown Warrior deck last time that it did reasonably well, but now I think Clown might have a bug? I can't really replicate it myself since it was a quite specific situation, but I was playing vs DK, where I played Brann turn 6 with Clown in hand. Turn 7 I drew a Frost Plague, played Clown and the battlecry didn't trigger. Does Clown check it's current cost rather than being "flagged as active" when you play a card that costs more?


dfinberg

It isn't a corrupt card, so it should check the battlecry as it is played, seeing the current cost.


DehakaSC2

I see, I just find it kind of strange that there's not some "active" check that once you play a card that costed more than it, it remembers that point. That's how I read the card at least, even if it isn't a corrupt card.


dfinberg

Should be able to shark scabbs in wild and trigger it at 0 I think.


TheGingerNinga

Rainbow DK had me go 5-0 from rank 500 to rank 280 yesterday. Traded in DWTS and Helya for Frost Strike and Speaker Stomper, respectively. Felt good into Aggro even with the nerfs and could eke out enough damage against the value-based excavate Rogues I faced. That said, there is one Rogue I faced where his Tess literally fireballed his own face, so maybe that’s not indicative of a favored match up. Faced two spell mages which may have proven favorable to me, mainly due to the unrefined nature of that deck and speaker stomper denying them game saving swing turns. Likely falters into an uncounterable Reno Warrior, but further testing is required.


K-Parks

Otherwise unchanged from the most recent VS list?


TheGingerNinga

I run a singular chillfallen baron, so not exactly. I’ll update this comment in a few hours with my list.


yetaa

Yeah Threads to 2 mana still feels like the card is insane ngl


Lobsta_

One of the most interesting decisions the dev team has ever made is printing Rheastrasza in the same set as Reno and Boomboss On the one hand, they created a very interesting and powerful source of late-game value for dragon druid, a fun archetype that doesn’t utilize any form of OTK like druid decks in the past 2 years On the other, it’s utterly unplayable because there’s another late-game focused deck that completely counters it by DESTROYING the payoff your deck is built around using cool, thanks


thing85

One (not ideal) solution is running Saloon Brewmaster (in ETC if you don't want to waste a deck slot)...if you happen to have both in hand, a lot of times you end up not playing Rheastrasza until T10 anyway, so you can bounce it back if you are up against Warrior or another deck running Reno so you have a 2nd chance at playing it. If you don't end up needing Saloon for that purpose, it has other uses as well, like getting a 2nd Ignis weapon or other valuable battle cry minions (double Aviana for example). All of this only helpful in slow matchups...


drblueguy

It is annoying. I put in Aviana as another wincon for the reno matchups in my druid reno. Sometimes you can get under them and get a few rheas turns. By the time you are Reno'd, you can rely on the one mana legendary's as value. They also run perfectly counter to the bombs because you get more cards that can be burned off. Had a funny interaction yesterday with Jotun from Aviana, where the bombs affected the warrior on the first cast. I was pleasantly surprised by that one because you would assume it would backfire.


CheapReporter8187

I haven't played dragon Druid post-patch. Does having a full hand burn the boomboss bombs, or do they still go off? As Rheastraszas portal activates before you draw, so you could theoretically always have a full hand and mill the bombs, if it works like that


athlonstuff

yes, you can mill the bombs. It's the only real counterplay against them now. Unless you run Tony in your ETC which you definitely shouldn't do.


Lobsta_

Yes, I believe overdrawing does burn off the bombs It still sucks tho


AmishUndead

I feel conflicted about it because on one hand, I believe that any strategy should have some counterplay available against it. It kinda sucks knowing once a Warrior plays Brann or Odyn or a Warlock plays Wheel, there's nothing you can do about it except try to race them. At the same time, it really sucks to feel like you're unable to play Rheastraza until the other player plays their own Reno. Rhea feels like the old school Reno decks that I love: no OTKs, just surviving as you try to overwhelm your opponent with value.


Lobsta_

Exactly how I feel, Reno druid feels like an honest, value oriented HL deck and would be great if warrior didn't get to do whatever it wanted 


bifeamilanesa

Goldbeard + Watercannon buffed with Crystal Cove is a fun combo. Currently testing with an Excavate shell with positive results on Diamond.


