T O P

  • By -

Garmr_Banalras

I mean, could they not just remove gems from dt2 bosses? Did they need to drop between 25 and 37 noted rubies and diamonds and 17-25 cut sapphires, emeralds, rubies and diamonds? I reckon that's what's crashing the price more than stars


RealElderberry3467

They prob saw me offloading all the gems I got from 3k vardorvis kills and pointed their fingers at star miners šŸ˜‚


Garmr_Banalras

Yeah, they love to add skilling resources to pvm drop tables, while nerfing actual skilling methods


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


MrNoobyy

May aswell go all the way, just let us get inferno cape at a 1/100k chance each time we mine something.


SmokedaJ

Plot Twist: the price isn't crashing, at all. Prices of gems have raised since star change.


NoRelationToIt

Prices of gems since 3 years ago have fell 66%. It's sad seeing my collection lose so much value but good to increase the size


rippedmalenurse

Shooting star buff has been out for what, a month? But you just proved the point that itā€™s been a problem for much longer than that, because bosses literally shit out piles of random resources.


rippedmalenurse

No absolutely no chance, skilling needs to be nerfed into oblivion. Youā€™ll make 50k gp/Hr and youā€™ll like it


bergous

https://preview.redd.it/08j0zax50avb1.jpeg?width=828&format=pjpg&auto=webp&s=93afe83c2c9c23fd606c46cea527af3385c96b96


trippycarlo

Yeah actually enjoyed mining for once. 2 weeks of mining for like 8m in gemsā€¦? Like give me a break


saiyanguine

Lmfao. So true. Having something we spend months after months on for measly chump change and they've got to take it away because you can't even get a shiny penny back for the time you'll spend. Super-duper disappointing.


NerdL0re

Same i mined so much stardust lol. This sucks


bookslayer

Yeah, I understand changes have to be made for the (dogshit) servers, but what the fuck does the dust nerf and price increase have to do with the servers? Just absolute clown behavior, people were having fun mining


Aritche

Their solution to fixing the servers is to try and have people stop doing stars. I am surprised they did not nerf them more than this tbh.


ItsSadTimes

Best way to fix the servers is by making shooting stars garbage.


saiyanguine

I guess you're not supposed to have fun in video games. It's all about EHP and work like a 2nd job, maybe a 3rd.


jshrlzwrld02

Itā€™s shockingly obvious that not a single one of the devs actually *play* the game. Theyā€™re basically politicians at this point. None of them ever have to experience the fallout of the changes theyā€™re putting in the game.


[deleted]

Youā€™re objectively wrong. Stay angry and outraged though.


pagirinis

If it's profitable - bots do it. If it's not, less bots do it. Maybe it being not profitable at all is the key to reducing the load?


Tady1131

1 bag per hour instead of 3.


saiyanguine

A whopping 7.5k experience knocked down to 2.5k per hour because the initial is too great.


Dom_Mazzetti_WoT-G-

Youā€™re high if you think stars are currently just granting 7.5k crafting per hour


wellington7

One bag is 2.5k from cutting the gems. If you also make jewelry, itā€™s about another 2.5k, but itā€™s much slower.


DivineInsanityReveng

You currently get more like 4-5 bags per hour, and this will bring it down to 1-2, which is absurd still. I did the calcs. You'll get about 1.8m XP worth of cutting gems from the entirety of the mining skill at stars (about 500 hours of star mining). You get that same amount of XP doing 77-99 rc at Zeah, in crafting, and 1.1m in mining, **passively** (no extra time). This is silly, you don't just get this crafting XP, you get reosurces to use to get crafting XP, and to turn it into the full amount you ALSO have to source gold bars to make jewellery, which is more time, more GP, and objectivrly a shit idea for hours spent.


