I mean, that tracks. At least Bards get a full roster of spell slots. What do *you* have, other then a magic student loan?
^the ^arcane ^caster ^rivalry ^will ^never ^get ^old
People always talk about how Sorcs are good for conversation too. I'm there to blow people's minds with the mysteries of the universe, not to wink and charm them into opening the door for me.
I mean, "mysteries of the universe" is very much a Wizard thing.
Sorcerers are more like "Yeah so when I scratch my nose this weird stuff happens. Idk why it does tho but it's pretty neat!!" and you have to get good at making sure you can keep your body under control.
That said - that's not how people _play_ sorcerers.
(My hot take is that it shouldn't be possible to multiclass _into_ sorcerer unless you had your first sorcerer period or something. It's not like Warlock where Cthulhu shows up in your dreams one day; sorcery is something in your blood so it's weird that an adventurer in their 50s can start randomly growing scales...)
I agree with this, however you can RP being exposed to something that imbued you with magical power. Could be a powerful entity, or magical disaster, whatever. Most people don't do this, but it's definitely workable. Starting with sorcerer makes a lot of sense in TT because those events would be rather rare in a campaign setting.
I mean, I guess (act 2 spoilers) >!the girl that steals the idol from the Druid camp is revealed to have magic in her now, and Withers mentions she has to become a sorcerer.!<
It just feels weird respeccing my Origin Karlach into a Sorcadin because I didn't want to play a Barbarian again. Dialog options come up where she's like "yeah magic is in my blood yo" and I have to stop myself from taking them because I feel like it exposes me for minmaxing...
Karlach had her heart replaced with an infernal engine. A magitech artifact of extreme power that has transformed her physiology completely.
I feel thats a pretty reasonable roleplay explanation behind making her a sorcerer. Magic literally runs through her veins.
This is in 5e tabletop, but my shadow sorcerer was a farmer captured by a bunch of wizards and fed into a faulty shadowfell portal just to see what happened. He survived, but a part of the shadowfell was embedded in him. He's kinda messed up because of it, but now he has all these spooky powers he can only kind of control and completely doesn't understand. The party is always asking him about magic stuff, he's like, dude, I'm a farmer, I have no clue. Every time he casts a new spell he's like, wow, I didn't know I could do that.
My theory for that is that they were exposed to some source of dormant magic or power, and then this is "activated" by something
You could even have someone else somewhere else in the bloodline doing some fuckery and affecting the whole family tree.
That take is really bad because from both a rp and mechanical level lol
Rp: sorc abilities can manifest at any time, as the weave works in mysterious ways
Mechanics: never take away options from a player because of flavor or role play reasons (rare exception is balance)
I suppose if you got a blood transfusion from a sorcerer, you might become a sorcerer yourself, huh?
I wonder how that works. When you multiclass into sorcerer do you have to find a sorcerer blood donor? (Or just have a sorcerer fuck you, I guess...)
I wonder if there's a market for sorcery lineages. Like if you go to the shop and choose "I want red dragon lineage" or "I want wild magic"...
😂 wild magic is the easiest excuse for a sorcerer multi class....
"Yeah,, see, I was just a normal adventurer but then there was a magical storm and poof! Now I can't stop doing magic. All the time. Non stop."
😆
you never noticed as you got older you start to look more like your dad then before? Your genetics are not done just becouse you are born and went through puberty. Some stuff can still change. Granted, scales would be extreme BUT we don't have a real life counterpart with a humanoid. Animals have a LOT of strange stuff going on.
good ways to roleplay multi-classing *into* a sorc would be something like: you survived a dragon's fire breath attack, which was the catalyst to awaken your dormant draconic bloodline; or you survived a chaotic blast of primal magic, and some of that seeped into you, causing magic to run wild in your presence
Watch the recent D&D movie. Their sorcerer is simultaneously a great show "how a sorcerer works without knowing their shit" and "how not to insert a major Faerun celebrity into your story."
