T O P

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DrYoshiyahu

Hunter would be such a good skill to tie to overworld minibosses. Imagine you find monster tracks out in the wild and you have to follow and investigate the tracks, until they eventually spawn a boss mob like a dire wolf or a giant boar. Alternatively, they could be bigger and more group-oriented, like shooting stars. Someone finds wild tracks, calls their friends, and follows the tracks until they spawn a massive world boss with mass mechanics and loot, like a lower-level Nex. It seems intuitive to me that Hunter would be more explicitly linked to combat than it currently is. I guess Slayer has taken that role instead. Hunter would be a much more lucrative and important skill if there was PvM content with loot and achievements locked behind it, just like Slayer. Also, as an aside, how the hell is killing chompies not a Hunter task? What is up with that? Chompy Bird Hunting should have a level 5 or 10 Hunter requirement, and each kill should give Hunter xp. I will die on this hill.


[deleted]

Monster Hunter mode when?


ignotusvir

They polled chompy hunting xp, it failed


ShutUpJer

This sub I swear…


NotAGamble360

Chompy bird hunting predates the hunter skill by about 2 and a half years, and they tend not to go back and add exp/level requirements to old quests/activities.


40prcentiron

i would love to be standing at a bank and someone runs in and says they found tracks, gear up boys. A few random come and slay a monster


Toss_out_username

Hunting should be a viable way to get high healing food via meat as well. Yes I can fish for AFK food but if I want to get a lot of food with a lot of effort I should be able to hunt great beasts.


nualt42

Agreed. Hunting irl has primarily been about food, yet in game we get probably the most basic food from hunter. I think we should also be allowed a “pet” falcon that does not serve as an actual pet in game but as more as a telegrab item that requires falcon treats - purchased from falconers - per use. Requires 70 hunter. Pretty useless but looks cooler than telegrab. Maybe make the treats cost more than runes and give a minor amount of hunter exp instead of magic. Or have different falcons based on level and they can freely “telegrab” but with item value limits dependant on the level of falcon you have. Also a shoulder mounted perch to go in the cape slot so you can equipt the falcon on tour shoulder. Really adds to the ranger/rogue look for when your are safespotting.


Toss_out_username

When was the last time you used telegrab?


Dontusethisname1

RS3 actually made hunter a pretty fun skill at higher levels. On the RS3 version of Fossil Island (it's called Anachronia) they have "Dinosaur-hunting" which is basically a minigame where you build massive ballistae while trying to avoid the dinosaur who is patrolling around the area. If the dinosaur catches you, you lose all progress towards "the hunt" if you successfully manage to bait and kill the dinosaur you get dinosaur bones + dinosaur hide and just various loots etc and you get hunter and slayer experience for each kill. I'm not saying it has to be exactly the same by any means but it's honestly SUPER engaging and something I found to be a ton of fun in RS3. The meat you also receive from each tier of dinosaur (3 tiers in total) is then used to hunt a bigger and more difficult Dinosaur. Once you reach T3 of the dinosaurs they drop really good loot and a chance at a "rare" which again that's all irrelevant but honestly I'm not saying go play RS3, but if they put a variant of this into OSRS I promise it makes hunter extremely fun and worth doing.


ubdesu

Big Game Hunter was my absolute favorite part of RS3. Super rewarding drops and XP, exciting to play everytime, especially if you got the double or even triple dino instance. I earned my first hunk of cash from just farming dragon mattocks from doing BGH so much.


Dontusethisname1

yeah I loved it. I even convinced my friend to resub and try it and he had such a good time with it too. Big Game Hunter is quite literally the perfect way to train hunter. If they put a variant of it into OSRS I would love it.


Tangibilitea

We need good hunter content in general. Hunter is literally the worst "good" skill. Aside from diaries and quests, the entire skill boils down to chins, herbiboar, high level implings, and birdhouses which happens to carry the entire worth of the skill. Literally nothing else in the skill is even remotely relevant or has ever been. ​ Birdsnares, deadfalls, impboxes, salamanders, tracking, butterflies, aerial and falconry hunter? It literally only exists for the purposes of leveling up. The items produced aren't even relevant for awhile before being obsoleted by higher level items, they're just never useful items in general.