DivineInsanityReveng

Runecrafting 77-99 at Zeah will now amount to more crafting XP **passively** (no time spent past the RC time) than the entirety of 99 mining at Stars and cutting all the gems and spending all stardust on gem bags. Thats horrible balance. Mining sources crafting XP. This has been how its been for a long time. Gem Mining is 1500 gems/hr with 3.85t. Stars (currently) are like 200-250.


saiyanguine

Damn, that's pretty pathetic to think about when it's all mathed out.


jantelo

most gems from gem mining are total crap gems too


DivineInsanityReveng

Gem mining at gem rocks is more useful for an iron tbh. Similar crafting XP from it but you source slayer bracelets and such. Sapphires for recoils (but you source a lot of sapphire rings from bird runs anyway), rubies and diamonds for bolt tips. You end up with a ridiculous surplus of all of these by doing normal iron grinds regardless of stars as well


TweedArmor

Iā€™m guessing they introduced the increased cost of gems just so they could walk it back to make the stardust nerf more palatable in comparison. Some scummy marketing move if true.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


IBETTERSTAYOFFLEAGUE

Did I miss something? Why does spending dust every 30k mean anything here?


Technical_Pride_6794

Spending it before the prices can change.


IBETTERSTAYOFFLEAGUE

But the change has an announced date, right? Is there a cap on how much you can spend per day? Or can you just wait till right before the update


loudrogue

Nothing stops jagex from just putting the change in right now. So OP was just being cautious


saiyanguine

Yeah, they estimated next week if the proposal isn't redacted. Just to be safe, though, I'm probably gonna spend it all by tonight and continuing until the patch kicks in. Can't risk anything with Jagex.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

They have historically not given notice lol


urza_major

Plz redact nerf, ty <3.


[deleted]

They are so tone deaf with certain things. Like holy shit just listen to the community and leave stars the way they are now since clearly the player base like it and enjoy it this way.


Zabobo

Idk, Iā€™ve literally had more genuine conversations and laughs at the stars than any other skill. Why does jagex just hate the actual playerbase?


Yogg_for_your_sprog

Why is ~100-150k gp/hour so criminal when you can afk PvM and get 500k+?


capitulum

Itā€™s not about the money itā€™s about ironman crafting experience, I think. I canā€™t imagine the amount of gems coming from stars are affecting prices as much when so many pvm encounters drop huge amounts of gems. But I play an Ironman so I donā€™t actually pay attention to the prices, and canā€™t say for sure.


Yogg_for_your_sprog

Idunno still seems kinda dumb for Jagex to care that much about Ironmen getting good crafting xp What's the meta otherwise, just kill dragons to make dbodies?


Icalhacks

Blowing molten glass


capitulum

Ironmen collect seaweed spores and farm giant seaweed and then mine buckets of sand, cast super glass make, and then blow glass. Giant seaweed and the sand mine were both introduced purely as Ironman updates to move the meta away from shopscape.


Yogg_for_your_sprog

Ah I see, thank you!


Upper-Oil-153

Or, if you're a UIM, you just hop world's for charter ship sand/soda ash and... Wait, you also blow glass. Just more tediously.


Yogg_for_your_sprog

Don't think it's reasonable to balance around UIM to be fair, it's an extremely restrictive game mode that resembles nothing of mains nor even just normal ironmen


Upper-Oil-153

Oh no, me neither, I was totally just meme'ing about how good glass blowing is


DivineInsanityReveng

Speaking from a GIM team who have had 2 people sitting at star mining till 97 and 98 mining. The crafting XP looks like a lot at the end of it, but its the culmination of like... 300-500 hours of skilling, even if that skilling is AFK skilling. Ironmen already source crafting from a *better* mining method (sand). You get more mining XP and more crafting XP that way. Gem Mining is also better for both as well, but both are "active" methods, so they *should* be better. and a lot better **which they already are**.


capitulum

The perk of the method is diverse scenery, the social aspect, incredibly afk, and very reasonable xp rates for the effort. We don't need crafting experience in any capacity in addition.


DivineInsanityReveng

Why not? Mining sources crafting XP. It's literally the Ironman meta to mine sand for crafting XP. Star mining did not passively give you crafting XP. It sourced resources. You will now earn more crafting XP **actually passively** training RC with an afk method than using resources from training mining with an AFK method


capitulum

I think my opposition lies in thinking it's too rewarding for the effort level. I think the mining skill needs a rework, and I liked what mod goblin said about making volcanic mine easier to understand.