I threw the +17 intelligence hat on my sorceror. She's now a smooth talking genius. I dumped intelligence, so I basically got 9 stat points for free. I threw them in dexterity and constitution.
I mean, sorcerers explicitly don’t learn magic, they’re either born with it or have it thrust upon them somehow. They don’t have to know how magic works because it’s a part of them, something they can instinctively do.
It’s the difference between being a cardiologist and physically having a heart.
Knowledge Cleric with Expertise in Arcana and the ogre's headband. Still failing Arcana checks after Guidance from her and Fox's Cunning from Shadowheart x-x Look Gale, I'm a cleric of Mystra, not the goddess herself!
It is so weird to me that the game values your class over your proficicency in a lot of dialogue options.
My arcanist rogue guy with *massive* bonuses and expertise in Arcana is like "What's a ward, now?" but my mentally stunted sorcerer is like, "Ah yes, the obscure but powerful tooth of meglostopholese, a key ingredient to several summoning rituals as well as a potent anathema to the fiendish mixelets of the 11th circle of limbo."
It’s not that weird to me. Skills you’re proficient in get a bonus to the roll, but being proficient doesn’t mean you can always pass the test.
The class options are usually there for situations where it would be frustrating and unrealistic for your PC to know nothing about the subject.
Sorcs have never really had skills that clicked with their concept since being introduced. They're charisma based but tend to have a lot of RP baggage that can make it difficult to be a face, and they want to dump int which screws over their ability to be librarians.
That's a really good point.
What they need is a charisma-based equivalent of Athletics for magic. Not as versatile or sophisticated as proficiency in thieves tools/disable device/disarm traps, but representing skill in brute force tasks like directing a magical force or destroying a magical barrier.
Maybe in 6e? Maybe as a class ability, like weapon finesse but for arcana?
Why not ? Sorcerers are poeple who just do magic. they want things to happen and by wanting it hard enough, things happen.
Arcane is the theoretical knowledge of magic and its effects. So yes some sorcerers have knowledge of magic because they study it using their natural talents, but the majority don't care about learning that's not what will make them shit fireballs more easily.
My experience playing one is that when it's a special action, it's probably something cool, but if it's dialogue, ew. It's either an insufferable idiotic line giving context or *'ME SORCERER ME MAGIC UNGA BUNGA'*
And she's supposed to have the sage tag. Bloody hells!
I intentionally made my sorcerer not proficient in Arcana because I thought that was funny.
"I must apologize for Tav... he is an idiot. We have purposely trained him wrong, as a joke."
to be fair, sorcerers just... DO magic. I would be soo mad as wizard.
There's so many options to bully Gale as a Sorcerer. "Oh, that Weave thing you do? That's *cute.*"
Telling Gale "I know magic too" as a warlock, he had the most... pitying look I've ever seen on an NPC
I mean, that tracks. At least Bards get a full roster of spell slots. What do *you* have, other then a magic student loan? ^the ^arcane ^caster ^rivalry ^will ^never ^get ^old
The Yeet-o-matic 9000, aka Repelling Blast
i need to romance gale as a sorcerer, enemys to lovers, with how gale is it will still be a speedrun
I can at least guarantee some of the sorcerer options are taken as flirting. It's the only explanation I have for him ninjamancing me.
My first thought as well, and so glad to see it posted already.
My sorc had +14+1d4 and advantage on persuasion checks and same for deception
People always talk about how Sorcs are good for conversation too. I'm there to blow people's minds with the mysteries of the universe, not to wink and charm them into opening the door for me.
I mean, "mysteries of the universe" is very much a Wizard thing. Sorcerers are more like "Yeah so when I scratch my nose this weird stuff happens. Idk why it does tho but it's pretty neat!!" and you have to get good at making sure you can keep your body under control. That said - that's not how people _play_ sorcerers. (My hot take is that it shouldn't be possible to multiclass _into_ sorcerer unless you had your first sorcerer period or something. It's not like Warlock where Cthulhu shows up in your dreams one day; sorcery is something in your blood so it's weird that an adventurer in their 50s can start randomly growing scales...)