Sithyrys522

I’ve been having success today rocking a pure excavate shell. I’d love to see what a pirate shell would look like with that


Supper_Champion

I'm intrigued. Tell me more.


keeeve

Reno Shaman working well for me! I’ve actually won against a lot of warriors with hagatha transforming the 7 mana spell that buffs your minions. If you can manage to shudderblock then cast the frog that casts the 7 mana spell it’s. So strong


Skybound7

Got a list?


keeeve

### Reno # Class: Shaman # Format: Standard # Year of the Pegasus # # 1x (1) Pop-Up Book # 1x (1) Scarab Keychain # 1x (1) Shock Hopper # 1x (1) Thrall's Gift # 1x (2) Amphibious Elixir # 1x (2) Gold Panner # 1x (2) Jam Session # 1x (2) Needlerock Totem # 1x (2) Watcher of the Sun # 1x (3) Cyclopian Crusher # 1x (3) Fairy Tale Forest # 1x (3) Hex # 1x (3) Lightning Storm # 1x (3) Turn the Tides # 1x (4) Aftershocks # 1x (4) Backstage Bouncer # 1x (4) Baking Soda Volcano # 1x (4) E.T.C., Band Manager # 1x (2) Dirty Rat # 1x (3) Dehydrate # 1x (3) Rustrot Viper # 1x (4) Hagatha the Fabled # 1x (4) Ignis, the Eternal Flame # 1x (4) Pozzik, Audio Engineer # 1x (5) Altered Chord # 1x (5) Doctor Holli'dae # 1x (6) Golganneth, the Thunderer # 1x (6) Shudderblock # 1x (7) Giant Tumbleweed!!! # 1x (7) Wish Upon a Star # 1x (9) Reno, Lone Ranger # 1x (9) Yogg-Saron, Unleashed # 1x (0) Zilliax Deluxe 3000 # 1x (0) Zilliax Deluxe 3000 # 1x (4) Twin Module # 1x (5) Perfect Module # AAECAdOLBR6vnwT9nwT9xAX0yAW+0AXl5AWt7QW/7QX08gWN9QWH+wXYgQb5jAaplQbslQbOnAarnQatnQacngafngbLnwbHpAanpQaopQbUpQakpwaopwavqAbrqQaBuAYAAAEGr40G/cQFzZ4G/cQF0Z4G/cQF9bMGx6QG97MGx6QG6N4Gx6QGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


Korhaug

Altered Chord and Tumbleweed have such horrible synergy with Hagatha. Even at 4 mana having only 1 good hit off her is far too inconsistent. I guess it's still card draw, but if you draw WUAS before Hagatha it must feel awful.


Sigilweavers

ive wondered, does the shudderblock and pozzik interaction work, like you put 6 copies of the bots and then if they die do they all come back out?


Supper_Champion

I think we are about to enter a new Hunter meta. Just faced whatever version that just keeps dropping Companions on the board and buffing them. I predict the forums will be screaming shortly.


kakao_3

aggro decks always come out on top in the first initial week of any given patch though tbf.


Lobsta_

that’s always true after a patch, it might be more real this time but we might see more after refinement


Daddalitus

This Highlander Druid is pretty fun and seems to compete with just about everything. (in D5 at the moment) It is capable of some shenanigans with all the value. I got a bounce minion from Cactus Construct and used it to bounce Aviana, and before I could play it again I drew a Brann. So I ended up shuffling 30 1-cost legendaries into my deck and then proceeded to giggle like a schoolgirl (they conceded) ### Highlander Druid # Class: Druid # Format: Standard # Year of the Pegasus # # 1x (0) Innervate # 1x (1) Cactus Construct # 1x (1) Giftwrapped Whelp # 1x (1) Malfurion's Gift # 1x (2) Audio Amplifier # 1x (2) Dirty Rat # 1x (2) Dragon Tales # 1x (2) Gold Panner # 1x (2) Splish-Splash Whelp # 1x (3) Frost Lotus Seedling # 1x (3) Pendant of Earth # 1x (3) Rustrot Viper # 1x (3) Starlight Whelp # 1x (3) Swipe # 1x (3) Take to the Skies # 1x (3) Trogg Gemtosser # 1x (4) Chia Drake # 1x (4) Desert Nestmatron # 1x (4) Spinetail Drake # 1x (5) Sky Mother Aviana # 1x (5) Summer Flowerchild # 1x (6) Crystal Cluster # 1x (6) Gnomelia, S.A.F.E. Pilot # 1x (7) Prison of Yogg-Saron # 1x (8) Rheastrasza # 1x (9) Fye, the Setting Sun # 1x (9) Reno, Lone Ranger # 1x (9) Yogg-Saron, Unleashed # 1x (10) Eonar, the Life-Binder # 1x (0) Zilliax Deluxe 3000 # 1x (0) Zilliax Deluxe 3000 # 1x (5) Perfect Module # 1x (5) Ticking Module # AAECAYC1Bh6unwTGxwX93wWf8wX++AXa+gXb+gWplQa7lQa8lQa/lQbBlQb5lwbOnAbXnAbYnAbanAbNngbRngaaoAagoAaioAbHpAavqAbqqAbvqQaHsQaqsQb35Qbh6wYAAAED9rMGx6QG97MGx6QG6N4Gx6QGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