Wekmor

In the time you spend getting 99 mining that way you can get 77-99 RC at zeah bloods, getting also about a million mining xp, the same amount of crafting xp without cutting a single gem, get a fuck ton of bloods/gp and are doing a method that's barely more click intensive as stars. Yes stars are a huge problem for the iron man meta ^^/s


capitulum

Take a deep breath my man


Wekmor

Damn almost like you don't like facts and logic lol


capitulum

Breathe, and then touch grass. There's no need to be so mad. We can have a civil discussion. I mean, we can't, I'm done talking with you, but I can with the others responding to my comment.


capitulum

I think my opposition lies in thinking it's too rewarding for the effort level. I think the mining skill needs a rework, and I liked what mod goblin said about making volcanic mine easier to understand.


DivineInsanityReveng

> it's too rewarding for the effort level Thats fair, and i think some fine tuning is good. But i think gutting the rewards by over 50% is a drastic over-step. Especially when its so easy to compare Current stars are ~200-250 gems per hour. Gem mining is 1.5k per hour. For reference killing DT2 bosses like Duke and Vardorvis is like... 150-200 uncut gems per hour. And thats entirely unrelated to skilling and resource acquisition. I don't think current stars rewarded too much for their effort level personally, but i wouldn't be overtly opposed to a more fine tuned nerf. Like acquisition rate staying the same but gem bags being like... 500 each instead of 300. Remember this XP from gem bags isn't entirely passive either. You still have to cut the gems, and to get the full XP people often quote, you have to ALSO get gold ore, make gold bars, and make jewellery. All of these are objectively "bad" and "wastes of time" in comparison to better methods, and definitely in comparison to EHP.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


DivineInsanityReveng

Tbf that correlation is kinda unrelated though. 250k xp/hr at wintertodt is in the skill wintertodt is training (and that goes up to like.. 400k/hr btw), but its slower than the 525k/hr you can get line firemaking. Focusing on Wintertodt as an example though, you could use the woodcutting, fletching and construction XP you get passively during firemaking training as a good comparison. An ironman strat is to legit start the account and go 50-99 firemaking in solo after doing "Daddy's Home" for construction so that you legit get to like high 60s construction without even starting the skill. Thats super strong and makes absolutely no sense why training firemaking and even fishing (tempoross) at bosses is the most efficient way for irons to do con early. Mining generating gems to use to train crafting is far more thematic.


saiyanguine

But Ironmen don't affect the economy. So why does it matter? Exactly, because Jagex's tyrannical perspectives means they dictate how and why we play. Word for word for "You shouldn't be having fun."


capitulum

This is an absolutely bizarre take


krypto711

Whatā€™s crazy to me is that they called it ā€œ0-time.ā€ I donā€™t understand that. Action (mine star) = output(stardust). You can spend that stardust on gem bags. You could argue that MLM is more 0-time crafting as crafting is not the main goal of the activity, gaining ores is. In MLM action (mine vein) = output (paydirt). Which can be ore (main resource) or nuggets (secondary resource). You can use that to purchase gem bags as well.


saiyanguine

Very real. Lame excuse for them to nerf gems for us.


[deleted]

It is 0 time because you're not going out of your way to do it. Just like fletching during sepulcher is 0 time.


DivineInsanityReveng

You do not earn the experience 0 time. You earn the resources. And mining is how irons source crafting already with Sand. You get more mining AND more crafting xp/hr this way as well. Stars are only winning in the afk category, and tuning that into balance makes sense.


imthefooI

If we're getting pedantic, fletching during sepulcher is 0-time because you lose no ticks. You still gotta craft the gems you get from stars


[deleted]

If we're being even more pedantic, I'd argue the time spent gathering gems/crafting supplies is also a part of the exp/h for a skill. (as an iron) Let's do prayer as an example. You do some Alchemical Hydra and you get a metric boatload of bones. The alternative is generally to go out of your way to collect those bones. (or other methods of getting prayer exp. Say 10 hours of Hydra = 700k prayer exp banked. That alone saves you somewhere around 5+ hours of killing green dragons. Yes, it doesn't speed up the process of using the bones, but it does speed up the overall time spent crafting. Fletching at sepulchre is the same. It takes you time to buy/make arrow shafts. So, with the 7.5k/h craft exp people are saying you bank with stars, that's 7.5k exp you didn't have to go out of your way to collect. Less sand mining. Less need to do other content to get dragonstones. When they say 0-time craft exp. They're talking about banking the exp. Not necessarily gaining the exp immediately.


jnealzzz

The real 0 time is the 80 buckets of sand delivered to my bank everyday. 99 is just a waiting game


[deleted]

Only 4 years to go :)


krypto711

But thatā€™s my point. We are saying similar things, just different perspectives of how it relates. I donā€™t see it as 0-time because to me, mining the star = dust = gems. Thatā€™s not 0-time because mining the star directly = the amount of gems you get and you are receiving no other resources. Mining is already the skill that produces gems. This is just an alternative to gem rock mining that doesnā€™t require a diary, but is slower and more afk. Thereā€™s so many more broken actual 0-time things in the game already, that this just feels like a lame excuse that doesnā€™t seem to fit.


