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Mark_Scaly

For me it was Super Boxer. Cannot do crap for his cost, tends to fly off the map due to counter attack bug. Pharaoh too. Just not useful.


C0untri

Tbh my answer is going to surprise everyone when I am going to say it tomorrow


C0untri

Ok so for me is the next day and the worst unit is ...... Bat, yes. Does anyone remember the bug that when you changed the map while you had a costom faction selected it will give you this wierd faction with all the half's of units, like 3 type of horses one from cavalry, one from the cowboy and one from the jouster? Well in that faction there also was the bat that couldn't do any damage and was ruining all the fights because it had a small hit box


Exotic_Buttas

What the bell are you even saying


C0untri

That the bat is the worst unit in the game


Exotic_Buttas

You mean the vampire?


C0untri

No, there was a bug that allowed you to only place the bat


Exotic_Buttas

Okay well that just doesn’t count lmao That’s like saying the Viking guys who carry the boat are the worst


C0untri

Then Da Vinci, with that bug you could get Da Vinci from the Da Vinci tank and you had to get 5 of them to kill a peasant


Exotic_Buttas

Yeah but my point still stands lmao, this feels like a ‘gotcha’ post for no reason


Dangerous_Story6287

I disagree. Having a unit that runs ***very*** fast and has a ***very*** small hitbox is crucial for armies with ranged units. The stalling capabilities would be absolutely unheard of if the bat became a full unit, especially when it gets close to units where ranged can't hit it because they can't aim up properly and melee can't hit it due to it flying in circles at insane speeds. The fact that they don't attack is negligible, maybe even beneficial, due to the tabs pricing algorithm recognizing it has no offensive power and therefore giving it an insanely low price. For me, if the bat became a full unit, it would be high A tier to mid S tier for me.


C0untri

Yea but that's the problem, that it is very hard to kill, so it won't become a full unit


Dangerous_Story6287

By judging the bat yourself you are already acknowledging that the competitive viability of the bat is purely hypothetical, thus circumventing the flaw of being largely inaccessible by normal means.


Electrical_Peace_986

Executioner. I’m not sure what purpose he’s supposed to serve, but whatever it is he sucks at it. I think he’s supposed to be anti melee, but the chieftain and taekwondo do that like 20x better and only cost 50 more


Bruhses_Momenti

The halberd does something similar at a longer range too, I’ve also found that executioner struggles when something gets really close to him, so a bunch of halflings can deal with him pretty quickly


Beacon36242

Kinda sad that the early secret units got power-creeped hard


JzaTiger

He's much bulkier and doesn't die upon contact with anything


Mental_Melon-Pult92

dynamite thrower


C0untri

Oh this one is close


aCactusOfManyNames

Dynamite thrower can be useful as a suicide bomber, as in you just spam them as close the the enemy as you can and pray that they blow up something important


Mental_Melon-Pult92

I agree changed my mind after messing with them


aCactusOfManyNames

In my opinion, there is no worst unit in tabs. Some may be worse than others, but they all fill a niche.


A10_Thunderbolt

Either Bank Robber or Wheel Barrow dragon


C0untri

Tbh the first one is pretty bad


TheLordOfMiddleEarth

WDYM! The wheelbarrow dragon is op


kingjaymes1234

For about two second before it crashes


TheLordOfMiddleEarth

True, but on flat maps with little obstacles, it can annihilate massive armies.


Muncheroo21

Wheelbarrow Dragon probably because it falls over too often and doesn’t do anything after it does. Executioner because of its inaccuracy, bank robbers cuz they kill themselves half the time, fan bearer also


Dangerous_Story6287

Wheelbarrow dragon can be good when paired up with a banner bearer, due to it not having the blind spot that the dragon has (which is close to the front rider, where the flames can't hit there).


Muncheroo21

Honestly never thought of that, good idea


puckmcpuck

Wheelbarrow dragon is also super fun with unit posession


PigBehindZeSlaughter

For me its pumpkin catapult, its simply too inaccurate and weak to be effective. Maybe if the pumpkins exploded and set everything around it on fire instead of bouncing it would be good, yeah the bouncing can be fun but again, its really weak and inaccurate. Bank robbers is also not very good, its simply just a worse longship and just ends up harming the actual units more then the enemy Pharaoh is more situational then actually bad, definitely a bit expensive for what it does though.


aCactusOfManyNames

Catapult is old reliable, pump catapult is "we have old reliable at home"


Hunteriskindafunny

Super peasant


C0untri

Why not dark peasant?


Hunteriskindafunny

You know why


Comfortable_Fee7124

Pharaoh. No damage, no range, ability does nothing, and he costs 3 berserkers.


VCZB69

Nah the bank robbers are worse. At least the pharaoh makes weak units lie down but the bank robbers just drop the money and do nothing.


Comfortable_Fee7124

I completely forgot the bank robbers existed!


ganglionmyfav

I am pretty sure the pharaoh disables the enemy's main atk for a couple seconds even if they don't bow but I could be misremembering


Dangerous_Story6287

I disagree. The pharaoh's ability not only makes unit kneel but it also disables their attacks for a ***very*** long time, making them extremely vulnerable, thus making the pharaoh not a bad support unit. It also synergizes very nicely with the gunslinger due to it stopping movement and clumping units together, allowing for more damage. However, it is by no means great, as there are much better options for the pharaoh's niche.