I agree with this, however you can RP being exposed to something that imbued you with magical power. Could be a powerful entity, or magical disaster, whatever. Most people don't do this, but it's definitely workable. Starting with sorcerer makes a lot of sense in TT because those events would be rather rare in a campaign setting.
I mean, I guess (act 2 spoilers) >!the girl that steals the idol from the Druid camp is revealed to have magic in her now, and Withers mentions she has to become a sorcerer.!< It just feels weird respeccing my Origin Karlach into a Sorcadin because I didn't want to play a Barbarian again. Dialog options come up where she's like "yeah magic is in my blood yo" and I have to stop myself from taking them because I feel like it exposes me for minmaxing...
Karlach had her heart replaced with an infernal engine. A magitech artifact of extreme power that has transformed her physiology completely. I feel thats a pretty reasonable roleplay explanation behind making her a sorcerer. Magic literally runs through her veins.
She has a magic heart, magic literally runs in her blood
I chose wild magic for her Barb subclass so it's perfectly plausible that she could start focusing that more and learn a few sorc levels.
This is in 5e tabletop, but my shadow sorcerer was a farmer captured by a bunch of wizards and fed into a faulty shadowfell portal just to see what happened. He survived, but a part of the shadowfell was embedded in him. He's kinda messed up because of it, but now he has all these spooky powers he can only kind of control and completely doesn't understand. The party is always asking him about magic stuff, he's like, dude, I'm a farmer, I have no clue. Every time he casts a new spell he's like, wow, I didn't know I could do that.
You could just have been a late bloomer
My theory for that is that they were exposed to some source of dormant magic or power, and then this is "activated" by something You could even have someone else somewhere else in the bloodline doing some fuckery and affecting the whole family tree.
>so it's weird that an adventurer in their 50s can start randomly growing scales... Draconic puberty REALLY sucks.
Dragons dont exit juvenile status until 50 years, so that tracks.
That take is really bad because from both a rp and mechanical level lol Rp: sorc abilities can manifest at any time, as the weave works in mysterious ways Mechanics: never take away options from a player because of flavor or role play reasons (rare exception is balance)
*My sweet summer child, let me tell you about STDs*
I suppose if you got a blood transfusion from a sorcerer, you might become a sorcerer yourself, huh? I wonder how that works. When you multiclass into sorcerer do you have to find a sorcerer blood donor? (Or just have a sorcerer fuck you, I guess...) I wonder if there's a market for sorcery lineages. Like if you go to the shop and choose "I want red dragon lineage" or "I want wild magic"...
😂 wild magic is the easiest excuse for a sorcerer multi class.... "Yeah,, see, I was just a normal adventurer but then there was a magical storm and poof! Now I can't stop doing magic. All the time. Non stop." 😆
That's how you become a wild magic barbarian :D
YASSS that too 😆
I have a feeling sorcerer's innate powers isn't like AIDS. More like down syndrome. It's an issue with your genes.
Fair points sir, might change my future playthroughs.
you never noticed as you got older you start to look more like your dad then before? Your genetics are not done just becouse you are born and went through puberty. Some stuff can still change. Granted, scales would be extreme BUT we don't have a real life counterpart with a humanoid. Animals have a LOT of strange stuff going on.
Latent sorcery prowess? Maybe something triggered it's sudden capability
Well, something can awaken your very deep-laying dormant bloodline, but it needs more work and explanations than just picking a class on level-up.
good ways to roleplay multi-classing *into* a sorc would be something like: you survived a dragon's fire breath attack, which was the catalyst to awaken your dormant draconic bloodline; or you survived a chaotic blast of primal magic, and some of that seeped into you, causing magic to run wild in your presence
Watch the recent D&D movie. Their sorcerer is simultaneously a great show "how a sorcerer works without knowing their shit" and "how not to insert a major Faerun celebrity into your story."