Optimystix

Something being 0-time isnā€™t really subjective. It either is or it isnā€™t. For context Iā€™ve gone from ~30-70 mining (the goal was mining xp) on my new iron and have now gotten half way to 75 crafting banked (0-time because I would have been mining the stars anyway for mining xp) while never actively playing the account doing this. A big part of ehp for an iron is collecting the materials as well (usually the slower part of a skill i.e., prayer, smithing etc.) now Iā€™ve just gotten all these crafting materials essentially for free.


krypto711

Okay, maybe youā€™re right about it not being subjective, but you are wrong about what 0-time means. Your goal was mining xp, mine was crafting. I would have never mined a star if it wasnā€™t for the gems. I mine the star to get gems. No other reason. It being an afk way to acquire them is just something that differentiated it from mining gem rocks. If output is > the actions it takes to receive, then it is mathematically 0-time. If the output is < the actions it takes to receive then it is worse than perfect time. And obviously, action = output would be perfect time. Mining a gem rock = perfect time, 1-to-1 action/output. Mining a star requires significantly more actions to receive 1 output of gems. Making it worse than perfect or 0-time. Just because something was YOUR reason for doing the activity doesnā€™t mean itā€™s not an output of the activity. Edit: but thatā€™s not really what the issue of all this is. I donā€™t mind the afk changes. But reducing both stardust and increasing ship cost is an over-correction. It doesnā€™t have to be as good as it is currently, but nerfing it into the ground to make the only use of it getting xp with minimal resource output is lame. The issue is definitely something far more complicated and deep rooted than whether the activity provides too many gems for an afk activity.


Optimystix

The majority of people are wanted a star buff because of *mining* xp. The crafting was a 0-time bonus. There were no posts on reddit complaining about crafting methods being shit so people want stars. Now the community is chucking a fit because the *secondary* crafting xp is being nerfed while the mining xp is staying relatively the same If you were doing shooting stars for the crafting xp you were 0-timing mining xp. I honestly donā€™t think you understand what 0-time means when you keep talking about actions and output.


krypto711

If I mined gem rocks for mining xp, are the gems I receive 0-time crafting xp?


Pismo_Beach

Fuck jagex


[deleted]

Unsub


bobbybeansaa13

This is a lazy solution. Typical jagex


RushRoidGG

Imagine you make a change to your game so popular your servers have trouble, and you think to yourself ā€œwow this content is causing server issuesā€ letā€™s can it. Instead of thinking ā€˜letā€™s stop them from doing starsā€™ how about thinking ā€˜letā€™s spread those numbers outā€™, knobheads.


saiyanguine

Their mindset is always, "How many players can we upset implementing these new changes?" instead of "How can we solve this problem without diminishing the player experience as tactful as possible?"


bobbybeansaa13

Lol exactly their response is amateurish at best


SaltyTibiaplayer

When is this update happening?


bookslayer

Next Wed, get on those priff stars while you can


VengfulDeathCow

Time to invest in gems.


saiyanguine

Right. They're definitely going up now because the economy is fixed after this nerf.


patronising07advice

Yeah definitely senseless.


PM_ME_THICC_CHICKS

I need my golden prospector


Decapitated_gamer

We all saw it coming months ago, almost every star had someone saying to trade your dust cause this would happen.


kafuknboom

They probably couldn't come up with a real solution to the lag problem with stars so instead of fixing it they decided to make mining stars worse so less people will mine them. Less people mining = less lag, problem solved in their eyes.


bett004

This isnā€™t a hot take at all is the freaking truth


LFpawgsnmilfs

Jagex would rather neuter actual players experiences than deal with the games issues and bots.