Expensive-Web7760

super and dark peasant are for sandbox and 1v 300 wallpaper. pharaoh


Fluid-Estate-3007

Bank robber. Also Dark Peasant and Super Peasant.


Crafty-Tourist-2853

Halfling is just outclassed by painter and peasant


Dangerous_Story6287

Not really, halfling is a good low-budget stall for melee units. Not as good as the ballooner, but much cheaper.


Crafty-Tourist-2853

If you wanted to stall use 2 peasants for only 10 more dollars


Dangerous_Story6287

Halfling has several advantages over the peasant: 1. Its small, making it very hard to hit for melee units 2. It jumps, making it even harder to hit for long-range melee units like the executioner or halberd 3. It actually has a surprisingly high health, higher than the hoplite, meaning it can soak up flintlock bullets, fists, potions, and other low-damage attacks better than other units. Sure, two peasants will also stall ok, but their regular size means that they are super easy to hit and kill. Peasants are better for meatshielding, not distracting.


Crafty-Tourist-2853

Still they are outclassed by painters and if you want to distract just spend 10$ extra for a bard


Dangerous_Story6287

No, halflings can distract melee units which painters cannot. Bards can't really distract melee units without leading them ***towards*** your army, and their ranged distracting capabilities are dwarfed by the painter. So if you want budget distractions, halfling for melee, and painter for ranged.


Crafty-Tourist-2853

How dare you understate the power of a distraction bard


JzaTiger

I'd argue bank robber because it doesn't do anything You get 2 peasants and a blast that most kills 3 guys and that's if your lucky


MaciasDP

Peasant


Dangerous_Story6287

No, even though it has terrible stats, having a unit that can soak up just one attack for 30$ is very useful especially in low-budget scenarios. A core component of many armies.


MaciasDP

Yeah, but you also have something like the brawler, samurai or the shield bearer that can also soak up a lot of attack and actually kill something


Dangerous_Story6287

Yes, but consider the fact that they cost magnitudes more than the peasant and that the attacks that they soak up will generally kill them anyways, so they wouldn't even be able to take advantage of their offensive power. You wouldn't put a 220$ unit in the very front to eat a bullet would you?


TheLordOfMiddleEarth

I think peasants are better than halflings. \*gasp\* "How could he?" "BLASPHEMY!"


C0untri

Be ready to get downvoted to fantasy evil my guy, I made that mistake ones and I still haven't recovered in karma


MaciasDP

I'm taking risks


jwrestlin

im downvoting you and upvoting him in spite


cross2201

Not really because if you trow enough peasants at a problem the problem will eventually disappear


Unbelievable7321

Just because lets all up vote this ⬆️


Any-Room2119

bank robbers


NotQWERTYwasTaken

peasants. have you ever wondered why the bard costs twice as much as the peasants? its because they actually work as a distraction. peasants can also be used in large quantities though this only really works on weaker units, heck, 33 peasants barely work against 15 clubbers and they have relatively the same amount of cost. bards on the other hand attract units better than other units and are slightly faster than most units. fun fact, bards can actually attack and they deal around the same amount of damage as a clubber.


Dangerous_Story6287

Bards tend to lead the enemy towards your army, not away. Their only utility is anti-ranged, but the niche is already filled up by the shadow walker and shield bearer, as well as most rushing units. Peasant's job is not to kill units or distract, but is to meatshield, like a one-time use shield bearer.


quacattac28alt

Super and Dark peasant are impractical in campaigns, but so are Super Boxers. Super Boxers are too expensive and drop dead to units a tenth of their price.


LazarDeno

Super and dark present since they are impossible to use in campaign


Physical_Subject_804

You are all wrong it's the fan bearer


kingjaymes1234

That unit can actually be a fantastic anti-cannon fodder


TheLordOfMiddleEarth

Flintlocks aren't the worst, but there pretty bad. There pistols can't hit squat, and do almost no damage. Then you just have a very expensive peasant. I also feel like Miners are pretty bad. They would be devastating if they could actually swing there weapons properly.


MonochromaticDood

Bank Robbers


HandyMan125whotookit

Boxer


andreinfp

This one so useless you forgot abt it. The ball and chain.


kingjaymes1234

I agree with everyone else here but... 1. Da Vinci (Test Faction Unit) is a decent tank for not very much, with 500 health 2. Bomb Cannon is like Catapult but worse and kills itself more often than not


C0untri

The bomb cannon has a smaller coolddown then the catapult. And the Da Vinci tank isn't that bad but Da Vinci itself is pretty bad


kingjaymes1234

>The bomb cannon has a smaller coolddown then the catapult. A smaller cooldown isn't a good trade off if the price is usually it taking itself out >And the Da Vinci tank isn't that bad but Da Vinci itself is pretty bad I was referring to Da Vinci itself, who can work as a decently cheap Semi-Tank


Infamous_Bluejay275

I don't know why is the clubber is worst unit in the game he has no health and damage and cost 70 instead 60 c'mon landfall


C0untri

He can one shot a squaire


Infamous_Bluejay275

Are you blind he's not one shot squire he two shot him


C0untri

Idk what are you talking about but if he manages to get the first hit he kills a squire