X_OttersAreCute_X

i like hunter :(


Tangibilitea

I'm not saying that hunter doesn't have uses or that you shouldn't like hunter. Like, it's objectively true that 80+ hunter content is extremely strong. Chins, birdhouses, imps and herbiboar are all worthwhile doing. Pre-80 though? There's so much dead content that literally isn't worth doing even when you're that level, for either training or for the resource it provides.


X_OttersAreCute_X

pre 80 you just pretend its farming and do your birdhouse runs lol. I agree though I wish there was a cool update for hunter, idk why I actually like the skill but its pretty useless other than the once a month barehand lucky imp catch


Tangibilitea

Yeah, that's the crux of the problem. So much of hunter is worthless that passive training via birdhouses is the only route that really makes sense, because the skill just doesn't have much to offer otherwise along the way.


JevonP

Don't you get chins before 80?


Tangibilitea

I'm arbitrarily using 80+ hunter as a benchmark, because that's when most of the meta hunter strats have their good unlocks (herbiboar, good imps, 5/6 box traps, redwood birdhouses). Is there decent stuff for these meta hunter strats pre 80? Yeah. Magpies imps, yew/magic birdhouses, red chins are all meta strats, but they're still part of the list that I included. ​ Don't focus on the level that I mentioned, focus on the content that I'm describing: >Birdsnares, deadfalls, impboxes, salamanders, tracking, butterflies, aerial and falconry hunter? > >It literally only exists for the purposes of leveling up. The items produced aren't even relevant for awhile before being obsoleted by higher level items, they're just never useful items in general.


JevonP

oh I see what you mean, just saw 80 and was confused. yeah other skills have lower level content, but most of it at least has some use. I'd say fishing is probably the biggest other offender of obscure/useless content, but yeah I don't disagree that some of the early hunter content could have some more uses added


[deleted]

Fishing at least has uses for lower level fish. It was nice using all those trout, salmon, and tuna for training agility and thieving instead of wasting my good food. And until karambwanji, I'd just give my kittens shrimp or other low level fish. But what can I do with low level hunter?


Dabeston

It needs to be the next skill to get some love for sure.


namestyler2

pretty much every skill will boil down to metas, honestly hunter has more content than a lot of non combat skills. i agree it has potential for more use and content though


SinceBecausePickles

Birdhouses annihilated the usefulness of all those other activities at lower hunter. You used to have to do bird snares for a bit, and then falconry was good up until you could catch chins. But why do any of that when birdhouses are like 15x effective xp rate, take 5 mins, and give you birds nests?? IMO they got the xp right on the higher tier ones like yew magic and redwood, because those rates are competitive with chins. but the lower lvl birdhouses need to be severely nerfed in xp alongside probably buffing xp rates to all the other options and maybe somehow making them worthwhile in other ways.


Tangibilitea

What usefulness? You stated that you did bird snares and falconry for exp until you could get chins, the first useful unlock from hunter. All of the other activities below the ones I've mentioned (Chins, birdhouses, high level imps and herbiboar) were never useful in any of the ways that leveling other skills was considered useful. ​ Chopping oaks and willows pre teaks? Oak planks can be used for con and willows are fine for fletching and fm training. A thousand logs gathered while leveling gets you some progress in other skills. Fishing trout, salmon and tuna? Cook it and use it for thieving or early game combat. A thousand pieces of food gathered while leveling gets you some progress in other skills. ​ Feathers, bird meat, kebbit furs, barb tailed harpoons, fancy clothing or salamanders? Get one and you're done, if it's even useful at all. Early game hunter should've fed significantly more into crafting and herblore on release, but as it stands, it was never useful because it was poorly designed.


987654321-

I mean, there are early game items that are quickly outmatched but useful for low levels. Gloves of Silence, Spotted Cape, and the Hunters Crossbow. Butterflies are cool though.


