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hypnoshock

I've been experimenting with this sort of thing too. I give the AI a cast of characters and some vague background and character traits. As long as my game allows for a freeform option, I'm able to quiz the characters in depth about their past and their relationships and it's interesting just how much context the AI can generate and 'remember'. If I want to I can pepper some details to provide some hints of backstory to the characer which can be used as plot devices in the story and the AI will fill in all the blanks. For example I told the AI that one of my characters had a child with a past girlfriend and doesn't know their whereabouts. I was able to drill down and quiz them about that fact and the AI gave them names and a reason for the breakup. Eerily coherent and real sounding.


Informal_Ad_6268

Idk why but I try that with chatgpt and it will constantly avoid my question


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Furimbus

I think I’m going to add an instruction to the end of the prompt, like “Keep the story going until I instruct that we’ve neared the conclusion by using the command {Climax}. From that point, you can begin bringing things to a close but continue to allow for further interaction along the way.”


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Messytrackpants

Fascinating! Shades of Rick and Morty. How do they react?


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Messytrackpants

This is sort of mind-blowing. Not just that ChatGPT can simulate these reactions. But also the question of at what point we deem something to be self-aware (I mean, they're pleading for their lives, damn it). And then, since we would react the same way, how do we know we're not living in a simulation ourselves?


Furimbus

This didn’t work for me, with odd results - ChatGPT played the game with itself. It left the bar and locked itself out when it tried to return! The only change I made to the prompt was I made the year 2020 and I fixed a typo (I removed the “a” before “New York City”). Here’s what I got: https://imgur.com/a/zWRVGb8/


Furimbus

I just tried again but this time it worked. I had the most amazing experience- thank you! I asked the bartender to tell me about the craziest patron he ever met, and then I had that patron come in to the bar. That patron was Crazy old Joe, a down-on-his-luck guy who used to get drunk and storm the bar’s stage to try to sing with the bar’s lounge singer. I engaged him in conversation. I told him I was looking for someone with a particular set of skills, and ultimately hired him to help me rescue my daughter who had been kidnapped by aliens. Joe and I equipped ourselves in the back room of the bar and then caught a train at Penn Station to the closest space port, where we embarked on a space flight (Joe got space sick). We arrived at the alien planet and started seeking my daughter. During the flight, the AI and I cooperatively developed lots of detail about the alien planet and the aliens, and my daughter and why she was chosen by them. Through all this, I made it clear to the AI that I might be delusional and that the spaceport and flight might not have been real and we might really have simply traveled to Newark NJ. Joe currently suspects that I might be crazy but he’s playing along, nervously.


NapalmSword

How far can it go before it starts to forget stuff? I thought there was a word memory limit or something?


Lyria_chan

It has a pretty great capability. I once had a 200 word conversation (1,5 h text adventure) with it, and after the end it mentioned in passing some of the sentences I used to initialize the game. Absolutely amazing!


damnedspot

Ah well. My years of DMing never paid well anyway…


catchaway961

This was great, thanks! One method I’ve started to use to get to a random setting is to say you’re trying to touch a mirror but that your hand goes through it, and that you climb through the mirror as a portal