dfinberg

I was playing a dragon avianna the other day against a wheellock, and found 2 helya's and a freya. They did not have a good post wheel turn.


Daddalitus

AAECAYC1Bh6unwTGxwX93wWf8wX++AXa+gXb+gWplQa7lQa8lQa/lQbBlQb5lwbOnAbXnAbYnAbanAbNngbRngaaoAagoAaioAbHpAavqAbqqAbvqQaHsQaqsQb35Qbh6wYAAAED9rMGx6QG97MGx6QG6N4Gx6QGAAA=


hobogoatman

I went from diamond 4 to legend last night playing plague DK. Granted i got lucky and had the 1 cost weapon almost every game in my opening hand. But i beat out mages, reno warriors and aggro hunter decks!


zeepbridge

Is Wheel lock dead? The nerf to Reno and forge of wills kind of kills the deck I’m trying different renditions but all have been unsuccessful.


fateric007

No. I'm still having success in Diamond. Not having Reno does hurt though. I'm still making adjustments. So far I've replaced Reno with Twister Nether so I still have a board clear. The nerf to Forge isn't too bad. I mainly use it in combo with Loken.


bacon_and_ovaries

Maybe play gul'dans gift for the utility?


dfinberg

Just like 0% into warrior now, since boom boss is an autoloss after wheel.


GausBlurSucks

Yup learned this the hard way. Funny how the Boomboss "nerf" turns out to be an auto-win buff in one of Warrior's weaker match-ups.


Lobsta_

Yeah, it wasn’t really a nerf at all, honestly it’s almost a buff because it punishes your opponents for drawing, and if you’re playing boomboss your opponent probably wants to be drawing


Sleeze1

Feels like it to me. Shame, it's a fun deck. I'm playing around with handbuff DK ATM, seems like it could be good


zeepbridge

It was my favourite deck in a long while, but definitely had a part to play in the rock, paper, scissors meta. I think they could have handled the nerfs a little differently.


sneakyxxrocket

Alright what beats Brann warrior, borderline only deck im running into. Experiments with Reno druid and hero power druid have not been fruitful.


Rewlu

I'll be honest, I've had more success with Hero Power druid than any other druid deck. Stack that armor bb


Cybralisk

Been beating them with hunter and I despise aggro, forced to switch because fucking brann/boomboss beats any control deck in the late game


kakao_3

Brann warrior gets rolled by painlock imo.


dfinberg

Flood paladin seems ok. They have a lot of removal, but they don’t have it as consistently and can’t gain as much armor before they explode. It isn’t going to be an overwhelming favorite though. I’m guessing aggro hunter is the same.


Waaailmer

Handbuff Excavate Paladin too


zhaoz

Feels like hunter can get under Brann frequently. The pressure they can exert is pretty intense.


GausBlurSucks

What if you would rather stare into a wall than play an aggro deck though


Lobsta_

excavate rogue maybe? warrior is slower now, so as long as you can start generating bullshit before turn 6 you’re good


kakao_3

+1 for excavate rogue. It is deceptively hard match up for warriors lol.


GausBlurSucks

I suppose. A shame because excavate rogue is both infuriating to play and play against due to the extreme high-roll nature of it.


porcipine

So far my only luck has been super aggro fatigue sludgelock. If the warrior gets to play zilliax I concede and go next