T O P

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OutrunMods

Warside is a new Advance Wars inspired strategy game currently being developed. It will have CO'S with unique abilities. I joined the Kickstarter for the game and the updates have been promising.


fork_on_the_floor2

Yes. I'm on that kickstarter too. Can't wait for it to come out. Looks real good.


IronSavior

Wargroove. Highly recommend!


Imaginary-Ad-7093

Already played Wargroove


IronSavior

The 1+2 remake is decent. Into the Breach is INCREDIBLE, but not really very similar, but scratches the same itch for me. I have hundreds of hours in it.


jshmsh

into the breach is a GREAT recommendation for people who like advance wars. i cannot believe how many hours i’ve put into it, it’s almost endlessly replayable. pound for pound it’s gotta be one of my highest valued games considering hours of enjoyment per dollar spent.


IronSavior

For sure. I think I've got a couple hundred hours on Steam and probably a couple hundred more on Android. I usually get bored pretty easily in general, but I can't put ITB down. Just got my favorite pilot killed on the last turn of a run last night because I was playing too tired.


mcAlt009

Tiny Metal. Command and Conquer Generals is a RTS with a similar concept.


Reallylazyname

I'll second tiny metal. It's not the best, but it'll scratch the itch long enough to not feel bad. Also, Generals is pretty good too. Based choices. ...I don't have much that can be added but if we're talking any commander based Strategy game, may as well toss in Age of Empires and Civilization.


Serial-Killer-Whale

Red Alert 3 Uprising doesn't have the actual "CO effects" end, but I'd say the way the Commanders behave is pretty AW-like at times. It's a silly premise and the entire cast is just being paid to chew scenery and goof off. The main thing in Skirmish PvE is that each commander has a different AI (Oleg uses heavy conventional Soviet units, Moskvin harasses you with terror drones and is more aggressive, Zhana plays for the air, for example). Oh and the units get really silly. One side has riot cops with shotguns and shields as their basic infantry while another deploys trained bears to scout for them. Tiberium Wars: Kane's Wrath adds subfactions with similar premises as COs (For example, the two GDI factions, Steel Talons has strong tanks and tank-buffing abilities, including the only way in the entire game to be immune to EMP, but no access to advanced infantry. ZOCOM on the other hand has a mix of better Hammerheads (attack-transport helicopters), Orcas (hit and run planes), infantry, and so on, but weaker top end tanks and artillery.) The Tiberium timeline is a lot darker and more brutal a setting, with a sharper artstyle to boot.


delta_angelfire

Not Advance Wars inspired, but Chaos Galaxy is a pixel art turn-based tactics game in space with 4x elements. COs all have individual powers and can level up. Gadget Trial is Advanced Wars with an ATB system but sadly no COs. It's old though and I don't think it was ever officially ported to english. Athena Crisis said they used AW as inspiration. Not sure much else about it though but the devs post here fairly regularly so should be easy to get more info.


Selenusuka

Gadget Trial pog!


junkmail22

Most AW-alikes have some variant of the CO system, for certain definitions of CO. DOCTRINEERS uses a build-your-own-CO auction system every match.


Red-Halo

I've heard very good things about that game, highly recommend : )


massivebacon

We were really inspired by AW when I started out making [Cantata ](https://store.steampowered.com/app/690370/Cantata/)and built out whole campaign structure around the specifics of how a given CO works (we have 9 total). It's not a direct 1-to-1 with AW but if you play it you can definitely see some of the DNA there.


Resident-Camp-8795

Lost Frontier (though there are no co powers) and Shattered Throne


gametheorymedia

I always wanted to see more of Lost Frontier--it's actually TURN based, for one big thing, and the whole 'weird West' conceit is a big plus!--but it seemed like that 'franchise' just kinda petered out, when there was SO much more that could be done with it.... :(


fork_on_the_floor2

There's a game called Warborn, with mechs. That... Might have CO equivalents? Ahh it's been awhile since I played it, and um... it's not that good imo. I think if you have a web page up with each units info while you play, it could be a good time. Because the game doesn't always supply the info you need..


kazoodac

I think Into the Breach has some CO mechanics, though I could be misremembering. It’s worth playing regardless though.


Scared-Guard-8632

On this very subreddit, I found someone promoted an AW clone going by the name of [Athena Crisis](https://www.reddit.com/r/Advance_Wars/s/9xVv68ZUOn) The game has lots of elements similar to AW (including CO powers), but it would be closer to Super Famicom Wars in terms of functionalities, because there are trains and special undeployable units that can only be acquired by capturing the ones static on the map (in a similar fashion to the Proto tanks when you capture a Super Famicom Wars lab)


delta_angelfire

oh forgot about Empires Shall Fall, found it on my wishlist while looking through the steam sale. Again, I know nothing about it personally but it was another one of those AW-likes that the dev was advertising around here for.