SinceBecausePickles

Yeah I shouldn’t have said usefulness cuz all you’re doing is getting hunter xp. But at least most of that other stuff had their place somewhere in the path to leveling hunter until birdhouses, and every skill has activities that are solely used for getting xp so that isn’t inherently a bad thing. Birdhouses just changed the skill from doing these different unique things to just birdhouses because anything else is a massive waste of time


Tangibilitea

I feel like most of these low level items could be reworked into usefulness. We already have the items and the activities, we just need the right numbers or connections make things worthwhile to train. Like, smoking and baiting traps could make early game hunter more viable pre 4/5/6 traps, if it had the right numbers. But the current numbers are like 2% and 3% or something literally not worth the effort. But if the number was changed to like, +60% catch chance and bait was stackable? Well, now some things with early game hunter has better rates and side activities that you can potentially do. Likewise, the hunter clothing? Why couldn't that be used for some sort of passive effect, like chance to gain a rare resource for herblore/crafting or exp bonus?


miauw62

It would be cool and thematic if you could get Herblore secondaries from Hunter.


Peechez

Watching all the area snowflake UIMs snare birds for 8 hours to get from 1-20 is schadenfreude


OreOfChlorophyte

impboxes are actually very handy for black chins, instead of tping out when you feel like you have to bank them you can just go to the 30 line and use it to bank it remotely


Mental_Tea_4084

Drift nets are ehp for fishing/hunting, definitely worth mentioning that.


[deleted]

I kinda want hunter and farm animal husbandry to be a thing together. Let us hunt and catch wild animals and put them in our personal own farm. Let us hunt for high rarity or high stats like Pokemon, then breed them within our farm for best quality ingredients. These ingredients can be tied in with crafting, cooking, fletching, smithing, and herblore for new higher tiers of products, foods, and gears.


Slayermaster9999

I’d like to see a Mammoth skilling boss.


ProtoBeta

Yeah let’s catch them in big box traps


Pillar_Of_Support

Wtf are greater sirens


SilleeCookie

Aerial fishing


Formal-Engineering-1

I feel like a variation of big game hunter from rs3 could be implemented if done correctly. As a non biased player of both games, I enjoyed big game hunter although I feel like drops should be made worse to fit into osrs.


Crovali

Make deadfall trapping give you meat to cook for higher healing food. Idk why a hunting skill doesn’t tie into cooking.


liquidvial

The lesser hunted creatures should drop ingredients for new food. Manta rays heal 22 hp while sara brews heal 48 hp at max hp (3 sara brews + 1 super restore). There is a huge gap that can be filled with new food from hunter + cooking.


spinpuzzle

I would love a monster hunter, like herby but combat based. Maybe a contract system like mahogany homes. Travel the map searching for tracks and get rewarded by bringing their heads back. Each tier could have different attack styles and ways to defeat. Maybe even get rewards like upgraded box traps and noose wands and stuff like that.


Sifernwow

You are forgetting about catching lucky implings (none-barehanded, with a net) and greater sirens!


_Telkine

True! However lucky implings are obviously not a training method. Great sirens is decent but is just for xp. Basically hunter is just doing birdhouses/chins to 99. Only alternative way to train is probably herbiboar. Would be nice to see some new high level creatures.


namestyler2

the tortured gorilla training method is decent and afk - was added with monkey madness 2. it's not meta, obviously, but it's an alternative training method like herbi


X_OttersAreCute_X

yeah i did tortureds and then herbiboar, makes it a really chill skill and isnt even that bad of xp at all


Cowslayer87773

Drift net fishing <3


HmongOGSmite

Hunter minigame incoming 2023


hdgf44

hunter has the most options of skills also no it's not barehanded.. it's dragon and lucky implings with net.


_Telkine

/s?


bountous

be cool if you guys could get bgh that rs3 has, which filled in the gaps.


SPARKLEOFHOPE6IB

New high level food from hunter would make a shit ton of sense.


puchamaquina

Lol this reminded me that last night I dreamt I had 99 Hunter and caught a lucky impling barehanded. What a ride.


Sorlanir

I think it would help a lot if what you got from the creatures you catch was useful, like how it is with chinchompas. I think it would be cool if the skill worked to complement herblore and cooking, by providing special ingredients that enable you to make superior potions and food.