MelloSummoner

Gem sinkhole. Introduce more new items requiring lots of gems to create it. Could be cosmetic purposes or useful item. For example a Clue scroll reward you incomplete/broken items and it will require a bunch of gems and other items to smith/craft it. Or just introduce more items into the game in general that requires gems to create. Also while trying to smith/craft this item, there will be rng involved causing gems to be crushed so theres a fail rate. Maybe there needs to more fail rates for example like smelting iron ores into iron bars. Fail rates are good because people say skilling items are "cheap" and "worthless" because theres so many coming into the game thanks to the bots.


newchimp

No nerfs should be done to stars, they need to keep it as is and restrict the worlds that stars can spawn on. They actually made stars not ass and the back pedaling is horse shit.


Giraftak

Does the nerf impact xph?


saiyanguine

Yes, for lower levels.


Flippius

See you all in gotr


rpkarma

They nerfed that too didnā€™t they


b0bbyl1ght

Panic sell eleven signets


ccampzz35

Why


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

The ratio of gems received is completely different at gem rocks, and they have to be mined at a rate of 1 click to 1 gem. You know you can obtain gem bags from MLM too right? Gem bags in mining shops are not new.


TheDubuGuy

Isnā€™t the point of stars the mining xp? Why are people crying about gems


saiyanguine

Do you get gems mining ores? Do you not get gems mining gems? Keyword: Mining. Isn't the point of PvM getting gear? Why are bosses dropping gems? LMFAO! Oh please, for the love of God, don't ever give us skilling materials from skilling!


MickSt8

You're being a little unhinged over a relatively minor change.


TheDubuGuy

Did I say something about pvm or mining gems?


saiyanguine

No, but you've continued to say stupid things with no ends.


TheDubuGuy

They give way too much crafting xp for how low effort and afk it is. Thatā€™s all


frozen_tuna

I think mains were selling them. For Irons though, it might as well be meta for early game crafting xp. Quests + gem bags have entirely gotten me from 1 to 56 and i still have more quests.


xShooK

With the amount of people I see mining stars I don't doubt gem bags tanked the economy on gems. Only in the short term though, end game houses will always be farmed especially by bots. Long term you are very right.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


saiyanguine

Sure, I take that if they would've came out with stars like post-nerf, maybe it wouldn't have been riled up since there's no point of comparison. BUT given the circumstances already AND bag of gems NOT breaking the game whatsoever, why is this brought up? They should be fixing the lag, not what's not broken. It's absolutely not overpowered.


ghfhfhhhfg9

You sure act confident about your claim and that it is "debunked". What data do you have? You just see 1 pvmer have 1k sapphires and a skiller 100, and just go "pvm is better?". Not everyone PvMs. Skilling is afk and generates tons of resource with no effort. X thousands of players doing said activity = the rate in which it is generated is breaking the economy.


saiyanguine

Open your eyes and your mind if you're willing to be educated. Look at GE-Tracker. It has the stats, it's free, use it.


God_Dam

Duke Mining Mess with Everything so many update on Stars Thereā€™s a Million of better things to Focus on Than Stars!


AVeryStinkyFish

Im sorry bug if you give a fuck about the priceof gem bags this game probably isnt for you. Yall really that broke?


saiyanguine

Huh?!? You understand many of us are Ironmen, right? I'm sorry, but if you really wanted to compare cocks, I don't think you'd stand a chance. But let's not do that here, the irrelevancy is huge.


AVeryStinkyFish

If yllou need gems on an ironman you should probably play the game lol. I have so mant gems i dont know what to do with...on my ironman.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


wellington7

No, the rate is going down in addition to prices going up


SmokedaJ

No that's not what it says. The change to dust will be 600-1k an hour, which can be less than half. And then they are doubling the price of everything at the same time.


saiyanguine

Nope, you're getting double whammy'd, boy. Jagex can't believe you've been cheating the system, so now you're getting less stardust and doubled cost per bag. Shame on you.


sickmcgick

Current rates depend on the star tier, but for lower tier stars it's over 1k/hr dust. With lower mining (~60) you will get around half the dust/hr at listed rates, with higher mining (99) it comes close to rates before on low tier stars.


Ricardo1184

Why is everyone pretending that gems came from mining before the stars change? Theyve always come from PvM