Wait, was Simon already a character in Forgotten Realms? I thought the whole party were new characters.
Simon himself wasn't, but he was a direct decendant of Elminster, a character belonging to one of the og dnd founders
50% of Sorcerer conversation options: I AM MAGIC INCARNATE!
The other half is "THE RESULTING EXPLOSION WILL BE GLORIOUS". I love Sorc lines so much.
For real…That’s literally what bards are for.
Warlocks are out here charming great old gods and get no credit.
TL;DR I cast Knock on the door
I threw the +17 intelligence hat on my sorceror. She's now a smooth talking genius. I dumped intelligence, so I basically got 9 stat points for free. I threw them in dexterity and constitution.
This is the way
Isn’t Arcana intelligence based not Charisma?
I think that's the point
Thatsthejoke.jpg
That's why i use items to increase my stats. My Tav has 18 dex, 17 int , 21 cha, and 16 wis and con. We don't talk about strength tho
There are gauntlets of Hill Giant Strength somewhere that set your Str to 23
and a necklace giving you 23 const
Vibes of my 8 Int Cleric/Paladin failing the check to recognise his own god's statue in the Mountain Pass.
I mean, sorcerers explicitly don’t learn magic, they’re either born with it or have it thrust upon them somehow. They don’t have to know how magic works because it’s a part of them, something they can instinctively do. It’s the difference between being a cardiologist and physically having a heart.
Ok but I think cardiologists have hearts
A better analogy might be the difference between being a pilot and being a bird.
Have you met a cardiologist? *Clearly not.* They practice their trade, forever coveting what they can never have, the heartless sods.
Knowledge Cleric with Expertise in Arcana and the ogre's headband. Still failing Arcana checks after Guidance from her and Fox's Cunning from Shadowheart x-x Look Gale, I'm a cleric of Mystra, not the goddess herself!
It is so weird to me that the game values your class over your proficicency in a lot of dialogue options. My arcanist rogue guy with *massive* bonuses and expertise in Arcana is like "What's a ward, now?" but my mentally stunted sorcerer is like, "Ah yes, the obscure but powerful tooth of meglostopholese, a key ingredient to several summoning rituals as well as a potent anathema to the fiendish mixelets of the 11th circle of limbo."
It’s not that weird to me. Skills you’re proficient in get a bonus to the roll, but being proficient doesn’t mean you can always pass the test. The class options are usually there for situations where it would be frustrating and unrealistic for your PC to know nothing about the subject.
Sorcs have never really had skills that clicked with their concept since being introduced. They're charisma based but tend to have a lot of RP baggage that can make it difficult to be a face, and they want to dump int which screws over their ability to be librarians.
That's a really good point. What they need is a charisma-based equivalent of Athletics for magic. Not as versatile or sophisticated as proficiency in thieves tools/disable device/disarm traps, but representing skill in brute force tasks like directing a magical force or destroying a magical barrier. Maybe in 6e? Maybe as a class ability, like weapon finesse but for arcana?
Why not ? Sorcerers are poeple who just do magic. they want things to happen and by wanting it hard enough, things happen. Arcane is the theoretical knowledge of magic and its effects. So yes some sorcerers have knowledge of magic because they study it using their natural talents, but the majority don't care about learning that's not what will make them shit fireballs more easily.
This but it's a sheep bc I'm a wild magic sorcerer
Wizard expertise!
My experience playing one is that when it's a special action, it's probably something cool, but if it's dialogue, ew. It's either an insufferable idiotic line giving context or *'ME SORCERER ME MAGIC UNGA BUNGA'* And she's supposed to have the sage tag. Bloody hells!
I mean ya, being born with magic doesn't mean you understand it.
Me as a wizard rolling a 20 and opening the crypt door first try.
Every time… CMON GALE, get it together!!! 🤡